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TTSpellTimer  Popular! (More than 5000 hits)

Version: 1.24.20100
by: twig314159 [More]

After many painstaking hours of development and testing (huge thanks to all my friends that helped test!) my newest creation is ready for the general public.

TTSpellTimer

Summary
This is a stand-alone addon that will display various debuff and timer related effects for a large number of spell and abilities. Each class has a supported set of spells, which will be listed later in this document. Using this addon does not require you to create macros for each of your spell or abilities. Just install and play as normal!

Features

  • Non-Intrusive. Timer window is shown in the far right.
  • Works with numerous spells and abilities across all the classes.
  • No need for you to create macros of anything! Just use spells/abilities as normal!
  • The timer window can be moved and its position is saved for the next gaming session.
  • Timer window can list up to 8 timers in two horizontal rows that only show the spell icon and time remaining. Plus 8 timers in a single vertical row that show the spell icon, time remaining, target name, and the name of the ability/spell.
  • You can left-click on a specific timer to automatically target the named mob! (Note: This is inconsistant in PvE when multiple mobs have the same name, but great for PvP!)
  • You can shift-left-click on a specific timer to remove it from the timer window. This is useful if you have timers that do not automatically remove themselves.
  • TTSpellTimer will automatically modify the timer durations based on the rank of the spell cast!
  • TTSpellTimer will automatically modify the timer durations if you have points in the appropriate talents!
  • Each spell is highly configurable by using the settings interface, which can be reached through the slash command "/ttst".
  • Each timer can be individually enabled/disabled. (In the spell/ability list on the left side of the settings window, disabled spells/abilities are colored grey.)
  • Each timer can be configured to automatically post a message when it occurs. TTSpellTimer will only post a message once, first trying Emote, then Raid, then Party, then Yell, and finally Say. You can check/uncheck the appropriate options. If you uncheck all the options, no message will be posted.
  • Each timer can be configured to display the spell name and/or the target's name. If both of these option are unchecked, the timer will be layed out in one of the two horizontal rows.
  • Each timer can be configured to automatically be removed when you exit combat. Great for those debuffs that can last for minutes!
  • Warlock pets are now supported! Seduction and Spell Lock!
  • Shaman totems are now supported!
  • Hunter pets are now supported!
  • In the settings window is a new "General" option to modify a few addon wide settings.
  • You can now disable TTSpellTimer through the "General" option in the settings window.
  • You can now set the scaling for the timer window through the "General" option in the settings window.
  • You can now position the timer window without having a timer active. To do this, use the "Move Window" button in the "General" options. When moving the window, click and drag it to anywhere you want, then press "Done". The four buttons that appear at the corners when moving are to force the timer to grow in that direction. Just click the button before clicking "Done". For example: You move the window to the lower right corner of the screen and you want it to grow up and to the left. Just click the small button in the upper left of the timer window then click "Done".
  • Nearly a complete French localization! It still contains many bugs, but should work okay.
  • Supports Rebirth, Concussive Shot, Counterattack, Scatter Shot.
  • You can now set auto messages to post when casting begins.
  • You can now disable timers/messages independently for each spell/action.
  • Optional progress bars for spell timers!
  • Message posting to a custom channel!

