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TTSpellTimer  Popular! (More than 5000 hits)

Version: 1.24.20100
by: twig314159 [More]

After many painstaking hours of development and testing (huge thanks to all my friends that helped test!) my newest creation is ready for the general public.

TTSpellTimer

Summary
This is a stand-alone addon that will display various debuff and timer related effects for a large number of spell and abilities. Each class has a supported set of spells, which will be listed later in this document. Using this addon does not require you to create macros for each of your spell or abilities. Just install and play as normal!

Features

  • Non-Intrusive. Timer window is shown in the far right.
  • Works with numerous spells and abilities across all the classes.
  • No need for you to create macros of anything! Just use spells/abilities as normal!
  • The timer window can be moved and its position is saved for the next gaming session.
  • Timer window can list up to 8 timers in two horizontal rows that only show the spell icon and time remaining. Plus 8 timers in a single vertical row that show the spell icon, time remaining, target name, and the name of the ability/spell.
  • You can left-click on a specific timer to automatically target the named mob! (Note: This is inconsistant in PvE when multiple mobs have the same name, but great for PvP!)
  • You can shift-left-click on a specific timer to remove it from the timer window. This is useful if you have timers that do not automatically remove themselves.
  • TTSpellTimer will automatically modify the timer durations based on the rank of the spell cast!
  • TTSpellTimer will automatically modify the timer durations if you have points in the appropriate talents!
  • Each spell is highly configurable by using the settings interface, which can be reached through the slash command "/ttst".
  • Each timer can be individually enabled/disabled. (In the spell/ability list on the left side of the settings window, disabled spells/abilities are colored grey.)
  • Each timer can be configured to automatically post a message when it occurs. TTSpellTimer will only post a message once, first trying Emote, then Raid, then Party, then Yell, and finally Say. You can check/uncheck the appropriate options. If you uncheck all the options, no message will be posted.
  • Each timer can be configured to display the spell name and/or the target's name. If both of these option are unchecked, the timer will be layed out in one of the two horizontal rows.
  • Each timer can be configured to automatically be removed when you exit combat. Great for those debuffs that can last for minutes!
  • Warlock pets are now supported! Seduction and Spell Lock!
  • Shaman totems are now supported!
  • Hunter pets are now supported!
  • In the settings window is a new "General" option to modify a few addon wide settings.
  • You can now disable TTSpellTimer through the "General" option in the settings window.
  • You can now set the scaling for the timer window through the "General" option in the settings window.
  • You can now position the timer window without having a timer active. To do this, use the "Move Window" button in the "General" options. When moving the window, click and drag it to anywhere you want, then press "Done". The four buttons that appear at the corners when moving are to force the timer to grow in that direction. Just click the button before clicking "Done". For example: You move the window to the lower right corner of the screen and you want it to grow up and to the left. Just click the small button in the upper left of the timer window then click "Done".
  • Nearly a complete French localization! It still contains many bugs, but should work okay.
  • Supports Rebirth, Concussive Shot, Counterattack, Scatter Shot.
  • You can now set auto messages to post when casting begins.
  • You can now disable timers/messages independently for each spell/action.
  • Optional progress bars for spell timers!
  • Message posting to a custom channel!

