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Updated: 01-11-20 06:35 AM
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Classic Patch (1.13.3)
Updated:01-11-20 06:35 AM
Created:05-19-19 08:09 PM
Downloads:468,215
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Real Mob Health  Popular! (More than 5000 hits)

Version: 2.18
by: SDPhantom [More]

Notice:
On February 18th, 2020, Blizzard released a hotfix that enables mob health to be displayed in the Default UI.
RealMobHealth has run its course and is now obsolete. I thank everyone for their support during the lifetime of this addon.


For existing users running the Default UI, here's a list of addons that'll provide an alternative to the UITweaks module.

2.18 (2020-01-11)
-Modified death detection to hold onto data a little longer to prevent mobs with reincarnation mechanics from spamming messages
-Internal timers now use C_Timer instead of OnUpdate to try to combat "No player named <Player> is currently playing." spam after being minimized

2.17 (2019-12-13)
-Added usage of INSTANCE_CHAT as a fallback for BATTLEGROUND. (Reports are saying BATTLEGROUND is defunct)

2.16 (2019-12-12)
-Added usage of BATTLEGROUND addon channel
-RAID/PARTY addon channels now check specifically for the home group category instead of all

2.15 (2019-12-11)
-Implemented an anti-spam measure to help mitigate Blizzard's throttle bug of the YELL channel
-TextStatusBar_UpdateTextString() code moved to a secure hook to mitigate Blizzard taint bug

2.14 (2019-12-10)
-The YELL addon channel has been added to the list of broadcast channels
-Some internal functions are now metatable-aware (opens possibilities for future features?)

2.13 (2019-09-25)
-Removed lingering debug message that was hiding in the aura scanner

2.12 (2019-09-23)
-Now detects health from a Hunter's Beast Lore
-Added ruRU localization (courtesy of vAlshebnik)

2.11 (2019-09-15)
-Localization.lua now uncludes Unicode BOM for easier UTF-8 editing
-Revised deDE localization (courtesy of Dathwada)
-Added esES localization (courtesy of Lynk_One)

2.10 (2019-09-11)
-Added koKR localization (courtesy of chkid)

2.9 (2019-09-10)
-Added deDE localization (courtesy of Figlmueller)
-Fixed zhCN, zhTW, and koKR numeric abbreviations

2.8 (2019-09-09)
-Added zhCN and zhTW localizations (courtesy of EKE00372 and HopeASD)

2.7 (2019-09-08)
-Fixed Localization loader not loading the default locale for some people

2.6 (2019-09-08)
-Added frFR localization (courtesy of Pgmbru)

2.5 (2019-09-06)
-GameTooltip health text is now offloaded to the same on-use generation code that TargetFrame uses

2.4 (2019-09-05) APIVersion: 3.2
-Fixed TargetFrame text not checking options on creation
-Added health text to the GameTooltip's StatusBar
-"Show Tooltip Info" in options has been renamed "Show Tooltip Feedback" to avoid ambiguity with the new health text
-Added API version info to API
Note: APIVersion is noted in this log for continuity, however it's only available starting now
-Added RealMobHealth.OverrideOption() and RealMobHealth.UITweaksSetEnabled() to API (See APIDoc.txt)

2.3 (2019-08-11) APIVersion: 3.1
-Improved UITweaks' integration with layout addons
-Tooltip lines have been added to the localization table
-Tooltip now shows if a creature's health is overridden
-Added RealMobHealth.HasHealthOverride() to API (See APIDoc.txt)

2.2 (2019-08-09)
-Fixed newly created nameplates not checking options

2.1 (2019-08-08)
-Implemented GetNormalizedRealmName() fallback if UnitFullName("player") fails to return realm name
-Fixed stack overflow in UITweaks

2.0 (2019-07-14) APIVersion: 3.0
-Complete restructure
-Supporting code is split into different modules
-Peer system broadcasts discovered health values and makes queries through the AddOn comm channels
-Health recording can now happen when targeting a corpse after witnessing a fight
-New cache timeout system purges damage data from mobs that have not been seen in a while
-Cache timeout varies based on what data exists for the mob and if the addon is aware the mob is dead
-BlizzardUI Tweaks is reintegrated to streamline the new options system
-Lots of API additions/tweaks/changes (See APIDoc.txt)
-Callbacks are now handled by the new event system
-RealMobHealth.GetUnitHealth() speculative mode is now force-enabled. The argument to control it has been removed.