Supported Spells
  • Druid - Abolish Poison, Bash, Challenging Roar, Demoralizing Roar, Entangling Roots, Faerie Fire, Hibernate, Innervate, Insect Swarm, Lacerate, Maim, Mangle, Moonfire, Pounce, Rake, Rebirth, Regrowth, Rejuvenation, Rip, Sooth Animal.
  • Hunter - Concussive Shot, Counterattack, Hunter's Mark, Scare Beast, Scatter Shot, Scorpid Sting, Serpent Sting, Silencing Shot, Viper Sting, Wing Clip, Wyvern Sting.
  • Hunter Pets - Bestial Wrath, Intimidation, Screech, Scorpid Poison.
  • Mage - Blast Wave, Cone of Cold, Counterspell, Dragon's Breath, Fireball, Flamestrike, Frost Nova, Frostbolt, Polymorph, Pyroblast, Slow, Summon Water Elemental.
  • Paladin - Avenger's Shield, Consecration, Hammer of Justice, Redemption, Repentance, Turn Undead.
  • Priest - Abolish Disease, Devouring Plague, Hex of Weakness, Holy Fire, Mind Control, Mind Soothe, Power Infusion, Power Word: Shield, Psychic Scream, Renew, Resurrection, Shackle Undead, Shadow Word: Pain, Silence, Vampiric Embrace, Vampiric Touch.
  • Rogue - Blind, Cheap Shot, Distract, Expose Armor, Garrote, Gouge, Hemorrhage, Kick, Kidney Shot, Premeditation, Riposte, Rupture, Sap.
  • Shaman - All Totems, Earth Shield, Earth Shock, Flame Shock, Frost Shock, Reincarnation, Stonestrike.
  • Warlock - Banish, Corruption, Curse of Agony, Curse of Doom, Curse of Exhaustion, Curse of Recklessness, Curse of Shadow, Curse of the Elements, Curse of Tongues, Curse of Weakness, Enslave Demon, Fear, Hellfire, Howl of Terror, Immolate, Inferno, Ritual of Doom, Ritual of Summoning, Siphon Life, Soulstone Resurrection, Unstable Affliction.
  • Warlock Pets - Seduction, Spell Lock.
  • Warrior - Berserker Rage, Challenging Shout, Concussion Blow, Demoralizing Shout, Disarm, Hamstring, Intimidating Shout, Mocking Blow, Mortal Strike, Piercing Howl, Pummel, Rend, Shield Bash, Sunder Armor, Thunder Clap.

Known Bugs
  • Spells with a casting time (eg. Howl of Terror, Soulstone) and spells that do not apply a debuff may sometimes display a timer even if you cancel the spellcasting. This is a limitation of how Blizzard implemented the event messaging for spells. It can be worked around, but is not easy, so I have chosen to not fix it for the moment.
  • The timer is very reliable solo, but can sometimes create timers for spells even though the spell was resisted. This is only occurs in large raids. At this time, it is easy for a user to work around this issue by just being aware of what abilites are resisted. I WILL have this fixed some day as soon as I find a method that I feel is reliable enough.
  • Cancelling some spells with ESC while a targeting cursor is up may result in a timer being created. (Ritual of Summoning is notorious for this. Still investigating a fix.)

Instructions
Just install and use! Don't forget that using "/ttst" will bring up the settings window!

Conclusion
Please send or post any comments, bugs, or suggestions you have!

Future Features
- Paladin seals and judgements.
- Hunter traps.

Troubleshooting

Q: The timer window doesn't seem to be appearing. What's the problem?
A: Make sure that the addon is actually loaded. You can verify this by using the slash command "/ttst". If the TTSpellTimer Settings window does not appear then the addon was not properly loaded by WoW.
A: It is possible that the timer window is appearing off screen and is working, but not visible. To reset the window location to its default position use this slash command "/ttst reset window".

Q: Is there a way to restore a spell's settings to the default settings?
A: Yes there is! Use the following slash command to reset a specific spell's settings to its default values, "/ttst reset <spell name>". Example: "/ttst reset Howl of Terror"
A: To reset all spells to their default settings use this slash command, "/ttst reset all".

Version Information

1.24.20100
- Updated .toc to the latest Blizzard interface version (20100).
- Minor bug fixes.
- Better reliability when detecting the application of spells. It will no longer create timers for resisted spells.

1.23.20000
- New spells/abilities: Redemption, Resurrection,
- Fixed combo modifier problem with Rupture.
- Attempted to fix problems with Spell Lock and Seducion. If you continue to have problems, let me know!
- Timers should now have the proper target name when using click-casting! Let me know (in detail) if you continue to see problems in this area.

1.22.20000
- Some debugging code made it into the 1.21.20000 release. I've now removed that.

1.21.20000
- Various bugs fixed which were caused by the update to WoW 2.0.

