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X-Perl UnitFrames  Popular! (More than 5000 hits)

Version: 3.6.35
by: MysticalOS, Zeksie

A much enchanced version of Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with many additions and improvements over the original Nymbia code.

Range Finder (combined with optional health check) for all frames based on spell or item range test.

HoT Monitor will highlight units clearly that have your own active Heal over Time spells.

Debuff Highlights in standard debuff colours on all friendly frames. Priority given to show debuffs that YOU can cure first.

Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.

Raid Target icon support for Target, Target's Target, MT Targets.

Raid tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.

'In-combat' indicators for Pet, Target, Target's Target, Party, Party pets, Raid, MT Targets.

3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.

Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.

Added time left on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA/oRA/oRA2 sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.

Totally new options window including all X-Perl options and access via minimap icon.

Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

With that in mind, the event system was totally re-written, and is as kind to system performance as possible. The majority of events are disabled while zoning to alleviate any event backlog issues. And where most addons use 1 event handler per unit frame, which although standard, the alternative has improved X-Perl's performance. By using single main event handlers, we can route the events to appropriate units. So, for example, when a single UNIT_HEALTH update is fired, then just a single raid frame or party frame etc. gets the event, rather than 40 raid frame's handlers, 4 party and so on. Nymbia's Perl used to do a lot of crazy full frame udpates all over the place, eating away at CPU cycles. This was all fixed to only update what was necessary based on events.

Liberal usage of local functions to cut down compiled code size, and increase speed since functions are called directly rather than by name. Every time you have a global function, you have a global string name associated with it, so size in the global environment saved where possible.

XPerl_RaidHelper sub-addon
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets
Replaces CTRA/oRA2 MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.

XPerl_RaidMonitor sub-addon (WORK IN PROGRESS)
Casting Monitor
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have.
You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

XPerl_RaidAdmin sub-addon (WORK IN PROGRESS)
Raid Admin
Save/Load raid roster setups
Only does direct save and load for the moment, but more to come (templates and such).

Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Supported Addons
CT_RaidAssist, oRA2. Shows tooltip info and player status, replaces MT Targets List, improves raid frames, shows player status, resurrection monitor, buff timers aware.
MobInfo-2 / MobHealth3 - Shows target health from MobHealth database.
DruidBar - Shows druid mana bar from DruidBar when shapeshifted.
Clique compatible. And any other click cast addon that uses the same communication method. (see below)

Changes:
*Updated for 5.x
*Should use signifcently less cpu then it did before
Optional Files (0)


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Unread 06-26-11, 06:12 PM  
zutto
A Kobold Labourer

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Combo point on Target

This has kinda bothered me a while now, I cant figure out how to disable it.

http://data.fuskbugg.se/skalman02/4e...combopoint.jpg

Only option I can find is ''Display combo point bar'' which just change the problem to something else.

Anyway to disable it?
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Unread 06-26-11, 08:57 AM  
AnrDaemon
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Originally posted by TerrenGore
Anyone know a way to edit the "X-perl-Global - Fade Amount" in the ...lua files ?

I need the Fade Amount to be 0% not 10-100%
0% would make frame completely transparent, stealing clicks on that area of the screen when you least expect so. Which is bad interface design.
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Unread 06-24-11, 04:36 PM  
TerrenGore
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Anyone know a way to edit the "X-perl-Global - Fade Amount" in the ...lua files ?

I need the Fade Amount to be 0% not 10-100%
Last edited by TerrenGore : 06-25-11 at 02:51 AM.
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Unread 05-31-11, 01:30 AM  
Lakh
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If you have Player->Cast Bar->Cast Time->Inside selected, the in-combat indicator & the cast time overlap each other.

I can find no way to move/disable the in-combat indicator, is this a flaw that's slipped through the cracks or am I missing an option somewhere?

On a semi-related note, I'd love to see one of the dev's actually sit down & write a manual for this addon... or at least something that runs through what all the settings on each page do & any interactions between pages
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Unread 05-05-11, 09:21 PM  
minorsenior
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Re: Re: Feature suggestion (or mabye I just can't find it)

Originally posted by AnrDaemon
It's actually a core feature of the X-Perl. Did you checked with the settings screen?
I've looked multiple times, but i cant seem to find anything related to that. I'll look again though here in a min, just in case im really blind

EDIT: still dont see anything on it =\
Last edited by minorsenior : 05-09-11 at 10:08 PM.
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Unread 05-05-11, 05:51 PM  
AnrDaemon
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Re: Feature suggestion (or mabye I just can't find it)

Originally posted by minorsenior
The only thing missing i've seem to find with x-perl is to use raid style frames when in a party.
It's actually a core feature of the X-Perl. Did you checked with the settings screen?
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Unread 05-05-11, 08:14 AM  
minorsenior
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Feature suggestion (or mabye I just can't find it)

First off, I do just want to say thank you so much for the work you've put into this addon, and for making it so awesome. I love this layout of unit frames 100 million times over the default blizzard ones. Makes everything feel more comfortable for me while playing as Im able to see and keep up with various things that are going on with my raid group, and allows me complete customization of where and how I want my frames. Thank you.