1.1 (2019-06-05) APIVersion: 2.0
-Streamlined the core code
-Fixed issue with Shaman totems getting recorded
-World/Raid bosses are now supported
-Damage reflection is now properly tallied
-More API functions (See APIDoc.txt)
-RealMobHealth.GetHealth() had been renamed RealMobHealth.GetUnitHealth()
-RealMobHealth.GetUnitHealth() now falls back to native values if not enough data present
-GameTooltip hook now only runs if the unit is attackable

1.0 (2019-05-19) APIVersion: 1.0
-Classic release
-Records damage taken of nearby mobs from the CombatLog
-Obtains mob level using mouseover/target/partytarget/raidtarget and if enabled, nameplates
-TargetFrame and Nameplates show text values for health, TargetFrame also shows mana/rage/energy
-Gametooltip shows which mobs have had their health recorded
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Unread 09-15-19, 11:12 AM  
Diszarmed
A Kobold Labourer

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Re: Health Problem

Originally Posted by Don0Mario
I have some problem.
What are the commands for the target Health?
It Always shows me 100 HP as their max Health. When i have ME, or some party member as target, it shows me the correct max Health.
My Command now is:
[Health:current-max-percent]
I'm actually having this same issue with an ElvUI edit. I came here to see if installing RMH might help me out. I already commented on the UI to see if I could get an answer. This just started last night when I installed the UI.
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Unread 09-14-19, 02:29 PM  
SDPhantom
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Re: Health Problem

Originally Posted by Don0Mario
I have some problem.
What are the commands for the target Health?
It Always shows me 100 HP as their max Health. When i have ME, or some party member as target, it shows me the correct max Health.
My Command now is:
[Health:current-max-percent]
This addon doesn't have anything to do with UnitFrame tags. You might want to ask the author of your UI addon.
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Unread 09-14-19, 07:42 AM  
Don0Mario
A Kobold Labourer

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Health Problem

I have some problem.
What are the commands for the target Health?
It Always shows me 100 HP as their max Health. When i have ME, or some party member as target, it shows me the correct max Health.
My Command now is:
[Health:current-max-percent]
Last edited by Don0Mario : 09-14-19 at 07:44 AM.
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Unread 09-13-19, 04:36 AM  
fluegu
A Kobold Labourer

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Originally Posted by SDPhantom
Originally Posted by fluegu
Been having issues with UnitFramesImproved
It creates some overlapping text after playing for a few minutes.
Even if I disable all RealMobHealth options except Modify UnitFrame Health.



And thank you for this addon. I love it
Haven't been able to recreate this issue, however I have noticed the health text pop up when looting a corpse. This happens even without RealMobHealth loaded, so that specific issue is a UnitFramesImproved problem.

Edit: I finally got this to happen during an instance run and it's happening without RealMobHealth loaded. It's definitely a UnitFramesImproved bug.
OK thank you. Yeah I opened a ticket in both addons just to be sure. Thank you for your help and the addon
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Unread 09-12-19, 03:02 PM  
SDPhantom
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Originally Posted by fluegu
Been having issues with UnitFramesImproved
It creates some overlapping text after playing for a few minutes.
Even if I disable all RealMobHealth options except Modify UnitFrame Health.



And thank you for this addon. I love it
Haven't been able to recreate this issue, however I have noticed the health text pop up when looting a corpse. This happens even without RealMobHealth loaded, so that specific issue is a UnitFramesImproved problem.

Edit: I finally got this to happen during an instance run and it's happening without RealMobHealth loaded. It's definitely a UnitFramesImproved bug.
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Last edited by SDPhantom : 09-12-19 at 11:40 PM.
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Unread 09-12-19, 12:43 PM  
fluegu
A Kobold Labourer

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Been having issues with UnitFramesImproved
It creates some overlapping text after playing for a few minutes.
Even if I disable all RealMobHealth options except Modify UnitFrame Health.



