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TTSpellTimer  Popular! (More than 5000 hits)

Version: 1.24.20100
by: twig314159 [More]

After many painstaking hours of development and testing (huge thanks to all my friends that helped test!) my newest creation is ready for the general public.

TTSpellTimer

Summary
This is a stand-alone addon that will display various debuff and timer related effects for a large number of spell and abilities. Each class has a supported set of spells, which will be listed later in this document. Using this addon does not require you to create macros for each of your spell or abilities. Just install and play as normal!

Features

  • Non-Intrusive. Timer window is shown in the far right.
  • Works with numerous spells and abilities across all the classes.
  • No need for you to create macros of anything! Just use spells/abilities as normal!
  • The timer window can be moved and its position is saved for the next gaming session.
  • Timer window can list up to 8 timers in two horizontal rows that only show the spell icon and time remaining. Plus 8 timers in a single vertical row that show the spell icon, time remaining, target name, and the name of the ability/spell.
  • You can left-click on a specific timer to automatically target the named mob! (Note: This is inconsistant in PvE when multiple mobs have the same name, but great for PvP!)
  • You can shift-left-click on a specific timer to remove it from the timer window. This is useful if you have timers that do not automatically remove themselves.
  • TTSpellTimer will automatically modify the timer durations based on the rank of the spell cast!
  • TTSpellTimer will automatically modify the timer durations if you have points in the appropriate talents!
  • Each spell is highly configurable by using the settings interface, which can be reached through the slash command "/ttst".
  • Each timer can be individually enabled/disabled. (In the spell/ability list on the left side of the settings window, disabled spells/abilities are colored grey.)
  • Each timer can be configured to automatically post a message when it occurs. TTSpellTimer will only post a message once, first trying Emote, then Raid, then Party, then Yell, and finally Say. You can check/uncheck the appropriate options. If you uncheck all the options, no message will be posted.
  • Each timer can be configured to display the spell name and/or the target's name. If both of these option are unchecked, the timer will be layed out in one of the two horizontal rows.
  • Each timer can be configured to automatically be removed when you exit combat. Great for those debuffs that can last for minutes!
  • Warlock pets are now supported! Seduction and Spell Lock!
  • Shaman totems are now supported!
  • Hunter pets are now supported!
  • In the settings window is a new "General" option to modify a few addon wide settings.
  • You can now disable TTSpellTimer through the "General" option in the settings window.
  • You can now set the scaling for the timer window through the "General" option in the settings window.
  • You can now position the timer window without having a timer active. To do this, use the "Move Window" button in the "General" options. When moving the window, click and drag it to anywhere you want, then press "Done". The four buttons that appear at the corners when moving are to force the timer to grow in that direction. Just click the button before clicking "Done". For example: You move the window to the lower right corner of the screen and you want it to grow up and to the left. Just click the small button in the upper left of the timer window then click "Done".
  • Nearly a complete French localization! It still contains many bugs, but should work okay.
  • Supports Rebirth, Concussive Shot, Counterattack, Scatter Shot.
  • You can now set auto messages to post when casting begins.
  • You can now disable timers/messages independently for each spell/action.
  • Optional progress bars for spell timers!
  • Message posting to a custom channel!

