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Updated:11-13-21 07:43 AM
Created:07-02-18 11:51 AM
Downloads:34,184
Favorites:52
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Categories:Minimalistic Compilations, Graphical Compilations, Class Compilations, DPS Compilations, Generic Compilations

AbyssUI  Popular! (More than 5000 hits)

Version: 9.1.5.1f+BCC+CE
by: marklan [More]

Updated UI can be found here: AbyssUI

Shadowlands + Burning Crusade Classic + Classic
Donating the equivalent of one cup of ☕ each month helps a lot 💛

~
v9.1.5.1f+BCC+CE
---------------------------
- WoW Version verification update;

- Minor Fixes.
------------------------------------------------------
v9.1.5.1e+BCC+CE
---------------------------
- FocusFrame fix for lower versions;

- Text changes;

- Changes in classic module functions;

- Minor Fixes.
------------------------------------------------------
v9.1.5.1c+BCC+CE
---------------------------
- Changes to version checker to update it correctly through versions;

- ArenaFrame fixes through versions;

- Changes to some interface objects in the config panel;

- TOC and Version fixes;

- New translations;

- Fix for classic era version;

- Classic modules fixes and changes, including frames, text, etc;

- Buff frame changes (tell me if this fixes the overlapping that was occurring);

- Changes and fixes for UnitFrame through versions;

- Minor Fixes.

v9.1.5.1d+BCC+CE

- Quick update of some text.
------------------------------------------------------
v9.1.5.1b+BCC+CE
---------------------------
- ReadMe changes;

- Patreon changes;

- Some EditBox text and behavior changes;

- New frames;

- Minor Fixes.
------------------------------------------------------
v9.1.5.1a+BCC+CE
---------------------------
- Fixes to classic versions of UI

- Minor Fixes.
------------------------------------------------------
v9.1.0.5f+BCC+CE
---------------------------
- Lua error fix when creating new character at first login;

- 9.1 TOC update;

- Minor Fixes.
------------------------------------------------------
v9.1.0.5e+BCC+CE
---------------------------
- QuickFix to chathide lua error (quickjoinbutton);

- Minor Fixes.
------------------------------------------------------
v9.1.0.5d+BCC+CE
---------------------------
- Fixes to the conflicts with Leatrix_Maps;

- Fix to helm and cloak showing after logins or reloads;

- New options and translations for classic and tbc;

- Minor Fixes.
------------------------------------------------------
v9.1.0.5c+BCC+CE
---------------------------
- New tab FAQ add;

- Patreon name updates;

- Change to some texts and new translations;

- Damage font "Disable" option removed, damage need to be changed manually (Blizzard doesn't let me change fonts after AddOn is loaded, so for avoid errors and bugs it was removed);

- Some button re-positioning;

- Classic Quest Frame Border Color disable option add;

- Quest Frame slider fixed for classic and tbc;

- Chat Hide Button add again from old versions of AbyssUI;

- Buff icons gap it's larger now and icon countdown are now at bottom of icon border;

- Update texture for Info Panel AbyssUI image;

- Minor Fixes.
------------------------------------------------------
v9.1.0.5b+BCC+CE
---------------------------
- New tab patreon add to the option panel;

- Patreon tier add to patreon tab;

- Change to main buttons from option panel;

- New Translations;

- Minor Fixes.
------------------------------------------------------
v9.1.0.5a+BCC+CE
---------------------------
- Fix to portrait class art textures not applying;

- New textures add;

- New option add to "Art & Themes tab";

- Glass theme for icons;

- Buff frame number changed from 16 to 12 per row;

- New Translations;

- Minor Fixes.
------------------------------------------------------
v9.1.0.5+BCC+CE
---------------------------
- New Panel frames add;

- New Options add to "Art & Themes tab";

- New Icon Border themes;

- Square, Original, Crisp, Thin icon border textures add to the interface;

- IconStyle file changes to give more option to customization;

- New Translations;

- Minor Fixes.
------------------------------------------------------
v9.1.0.4d+BCC+CE
---------------------------
- AbyssUI Patreon was created, if you want to be a supporter, please take a look at: https://www.patreon.com/abyssui;

- Minor Fixes.
------------------------------------------------------
v9.1.0.4c+BCC+CE
---------------------------
- Dominos/Bartender4 fix/support for icons borders;

- Fixes to some frames causing lua errors;

- Donate button and text at option panel better design;

- Always show clock option add (miscellaneous tab);

- New translations;

- Minor Fixes.
------------------------------------------------------
v9.1.0.4ab+BCC+CE
---------------------------
- LFG frame color fixes;

- Option panel buttons changes;

- Better translation for pt_br;