Supported Spells
  • Druid - Abolish Poison, Bash, Challenging Roar, Demoralizing Roar, Entangling Roots, Faerie Fire, Hibernate, Innervate, Insect Swarm, Lacerate, Maim, Mangle, Moonfire, Pounce, Rake, Rebirth, Regrowth, Rejuvenation, Rip, Sooth Animal.
  • Hunter - Concussive Shot, Counterattack, Hunter's Mark, Scare Beast, Scatter Shot, Scorpid Sting, Serpent Sting, Silencing Shot, Viper Sting, Wing Clip, Wyvern Sting.
  • Hunter Pets - Bestial Wrath, Intimidation, Screech, Scorpid Poison.
  • Mage - Blast Wave, Cone of Cold, Counterspell, Dragon's Breath, Fireball, Flamestrike, Frost Nova, Frostbolt, Polymorph, Pyroblast, Slow, Summon Water Elemental.
  • Paladin - Avenger's Shield, Consecration, Hammer of Justice, Redemption, Repentance, Turn Undead.
  • Priest - Abolish Disease, Devouring Plague, Hex of Weakness, Holy Fire, Mind Control, Mind Soothe, Power Infusion, Power Word: Shield, Psychic Scream, Renew, Resurrection, Shackle Undead, Shadow Word: Pain, Silence, Vampiric Embrace, Vampiric Touch.
  • Rogue - Blind, Cheap Shot, Distract, Expose Armor, Garrote, Gouge, Hemorrhage, Kick, Kidney Shot, Premeditation, Riposte, Rupture, Sap.
  • Shaman - All Totems, Earth Shield, Earth Shock, Flame Shock, Frost Shock, Reincarnation, Stonestrike.
  • Warlock - Banish, Corruption, Curse of Agony, Curse of Doom, Curse of Exhaustion, Curse of Recklessness, Curse of Shadow, Curse of the Elements, Curse of Tongues, Curse of Weakness, Enslave Demon, Fear, Hellfire, Howl of Terror, Immolate, Inferno, Ritual of Doom, Ritual of Summoning, Siphon Life, Soulstone Resurrection, Unstable Affliction.
  • Warlock Pets - Seduction, Spell Lock.
  • Warrior - Berserker Rage, Challenging Shout, Concussion Blow, Demoralizing Shout, Disarm, Hamstring, Intimidating Shout, Mocking Blow, Mortal Strike, Piercing Howl, Pummel, Rend, Shield Bash, Sunder Armor, Thunder Clap.

Known Bugs
  • Spells with a casting time (eg. Howl of Terror, Soulstone) and spells that do not apply a debuff may sometimes display a timer even if you cancel the spellcasting. This is a limitation of how Blizzard implemented the event messaging for spells. It can be worked around, but is not easy, so I have chosen to not fix it for the moment.
  • The timer is very reliable solo, but can sometimes create timers for spells even though the spell was resisted. This is only occurs in large raids. At this time, it is easy for a user to work around this issue by just being aware of what abilites are resisted. I WILL have this fixed some day as soon as I find a method that I feel is reliable enough.
  • Cancelling some spells with ESC while a targeting cursor is up may result in a timer being created. (Ritual of Summoning is notorious for this. Still investigating a fix.)

Instructions
Just install and use! Don't forget that using "/ttst" will bring up the settings window!

Conclusion
Please send or post any comments, bugs, or suggestions you have!

Future Features
- Paladin seals and judgements.
- Hunter traps.

Troubleshooting

Q: The timer window doesn't seem to be appearing. What's the problem?
A: Make sure that the addon is actually loaded. You can verify this by using the slash command "/ttst". If the TTSpellTimer Settings window does not appear then the addon was not properly loaded by WoW.
A: It is possible that the timer window is appearing off screen and is working, but not visible. To reset the window location to its default position use this slash command "/ttst reset window".

Q: Is there a way to restore a spell's settings to the default settings?
A: Yes there is! Use the following slash command to reset a specific spell's settings to its default values, "/ttst reset <spell name>". Example: "/ttst reset Howl of Terror"
A: To reset all spells to their default settings use this slash command, "/ttst reset all".

Version Information

1.24.20100
- Updated .toc to the latest Blizzard interface version (20100).
- Minor bug fixes.
- Better reliability when detecting the application of spells. It will no longer create timers for resisted spells.

1.23.20000
- New spells/abilities: Redemption, Resurrection,
- Fixed combo modifier problem with Rupture.
- Attempted to fix problems with Spell Lock and Seducion. If you continue to have problems, let me know!
- Timers should now have the proper target name when using click-casting! Let me know (in detail) if you continue to see problems in this area.

