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Embers of Neltharion (10.1.0)
Updated:06-19-23 12:40 PM
Created:08-23-18 07:56 PM
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Categories:nUI+ Full Version, nUI: Core

nUI [Development] - Retail  Popular! (More than 5000 hits)

Version: 10.1.5.50006.0 PTR
by: Xrystal [More]

nUI Development

This will be the pre release versions of nUI I have worked on and is ready to use ( unless otherwise stated ) by anyone who wants advance access to future additions to nUI.

Timing between Development to Live

I haven't nailed down a time period yet but probably something between a week and a month dependent on how much was involved and needs testing and whether a live update needs to be made due to a bad error.

Version Numbering

Similar to the others the version number system will have the wow version number following by a number starting from 0 plus a letter starting with 'a. And where appropriate the name of the main feature added to give you the sign that it would benefit from more tests to find potential bugs. By the time it hits live or even intermediate development versions the version number may change but I will do my best to highlight the connection to avoid confusion.

-------------------------------------------------------------------------------------------
-- 10.1.5.50006.0 PTR
-------------------------------------------------------------------------------------------
* nUI_Button.lua
> Error: 40x Interface/AddOns/nUI/Bars/nUI_Button.lua:255: Usage: GetActionInfo(slot)
> Added check for a null slot before using command

* nUI_Movers.lua
> Error: 1x GroupLootFrame1:SetPoint(): Couldn't find region named 'MirrorTimer1' [string "=[C]"]: in function `SetPoint'
[string "@Interface/AddOns/nUI/Plugins/nUI_Movers.lua"]:971: in function <Interface/AddOns/nUI/Plugins/nUI_Movers.lua:669>
> MirrorTimer1 potentially renamed to MirrorTimerContainer ( multiple Mirrors ?)

Additional Notes to previous notes:

1. The previous thought that the tooltip system was not working, could be due to this being the test server as
they add to the button text for reporting errors and so could be replacing the tooltip addition nUI creates.
It might not be something fixable based on conversations with others on the subject.

2. The micromenu has been altered in this patch and thus, nUI's version may have to be altered to match.

3. The edit mode system appears to override what nUI does. So, I will need to investigate how much work it will be to have
nUI override the edit mode instead, I suspect alot but I might be lucky. For now the best bet, if the nUI layout ( without the edit mode )
isn't what you expect, import the edit mode layout below into the edit mode system and apply it.

4. And Yes, nUI is getting harder and harder to fix. Especially when they are adding interface elements in patches now and not just expansions. nUI is almost hitting 20 and it might be time for it to retire. I am seriously looking at creating a replacement that is more up to date and hopefully more easier for someone else to take over when it is time for me to move on.



This is a copy of a recent nUI layout ( takes into account the new micromenu additions ( the eye ) and placement of the 3 additional action bars in a different location for those that choose to show them.)

0 39 0 0 0 7 1 MultiBarBottomLeft 213.0 4.0 -1 ##$$%/&*'%)$+# 0 1 0 7 7 UIParent -231.0 210.5 -1 ##$$%/&&'%(#,$ 0 2 0 3 5 MultiBarBottomLeft 4.0 -1.0 -1 ##$$%/&&'%(#,$ 0 3 0 6 6 UIParent 462.9 19.0 -1 #$$%%/&$'%(#,$ 0 4 0 8 8 UIParent -460.9 21.0 -1 #$$%%/&$'%(#,$ 0 5 0 4 4 UIParent -455.5 -249.6 -1 ##$&%/&#'%(#,$ 0 6 0 4 4 UIParent 366.0 -251.5 -1 ##$&%/&#'%(#,$ 0 7 0 7 1 MainMenuBar -272.0 4.0 -1 ##$&%/&#'%(#,$ 0 10 0 4 4 UIParent 157.0 -175.0 -1 ##$$&('% 0 11 0 7 1 MainMenuBar -50.0 4.0 -1 ##$$&('%,# 0 12 0 7 1 MainMenuBar 153.0 4.0 -1 ##$$&('% 1 -1 0 2 8 PlayerFrame -24.0 11.0 -1 ##$$%# 2 -1 0 5 5 UIParent -2.0 394.0 -1 #$$#%( 3 0 0 3 3 UIParent 356.0 -153.0 -1 $$3# 3 1 0 4 4 UIParent 313.0 -143.0 -1 %#3# 3 2 1 3 5 TargetFrame -10.0 0.0 -1 %#&#3# 3 3 1 0 2 CompactRaidFrameManager 0.0 -7.0 -1 '#(#)#-#.#/#1$3# 3 4 1 0 2 CompactRaidFrameManager 0.0 -5.0 -1 ,#-#.#/#0#1#2( 3 5 1 5 5 UIParent 0.0 0.0 -1 &#*$3# 3 6 0 2 2 UIParent -288.0 -143.0 -1 -#.#/#4& 3 7 1 4 4 UIParent 0.0 0.0 -1 3# 4 -1 0 7 1 PetActionBar -23.0 4.0 -1 # 5 -1 0 4 4 UIParent -342.0 -43.0 -1 # 6 0 1 2 0 MinimapCluster -10.0 -10.0 -1 ##$#%#&.(()( 6 1 0 2 2 UIParent -288.0 -36.0 -1 ##$#%#'+(()( 7 -1 0 0 0 UIParent 1350.0 -148.0 -1 # 8 -1 0 6 6 UIParent 11.2 89.7 -1 #&$}%$&7 9 -1 0 8 8 UIParent -464.5 211.0 -1 # 10 -1 0 2 2 UIParent -279.0 -79.0 -1 # 11 -1 0 5 5 UIParent -377.0 -206.0 -1 # 12 -1 0 5 5 UIParent -2.0 53.2 -1 ##$# 13 -1 0 4 4 UIParent 0.0 484.0 -1 ##$#%#&+ 14 -1 0 5 5 UIParent -16.0 -256.5 -1 ##$#%( 15 0 1 7 7 StatusTrackingBarManager 0.0 0.0 -1 # 15 1 1 7 1 MainStatusTrackingBarContainer 0.0 0.0 -1 # 16 -1 1 5 5 UIParent 0.0 0.0 -1 #( 17 -1 1 1 1 UIParent 0.0 -100.0 -1 ## 18 -1 1 5 5 UIParent 0.0 0.0 -1 #- 19 -1 1 7 7 UIParent 0.0 0.0 -1 ##