Supported Spells
  • Druid - Abolish Poison, Bash, Challenging Roar, Demoralizing Roar, Entangling Roots, Faerie Fire, Hibernate, Innervate, Insect Swarm, Lacerate, Maim, Mangle, Moonfire, Pounce, Rake, Rebirth, Regrowth, Rejuvenation, Rip, Sooth Animal.
  • Hunter - Concussive Shot, Counterattack, Hunter's Mark, Scare Beast, Scatter Shot, Scorpid Sting, Serpent Sting, Silencing Shot, Viper Sting, Wing Clip, Wyvern Sting.
  • Hunter Pets - Bestial Wrath, Intimidation, Screech, Scorpid Poison.
  • Mage - Blast Wave, Cone of Cold, Counterspell, Dragon's Breath, Fireball, Flamestrike, Frost Nova, Frostbolt, Polymorph, Pyroblast, Slow, Summon Water Elemental.
  • Paladin - Avenger's Shield, Consecration, Hammer of Justice, Redemption, Repentance, Turn Undead.
  • Priest - Abolish Disease, Devouring Plague, Hex of Weakness, Holy Fire, Mind Control, Mind Soothe, Power Infusion, Power Word: Shield, Psychic Scream, Renew, Resurrection, Shackle Undead, Shadow Word: Pain, Silence, Vampiric Embrace, Vampiric Touch.
  • Rogue - Blind, Cheap Shot, Distract, Expose Armor, Garrote, Gouge, Hemorrhage, Kick, Kidney Shot, Premeditation, Riposte, Rupture, Sap.
  • Shaman - All Totems, Earth Shield, Earth Shock, Flame Shock, Frost Shock, Reincarnation, Stonestrike.
  • Warlock - Banish, Corruption, Curse of Agony, Curse of Doom, Curse of Exhaustion, Curse of Recklessness, Curse of Shadow, Curse of the Elements, Curse of Tongues, Curse of Weakness, Enslave Demon, Fear, Hellfire, Howl of Terror, Immolate, Inferno, Ritual of Doom, Ritual of Summoning, Siphon Life, Soulstone Resurrection, Unstable Affliction.
  • Warlock Pets - Seduction, Spell Lock.
  • Warrior - Berserker Rage, Challenging Shout, Concussion Blow, Demoralizing Shout, Disarm, Hamstring, Intimidating Shout, Mocking Blow, Mortal Strike, Piercing Howl, Pummel, Rend, Shield Bash, Sunder Armor, Thunder Clap.

Known Bugs
  • Spells with a casting time (eg. Howl of Terror, Soulstone) and spells that do not apply a debuff may sometimes display a timer even if you cancel the spellcasting. This is a limitation of how Blizzard implemented the event messaging for spells. It can be worked around, but is not easy, so I have chosen to not fix it for the moment.
  • The timer is very reliable solo, but can sometimes create timers for spells even though the spell was resisted. This is only occurs in large raids. At this time, it is easy for a user to work around this issue by just being aware of what abilites are resisted. I WILL have this fixed some day as soon as I find a method that I feel is reliable enough.
  • Cancelling some spells with ESC while a targeting cursor is up may result in a timer being created. (Ritual of Summoning is notorious for this. Still investigating a fix.)

Instructions
Just install and use! Don't forget that using "/ttst" will bring up the settings window!

Conclusion
Please send or post any comments, bugs, or suggestions you have!

Future Features
- Paladin seals and judgements.
- Hunter traps.

Troubleshooting

Q: The timer window doesn't seem to be appearing. What's the problem?
A: Make sure that the addon is actually loaded. You can verify this by using the slash command "/ttst". If the TTSpellTimer Settings window does not appear then the addon was not properly loaded by WoW.
A: It is possible that the timer window is appearing off screen and is working, but not visible. To reset the window location to its default position use this slash command "/ttst reset window".

Q: Is there a way to restore a spell's settings to the default settings?
A: Yes there is! Use the following slash command to reset a specific spell's settings to its default values, "/ttst reset <spell name>". Example: "/ttst reset Howl of Terror"
A: To reset all spells to their default settings use this slash command, "/ttst reset all".

Version Information

1.24.20100
- Updated .toc to the latest Blizzard interface version (20100).
- Minor bug fixes.
- Better reliability when detecting the application of spells. It will no longer create timers for resisted spells.

1.23.20000
- New spells/abilities: Redemption, Resurrection,
- Fixed combo modifier problem with Rupture.
- Attempted to fix problems with Spell Lock and Seducion. If you continue to have problems, let me know!
- Timers should now have the proper target name when using click-casting! Let me know (in detail) if you continue to see problems in this area.

1.22.20000
- Some debugging code made it into the 1.21.20000 release. I've now removed that.

1.21.20000
- Various bugs fixed which were caused by the update to WoW 2.0.

