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SSPVP3  Popular! (More than 5000 hits)

Version: r20090804
by: Shadowed [More]

SSPVP3 is mostly improvements and recodes to sections of code, along with adding support for 3.0.x features.

Herald yells inside Alterac Valley are changed to be more consistant and will be colored by the faction that triggered it, you can also see how many resources are gained via the Mines inside the overlay along with chat alerts when the Captains are slain by a faction. Timers for how long until graveyards, bunkers and towers are included for Arathi Basin and Alterac Valley.

Includes match information like time left, nodes to win, final scores for Arathi Basin and Eye of the Storm. Along with flag carriers inside Warsong Gulch and Eye of the Storm, including coloring by flag carrier class and carriers health (when available). Other features are things like modifying the players arena panel to show both weekly and seasonal stats instead of having to toggle them as well as displaying team leader even if they're offline, or showing break down by server/class on the battlefield scoreboard and more, see configuration for a better list on all the features SSPVP3 has.

See, /sspvp ui for configuration, /arena for different data functions like games required to hit 30%, points -> rating or rating -> points conversions.

Thanks Narvinye on Die Argustwacht (EU) for German localization.

Note Post bug and feature requests on my issue tracker

Author: Shadowed <[email protected]>
Date: Tue Aug 4 00:31:23 2009 -0700
* Updated to use _G instead of getglobal

Date: Sun Aug 2 01:03:01 2009 -0700
* Fixed all leaked globals
* Removed all of the auto join code, 3.2 disables this (Blizzards fault not mine, I can't do anything about it)
* Updated EoTS and AB to use the new 1600 resource cap for calculations
* Updated time before port features to not divide by 1000 as it's not needed now
* Changed overlay to be unlocked by default
* Changed /sspvp to open up the configuration by default, /sspvp suspend still works thought
* Cleaned up localization
* Library update
* Updated TOC to 30200

Date: Sun May 3 05:39:44 2009 +0000
* Reverted the score request change, forgot that its actually used in a few things (Fixed flag carrier names not being colored)

Date: Mon Apr 27 23:38:38 2009 +0000
* Wintergrasp shows second to last in configuration now
* Fixed a bug with score/pvp frame positioning being messed up due to UI scale
* Removed RequestBattlefieldScoreData call as it's not needed anymore
* Fixed minor typo in status messages for joining an arena

Date: Sat Apr 25 15:20:42 2009 +0000
* Fixed an error in wg.lua if you're no in a WOTLK zone
* Added a Wintergrasp timer to the overlay for when the battle will start (Includes an option to only show it when the match is about to start within X minutes)

Date: Sun Apr 12 21:08:36 2009 +0000
* Fixed an error in battlefield.lua from API changes in 3.1
* TOC bump + library update

Date: Mon Dec 29 00:47:03 2008 +0000
* Fixed join priority not including strands
* Fixed queue overlay not hiding if you disable it while it's visible
* Fixed minimap checks for battlefields, uses the showBattlefieldMinimap CVar now
* Library update
* Added a failed warning to screenshots (Can screenshots even fail to be saved?)
* Added a bomb timer for Strands
* Removed some old code that isn't needed anymore with 3.0

Date: Sat Oct 18 20:36:43 2008 +0000
* Updated a bunch of libraries
* Fixed an error with AcceptBattlefieldPort
* Removed all of the WoTLK checks as 3.0 is live

Date: Sun Sep 21 17:10:57 2008 +0000
* Swapped back to our old method of rechecking the totals for overlays since the new fancy way was too buggy
* Fixed a possible error in score.lua at #103

Date: Fri Sep 19 17:07:53 2008 +0000
* Actually works with both now
* SSPVP (SHOULD) work with wrath and live now
* Fixed the auto release disabled text never showing if auto release is disabled
* Fixed battlefield window not working in WoTLK
* Fixed score not working in WoTLK
* Updated battlefield auto releasing, now supports Strand of the Ancients and Wintergrasp
* Added Strands of the Ancient module, all this does right now is hide the "X Defending" and "Y Attacking" world states
* Moved slash commands to config.lua
* Fixed rows not being shown if it was shown, removed, then shown again