1.22.20000
- Some debugging code made it into the 1.21.20000 release. I've now removed that.

1.21.20000
- Various bugs fixed which were caused by the update to WoW 2.0.

1.20.20000
- Updated .toc to the latest Blizzard interface version (20000).
- Updated to work with WoW client 2.0!
- Many new spells added and bugs fixed!

1.17.11200
- Updated .toc to the latest Blizzard interface version (11200).
- New feature: Optional progress bars for timers!
- New feature: Post messages to a custom channel!
- New feature: Optional display of tenths of a second for timers!
- Bug fix: Distract should now work properly.

1.16.11100
- Version 1.15.11100 was inadvertently released with a new feature that wasn't yet completed. That new feature is displaying tenths of a second when the time remaining on a timer is less than 1 minute. While the feature does work, it has a few bugs and there is no way to change it back to the default display. This new update changes it back to the default until this new feature is complete and ready for distribution.

1.15.11100
- Fixed the bug with Polymorph and Shackle Undead not updating their timers when a target was re-polymorphed or re-shackled before it broke from the previous effect.
- Fixed a problem with CastSpellByName not working if the "self" parameter was specified as "true".

1.14.11100
- Corrected the durations for many Shaman totems.
- Added Reincarnation for the Shaman.
- Made sure that the Mage spells Polymorph: Pig and Polymorph: Turtle work properly.

1.13.11100
- Update for the lastest WoW patch 1.11.
- Bug fixes to correct stuff that was broken because of patch 1.11.

1.12.11000
- Bug fix for saving the position after it's been moved. Thanks Hshh!
- Added Rogue's Kidney Shot and Rupture. Thanks Hshh!
- Complete Simplified Chinese localization. Huge thanks to Hshh!

1.11.11000
- This should fix consistancy problems people have been having ever since WoW patch 1.10. Many times, the addon would stop working when doing this that would force a load, like zoning.

1.10.11000
- Gah, fix another bug that causes first time users to not have the addon enabled by default.

1.09.11000
- Instant cast spells were not working as of WoW v1.10. Now fixed. I have no idea how I missed something this large. My apologies to every that has download an update again.

1.08.11000
- New supported spells.
- Can now hide the timer background.
- Can now move the timer window without having an active timer.
- Spell/Actions cast from macros should now be timed properly.

1.07.11000
- Bad upload. Use v1.08.11000

1.06.10900
- Hunter pets are now supported!
- The timer window can now be scaled!
- You can now disable TTSpellTimer completely from the settings window!
- Fixed a bug with Grounding Totem.
- I missed the Tranquil Air Totem in the previous release. It has now been added.

1.05.10900
- Shaman totems are now supported!
- Fixed a bug that was exposed by using chat addons (eg ChatEx)

1.04.10900
- Fixed a bug where some timers would stop appearing after a while.
- Fixed a bug where casting a debuff on top of the safe debuff (Corruption on top of Corruption) would not create a timer for the second casting.
- Made sure that Shadow Word: Pain was taking talents into account.

1.03.10900
- Fixed bug when using ALT+number to target self.
- Fixed a bug where sometimes a timer would appear without a target name. This bug was most apparent with spells that had a casting time.
- Updated the Insect Swarm icon to be the new icon Blizzard created for patch 1.9.
- Added Emote auto-chat feature.
- Added warlock pet abilities.

1.02.10900
- Fixed an error on login when the user had moved the spell timer window to another location.

1.01.10900
- Initial release. Enjoy!