-------------------------------------------------------------------------------------------
10.1.5.49595.0 PTR
-------------------------------------------------------------------------------------------
* nUI_Integration.xml
> Added KeyBindings Functionality back into nUI (oops sorry)

Unfortunately due to the overhaul Blizzard did to the tooltip system in Dragonflight I have to take
a closer look at how to keep the nUI added Keybinding text on the mouseover tooltip.
You can still use the CTRL-ALT-RIGHT CLICK to activate the nUI keybinding box which clicked on
an nUI action button.

Note:
Action bars 6,7,8 are neither enabled or disabled by nUI so you can utilise those bars through the
edit mode system however you like.

Currently on 10.1.5 PTR the flyout spell buttons do not work as expected. This is a Blizzard related
problem as it happens when no addons are loaded.

If you have never set up your character/account with a copy of nui's editmode layout you can use the
below block of text to set one up.

If one exists but it isn't active, select it and do any other changes as you feel fine about. If necessary you can overwrite.


As a reminder, this is the EditMode Layout you can import to get any of the Blizzard frames in a location that is close to an nUI layout despite some of the frames not being in nUI's control.

0 35 0 0 0 7 1 MultiBarBottomLeft 213.0 4.0 -1 ##$$%/&*'%)$+# 0 1 0 7 7 UIParent -231.0 210.5 -1 ##$$%/&&'%(#,$ 0 2 0 3 5 MultiBarBottomLeft 4.0 -1.0 -1 ##$$%/&&'%(#,$ 0 3 0 6 6 UIParent 462.9 19.0 -1 #$$%%/&$'%(#,$ 0 4 0 8 8 UIParent -460.9 21.0 -1 #$$%%/&$'%(#,$ 0 5 0 6 6 UIParent 100.0 23.2 -1 ##$$%/&#'%(#,$ 0 6 0 8 8 UIParent -84.5 22.3 -1 ##$$%/&#'%(#,$ 0 7 0 7 1 MainMenuBar -272.0 4.0 -1 ##$&%/&#'%(#,$ 0 10 0 4 4 UIParent 157.0 -175.0 -1 ##$$&('% 0 11 0 7 1 MainMenuBar -50.0 4.0 -1 ##$$&('%,# 0 12 0 7 1 MainMenuBar 153.0 4.0 -1 ##$$&('% 1 -1 0 4 4 UIParent -21.0 -92.5 -1 ##$$ 2 -1 0 5 5 UIParent -2.0 394.0 -1 #$$# 3 0 0 3 3 UIParent 356.0 -153.0 -1 $$3# 3 1 0 4 4 UIParent 313.0 -143.0 -1 %#3# 3 2 1 3 5 TargetFrame -10.0 0.0 -1 %## 3 3 1 0 2 CompactRaidFrameManager 0.0 -7.0 -1 '#(#)#-#.#/#1$3# 3 4 1 0 2 CompactRaidFrameManager 0.0 -5.0 -1 ,#-#.#/#0#1#2( 3 5 1 5 5 UIParent 0.0 0.0 -1 &#*$3# 3 6 0 2 2 UIParent -288.0 -143.0 -1 3# 4 -1 0 7 1 PetActionBar -23.0 4.0 -1 # 5 -1 0 4 4 UIParent -342.0 -43.0 -1 # 6 0 1 2 0 MinimapCluster -10.0 -10.0 -1 ##$#%#&.(()( 6 1 0 2 2 UIParent -288.0 -36.0 -1 ##$#%#'+(()( 7 -1 0 0 0 UIParent 1350.0 -148.0 -1 # 8 -1 0 3 3 UIParent 34.0 -404.3 -1 #&$r%$&: 9 -1 0 8 8 UIParent -464.5 211.0 -1 # 10 -1 0 2 2 UIParent -279.0 -79.0 -1 # 11 -1 0 5 5 UIParent -377.0 -206.0 -1 # 12 -1 0 5 5 UIParent -2.0 53.2 -1 ## 13 -1 0 1 1 UIParent 6.0 -42.5 -1 ##$#%- 14 -1 0 5 5 UIParent -16.0 -256.5 -1 ##$#%( 15 0 1 7 7 StatusTrackingBarManager 0.0 0.0 -1 # 15 1 1 7 1 MainStatusTrackingBarContainer 0.0 0.0 -1 # 16 -1 1 5 5 UIParent 0.0 0.0 -1 #(

