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HealerButtons  Popular! (More than 5000 hits)

Version: 2.2.006
by: Saiiyna [More]

NOTE NOTE NOTE NOTE******


You need to delete your Saved Variables for this addon or it WILL NOT Work properly with the 2.0 Patch..... Sorry!


Renamed from Healer

This is a very small click heal addon. It currently only works in groups and solo (I am working on the raid portion) . It adds 2 small buttons to each player and party frame. These buttons can be right, middle or left clicked to cast spells, shields or cures. I did not make it very configurable because I wanted to keep it small. Classes supported are Priest, Druid, Shaman and Paladin. When you mouse over the buttons the tooltip displays what spells are cast by each click. I have no plans to add customization to this and in no hurry to do the raid portion since I do not raid but it will get there. But if you make suggestions I will give them due consideration.

There are now lots of slash commands they are explained in the healerbuttons.txt file or you can type:
/HB info


A big shout out to Pickles who solved my moving button problem. Here is the update!

Change Log:
2.2.006

* TOC Update only

2.2.005

* I think I have the moving button fixed again

2.2.004

* oops missed a comma all fixed now

2.2.003

* Fixed Netherweave bandages thanks to Mike242pl!

2.2.002

* Updated Toc

2.2.001

* Yes folks we once again think the moving button

2.2.000

* now works with perl classic unit frames as well

2.1.005

* fixed netherweave bandages
* party buttons now go away when you disable the addon
* added new slash /hb 1button or /hb1 to show only one button

2.1.004

* Fixed more french localization stuff

2.1.003

* Fixed issue with third button targeting

2.1.002

* Fixed French Localization

2.1.001

* fixed non xperl bug I created.

2.1.000

* Should now work with x-perl unitframes
2.0.014

* Fixes the thrid button moving wonky
* TOC update

2.0.013

*TOC Update

2.0.012

* Fixed Party4 buttons not moving and as well as I can see fixed the resetting position although there may still be some problems.

2.0.011

* fixed buttons resetting position on group change
2.0.010

* added text file that lists all slash commands
* cleaned up slash command function got rid of unused stuff
* added slash command
/hb <size> where size is an integer (whole number) between 10 and 20.

this sets the size of the buttons

2.0.009
* new slash commands
/2buttons
/3buttons

this adds a third healer button to your screen - mostly for people with 2 button mice
* can now do /hb b2m none and the middle button will not cast anything and wont show in your tooltip


2.0.010
* cleaned up help text and added a text file that lists all slash commands
* removed code I was not using anymore to make the footprint smaller

2.0.006
* Buttons now have pretty pictures
* fixed an issue with the bandages not updating when you made new ones
* added new slash commands
/small
/medium
/large
change the size of the buttons
2.0.004
* Buttons werent going away when party members left now they are.
2.0.003
* Buttons move again and locking them seems to stop the creep that used to happen

2.0.001
* played today fixed 2.0 oopses

2.0.000
* Works with 2.0 . I am not playing alot anymore so testing has not been extensive. Let me know what is wrong and I will try and fix it.

1.3.005
* Updated toc
1.3.004
* fixed where I reintroduced the TextParse Error

1.3.003
* fixed the CT_RA error
* fixed error when spell not in spell book
* fixed issue with ranked spells

1.3.002
* fixed the Druid mouse over error issue (guess I need to play my druid some more)

1.3.001
* fixed issue with /hb notify disable

1.3.000 - The Tyke Release!
* fixed the TextParse Issue
* Better help
* locking the buttons in place actually works now
* new slash commands use /hb to find out what they are.

1.2.003
* Buttons are now draggable
* added really bad help when you type /hb

1.2.001

* Found and fixed a bug with dropping shadowform

1.2.000
* Can now use bandages as well as spells. Simply assign the Bandage name to a click or the word 'Bandage' (which will use the best bandage it finds). For example

/hb B1M Bandage
/hb B1M Heavy Silk Bandage


1.1.003
* fixed a bug with changing the spell names

1.1.002
* Added new slashcommands
/hb dropform enabled
/hb dropform disabled

This will drop you out of Shadow, Ghostwolf or druid forms when casting by default it is enabled. If you do not want that behavior disable it.

* Added smart rank casting. looks for the highest rank spell it can cast. By default only Power Word: Shield is a ranked spell but since you can assign any spell you want I put ranks in for the following:
Dispel Magic
Power Word: Fortitude
Shadow Protection
Divine Spirit
Mark of the Wild
Thorns

If I have missed a ranked spell you would like please let me know and I will try and add it.


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Unread 05-16-07, 03:30 PM  
Saiiyna
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Originally posted by Karduvine
Having trouble when using 3 buttons in a party. All the 2nd buttons move to my own portrait. When I'm using 2 buttons however the mod works fine. Any solution?
Try deleting the saved variables for this mod and pulling the latest version. You are the only one at this point still having the moving button issue and I cannot replicate it.


Saii
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Unread 05-13-07, 08:45 AM  
Karduvine
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Having trouble when using 3 buttons in a party. All the 2nd buttons move to my own portrait. When I'm using 2 buttons however the mod works fine. Any solution?
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Unread 04-25-07, 01:36 PM  
Saiiyna
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Originally posted by Farook
THANKS!
Well not having a lot of luck at this time on this. ag_unitframes creates the frames on the fly as needed and HB expects them to be loaded already. I am having problems getting the party stuff to work but I will keep trying.


