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AuctionFilterPlus  Popular! (More than 5000 hits)

Version: 20400-2
by: DSanai [More]

This mod adds a flyout panel of filters and display modifications, plus a reset button, to the Auction House.

Thank you to the authors of AuctionFilterRL (Joshaze), AH_Reset (AnduinLothar), AuctionSort (Abraha), and AH_Wipe (Neriak), as these mods formed the base for this extension.

I've added a few more filters that I always wished I'd had when shopping (such as only-20-piece stacks, and exact search), changed it to a low-clutter Flyout display, added the ability to save one's filter settings, merged the two mods into one, and added tooltips so users have more information about what each filter does.

FEATURES
-- Adds a Filter button and a Reset button to the AuctionHouse frame.
-- Pressing the Filter button will cause a Flyout menu to appear.
-- The filter checkboxes on the flyout allow you to limit your AH results or change the display of certain information.
-- In "Show Best Deals" display, bolts of cloth and greater essences are valued as their appropriate number of component elements.
-- You can clear your filter settings with a single click.
-- You can clear your Auction House search boxes with a single click.
-- You can save your filter settings as your default setup, which will persist across sessions, characters, and servers.
-- You can clear your settings temporarily and then reload them without relogging.
-- Each of the filter checkboxes has an explanatory tooltip.
-- Ready for localization (please help do so, if you are German- or French-speaking). You will be credited!
-- Compatible with Auctioneer and KC_Items.

v20400-2 (fan's update) Driizt
-- Detect Auctioneer Advanced 5.x CompactUI setting and abort if enabled.
-- Add Auc-Advanced to ## OptDeps to ensure AFP doesn't hook AH before checking its settings.
-- Beautify addon print function.
-- Move the compatibility checks earlier in the execution path to disable cleanly.
-- GetMoney -> getMoney bugfix capitalization of string variable as opposed to API call.

v20400-1
-- Patch 2.4 compatibility changes (courtesy Dridzt)
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Unread 07-18-06, 05:47 PM  
Phanx
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I'm reading your own description for your own mod.

"NOTE: In the screenshot(s), the extra column sorting headers are courtesy of AuctionSort, and the checkboxes and Scan button are from Auctioneer. I'm trying to show how it plays nicely with the other auction mods, and how my setup looks altogether. They are not parts of this mod."

and

"In the future I hope to also add Abraha's AuctionSort, as he has given permission for me to do so."

When running only AuctionFilterPlus, I didn't get the extra column headers that AuctionSort adds.
Last edited by Phanx : 07-19-06 at 06:41 AM.
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Unread 07-17-06, 10:26 PM  
DSanai
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AuctionSort?

I don't know what you're reading -- this mod is NOT compatible with AuctionSort. It *includes* AuctionSort's features. You should NOT run them together. There simply isn't any reason to.
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Unread 07-01-06, 06:03 PM  
Phanx
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Although your description and screenshots indicate compatibility with AuctionSort, when I try to run AuctionFilterPlus and AuctionSort, my auction house columns are misplaced. The Rarity and Level columns overlap, and the rest of the columns are shifted to the left. I'm not using any other mods that affect the AH, so I'm not sure what the problem is.

Any ideas?
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Unread 04-16-06, 05:57 PM  
cheadstina
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1.10 problem

The colow known doesn't work very well with 1.10
changing the xml or lua file only results in a major performance hit (this color known will work then).

Is there a valid alternative for this nice addon? Or will someone fix this?
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Unread 03-02-06, 12:10 PM  
Emli
A Murloc Raider

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Since you explicitly say that you're compatible with KCI, I thought you should know about some potential compatibility issues. These may be moot, with a new version of KCI being released soon, but I wanted to point them out anyway. If you think these are problems in KCI rather than in your mod, I'm happy to take the bugs to KCI instead.

I just started using this mod with KCI and I immediately noticed 2 things:

KCI has an option that tints items based on where their price falls vs the average known price. When I select an item in the AH, any of the coloring that KCI does is cleared. This didn't happen until I started using this mod, and I noticed it with the flyout open. If I deselect an item for whatever reason, the coloring returns. I don't remember if it happens with the flyout closed, as I pretty much always have it open.

KCI will prepopulate item prices based on averages or on prices you've used before. Since I've installed this mod, the base item price shown when I put an item up for auction has gone back to the game default base price.
Last edited by Emli : 03-02-06 at 12:10 PM.
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Unread 01-16-06, 02:54 AM  
DSanai
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TO ANYONE RUNNING THE AUCTIONEER BETA/UNSTABLE VERSION:

1. Edit AuctionFilterPlus.lua (with any text editor, such as Notepad).

2. Locate this line (search for it):
if (Auctioneer_isScanningRequested and Auctioneer_isScanningRequested==true) then

3. Replace that line with this:
if ((Auctioneer_isScanningRequested and Auctioneer_isScanningRequested==true) or (Auctioneer and Auctioneer.Scanning and Auctioneer.Scanning.IsScanningRequested and Auctioneer.Scanning.IsScanningRequested==true)) then
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Unread 11-17-05, 04:28 PM  
Ishmael
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Re: Re: Incompatibility with Bibmod?

Thanks for the advice, I'll look into it and (hopefully) remember to post here :c).
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Unread 11-16-05, 06:31 PM  
DSanai
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Re: Incompatibility with Bibmod?

Originally posted by Ishmael
I just installed this mod (looks sweet by the way) but it seems to be incompatible with my Bibmod... specifically the bib_windows part of Bibmod which allows windows to be dragged.

Basically what happens is I just can't click either of the two buttons at the top of the frame, unless I turn bib_windows off before I login, then it's fine (which of course screws up the rest of my UI placements).

I hope you can find a solution to this is a future release, this mod looks very handy.
BibWindowsMod is a known offender to several mods that place buttons on the frame window bars. KC_EnhancedTrade, ArmorCraft, and AH_Reset/Wipe are a few that also cannot function with BibWindowsMod running.

If you are ONLY using it to drag windows, I suggest removing that singular module (BibCore and BibToolbars are fine) and install MobileFrames instead. It does not have that limitation.

I did add a command-line feature that allows you to open the flyout without clicking the button, but I goofed it a bit. If you download the newest version, and then edit the AuctionFilterPlus.lua file (in Notepad), you can fix the issue.

Simply search for:
Code:
	SLASH_AUCTIONFILTERPLUS_COMMAND1 = "/auctionfilterplus";
	SLASH_AUCTIONFILTERPLUS_COMMAND2 = "/afp";
And replace with:
Code:
	SLASH_AUCTIONFILTERPLUS1 = "/auctionfilterplus";
	SLASH_AUCTIONFILTERPLUS2 = "/afp";
The slash command will be fixed in the next version. I still recommend changing which mod does your window dragging, though.
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Unread 11-16-05, 11:20 AM  
Ishmael
A Kobold Labourer

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Incompatibility with Bibmod?

I just installed this mod (looks sweet by the way) but it seems to be incompatible with my Bibmod... specifically the bib_windows part of Bibmod which allows windows to be dragged.

Basically what happens is I just can't click either of the two buttons at the top of the frame, unless I turn bib_windows off before I login, then it's fine (which of course screws up the rest of my UI placements).

I hope you can find a solution to this is a future release, this mod looks very handy.
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