1.20.20000
- Updated .toc to the latest Blizzard interface version (20000).
- Updated to work with WoW client 2.0!
- Many new spells added and bugs fixed!

1.17.11200
- Updated .toc to the latest Blizzard interface version (11200).
- New feature: Optional progress bars for timers!
- New feature: Post messages to a custom channel!
- New feature: Optional display of tenths of a second for timers!
- Bug fix: Distract should now work properly.

1.16.11100
- Version 1.15.11100 was inadvertently released with a new feature that wasn't yet completed. That new feature is displaying tenths of a second when the time remaining on a timer is less than 1 minute. While the feature does work, it has a few bugs and there is no way to change it back to the default display. This new update changes it back to the default until this new feature is complete and ready for distribution.

1.15.11100
- Fixed the bug with Polymorph and Shackle Undead not updating their timers when a target was re-polymorphed or re-shackled before it broke from the previous effect.
- Fixed a problem with CastSpellByName not working if the "self" parameter was specified as "true".

1.14.11100
- Corrected the durations for many Shaman totems.
- Added Reincarnation for the Shaman.
- Made sure that the Mage spells Polymorph: Pig and Polymorph: Turtle work properly.

1.13.11100
- Update for the lastest WoW patch 1.11.
- Bug fixes to correct stuff that was broken because of patch 1.11.

1.12.11000
- Bug fix for saving the position after it's been moved. Thanks Hshh!
- Added Rogue's Kidney Shot and Rupture. Thanks Hshh!
- Complete Simplified Chinese localization. Huge thanks to Hshh!

1.11.11000
- This should fix consistancy problems people have been having ever since WoW patch 1.10. Many times, the addon would stop working when doing this that would force a load, like zoning.

1.10.11000
- Gah, fix another bug that causes first time users to not have the addon enabled by default.

1.09.11000
- Instant cast spells were not working as of WoW v1.10. Now fixed. I have no idea how I missed something this large. My apologies to every that has download an update again.

1.08.11000
- New supported spells.
- Can now hide the timer background.
- Can now move the timer window without having an active timer.
- Spell/Actions cast from macros should now be timed properly.

1.07.11000
- Bad upload. Use v1.08.11000

1.06.10900
- Hunter pets are now supported!
- The timer window can now be scaled!
- You can now disable TTSpellTimer completely from the settings window!
- Fixed a bug with Grounding Totem.
- I missed the Tranquil Air Totem in the previous release. It has now been added.

1.05.10900
- Shaman totems are now supported!
- Fixed a bug that was exposed by using chat addons (eg ChatEx)

1.04.10900
- Fixed a bug where some timers would stop appearing after a while.
- Fixed a bug where casting a debuff on top of the safe debuff (Corruption on top of Corruption) would not create a timer for the second casting.
- Made sure that Shadow Word: Pain was taking talents into account.

1.03.10900
- Fixed bug when using ALT+number to target self.
- Fixed a bug where sometimes a timer would appear without a target name. This bug was most apparent with spells that had a casting time.
- Updated the Insect Swarm icon to be the new icon Blizzard created for patch 1.9.
- Added Emote auto-chat feature.
- Added warlock pet abilities.

1.02.10900
- Fixed an error on login when the user had moved the spell timer window to another location.

1.01.10900
- Initial release. Enjoy!

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Unread 12-31-06, 08:51 AM  
Gendji
A Kobold Labourer

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Hello there,

I tested the new version today and i still get the following error when i try to recast a spell through TTST by clicking on the target.



Dunno if that is a TTST problem or a "Blizz changed everything that used to work" problem.
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Unread 12-31-06, 03:23 AM  
twig314159
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

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Re: Not working with german client

Originally posted by Lazamira
when starting wow with ttspelltimer i get the same error messages as mentioned by an other user (with a french clent?):

...\TTspelltimer\TTspelltimerSpelldata.lua:4928: Table index is nil

I tried to launch the /ttst menu, and it launched, but i got an error like this one:

...\TTspelltimer\TTspelltimerSettings.lua:284: attempt to index field '?' (a nil value)

I use a german client .. is there a workaround?

