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Updated: 03-21-19 07:00 PM
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Compatibility:
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Shadows of Argus (7.3.0)
Updated:03-21-19 07:00 PM
Created:unknown
Downloads:2,018,441
Favorites:4,303
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Bagnon  Popular! (More than 5000 hits)

Version: 8.1.9
by: jaliborc, Tuller



Overview
Bagnon is a highly customizable bag replacement addon designed to help the player find items as quickly and as easily as possible. Beyond the basic all-bags-in-one functionality, Bagnon provides features such as:

  • Ability to view the items of any character, from anywhere *
  • Inventory, bank, vault and guild bank support
  • Coloring based on item quality and more
  • Intelligent item search engine
  • Tooltip item counts
  • Item rulesets
  • Databroker support
* - Requires the player to login and visit the bank once at each character

Plugins
A wide assortment of plugins has been made by people in the community:
Notes
  • Please submit bugs and feature requests at GitHub.
  • Are you a developer? Bagnon provides a rich API for developing plugins and extra rulesets!
  • Please consider supporting Bagnon by becoming a patron or submitting a donation.
  • Visit me at jaliborc.com.

Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.5
2kB
10-17-10 01:40 PM
Addon


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Unread 08-10-09, 11:43 PM  
Jackelmyer
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Re: Re: Issue

BTW, the vendor I can always reproduce this on is Applebough in Dalaran. Looks like a Resto Drood in Tree form...
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Unread 08-10-09, 11:42 PM  
Jackelmyer
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Re: Issue

Here's some more to the error I'm getting. I get it every time I open a Vendor's panel in Dalaran.


Date: 2009-08-10 22:38:37
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Bagnon\components\frameSettings.lua line 21:
table index is nil
Debug:
[C]: ?
Bagnon\components\frameSettings.lua:21:
Bagnon\components\frameSettings.lua:19
Bagnon\components\frameSettings.lua:26:
Bagnon\components\frameSettings.lua:25
(tail call): ?
Bagnon\components\item.lua:445: GetPlayer()
Bagnon\components\item.lua:474: GetItemSlotInfo()
Bagnon\components\item.lua:233: Update()
Bagnon\components\item.lua:177:
Bagnon\components\item.lua:176
[C]: SetParent()
Bagnon\components\item.lua:22:
Bagnon\components\item.lua:19
(tail call): ?
Bagnon\components\itemFrame.lua:218: AddItemSlot()
Bagnon\components\itemFrame.lua:302: ReloadAllItemSlots()
Bagnon\components\itemFrame.lua:169: UpdateEverything()
Bagnon\components\itemFrame.lua:364: SetFrameID()
Bagnon\components\itemFrame.lua:33: New()
Bagnon\components\frame.lua:716: CreateItemFrame()
Bagnon\components\frame.lua:726: PlaceItemFrame()
Bagnon\components\frame.lua:458: Layout()
Bagnon\components\frame.lua:250: UpdateLook()
Bagnon\components\frame.lua:200:
Bagnon\components\frame.lua:196
[C]: Show()
Bagnon\components\frame.lua:84: action()
Bagnon\utility\ears.lua:29: SendMessage()
Bagnon\components\frameSettings.lua:51: SendMessage()
Bagnon\components\frameSettings.lua:69: Show()
Bagnon\main.lua:101: ShowFrame()
Bagnon\main.lua:241: ShowFrameAtEvent()
Bagnon\main.lua:298: ?()
Atlas\Libs\CallbackHandler-1.0.lua:146:
Atlas\Libs\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
Atlas\Libs\CallbackHandler-1.0.lua:91: Fire()
...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:119:
...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:118
AddOns:
Swatter, v5.5.4293 (WombatII)
Atlas, v1.14.1
AtlasBattlegrounds, v1.14.1
AtlasDungeonLocs, v1.14.1
AtlasOutdoorRaids, v1.14.1
AtlasTransportation, v1.14.1
AtlasLoot, vv5.07.02
AtlasLootFu, vv5.07.02
AtlasLootReverse, v1.5
AtlasMajorCities, vv1.5a
AtlasQuest, v4.3.4
AtlasWorld, vv3.1.1.11
AucAdvanced, v5.5.4293 (WombatII)
AucFilterBasic, v5.5.4293 (WombatII)
AucFilterOutlier, v5.5.4293.2531
AucMatchUndercut, v5.5.4293.2531
AucScanData, v5.5.4293 (WombatII)
AucStatClassic, v5.5.4293 (WombatII)
AucStatHistogram, v5.5.4293 (WombatII)
AucStatiLevel, v5.5.4293 (WombatII)
AucStatPurchased, v5.5.4293 (WombatII)
AucStatSales, v5.5.4293.2842
AucStatSimple, v5.5.4293 (WombatII)
AucStatStdDev, v5.5.4293 (WombatII)
AucStatWOWEcon, v5.5.4293.2530
AucUtilAHWindowControl, v5.5.4293.3311
AucUtilAppraiser, v5.5.4293.2530
AucUtilAskPrice, v5.5.4293.3175
AucUtilAutoMagic, v5.5.4293.3142
AucUtilCompactUI, v5.5.4293.2530
AucUtilEasyBuyout, v5.5.4293.3583
AucUtilItemSuggest, v5.5.4293.3108
AucUtilPriceLevel, v5.5.4293.2545
AucUtilScanButton, v5.5.4293.2530
AucUtilScanFinish, v5.5.4293.2530
AucUtilScanProgress, v5.5.4293.2530
AucUtilSearchUI, v5.5.4293.3655
AucUtilSimpleAuction, v5.5.4293.0
AucUtilVendMarkup, v5.5.4293.2530
Babylonian, v5.1.DEV.130
Bagnon, v2.9.3
BagnonForever, v1.1.2
BagnonTooltips, v
BeanCounter, v5.5.4293 (WombatII)
BonusScanner, v5.1
BrokerBonusScanner, v1.2
ChatMOD, v131
Combuctor, v2.1.2
CombuctorSets, v
Configator, v5.1.DEV.130
DBMBurningCrusade, v
DBMCore, v
DBMLDB, v
DebugLib, v5.1.DEV.130
Enchantrix, v5.5.4293 (WombatII)
EnchantrixBarker, v5.5.4293 (WombatII)
HealBot, v3.1.3.1
Informant, v5.5.4293 (WombatII)
LightHeaded, v296
MobMap, v340
Omen, v3.0.7
Outfitter, v4.7.4
RatingBuster, v
Recount, v
RollTracker, v
SharedMedia, v3.0
SlideBar, v5.5.4293 (WombatII)
Stubby, v5.5.4293 (WombatII)
Titan, v4.2.8.30200 - Revision 302
TitanAmmo, v4.2.8.30200
TitanBag, v4.2.8.30200
TitanClock, v4.2.8.30200
TitanCoords, v4.2.8.30200
TitanGoldTracker, v4.2.8.30200
TitanHealBot, v3.1.0.0
TitanLootType, v4.2.8.30200
TitanPerformance, v4.2.8.30200
TitanQuests, v2.09.30200
TitanRegen, v4.2.8.30200
TitanRepair, v4.2.8.30200
TitanVolume, v4.2.8.30200
TitanXP, v4.2.8.30200
TomTom, v222
WIM, v3.1.1
WowLua, v31
(ck=95f)
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Unread 08-10-09, 11:11 PM  
Jackelmyer
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Issue