-------------------------------------------------------------------------------------------
10.1.5.49516.0 PTR
-------------------------------------------------------------------------------------------

* nUI_Bars.xml
* nUI_Button.lua
* nUI_SpecialBars.lua
* nUI_PetBar.lua
* nUI_PossessBar.lua
* nUI_ShapeshiftBar.lua
> Restored button bars back into nUI's control
> Hopefully finally fixed the annoying overlaying borders problem
> NOTE: You may find that some bars will have to be set up again
> NOTE: Flyout buttons don't work yet, so use the individual button rather than the flyout
> ALSO: Flyouts in Spellbook may be slightly off and not working as expected


IMPORTANT NOTICE:
>>> Objective Tracker <<<
I have kept the Objective Tracker in Blizzards control. This allows users to use their tracker of choice.

>>> Micro Menu <<<
I have kept the Micro Menu in Blizzards control, mainly because they have changed that module significantly.
This might change however once I figure the new changes out.

>>> Chat Frame <<<
nUI manages the chat frame as normal but because it isn't an nUI created frame it can be moved via Edit Mode
This frame may be the major factor to the taint errors.

>>> Unit Frames / Groups / Raids etc <<<
nUI still manages these all but are usually the targets for taint errors due to their normal in combat updates

>>> Override Action Bar <<<
Hopefully all will be well here now that we have gone back to nUI managing the bars.
This is usually where special combat situations fall over as the buttons aren't updated at the right time

>>> Minimap <<<
As per normal, minimap is under nUI control
Similar to Chat Frame this could be a major factor to the taint errors

>>> Minimap Button Bag <<<
Similar to Chat Frame and Minimap, nUI is managing the Minimap Button Bag

FEEDBACK:
Please can you give any feedback you have either on wowinterface or on curse. Curse has an issue database which makes tracking and dealing with those easier but either site is fine.

Dungeons and Raids are the most important avenues to check as I don't do them myself.
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Archived Files (2)
File Name
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Author
Date
10.1.5.49595.0 PTR
2MB
Xrystal
05-23-23 03:05 PM
10.1.5.49516.0 PTR
2MB
Xrystal
05-13-23 12:34 PM


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Unread 10-15-20, 07:36 PM  
Xrystal
nUI Maintainer
 
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Forum posts: 5929
File comments: 228
Uploads: 28
Re: Mission Table button

Originally Posted by bwhansen
I've noticed that the mission table is off by itself in the upper right corner, by where the minimap would be without Nui. Is it possible to move this back down to the minimap? or was this something I moved there somehow?
It's one of the things I have in my task list on Curse. Unfortunately Blizzard has decided to do some extra stuff with the icon in Shadowlands and now it ignores what nUI is doing so I need to find out why it keeps resetting what nUI is doing with it.
__________________


Characters:
Gwynedda - 70 - Demon Warlock
Galaviel - 65 - Resto Druid
Gamaliel - 61 - Disc Priest
Gwynytha - 60 - Survival Hunter
Lienae - 60 - Resto Shaman
Plus several others below level 60

Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818
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Unread 10-15-20, 07:08 PM  
bwhansen
A Fallenroot Satyr
 
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Forum posts: 28
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Mission Table button

I've noticed that the mission table is off by itself in the upper right corner, by where the minimap would be without Nui. Is it possible to move this back down to the minimap? or was this something I moved there somehow?
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Unread 10-15-20, 04:29 PM  
Xrystal
nUI Maintainer
 
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Forum posts: 5929
File comments: 228
Uploads: 28
Re: Question regarding action bars

Originally Posted by Jinxzy
I would like to remove an action bar. I have found how to move it, but that makes a dark block anywhere I put it. I would prefer to turn it off. Is this possible?
Unfortunately not. nUI was designed around the action bars by Scott. There is no feature that allows the disablement of the action bars unlike many of the other elements and this was something close to Scott's heart which I will honour.

Which bars were you thinking of and why do you need them gone ?
__________________


Characters:
Gwynedda - 70 - Demon Warlock
Galaviel - 65 - Resto Druid
Gamaliel - 61 - Disc Priest
Gwynytha - 60 - Survival Hunter
Lienae - 60 - Resto Shaman
Plus several others below level 60

Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818
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Unread 10-15-20, 04:16 PM  
Jinxzy
A Kobold Labourer

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Question regarding action bars

I would like to remove an action bar. I have found how to move it, but that makes a dark block anywhere I put it. I would prefer to turn it off. Is this possible?
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