Post A Reply Comment Options
Unread 04-03-06, 07:45 PM  
Shuni
A Kobold Labourer

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Wow, I've been keeping my eye on this mod and was hoping for an update. Gonna try this out tomorrow! Nice job! Hope you added ignite timer for mages.. and maybe even some way to refresh polymorph timer without having to break the sheep Oh.. and progress bars! Timers are good but hard to look at in a busy fight
Last edited by Shuni : 04-03-06 at 07:47 PM.
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Unread 04-03-06, 06:36 PM  
ploof
A Murloc Raider
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finnish rogue stuns

This mod rocks, now that all the kinks seem to be out of it post 1.10. I would like to see kidney shot and cheap shot added to the rogue abilities, since I use those skills so often. Thanks a bunch for this wonderful addon!
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Unread 04-03-06, 04:23 PM  
Vervain
A Murloc Raider

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Thank you so much! I was lost while without this spectacular mod. My hunter and my lock are so much more fun to play with this addition. Again, with my undying gratitude, thank you Twig.
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Unread 04-03-06, 03:11 PM  
twig314159
A Deviate Faerie Dragon
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TTSpellTimer Updated

I've posted another update for TTSpellTimer. This should correct all the consistancy problems that people have been having since WoW patch 1.10.

If you are still having problems with this latest version, please try the following steps. If following these steps fails to get the timer working for you, please contact me via private message.

1. Exit WoW and delete the TTSpellTimer Saved Variables file. You can find it at this location on your computer: <WoW Install Folder>\WTF\Account\<Account Name>\SavedVariables\TTSpellTimer.lua
2. Use "/ttst reset window" from within the game.
3. Use "/ttst" to bring up the settings window. Go to the "General > Help" option and make sure the version information says "TTSpellTimer v1.11.11000".
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Unread 04-02-06, 09:52 AM  
Noir04
A Kobold Labourer

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Re: Re: Re: A few bugs in 1.10.11000

I've got the exact same problem as the post quoted, works fine up until I open up the world map - Sometimes abolish disease makes it appear, but only for abolish disease ...
Btw when it's fixed, would it be possible for you to show Shadow Vulnarbility? It doesn't matter if I'm the one that caused it or any other, I just need to know when I need to "rebuff" it
Great mod (when it works!)
Originally posted by Demar
I've noticed is that the timers don't show up after I've opened and closed the worldmap.
I verified this by disabling all addons except TTST. The timer starts working again if I reload the UI with the command
/script ReloadUI()

Hope that get's fixed.. this is an awesome addon.


edit: ok I observed this on my Rogue.. doesn't seem to happen with my Warlock. (Rogue was in Badlands, Warlock in Darnassus)
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Unread 04-01-06, 05:44 PM  
Revo
A Kobold Labourer

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it doesnt show up at all for me =/
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Unread 04-01-06, 07:25 AM  
Mysteryhunt
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Exclamation Glitchy...

Tried it yesterday at our Nefarian and the only thing that displayed filling up my screen was curse of elements.

I had to /console reloadui to get rid of it.

Messages that i edited didnt work (summons, soulstones and such...)

I know you said it wasnt working entirely in raids but before patch it was working sometimes -> now it's just glictchy.

I love this mod ! Make it work again...

One thing you fixed though which is cool (but aint working still :s ), when trying to edit a custom message -> no more one character at a time =)

Anyway, i will follow this thread and continue to try to make it work... cause this owns.
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Unread 04-01-06, 06:05 AM  
Demar
A Kobold Labourer

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Re: Re: A few bugs in 1.10.11000

I've noticed is that the timers don't show up after I've opened and closed the worldmap.
I verified this by disabling all addons except TTST. The timer starts working again if I reload the UI with the command
/script ReloadUI()

Hope that get's fixed.. this is an awesome addon.


edit: ok I observed this on my Rogue.. doesn't seem to happen with my Warlock. (Rogue was in Badlands, Warlock in Darnassus)
Last edited by Demar : 04-01-06 at 07:21 AM.
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Unread 03-31-06, 11:51 PM  
wweeii
A Kobold Labourer

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Re: A few bugs in 1.10.11000

I am not 100% sure but I think the bug might be related to the new hide background option.
The timer functions fine until I choose to enable that option, then it breaks until you reenable/reload the ui. After which, the hide background option is disabled automatically again.
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Unread 03-31-06, 11:23 PM  
amissner
A Kobold Labourer

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A few bugs in 1.10.11000

Several folks have commented that the spell timers do not display. I had that happen and found that disabling and reenabling the mod fixed it.