1.20.20000
- Updated .toc to the latest Blizzard interface version (20000).
- Updated to work with WoW client 2.0!
- Many new spells added and bugs fixed!

1.17.11200
- Updated .toc to the latest Blizzard interface version (11200).
- New feature: Optional progress bars for timers!
- New feature: Post messages to a custom channel!
- New feature: Optional display of tenths of a second for timers!
- Bug fix: Distract should now work properly.

1.16.11100
- Version 1.15.11100 was inadvertently released with a new feature that wasn't yet completed. That new feature is displaying tenths of a second when the time remaining on a timer is less than 1 minute. While the feature does work, it has a few bugs and there is no way to change it back to the default display. This new update changes it back to the default until this new feature is complete and ready for distribution.

1.15.11100
- Fixed the bug with Polymorph and Shackle Undead not updating their timers when a target was re-polymorphed or re-shackled before it broke from the previous effect.
- Fixed a problem with CastSpellByName not working if the "self" parameter was specified as "true".

1.14.11100
- Corrected the durations for many Shaman totems.
- Added Reincarnation for the Shaman.
- Made sure that the Mage spells Polymorph: Pig and Polymorph: Turtle work properly.

1.13.11100
- Update for the lastest WoW patch 1.11.
- Bug fixes to correct stuff that was broken because of patch 1.11.

1.12.11000
- Bug fix for saving the position after it's been moved. Thanks Hshh!
- Added Rogue's Kidney Shot and Rupture. Thanks Hshh!
- Complete Simplified Chinese localization. Huge thanks to Hshh!

1.11.11000
- This should fix consistancy problems people have been having ever since WoW patch 1.10. Many times, the addon would stop working when doing this that would force a load, like zoning.

1.10.11000
- Gah, fix another bug that causes first time users to not have the addon enabled by default.

1.09.11000
- Instant cast spells were not working as of WoW v1.10. Now fixed. I have no idea how I missed something this large. My apologies to every that has download an update again.

1.08.11000
- New supported spells.
- Can now hide the timer background.
- Can now move the timer window without having an active timer.
- Spell/Actions cast from macros should now be timed properly.

1.07.11000
- Bad upload. Use v1.08.11000

1.06.10900
- Hunter pets are now supported!
- The timer window can now be scaled!
- You can now disable TTSpellTimer completely from the settings window!
- Fixed a bug with Grounding Totem.
- I missed the Tranquil Air Totem in the previous release. It has now been added.

1.05.10900
- Shaman totems are now supported!
- Fixed a bug that was exposed by using chat addons (eg ChatEx)

1.04.10900
- Fixed a bug where some timers would stop appearing after a while.
- Fixed a bug where casting a debuff on top of the safe debuff (Corruption on top of Corruption) would not create a timer for the second casting.
- Made sure that Shadow Word: Pain was taking talents into account.

1.03.10900
- Fixed bug when using ALT+number to target self.
- Fixed a bug where sometimes a timer would appear without a target name. This bug was most apparent with spells that had a casting time.
- Updated the Insect Swarm icon to be the new icon Blizzard created for patch 1.9.
- Added Emote auto-chat feature.
- Added warlock pet abilities.

1.02.10900
- Fixed an error on login when the user had moved the spell timer window to another location.

1.01.10900
- Initial release. Enjoy!

Post A Reply Comment Options
Unread 04-13-07, 04:47 PM  
CCMCornell
A Deviate Faerie Dragon
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Forum posts: 15
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Self-casting and Announcements

Does self-casting and spell announcements (to party, raid, say, etc) work correctly for everyone?

I use Trinity Bars and its own self-casting feature (not Blizzard's). Currently, I have it set to right-click as self-cast. However, TTST announces the target as my current target - not the actual target of the spell, which may be me if I'm self-casting.

Example:

My druid is healing the main tank, who is currently targeted. I self-cast innervate without changing targets andd TTST announces to party chat, "Innervating [Main Tank]!"

I'm wondering if this is a quirk of TTST or the combination of Trinity Bars and TTST.