Greetings,
Lazamira
Unfortunately, there is no workaround. They addon has not been translated for German. If you are able to help out and provide a translation, please look in the TTSpellTimerLoc.lua file and translate everything in the "deDE" section. The spell names, class names, and rank names must all match exactly those used in the WoW German client.

In the next update, I will have everything anyone would need to properly localize TTSpellTimer for German.

If you (or anyone else!) does this, please send me a private msg on these forums and we can work out a method for you to send me the translated file.

Thanks!
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Unread 12-29-06, 10:49 AM  
Lazamira
A Kobold Labourer

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Not working with german client

when starting wow with ttspelltimer i get the same error messages as mentioned by an other user (with a french clent?):

...\TTspelltimer\TTspelltimerSpelldata.lua:4928: Table index is nil

I tried to launch the /ttst menu, and it launched, but i got an error like this one:

...\TTspelltimer\TTspelltimerSettings.lua:284: attempt to index field '?' (a nil value)

I use a german client .. is there a workaround?

Greetings,
Lazamira
Last edited by Lazamira : 12-29-06 at 10:50 AM.
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Unread 12-29-06, 10:41 AM  
Deri
A Kobold Labourer

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Any news :)

Hey i know itsChristmas, and if you have had anywhere near as much alcohol as i have had other the last week you wont feel like coding, but ...

Any news on the click casting problem, not picking up the correct target ?

Ill admit, i've tried spellwatch, which does work ok with the click-casting but on occasion just seems to completely miss a spell for some reason, wwhich yours never seemed to do

a fix would be great,

and a happy new year!

Deri
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Unread 12-24-06, 07:03 AM  
Deri
A Kobold Labourer

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Excellent news !

Happy Christmas!

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Unread 12-24-06, 03:56 AM  
twig314159
A Deviate Faerie Dragon
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Re: Clilckcasting problems

Originally posted by Deri
I use Clique for clickcasting.
When i have myself targetted but I am click-healing on raid and/or party member the timer for, renew for example, has my name next to it, even though I have 'click-casted' it on a member of the raid, is there a way that this can be fixed?

Still very nice mod though


Deri
Yes, I have a fix for this. I need to test it some more to make sure it's as reliable as I hope it is. It will be in the next update.
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Unread 12-24-06, 03:10 AM  
Deri
A Kobold Labourer

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Clilckcasting problems

I use Clique for clickcasting.
When i have myself targetted but I am click-healing on raid and/or party member the timer for, renew for example, has my name next to it, even though I have 'click-casted' it on a member of the raid, is there a way that this can be fixed?

Still very nice mod though


Deri
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Unread 12-22-06, 07:50 PM  
twig314159
A Deviate Faerie Dragon
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Originally posted by Melkor
I have noticed that the tracking for banish is a little off, sometimes if i cast a banish the mod won't pick up on it and give the relevent timer info and icon despite it being enabled. I havent noticed it being specific to certain mobs either, its entirely random. Have any other warlocks noticed similar behaviour?
The addon uses the debuff list on your target to figure out if the spell succeeded or not. Because of this, it is possible for the addon to not create timers if you do not have the enemy targeted at the time the banish debuff goes into effect.

For example:
1. Target mob A
2. Cast banish on mob A
3. Target mob B before banish finishes casting
Result: No banish timer for mob A

The solution is to not switch targets until you finish casting. I am going to look into using the combat log again, but when I first wrote the addon, the combat log was not generic enough.

If you had multiple warlocks banishes, there was no way to know (from the combat log) which banish was yours. So, I chose to look at the mob's debuffs because it is more reliable and most people don't change targets very quickly or often enough to run into this limitation.
Last edited by twig314159 : 12-23-06 at 01:47 PM.
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Unread 12-22-06, 01:41 PM  
Melkor
A Kobold Labourer

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I have noticed that the tracking for banish is a little off, sometimes if i cast a banish the mod won't pick up on it and give the relevent timer info and icon despite it being enabled. I havent noticed it being specific to certain mobs either, its entirely random. Have any other warlocks noticed similar behaviour?
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Unread 12-21-06, 07:55 AM  
Tristiana
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RESURECTIONS FOR TT

just thaught I might be able to sugest adding something in there for priest and pali or any class resurection.. i know the druid has it but would be really helpfull for the other classes to have something for theirs. otherwise so far I like it. having a large veriety of raiding toons and being able to use only one mod is great.
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Unread 12-21-06, 03:20 AM  
omero
A Kobold Labourer

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I'm currently looking for keeping track of short-time debuffs/CC effects for my 60 mage.