Date: Thu Sep 18 05:14:29 2008 +0000
* Fixed a possible error if RemoveRow is called before the category has been setup
* Fixed a few bugs with ACTIVE_CATS and ACTIVE_ROWS in overlay.lua causing weird-ness

Date: Wed Sep 17 20:59:07 2008 +0000
* Fixed an error in EoTS at line #74
* Recoded the overlay to fix horrible usage of tables, as well as fix an anchor to ourself error when configuring it

Date: Fri Sep 12 19:58:44 2008 +0000
* Removed a bunch of unused localizations
* Cleaned up queue overlay and the joining code a little bit
* Fixed overlays creating new tables for ids more than once if they had been removed
* Fixed a typo in the higher priority message
* Flag settings are actually saved now since I remembered to register it was a namespace not a new DB
* Removed some useless variable creation in in eots.lua and score.lua

Date: Wed Sep 10 23:59:04 2008 +0000
* Fixed flag positioning in EoTS
* Fixed error inside AV about compare nil value
* Fixed our chat filter in AV
* Fixed error on line #280 in flag.lua
* Cleaned up OOC updating, no longer creates a table EVERYTIME we register something
* Removed the option to release in battlegrounds, instead you can choose which battleground to release (and arenas)
* Removed the level option on score board
* Removed the leave confirmation when a match ends
* Configuration should be fully implemented now, the priorities are a little hackish but not sure how I want to clean them up yet
* Cleaned up av.lua, timer outputting should work better, removed most of the table usage, cleaned up Snowfall detection, changed our ChatFrame_OnEvent hook to a method thats friendly with both live and WoTLK
* Pulled in the Overlay and Flag configuration (Still more to do)
* Pulled in the SSFlags/ code
* Changed EoTS WorldStateAlwaysUpFrame_Update hook to a regular one instead of secure
* Cleaned up overlay.lua, no longer passing tables for OnClick handlers but a single string, you should also be able to switch between grow up and normal without reloading (NTS: Improve this)
* Removed AceConsole-3.0, OptionHouse, HousingAuthority usage
* Renamed lib/ -> libs/
* Removed arena.lua (split into SSArena)

Date: Tue Sep 9 13:57:23 2008 +0000
* Fuck it, I can't get the other method to a way I like so I'll just continue SSPVP3 as it is.
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Unread 05-31-07, 05:08 PM  
Shadowed
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You'd have to translate the capture messages like "Blah blah is capturing Stormpike graveyard", but besides that I can't help you much since i'm using the enUS client.
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Unread 05-31-07, 12:06 PM  
Waldi88
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german UI

Hi,

i have problems with the german UI at AV the Timer does not start.

ich want to translate ist

Code:
["AVNodes"] = {
		["DBNB"] = "Nordbunker von Dun Baldar",
		["DBNS"] = "S/195/188dbunker von Dun Baldar",
		["EFWT"] = "\195\150stlicher Frostwolfturm",
		["WFWT"] = "Westlicher Frostwolfturm",
		["FWGY"] = "Friedhof der Frostw\195\182lfe",
		["FWRH"] = "Heilerhf\195\188tte der Frostw\195\182lfe",
		["IBGY"] = "Eisblutfriedhof",
		["IBT"] = "Eisblutturm",
		["IWB"] = "Eisschwingenbunker",
		["SFGY"] = "Schneewehenfriedhof",
		["SHB"] = "Steinbruchbunker",
		["SHGY"] = "Steinbruchfriedhof",
		["SPAS"] = "Lazarett der Sturmlanzen",
		["SPGY"] = "Friedhof des Sturmlanzen",
		["TP"] = "Turmstellung",
		["IVUS"] = "Ivus der Waldf\195\188rst",
		["LOKH"] = "Lokholar der Eislord",
	},
but it didnt run, and i didnt know
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Unread 05-31-07, 10:42 AM  
Shadowed
...
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Eh? What error, you never posted anything except a request.