Also, I'm eagerly awaiting an update to TTST to include Lifebloom .
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Unread 04-10-07, 03:34 AM  
pinkroziz
A Kobold Labourer

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As a Shammy, I would like to request a few things being you plan on updating this soon.

First, general settings... to move the anchor box it lets me move it around once, if I cast a totem and want to move the box again, error pops up and the box is not movable unless i log out and back in. Being I use CT mod for my buffs and Call of Elements which has built in timers, I would love it if your mod has a way to shut off just the timer window. I love the announcing aspect of this mod and wish I could get it standalone.... but I wish all my new shammy totems and spells were listed.

Next, we have a few totems and spells not listed. Would be great if you could include the Wrath of Air, Rez, and new pet totems.

I know these are probably on your list of things to do, but I wanted to make a conciece addition to the request we need as shammys for this great mod.

Thanks and I hope to see an update soon! I LOVE THIS MOD!
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Unread 03-31-07, 04:21 AM  
Demar
A Kobold Labourer

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bug with macros?

Timer isn't showing up for my Banish macro.

The macro I use is:

#showtooltip Banish
/cast [modifier:shift]Banish(Rank 1);Banish


It's supposed to cast highest rank banish, unless I use it with shift held down.

edit: after noticing that the timer does show up when I use shift (to cast the rank1 banish), I changed the macro to
#showtooltip Banish
/cast [modifier:shift]Banish(Rank 1);Banish(Rank 2)

and now it works for both cases. Still... would be nice if this minor bug could be fixed
Last edited by Demar : 03-31-07 at 04:56 AM.
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Unread 03-29-07, 04:12 PM  
Tormentdead
A Kobold Labourer

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Love this mod, been using it for almost a year now! However, any chance of the next version supporting Soul Well?
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Unread 03-15-07, 09:38 PM  
Colton
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Would it be possible to get Shaman "Ancestral Spirit" (resurrection) added to this as well?
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Unread 03-14-07, 12:57 AM  
Itsnoteasy
A Murloc Raider
 
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First up: I'm liking TTSpellTimer thus far; it isn't huge and obtrusive

That said, I'm currently having a few problems with it.

First of all, the timer window doesn't respect the anchor properly. Example: I select "Move the Window", position it, and click the bottom-right anchor. I then go and debuff something, and the window expands from the top-left anchor. Whilst this timer is still visible, I click on the top-left anchor, and then the bottom-right anchor. If I add another debuff, the window now correctly expands from the bottom-right anchor. If I click "Done", it forgets the setting again If there's anything I can do to help track this down, PM me on WoWI.

Secondly, it doesn't support stacking Lacerates. I noticed in the comments below that you want to add similar support for Sunders, so I can only hope that this gets added as well

Finally, and somewhat less importantly, is that non-stacking debuffs don't clear previous ones. For example: I put a rake bleed effect on a mob. If I put another up before the first expires, I end up with two timers.
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Unread 03-07-07, 04:12 PM  
twig314159
A Deviate Faerie Dragon
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Originally posted by Astrophel
I was wondering if there was plans to update this soon.

I reffered this to a druid friend of mine who loved it, but said it lacked lifebloom.
Yup, should be an update this week. Need to find more time to work on it...
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Unread 03-06-07, 08:03 AM  
Astrophel
A Kobold Labourer
 
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I was wondering if there was plans to update this soon.

I reffered this to a druid friend of mine who loved it, but said it lacked lifebloom.
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Unread 02-27-07, 02:48 AM  
Olivier Mayeres
A Kobold Labourer

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GetRaidTargetIndex

GetRaidTargetIndex http://www.wowwiki.com/API_GetRaidTargetIndex
I would like to do something like "I'm Sheeping icon"