The only thing missing i've seem to find with x-perl is to use raid style frames when in a party. Personally, I'm not a huge fan of the party group lately, and would just like to be able to see the party in a raid style frame that I don't have to move or reconfigure upon actually entering a raid. I'd like to see the party in place of group 1 in a raid frame, and upon converting to a raid group, changing to the raid configurations. (just like the blizz way of using raid frames for a party, just with x-perl)

Again thanks for the hard work, and if this is already a feature that im just over looking, please let me know how to change the settings to do just that. Thanks!

~minorsenior

EDIT: You may see this on other sites this addon is on, as i just saw you last activity here was march 20 =p
Last edited by minorsenior : 05-05-11 at 08:16 AM.
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Unread 05-02-11, 02:24 PM  
AnrDaemon
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Re: Re: Re: Re: Re: 4.1

Originally posted by Lumindeas
Yep, thank you AnrDaemon, excellent fix .
Technically, it's not a fix, it's more of a hack to let addon think our pet always happy.
The fix would be to get rid of the happiness frame althogether with all bound tracking, but without access to working WoW installation, and having only very general understanding of Lua and this addon internals, I can't really dig into this.
As it is now, it's still taking some processing power each rendered (screen) frame to maintain (pet happines) frame (in)visibility.
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Unread 05-02-11, 01:45 PM  
Lumindeas
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Re: Re: Re: Re: 4.1

Originally posted by AnrDaemon
Try replacing
local happiness, damagePercentage = GetPetHappiness()
with
local happiness, damagePercentage = 3, 125
and remove UNIT_HAPPINESS from XPerl_UnitEvents registration. (Around XPerl_Player_Pet.lua:343 )
Yep, thank you AnrDaemon, excellent fix .

Previous errors were:

XPerl_PlayerPet-3.1.3\XPerl_Player_Pet.lua:249: attempt to call global 'GetPetHappiness' (a nil value)
<in C code>: in function `pcall'
XPerl-3.1.3\XPerl_Init.lua:148: in function `XPerl_pcall'
XPerl-3.1.3\XPerl_Init.lua:417: in function `XPerl_Init'
XPerl-3.1.3\XPerl_Globals.lua:417: in function <XPerl\XPerl_Globals.lua:389>
XPerl-3.1.3\XPerl_Globals.lua:447: in function <XPerl\XPerl_Globals.lua:426>

and,

XPerl_PlayerPet-3.1.3\XPerl_Player_Pet.lua:249: attempt to call global 'GetPetHappiness' (a nil value)
XPerl_PlayerPet-3.1.3\XPerl_Player_Pet.lua:321: in function `XPerl_Player_Pet_UpdateDisplay'
XPerl_PlayerPet-3.1.3\XPerl_Player_Pet.lua:361: in function `func'
XPerl_PlayerPet-3.1.3\XPerl_Player_Pet.lua:333: in function <...nterface\AddOns\XPerl_PlayerPet\XPerl_Player_Pet.lua:330>

Your fix worked great, and yes, UNIT_HAPPINESS is on line 343.
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Unread 05-01-11, 03:41 AM  
kaialani
A Murloc Raider

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This mod for is now broken, was working Friday, went into game Saturday afternoon, whenever I fight it gets very choppy and epic fail...when I remove this build, its fine again..needs a big update.

Blizz added another stealth patch into the early hours of Saturday morning. I know this because mods that where working perfectly, are now happily broken..the only possible thing that cause these broken mods in such a dramatic way is out dated mods.

I tried build 3.1.3 which was updated 4 days and doesn't work...because of the stealth patch less than 24 hours ago
Last edited by kaialani : 05-01-11 at 03:43 AM.
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Unread 05-01-11, 02:52 AM  
Hosuchaser
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Damage\Healing over portraits

Hi guys, by any chance do you know how can i disable damage\healing appearing over the |player\target\party| portraits?
Such annoying thing...
Thank in advance.
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Unread 04-30-11, 07:26 PM  
AnrDaemon
A Chromatic Dragonspawn
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Re: Re: Re: Re: Re: 4.1

Originally posted by PatoDaia
Well, seems that fixed it thanks a lot !!
*gasp* Blind code debugging FTW... (I'm on vacation till May, 15... can't even get into the game.)
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Unread 04-30-11, 09:10 AM  
PatoDaia
A Defias Bandit

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Re: Re: Re: Re: 4.1

Originally posted by AnrDaemon
Try replacing
local happiness, damagePercentage = GetPetHappiness()
with
local happiness, damagePercentage = 3, 125
and remove UNIT_HAPPINESS from XPerl_UnitEvents registration. (Around XPerl_Player_Pet.lua:343 )
Well, seems that fixed it thanks a lot !!
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Unread 04-28-11, 09:33 AM  
AnrDaemon
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Re: Re: Re: 4.1

Originally posted by PatoDaia
Already did it before posting, but it does not fix the lag. Thanks anyway.
Try replacing
local happiness, damagePercentage = GetPetHappiness()
with
local happiness, damagePercentage = 3, 125
and remove UNIT_HAPPINESS from XPerl_UnitEvents registration. (Around XPerl_Player_Pet.lua:343 )
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Unread 04-28-11, 08:15 AM  
PatoDaia
A Defias Bandit

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Re: Re: 4.1

Originally posted by Szyarah
Just disable happiness, as it has been removed from the game.
Already did it before posting, but it does not fix the lag. Thanks anyway.
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