Thortok, your timer changes will be going in somepoint today so check SVN tonight.
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Unread 05-31-07, 01:21 AM  
Morax
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Originally posted by Shadowd
Morax: I don't have plans on intergrading those kinds of map thinges unless they become requested more.
Did some testing..
It is due to the "open minimap when entering BG' option..
I turn it off in sspvp and then I dont get any errors..
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Unread 05-29-07, 11:45 PM  
Shadowed
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That would be a suggestion for Honest, not SSPVP.

But no, adding special columns is rather hackish not really a fan of having to do.
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Unread 05-29-07, 11:10 PM  
VoidRaider
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I don't know if it was suggested but do you think you can add additional column to the WorldStateScoreFrame that show how many times a player was killed, like a "Killed Today" column, HonorFu does it and it would be awesome if you can implement it.

Best regards, keep up the good work.
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Unread 05-29-07, 07:29 PM  
Shadowed
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Wowgamer233: No....the one thats linked in the mod description.

Blahahahah: HonorFU error, not SSPVP.
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Unread 05-29-07, 07:10 PM  
blahahahah
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Thumbs up Getting small error! Plz send Help!

First off I love your Mod!!

But....

Went I hit battleground button on minimap the battlegrounds score pops up. The right most column is off the score boards and it give an error at that point and will not update again until I reload wow entirely.

The code is

interface\addons\fuBar_HonorFu\HonorFu.lua:353: attempt to index local 'button' (a nil Value)

interface\addons\fuBar_HonorFu\HonorFu.lua:3307: attempt to perform arithmetic on global 'WORLDSTATESCOREFRAME_BASE_WIDTH' (a nil Value)

Could yas give me a hand on this!

Thanks,

Hooligan

PS I love your mod!! Nice Job!!
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Unread 05-29-07, 04:17 PM  
Wowgamer233
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Which svn ?

Originally posted by Shadowd
Grab the trunk version off SVN, that should fix it.
Are you referring to the SVN that WowAce updater accesses ?
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Unread 05-29-07, 04:00 PM  
Shadowed
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Grab the trunk version off SVN, that should fix it.
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Unread 05-29-07, 02:49 PM  
Shadowed
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Yay for them not telling us.

Thanks, i'll go fix it.
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Unread 05-29-07, 12:56 PM  
Jackalantern
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Arena point gain is intentionally different, and this is in-fact not a bug. A typical team will see a small change in their points, but players with very high or very low ratings will see a much larger change. Below is the new formula.

If rating<=1500 then
Points=0.38*rating-194
(note: this calculation can go negative, but will be floored at 0)

If rating>1500 then
Points=1426.79/(1+918.836*Power(2.71828, -0.00386405*rating))


This from a blue post 5/29/07
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Unread 05-29-07, 03:06 AM  
Fiorina
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Moving of World PvP objectives frame doesnt work for me. After unchecking "Lock World PvP objectives" option I am getting this error, while in zone with this frame shown on screen:
mover.lua:235: attempt to index a nil value

Thats with latest 3.2.1 version.
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Unread 05-28-07, 04:36 PM  
Shadowed
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Morax: I don't have plans on intergrading those kinds of map thinges unless they become requested more.

VoidRaider/Jackalantern: It's fine, will update it in next release thanks.
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Unread 05-28-07, 03:53 PM  
Morax
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battlefield commander

I recently discovered sspvp (and really like it). i get errors when i use battlefield commander (really wonderful mod for BG's) but since battlefield commander doesnt seem to be maintained I was wondering what the chance of some of the map functionality being ported to sspvp? more specifically the ability of it to highlight the persons being damaged (thus you know where the battle is going on)..

thx for the nice mod =)
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