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Compatibility: | Visions of N'Zoth (8.3.0) BfA content patch (8.2.5) |
Updated: | 08-19-20 05:13 PM |
Created: | 05-28-20 08:18 PM |
Downloads: | 3,486 |
Favorites: | 13 |
MD5: | |
Categories: | Discontinued and Outdated Mods, Action Bar Mods, Bags, Bank, Inventory, Graphical Compilations, Minimalistic Compilations, Generic Compilations |
InkedSV 2.0.0 is the very last update to the InkedSV project which was done in the style of Super Villain.
This project existed so I could learn all the ins and outs of Super Villain. I have now updated Super Villain as a personal update on my github:
https://github.com/keivamp/Super-Vil...keivamp-Update
By supporting me on Patreon or Twitch you help me give you the mod you deserve.
https://www.patreon.com/keivamp
https://www.twitch.tv/ManaWolfTV
My Socials:
https://twitter.com/ManaWolfTV
https://www.instagram.com/keivamp
https://www.facebook.com/keivamp
The following Addons do not work with InkedSV
Btw Objective Filter
Ahoy!
Clique
Interactive Wormholes
Discord: https://discord.gg/mVck3Fh
The Video
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Slerio |
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09-19-20, 10:43 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 100
Uploads: 0
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Can't change LFG options, The Details dock doesn't work and the guild chat over lays with the chat
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edoras2727 |
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08-19-20, 05:08 PM | ||
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keivamp |
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08-14-20, 06:11 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 100
Uploads: 0
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is there a way to add debuff to enemy's nameplate?
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edoras2727 |
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08-08-20, 02:04 AM | |||
A Kobold Labourer
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: Pet Action Bar
I will be patient and use one of the addon you recommend. |
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Serwolv |
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08-07-20, 09:51 PM | ||
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Re: Pet Action Bar
again I apologize for the late reply. |
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keivamp |
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08-07-20, 09:47 PM | ||
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keivamp |
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08-07-20, 09:45 PM | ||
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keivamp |
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08-07-20, 03:36 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 100
Uploads: 0
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is this updated for beta?
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edoras2727 |
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08-07-20, 09:53 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
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re-installed this UI after having it before, absolutely love it, but my name isn't lining up with the unit frame on my health bar. Not sure if I need to mess with font or the frame itself. Any ideas? Only issue I'm having with it.
https://i.imgur.com/Ng9mPn0.jpg edit: nevermind I got it
Last edited by acidwitch : 08-07-20 at 10:01 AM.
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acidwitch |
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08-05-20, 03:47 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 6
Uploads: 0
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Pet Action Bar
Hi,
first of all thx a lot for your work and this great UI. I'm experiencing a little issue with my pet action bar where my skills didn't appear. https://imgur.com/g4rpf4I I did a clean install but the problem is still present. |
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Serwolv |
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keivamp |
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06-08-20, 12:30 AM | |
A Deviate Faerie Dragon
Forum posts: 10
File comments: 24
Uploads: 0
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unfortunately a mistake, if I click on the cords below the minimap, I get that. 3 error messages when I click on the 2 runs a number like crazy. and I get the message in the game that too many errors are caused. use the new version
I still have a question, how can I change the height of the chat window? i like it a little smaller 1. Code:
.lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:624: <unnamed>:SetScale(): Scale must be > 0 Time: Mon Jun 8 08:23:58 2020 Count: 1 Stack: ...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:624: <unnamed>:SetScale(): Scale must be > 0 [string "=[C]"]: in function `SetScale' [string "@Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua"]:624: in function `InstantPanAndZoom' [string "@Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua"]:614: in function `ResetZoom' [string 2. Code:
Message: ...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:749: attempt to perform arithmetic on a nil value Time: Mon Jun 8 08:27:37 2020 Count: 8789 Stack: ...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:749: attempt to perform arithmetic on a nil value [string "@Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua"]:749: in function <...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:748> [string "=(tail call)"]: ? [string "=(tail call)"]: ? [string "@Interface\AddOns\Blizzard_SharedMapDataProviders\QuestBlobDataProvider.lua"]:182: in function `UpdateTooltip' [string "@Interface\AddOns\Blizzard_SharedMapDataProviders\QuestBlobDataProvider.lua"]:119: in function <...ard_SharedMapDataProviders\QuestBlobDataProvider.lua:113> Locals: self = <unnamed> { 0 = <userdata> MarkCanvasDirty = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:384 GetMinZoomViewRect = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:547 GetNormalizedHorizontalScroll = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:703 SetPanTarget = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:580 DenormalizeVerticalSize = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:728 IsAtMaxZoom = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:647 AccumulateMouseDeltas = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:248 currentScale = 0 ScalingMode = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:293 GetMap = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:659 IsZoomingIn = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:639 currentScrollY = 0.500000 ZoomOut = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:601 ShouldZoomInstantly = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:539 SetScalingMode = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:289 targetScale = 0 GetNormalizedCursorPosition = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:753 TryPanOrZoomOnClick = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:87 shouldPanOnClick = false SetZoomTarget = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:585 normalizedPanXLerpAmount = 0.150000 NormalizeUIPosition = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:748 OnMouseUp = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:105 MarkAreaTriggersDirty = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:376 CalculateViewRect = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:551 ResetZoom = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:613 NormalizeHorizontalSize = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:716 SetNormalizedHorizontalScroll = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:698 OnLoad = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:7 Child = <unnamed> { } zoomLevels = <table> { } SetShouldPanOnClick = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:527 scrollYExtentsMin = Infinite areaTriggersDirty = false currentScrollX = 0.500000 scrollXExtentsMin = Infinite SetCanvasSiz Code:
Message: Interface\AddOns\InkedSV_Maps\InkedSV_Maps.lua:429: attempt to perform arithmetic on local 'centerX' (a nil value) Time: Mon Jun 8 08:28:05 2020 Count: 9869 Stack: Interface\AddOns\InkedSV_Maps\InkedSV_Maps.lua:429: attempt to perform arithmetic on local 'centerX' (a nil value) [string "@Interface\AddOns\InkedSV_Maps\InkedSV_Maps.lua"]:429: in function `f' [string "@Interface\AddOns\InkedSV\libs\_Inked_Lib\Timers.lua"]:61: in function <Interface\AddOns\InkedSV\libs\_Inked_Lib\Timers.lua:52> Locals: scale = 0.711111 width = 702.000061 height = 534 centerX = nil centerY = nil cursorX = 517.688843 cursorY = 469.333344 (*temporary) = 727.999918 (*temporary) = 351.000031 (*temporary) = 14.690000 (*temporary) = 1469.734228 (*temporary) = 1469 (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to perform arithmetic on local 'centerX' (a nil value)" WMP_XY_COORD = true parsefloat = <function> defined @Interface\AddOns\InkedSV\libs\_Inked_Lib\LUA.lua:53 WorldMapCoords = InkedSV_WorldMapCoords { 0 = <userdata> Player = InkedSV_WorldMapCoordsPlayer { } Mouse = InkedSV_WorldMapCoordsMouse { } Grip = InkedSV_WorldMapCoords_MOVE { } } CoordPattern = "%.1f" WMM_XY_COORD = true
Last edited by Zorknemesis : 06-08-20 at 12:49 AM.
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Zorknemesis |
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06-08-20, 12:11 AM | |||
A Deviate Faerie Dragon
Forum posts: 10
File comments: 24
Uploads: 0
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Re: Re: Game is Slow
I didn't want to attack anyone here or make the interface bad. For me it is a very well thought out interface. In general it seemed to me that the game reacts a little slower. After having tested it extensively over 2 days, I have to say that this interface was absolutely successful. A few adjustments adjusted and top. The presumption or rather the feeling that it reacts sluggishly has not been confirmed. Please do not get this wrong |
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Zorknemesis |
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06-07-20, 08:19 PM | ||
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Re: Game is Slow
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keivamp |
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