Saii
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Unread 04-19-07, 09:06 PM  
Farook
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THANKS!
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Unread 04-19-07, 04:01 PM  
Saiiyna
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Originally posted by Farook
Does this support "ag_UnitFrames" by now?

If not, any chance to add it?
Give me this weekend and I will try and put support for ag_Unitframes in.

Saii
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Unread 04-18-07, 10:06 PM  
Farook
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Does this support "ag_UnitFrames" by now?

If not, any chance to add it?
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Unread 04-18-07, 03:29 PM  
Saiiyna
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Originally posted by pickles
I was insanely happy to finally find a mod that could place healing buttons near the party frames, that was small and no-nonsense, thanks
With only two mouse buttons i kind of needed the three buttons though, since scroll wheel was awkward, so I've spent the last two hours tracing the bug:

The problem is in HB_OnDragStop(button) on line 923-927, it seems that you've added the third button after building this function? Anyways, you check for Button1, and if that isn't the button, Button2 is assumed - there is never a check for it, so Button3 offset is never applied.

Change the following:
Code:
        if( find(name, "Button1") ) then
            offset = 0;
        else
            offset = 2;
        end
to

Code:
        if( find(name, "Button1") ) then
            offset = 0;
        elseif( find(name, "Button2") ) then
            offset = 2;
        else
            offset = 4;
        end
and you're set
OMG I Love you this was making me crazier than a needed to be I will fix and repost. Thanks SOooooooo much!

Saii
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Unread 04-17-07, 01:33 PM  
pickles
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Originally posted by Saiiyna
I too am having this happen but not on a regular basis I have been trying to figure it out. So Far no success. I am not ignoring you, I just cant fix the problem. I will keep trying.


Saii
I was insanely happy to finally find a mod that could place healing buttons near the party frames, that was small and no-nonsense, thanks
With only two mouse buttons i kind of needed the three buttons though, since scroll wheel was awkward, so I've spent the last two hours tracing the bug:

The problem is in HB_OnDragStop(button) on line 923-927, it seems that you've added the third button after building this function? Anyways, you check for Button1, and if that isn't the button, Button2 is assumed - there is never a check for it, so Button3 offset is never applied.

Change the following:
Code:
        if( find(name, "Button1") ) then
            offset = 0;
        else
            offset = 2;
        end
to

Code:
        if( find(name, "Button1") ) then
            offset = 0;
        elseif( find(name, "Button2") ) then
            offset = 2;
        else
            offset = 4;
        end
and you're set
Last edited by pickles : 04-17-07 at 01:33 PM.
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Unread 04-07-07, 06:16 AM  
Saiiyna
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Originally posted by Thyrgoroth
Gotta ask you something...

There is this function that should 'unshapeshift' to cast a heal...
It either doesn't work or I'm an idiot...

I.E: I am resto druid and have ToL. I have 1LB Rejuv, 1RB Regrowth and 1MB Healing Touch
If I understood this correctly, when I click my middle mouse button to cast HT, I should drop my ToL and cast HT, shouldn't I? Or does it work some other way? I used the command given but nothing seems to be happening, eh?

I'd need some enlightement on this subject - a reply much appreciated

I didnt realize this was broken probably because I use EZ Dismount and it does the same thing. I will take a look at it.

Saii
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Unread 04-06-07, 02:38 PM  
Thyrgoroth
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Gotta ask you something...

There is this function that should 'unshapeshift' to cast a heal...
It either doesn't work or I'm an idiot...

I.E: I am resto druid and have ToL. I have 1LB Rejuv, 1RB Regrowth and 1MB Healing Touch
If I understood this correctly, when I click my middle mouse button to cast HT, I should drop my ToL and cast HT, shouldn't I? Or does it work some other way? I used the command given but nothing seems to be happening, eh?

I'd need some enlightement on this subject - a reply much appreciated
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Unread 03-25-07, 02:10 PM  
Jex
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If it's any help I have discovered that for me it always happens if I have 3 buttons up but never if I have only 2.
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Unread 03-24-07, 10:57 AM  
Saiiyna
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Moving buttons

I too am having this happen but not on a regular basis I have been trying to figure it out. So Far no success. I am not ignoring you, I just cant fix the problem. I will keep trying.


Saii
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Unread 03-22-07, 06:13 PM  
Jex
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I too am having problems with one of the buttons not staying locked to the character (for me it is the second button). Whenever a group member moves in the group (maybe because a pet has been summoned) the middle button stays where it was on the screen whereas the others move with the character. Any ideas?

Other than that I think it's a great add on.......
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Unread 03-18-07, 05:30 PM  
Saiiyna
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Re: still not working

Originally posted by thedominator83
the buttons are still not coming up to view

what am i doing wrong??

dom
Are you using custom unit frames? If so which ones? Also try /HB enabled

Saii
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Unread 03-17-07, 10:58 AM  
thedominator83
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Angry still not working

the buttons are still not coming up to view

what am i doing wrong??

dom
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