It definitely does not save the timer position after it is moved.

I have not seen any weirdness about it disappearing et al. Except for not saving the position and having to toggle enable (once) it seems to work perfectly otherwise.

Great mod too!
Last edited by amissner : 03-31-06 at 11:24 PM.
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Unread 03-31-06, 06:43 PM  
Shuni
A Kobold Labourer

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This mod works really weird.

If I target a mob and polymorph it and then deselct it won't create a timer even though the target got polymorphed. If I reselct the mob the timer pops up (a bit late though).

Something similiar happened when my Frost Nova tracking bugged out. But it stopped tracking frost nova completely and I had to /console reloadui. I think /ttst reset window works too . But that's really weird since frost nova and cone of cold seem to start a timer even if I don't hit anything.

Another thing I haven't been able to confirm yet is if the mod breaks when you zone. I remember doing Dire Maul and I did /console reloadui (this fixed the problem) and then died and zoned back in and had to do it again to fix it.

Also it seems like the timers set to disappear when not in combat won't show up if you start with that ability before entering combat. Example:
- I'm not in combat
- I walk up to this mob without being in combat
- Cone of cold him
- No timer shows

Two more things..
It would be nice if you could add ignite dot to show as a timer too. It won't clutter too much cause mages don't have that many abilities that will stay up too long (unlike warlocks). Just for completion. Feels really stupid when that's about the only ability left out for a mage.

The second thing is.. is it possible to add progress bars? Seeing time is all great but usually you don't have time to look at the seconds. A progress bar is much better.

In any case..

Good job with the mod. It has a lot of customability and great potentail. But a few big bugs is making it unreliable and I've tried my best now to help you make the mod perfect
Last edited by Shuni : 03-31-06 at 06:44 PM.
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Unread 03-31-06, 05:51 PM  
twig314159
A Deviate Faerie Dragon
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Originally posted by Anngur
Hi Twig,

As a 'lock, this mod was just the thing I've been looking for and was working perfect for me pre-1.10. (I blame blizz) Now I'm having the same problem as 'wweeii'. I'll try deleting the 'TTSpellTimer.lua' to see if that works. Hope this helps others that might be having a similar problem.

Thanks for all your hard work!
I'm testing TTSpellTimer and CT_BarMod together and haven't noticed any problems.

Could any that is having problems with CT_BarMod and TTSpellTimer please contact me via private message?

Please list all other mods you have. Based on my experience, I'm not entirely convinced that CT_BarMod is at fault.
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Unread 03-31-06, 04:34 PM  
Anngur
A Kobold Labourer

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Originally posted by wweeii
I have tried the newest updated version. It still does not work reliably.
I am using ct bar mod, ttst is not creating timers spells casted using the hot bar.
Only spells casted by clicking icons in my spell book create new timers.

Hi Twig,

As a 'lock, this mod was just the thing I've been looking for and was working perfect for me pre-1.10. (I blame blizz) Now I'm having the same problem as 'wweeii'. I'll try deleting the 'TTSpellTimer.lua' to see if that works. Hope this helps others that might be having a similar problem.

Thanks for all your hard work!
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Unread 03-30-06, 10:53 PM  
Eshgelay
A Kobold Labourer

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Hello Again!

The Addon works now on the German Version (translated the Spells i use) but i've got a problem with some Spells, who deactivate after i get the first hit from a NPC.

The "Curse" Timer won't show up anymoore, after i get hit, or the Void Walker attacked the target.

A new target also get no Curse Timers. Other Timers like Corruption work without Problems.

Maybe i could help you with this Infos.

MFG
Eshgelay
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Unread 03-30-06, 09:16 PM  
tiana
A Defias Bandit

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i have to agree with earlier comment.
the fact that this addon disables itself at randoms moment makes it unusable to me.

it's not reliable which is so sad cause this addon so owns.
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