Here's a link of an issue I'm having. Not sure if it's Bagnon or Combuctor but I've seen both addons show a problem with the Release method.


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Unread 08-09-09, 04:28 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1
Hello,

Just a feature request. Can you add sections for certain items? Like, quest items here, herbs there, etc. I realize ArkInventory can accomplish that, but it uses wayy too much memory and has features I really don't need. I'm looking for a lightweight addon that can separate items by type. I like the clean look on Bagnon, so I was wondering if you could incorporate it.

Thanks!
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Unread 08-08-09, 09:09 AM  
Tuller
A Warpwood Thunder Caller
 
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Forum posts: 91
File comments: 1740
Uploads: 17
Still not able to reproduce, unfortunately.
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Unread 08-08-09, 06:50 AM  
Cerobug
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Originally posted by Tuller
Can you post a screenshot of your settings for both general and the inventory frame? Are all bags other than the keyring set to be visible?
Here's the SS of my General and Inventory Frame settings.

http://img80.imageshack.us/i/bagnongeneral.jpg/
http://img223.imageshack.us/i/bagnoninventory.jpg/
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Unread 08-08-09, 12:58 AM  
Huskiblu
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Colors

I noticed in the screen shots that the items are colored by their respective quality level (green, blue, purple, etc.). I have that enabled on mine, but I can barely see it, and not enough to know what color it is. How do I adjust this? I have played with many settings, and can't it to look correctly. This only happened after the recent patch.
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Unread 08-07-09, 04:03 PM  
Tuller
A Warpwood Thunder Caller
 