And thank you for this addon. I love it
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Unread 09-11-19, 02:21 AM  
SDPhantom
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Originally Posted by Firedancer
Would it be possible to get a sub-option in Interface Options > AddOns > RealMobHealth > Show Tooltip Info that only removes the green 'health recorded' info, leaving the red 'health missing' and blue 'override' texts intact? If not, that's fine - I can continue to comment it out every time I update. I completely understand not wanting to add too many options to personal projects.
For the time being, I don't plan on it. I may revisit this idea at a later time though.
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Unread 09-11-19, 12:31 AM  
Rayvor
A Kobold Labourer

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Originally Posted by Rayvor
Hi. I've written simple plugin for ElvUI which show HP using RealMobHealth. Check here https://www.tukui.org/classic-addons.php?id=19
My plugin has been removed by ElvUI dev team. New version ElvUI 1.0.8 gets support RealMobHealth by default.
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Unread 09-10-19, 12:33 PM  
Firedancer
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Would it be possible to get a sub-option in
Interface Options > AddOns > RealMobHealth > Show Tooltip Info
that only removes the green 'health recorded' info, leaving the red 'health missing' and blue 'override' texts intact? If not, that's fine - I can continue to comment it out every time I update. I completely understand not wanting to add too many options to personal projects.
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Unread 09-09-19, 01:14 PM  
SDPhantom
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Originally Posted by ObscureScience
Got this error when I dinged today, was in a group.

Code:
1x [ADDON_ACTION_BLOCKED] AddOn 'RealMobHealth' tried to call the protected function 'PartyMemberFrame1:Hide()'.
!BugGrabber\BugGrabber.lua:519: in function <!BugGrabber\BugGrabber.lua:519>
[C]: in function `Hide'
FrameXML\PartyMemberFrame.lua:143: in function `PartyMemberFrame_UpdateMember'
FrameXML\PartyMemberFrame.lua:337: in function `PartyMemberFrame_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

Locals:
InCombatSkipped
It's a Blizzard taint system bug. They happen a lot when group members change while in combat among other places in the UI.
It's complaining about a function being tainted that it hasn't even accessed yet and should be safe to modify.
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Last edited by SDPhantom : 09-09-19 at 01:19 PM.
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Unread 09-09-19, 12:33 PM  
ObscureScience
A Deviate Faerie Dragon

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Got this error when I dinged today, was in a group.

Code:
1x [ADDON_ACTION_BLOCKED] AddOn 'RealMobHealth' tried to call the protected function 'PartyMemberFrame1:Hide()'.
!BugGrabber\BugGrabber.lua:519: in function <!BugGrabber\BugGrabber.lua:519>
[C]: in function `Hide'
FrameXML\PartyMemberFrame.lua:143: in function `PartyMemberFrame_UpdateMember'
FrameXML\PartyMemberFrame.lua:337: in function `PartyMemberFrame_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

Locals:
InCombatSkipped
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Unread 09-09-19, 06:31 AM  
DogmaTX
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Originally Posted by SDPhantom
Originally Posted by DogmaTX
Message: Couldn't open Interface\AddOns\BetterVendorPrice\locale\locale.xml
Time: Mon Sep 9 11:41:51 2019
Count: 3
This isn't BetterVendorPrice.
Sorry, confused in tabs.
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Unread 09-09-19, 04:33 AM  
SDPhantom
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Originally Posted by DogmaTX
Message: Couldn't open Interface\AddOns\BetterVendorPrice\locale\locale.xml
Time: Mon Sep 9 11:41:51 2019
Count: 3
This isn't BetterVendorPrice.
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Unread 09-09-19, 02:43 AM  
DogmaTX
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Message: Couldn't open Interface\AddOns\BetterVendorPrice\locale\locale.xml
Time: Mon Sep 9 11:41:51 2019
Count: 3
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Unread 09-08-19, 10:33 PM  
SDPhantom
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Re: I dont know where to report error massage so I post it here

Should be fixed now as soon as approval goes through.
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