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Bongos2  Popular! (More than 5000 hits)

Version: 1.10.1
by: Tuller [More]

I have written a new action bar addon, called Dominos, and am no longer supporting this one. Please feel free to try it out, along with Trinity Bars, and Bartender 3


Bongos is an action bar replacement designed to be both low memory, and easy to setup. It is not as feature rich as other bar mods, but should include the features most commonly used.

Version History
A Brief Guide

Included Addons

  • Bongos2: The core addon.
  • Bongos2 ActionBar: Breaks up the main action bar into movable parts
  • Bongos2 Stats: A display for latency, framerate, and memory usage
  • Bongos2 RollBar: Makes the frame for rolling on items movable
  • Bongos2 CastBar: A movable casting bar, with the ability to show cast time
  • Bongos2 XP: A movable experience bar
  • Bongos2 MapBar: A movable mapbar
  • Bongos2 Options: A dynamically loaded options menu for Bongos

Features
  • Every Bongos bar can be moved, hidden, and have its scale and opacity altered
  • Sticky bars - Each bar can be anchored to any other bar
  • 120 action buttons, which can be setup in any number of bars
  • Both macro and key binding text on action buttons can be hidden
  • Customizable stance transitions for each bar

General Settings
  • To bring up the options menu: type /bongos menu
  • To unlock bars: uncheck the lock bars option in the main options menu
  • To hide or show a bar: unlock bars, then middle click or shift right click it
  • To move a bar: unlock bars, and then click and drag it with the left mouse button
  • To bring up a bar's configuration menu, right click it

Key Bindings
  • Bindings for the Bongos action bar should only be done via the bindings menu in Bongos
  • To bind keys, open the main options panel, and select the bindings option. Hover over a button, then press a key to bind it to that button

Action Bar Settings
  • Accessing general action bar options: open up the main options window (/bongos menu) and select the action bars panel
  • Adjusting the layout of a given bar: unlock bars and right click the bar you want to adjust to bring up its configuration menu
  • Moving buttons: Hold down the key for moving buttons (shift by default), and drag a button. Alternatively, unlock button positions by shift right clicking the mini map button, or unchecking the option in the main options menu
  • Making a bar bigger: You can increase the maximum size of a given bar by reducing the number of action bars. To do so, adjust the action bars slider on the action bar panel of the main options menu. This option will reset the settings of your action bars

Stances and Paging
  • Stances and paging are configured via a bar's right click menu. With bars unlocked, right click the bar you want to change,

Slash Commands
  • All commands start with either /bongos, /bob, or /bgs
  • <barList> can have a possible value of an actionbar number, menu, bags, pet. class, or all
  • You can also specify a group or range of bars, the command /bo scale 1-3 class 1.2 will scale action bars 1 2 3, and the class bar to 120% of their normal size.
  • /bongos - Shows the options menu, if present
  • /bongos lock - Toggles locking bars positions
  • /bongos show <barList> - Shows <barList>
  • /bongos hide <barList> - Hides <barList>
  • /bongos toggle <barList> - Toggles <barList>
  • /bongos scale <barList> <scale> - Sets the scale of <barList> to <scale>
  • /bongos setalpha <barList> <opacity> - Sets the opacity of <barList> to <opacity>
  • /bongos set <profile> - Sets the current character to use <profile>
  • /bongos copy <profile> - Copies all settings from <profile>
  • /bongos delete <profile> - Deletes <profile>
  • /bongos reset - Loads default settings
  • /bongos version - Displays what version of bongos you're running
  • /keybound - Toggles keybinding mode

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Unread 02-05-08, 06:23 PM  
blackwater
A Deviate Faerie Dragon

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Any way to figure out why my buttons don't lock? Everytime I enter a new zone or drag a new spell/item they unlock. Its very annoying having to lock them every arena game.
Also will there be range support for priests prayer of mending?
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Unread 02-05-08, 12:00 PM  
zytrahus
A Kobold Labourer

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Hello,

I tried bongos yesterday and couldn't be able to use it right with my warrior. I guess I might need some help. It works great with a priest though.

The issue I am having is weird:

I chose to have 3 or 4 action bars on top of each other. I first removed all buttons in both stances.

Then when I had a button in the first row (at the bottom) it's automatically duplicated to the third one. I have the same issue with the different stances.


I've read some posts about it but couldn't figure a solution.

Any idea?
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Unread 02-04-08, 04:08 PM  
Tuller
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Re: Debuff

Originally posted by borbies
Hello. I'm not sure if this intended or not, but the Buff/Debuff color changes are not changing the color of the icon itself. On some skins is doing an outline (hex), but on some skins it does nothing at all (sprocket). Mouseover's and equipment properly change the color, but buff/debuffs do not.
That's cycircled, not bongos
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Unread 02-04-08, 04:19 AM  
borbies
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Debuff

Hello. I'm not sure if this intended or not, but the Buff/Debuff color changes are not changing the color of the icon itself. On some skins is doing an outline (hex), but on some skins it does nothing at all (sprocket). Mouseover's and equipment properly change the color, but buff/debuffs do not.
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Unread 01-28-08, 08:13 AM  
Zúl
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as tuller said use omnicc its on wowinterface, too.