Code:
ICON = {}	
for i = 1, 8 do
	local temp = nil
	if i == 1 then temp = "Yellow 4-point Star"
	elseif i == 2 then temp = "Orange Circle"
	elseif i == 3 then temp = "Purple Diamond"
	elseif i == 4 then temp = "Green Triangle"
	elseif i == 5 then temp = "White Crescent Moon"
	elseif i == 6 then temp = "Blue Square"
	elseif i == 7 then temp = "Red \"X\" Cross"
	elseif i == 8 then temp = "White Skull"
	else temp = nil
	end
    ICON[i] = temp	
	temp = nil
end
line 437
Code:
-- Broadcast a message, if any.
	if ((userProperties.EnabledAutoMessage) and (userProperties.AutoCha*****ssage ~= nil)) then
                local Message=userProperties.AutoCha*****ssage
		if (spellTarget == nil) then
			spellTarget = "";
                else 
                local iconindex = GetRaidTargetIndex("target")
                    if iconindex then
                       spellTarget = ICON[iconindex];
                    end
        end
Or

line 437
Code:
-- Broadcast a message, if any.
	if ((userProperties.EnabledAutoMessage) and (userProperties.AutoCha*****ssage ~= nil)) then
                local Message=userProperties.AutoCha*****ssage
		if (spellTarget == nil) then
			spellTarget = "";
                else 
                local iconindex = GetRaidTargetIndex("target")
                    if iconindex then
                        Message=string.gsub(Message, "%%icon%%",  ICON[iconindex]);
                    else
                        Message=string.gsub(Message, "%%icon%%","");
                    end
        end
Last edited by Olivier Mayeres : 02-28-07 at 02:20 AM.
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Unread 02-24-07, 07:52 AM  
Olivier Mayeres
A Kobold Labourer

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Re: some Rogue love! Sap timer!

Originally posted by Cryx
Could we get an actual timer on Sap?

I can do an announce, but I've never had a timer work on it. Maybe I've got the settings wrong on it but I don't think so because rupture, kidney shot and the rest give me one.


This is especially nice now since sap doesn't break unless the target is damaged, so it will go the full 45 seconds.
It work for me
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Unread 02-24-07, 07:06 AM  
Olivier Mayeres
A Kobold Labourer

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Master of Subtlety

It possbile to a timer for Master of Subtlety talent?
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional x% damage. Blizzard forgot it
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Unread 02-24-07, 06:48 AM  
Olivier Mayeres
A Kobold Labourer

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Re: Re: TTST_BroadcastMessage

Originally posted by twig314159
This is a BAD thing to do. Yes, WoW auto replaces %t with the current target. Which is exactly why I don't use %t. What if your current target is a mob, but the spell's target is an player? There are all sorts of situations where it is a bad idea to always use the current target when broadcasting the message. I would not recommend this change to anyone and I will not be integrating this change into future versions of TTSpellTimer.
Ok, Change %target% by something which does not start with %t.
With the French client that done something like "mytargetarget" when %t="mytarget"
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Unread 02-24-07, 06:47 AM  
Cryx
A Kobold Labourer
 
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some Rogue love! Sap timer!

Could we get an actual timer on Sap?

I can do an announce, but I've never had a timer work on it. Maybe I've got the settings wrong on it but I don't think so because rupture, kidney shot and the rest give me one.


This is especially nice now since sap doesn't break unless the target is damaged, so it will go the full 45 seconds.
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Unread 02-23-07, 06:26 PM  
twig314159
A Deviate Faerie Dragon
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Re: Casting time

Originally posted by Olivier Mayeres
Hello,
It is possbile ton add the casting time inTTST_EventHandler_Generic?
i want do shomething like "I begin to cast sheep on %t, casting time: 1,5 sec"
Yes, I will consider adding this functionality in a future version.
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Unread 02-23-07, 06:25 PM  
twig314159
A Deviate Faerie Dragon
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Re: TTST_BroadcastMessage

Originally posted by Olivier Mayeres
Now wow replace %t by target
modify
in TTSpellTimer.lua
line 442 and 1028
<Code snipped>
This is a BAD thing to do. Yes, WoW auto replaces %t with the current target. Which is exactly why I don't use %t. What if your current target is a mob, but the spell's target is an player? There are all sorts of situations where it is a bad idea to always use the current target when broadcasting the message. I would not recommend this change to anyone and I will not be integrating this change into future versions of TTSpellTimer.
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