Currently I use CooldownTimers for cooldowns (perfectly suited), eCastingBar as a casting bar / enemy casting bar, and.... need something for CC/debuffs.

I currently use BOTH TTSpellTimer and Natur EnemyCastBar.

Why this?

TTSpellTimer is wonderful, has more options and settings (like the needed text warning to channels), and he's a lot cleaner and better done.

BUT, it doesn't detect spellbreaks (VERY VERY needed for me, I HAVE to know when someone breaks a sheep for example), and doesn't have very 'readable' bars, where you can cleanly see how many time is missing with a BIG and very easy-readable timer bar.

Also, NECB watches for every CC/Debuff effect you cast with a wonderfully readable timer bar, flashing towards the ends, etc... and it evens shows timer bar for CC effects not done by you: for example, it shows me a timer bar when SOMEONE ELSE shackle/sap/polymorph a mob, so I can check how long the CC will last, not only for my own spells, but even for others spells (Debuffs: only cast by me. CC: cast by me and others).

For this reason I'm forced to use NECB for CC effects like polymorph/sap/shackle, because it has a better readable layout, and because it detects spellbreak and others' casting.

Twig, maybe could you check the code used in Natur EnemyCastBar for detecting CC effect breaks and other ppl casting, and add it into TTSpellTimer? That, along with a bigger/wider timer bar options (check CooldownTimers mod to see what I would like), would make this mod PERFECT for me.

Thanks a lot m8
Last edited by omero : 12-21-06 at 03:35 AM.
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Unread 12-20-06, 03:57 PM  
Ginash
A Defias Bandit

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Vampiric Touch

Edit: Okay! Vampiric touch is supported you should add it to the list, though. I kept checking back to see if you added it yet and stuff
Last edited by Ginash : 12-20-06 at 04:01 PM.
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Unread 12-20-06, 02:03 PM  
twig314159
A Deviate Faerie Dragon
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Re: Thunder Clap & Pummel not showing timers

Originally posted by MS_Warrior
First off, want to say a big thank you to the author for creating such a useful and clean looking mod. It's much appreciated!

Want to know if anyone else was having Thunder Clap and Pummel not show up in the timer list? I have the latest version and did find any comments on it. Has the author received any bug reports on those specific warrior abilities not showing up as a timer?

Everything else I tested for the warrior abilities showed up fine.
Both should work just fine. I'll look into it later today to make sure it's working as expected.

In the meantime, do a "/ttst" to bring up the settings window and make sure the timers for Thunder Clap and Pummel are enabled for you. (They're enabled by default, so unless you turned them off at some point, they should not have changed.)
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Unread 12-20-06, 04:31 AM  
MS_Warrior
A Kobold Labourer

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Thunder Clap & Pummel not showing timers

First off, want to say a big thank you to the author for creating such a useful and clean looking mod. It's much appreciated!

Want to know if anyone else was having Thunder Clap and Pummel not show up in the timer list? I have the latest version and did find any comments on it. Has the author received any bug reports on those specific warrior abilities not showing up as a timer?

Everything else I tested for the warrior abilities showed up fine.
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Unread 12-19-06, 04:19 PM  
twig314159
A Deviate Faerie Dragon
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Originally posted by Melkor
I seem to be suffering from a recurring error when using the succubus (and hence seduction) when in battlegrounds. It causes "Interface\AddOns\TTSpellTimer\TTSpellTImer.lua:1190: attempt to compare a string witha number". Any ideas?
I have a fix for this issue. It will be included in the next update. (Hopefully this week!)
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