@tuller:
How can I move the bars per Script, Makro, ... . What is the framename of the bars? Or how can I get a pointer to those frames?
bar = BBar:Get(id)
works fine but how can i move the class and the pet bar?
Last edited by Zúl : 01-28-08 at 09:11 AM.
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Unread 01-27-08, 09:52 PM  
blackwater
A Deviate Faerie Dragon

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Buttons won't lock

Im still using 1.9.5 and my buttons do not lock I constantly have to open the interface and lock them , they never stay locked.
Was this issue ever fixed in the new verison I couldnt find any mention of it and I read a ton of posts, thanks.
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Unread 01-27-08, 09:10 AM  
Tuller
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Re: Bars mapping

Originally posted by Astorat
Two questions:

Is there any way to make bars mapping class specific? It's very annoying to keep 2 different profiles (for Druid and for Warrior) just because they use distinct bars mapping.

Is there a way to map pet bar to main bar (like in standart WoW interface during chess event and Ogrila event)?
First one: I'm thinking about redesigning the profile system to do that.
Second one: Not yet.
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Unread 01-27-08, 07:48 AM  
Astorat
A Kobold Labourer

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Bars mapping

Two questions:

Is there any way to make bars mapping class specific? It's very annoying to keep 2 different profiles (for Druid and for Warrior) just because they use distinct bars mapping.

Is there a way to map pet bar to main bar (like in standart WoW interface during chess event and Ogrila event)?
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Unread 01-16-08, 04:33 PM  
Tuller
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Originally posted by Munorion
Hi Tuller,

with the latest version(s) of Bongos (obtained from your googlecode site), I've noticed that (at least on my system), the class bar is skinned differently from the rest of the action bars.
An example of this can be seen here. Do you have any idea what would cause this?
Whatever addon you're using to skin the bars, of course
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Unread 01-16-08, 10:54 AM  
Munorion
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Hi Tuller,

with the latest version(s) of Bongos (obtained from your googlecode site), I've noticed that (at least on my system), the class bar is skinned differently from the rest of the action bars.
An example of this can be seen here. Do you have any idea what would cause this?
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Unread 01-15-08, 10:02 PM  
Valdeck
A Defias Bandit

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Thank you for your reply however i got in touch with the mod packager and apprently he used some eepanels and such. i am hopeing to get his textures thank you for your help.

lol and ps never write a comment really late and on meds
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Unread 01-15-08, 06:21 PM  
Tuller
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Originally posted by Valdeck
Hey Tuller,

just a quick question for you. First off watned to say awsome mod and keep up the good work. I have followed bongos 2 since launch of bongos one in beta lol and you have done an amazing job.

I saw a screenie where someone was supposedly using bongos two but it still had the blizz artwork with the gryphons and such but all it showed was the action bar and upper lefft/right bars. Is this possible? I would usually try it for my self but i am out of town for the week so i cant but if this is possible then you offically have made the greatest bar mod ever lol
Bongos does not do this.
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Unread 01-15-08, 12:03 AM  
Valdeck
A Defias Bandit

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Hey Tuller,

just a quick question for you. First off watned to say awsome mod and keep up the good work. I have followed bongos 2 since launch of bongos one in beta lol and you have done an amazing job.

I saw a screenie where someone was supposedly using bongos two but it still had the blizz artwork with the gryphons and such but all it showed was the action bar and upper lefft/right bars. Is this possible? I would usually try it for my self but i am out of town for the week so i cant but if this is possible then you offically have made the greatest bar mod ever lol
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Unread 01-14-08, 10:04 PM  
borbies
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Originally posted by Tuller
The priorities are: modifier, page, stance, target. I don't recall having it setup any other way Perhaps you were using modifier paging?
Well, for some reason when I was in Cat Form (not bear form) target had priority over stance. I liked that as I could target a raid member while I was DPS'ing and heal or Innervate them. Now, I have to shift first to get it to work. Paging/modfiers are/were not being used. Any other idea on how I was able to get it to work that way before but not now or possibly add this as a default feature?
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Unread 01-14-08, 07:29 PM  
Tuller
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Originally posted by borbies
Hello Tuller. I play a Druid. I currently have 1 bar that changes based on stance. I also have it change on Friendly Target. It used to prioritize Friendly Target even when I was in a stance (ie, if I was in Cat Form and targeted myself, it would bring up my Friendly Target bar). However, I redid my UI, and now it seems to prioritize forms over Friendly Target. Is this is an inconsistency in the coding or is there a way I can make it switch to my Friendly Target bar even when shapeshifted?
The priorities are: modifier, page, stance, target. I don't recall having it setup any other way Perhaps you were using modifier paging?
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