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Forum posts: 91
File comments: 1740
Uploads: 17
Originally posted by Cerobug
There's not much to recreating it for me. I go into combat at all my bags won't open and gives me the error. I've shut every addon off expect bagnon and all its dependency's and still recieve the error. I've shut off everything expect Bagnon and still recieve the error. When I remove bagnon from my addons folder my bags open in combat with no error.
Can you post a screenshot of your settings for both general and the inventory frame? Are all bags other than the keyring set to be visible?
Last edited by Tuller : 08-07-09 at 04:03 PM.
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Unread 08-07-09, 12:44 PM  
Cerobug
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
There's not much to recreating it for me. I go into combat at all my bags won't open and gives me the error. I've shut every addon off expect bagnon and all its dependency's and still recieve the error. I've shut off everything expect Bagnon and still recieve the error. When I remove bagnon from my addons folder my bags open in combat with no error.
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Unread 08-07-09, 11:34 AM  
Tuller
A Warpwood Thunder Caller
 
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Forum posts: 91
File comments: 1740
Uploads: 17
I'm still not able to reproduce that error. Can you reproduce it with just Bagnon + Bagnon_Forever/etc enabled? If so, what are your steps?
Last edited by Tuller : 08-07-09 at 11:34 AM.
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Unread 08-07-09, 07:31 AM  
Veight
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 8
Uploads: 1
In-combat error.

I too am having the error when I try to open up my bags in combat.

Code:
Bagnon blocked from using BagnonFrame1:Hide()
Count: 11

Call Stack:
[C]: in function `Hide'
Interface\AddOns\Bagnon\components\frame.lua:90: in function `action'
Interface\AddOns\Bagnon\utility\ears.lua:29: in function `SendMessage'
Interface\AddOns\Bagnon\components\frameSettings.lua:51: in function `SendMessage'
Interface\AddOns\Bagnon\components\frameSettings.lua:81: in function `Hide'
Interface\AddOns\Bagnon\components\frameSettings.lua:87: in function `Toggle'
Interface\AddOns\Bagnon\main.lua:121: in function `ToggleFrame'
Interface\AddOns\Bagnon\main.lua:205: in function `OpenAllBags'
[string "OPENALLBAGS"]:1: in function <[string "OPENALLBAGS"]:1>
Code:
Bagnon blocked from using BagnonFrame1:Show()
Count: 10

Call Stack:
[C]: in function `Show'
Interface\AddOns\Bagnon\components\frame.lua:84: in function `action'
Interface\AddOns\Bagnon\utility\ears.lua:29: in function `SendMessage'
Interface\AddOns\Bagnon\components\frameSettings.lua:51: in function `SendMessage'
Interface\AddOns\Bagnon\components\frameSettings.lua:69: in function `Show'
Interface\AddOns\Bagnon\components\frameSettings.lua:89: in function `Toggle'
Interface\AddOns\Bagnon\main.lua:121: in function `ToggleFrame'
Interface\AddOns\Bagnon\main.lua:205: in function `OpenAllBags'
[string "OPENALLBAGS"]:1: in function <[string "OPENALLBAGS"]:1>
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Unread 08-07-09, 07:01 AM  
Siven
A Deviate Faerie Dragon

Forum posts: 11
File comments: 34
Uploads: 0
Any chance you can add a bag break option which forces a row break at the end of each bag, and maybe even vertical alignment options like Onebag3 has ?

The bag break option is something id love to see as it helps me when viewing my bank especially.
Last edited by Siven : 08-07-09 at 07:02 AM.
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Unread 08-06-09, 11:40 PM  
wizard
A Kobold Labourer

Forum posts: 0
File comments: 1
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i have the exact same problem as Zullus on 1 of my characters and it seems to be a strange char i have on my name. I checked WTF and it creates another folder with my character's name without the strange letter. In 3.2 is there a "feature" that does that? I hope this might help :/
Last edited by wizard : 08-06-09 at 11:40 PM.
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Unread 08-06-09, 04:33 PM  
Tuller
A Warpwood Thunder Caller
 
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Forum posts: 91
File comments: 1740
Uploads: 17
I'm not able to reproduce the debug print or tainting issues.

Zullus:
The last thing I can think of is if you are running windows vista/7: to try running with admin rights to see if it resolves the issue.
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Unread 08-06-09, 01:42 PM  
janangler
A Kobold Labourer

Forum posts: 0
File comments: 33
Uploads: 0
After updating to the newest patch 3.2 and bagnon 2.9.3 I have the problem that it prints my bag content into the first chatframe the first time I've open the bag and each time I get a new item (e.g. from the mailbox) the name of the new item is also printed in the chatframe.
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