- Fixes for some Classic font errors;

- Fix for target health colors changing to green for classic and tbc (report any bug);

- Add of borders for action bar, buff frame and auras icons;

- New modules and textures;

- Font Fix (from version a);

- Minor Fixes.
------------------------------------------------------
v9.1.0.3b+BCC&CE
---------------------------
- New texture bar file add;

- Folder changes;

- Changes in some nameplate borders;

- New options add to the "Extra" tab;

- Font fixes;

- New translations;

- Minor Fixes.
------------------------------------------------------
v9.1.0.3a+BCC&CE
---------------------------
- Classic Era support finally it's here, now this UI works in every WoWClient, please report any bug;

- New frames add to the global colorization;

- TOC Update;

- Function and Frame fixes to support Classic Era client;

- GameTooltip borders for units add to the global colorization;

- New buttons and frames add to the option panel;

- New translations;

- Minor Fixes.
------------------------------------------------------
v9.1.0.2b+BCC
---------------------------
- Frame tab colorization add to some interface frames for BCC and Shadowlands;

- Minor Fixes.
------------------------------------------------------
v9.1.0.2a+BCC
---------------------------
- Frames that doesn't have name add to the global colorization for classic
(it doesn't work amazing like others frames with name, but it works :));

- Minor Fixes.
------------------------------------------------------
v9.1.0.1d+BCC
---------------------------
- TOC updates;

- New frames add to the global colorization;

- Character name class color add on character info;

- Classic Minimap updates, timer, hovers and textures, etc;

- Minor Fixes.
------------------------------------------------------
v9.1.0.1c+BCC
---------------------------
- More frames from Burning Crusade Classic add to the global colorization;

- New functions add to BCC;

- New translations;

- Minor Fixes.
------------------------------------------------------
v9.1.0.1b+BCC
---------------------------
- Support for every client of wow;

- Debug and fixes for lua errors;

- Changes to some images and buttons in the options panel;

- Code polish, add arguments that can check wow version for better implementation;

- New translations;

- New Modules and option tabs;

- TOC organization;

- Change to some functions to be better implemented based in what wow version of the client that's running;

- Remove of libs that was causing extra memory use;

- README updates;

- Minor fixes.
Post A Reply Comment Options
Unread 10-07-20, 07:34 AM  
Yugen
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Re: A few errors I have encountered today

Thank you for the report, check pm for info.

Originally Posted by Vytae
Encountered these errors so far in various situations, boss fights, mob kills, usually when fighting.
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Unread 10-06-20, 08:18 PM  
Vytae
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A few errors I have encountered today

Encountered these errors so far in various situations, boss fights, mob kills, usually when fighting.

36x ...rfaceAbyssUI\modules/AbyssUI_FontHandler.lua:147: attempt to index global 'AbyssUIAddonSettings' (a nil value)
[string "@AbyssUI\modules/AbyssUI_FontHandler.lua"]:147: in function <...rfaceAbyssUI\modules/AbyssUI_FontHandler.lua:146>

Locals:
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'AbyssUIAddonSettings' (a nil value)"
AbyssUI_CheckFonts = <function> defined @AbyssUI\modules/AbyssUI_FontHandler.lua:125
1x [ADDON_ACTION_BLOCKED] AddOn 'AbyssUI' tried to call the protected function 'Boss2TargetFrame:Hide()'.
[string "@!BugGrabber\BugGrabber.lua"]:519: in function <!BugGrabber\BugGrabber.lua:519>
[string "=[C]"]: in function `Hide'
[string "@FrameXML\TargetFrame.lua"]:112: in function <FrameXML\TargetFrame.lua:108>
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: in function `TargetFrame_Update'
[string "@FrameXML\TargetFrame.lua"]:178: in function `OnEvent'
[string "@FrameXML\UnitFrame.lua"]:917: in function <FrameXML\UnitFrame.lua:915>
1x [ADDON_ACTION_BLOCKED] AddOn 'AbyssUI' tried to call the protected function 'MainMenuBar:ClearAllPoints()'.
[string "@!BugGrabber\BugGrabber.lua"]:519: in function <!BugGrabber\BugGrabber.lua:519>
[string "=[C]"]: in function `ClearAllPoints'
[string "@FrameXML\MainMenuBar.lua"]:43: in function `SetPositionForStatusBars'
[string "@FrameXML\MainMenuBar.lua"]:122: in function <FrameXML\MainMenuBar.lua:65>
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Unread 10-05-20, 06:04 AM  
Yugen
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Re: green minimap

Hello Crimmy, I'm glad you liked o/
try to use the default minimap so it doesn't overlap this other addOn. Go to abyssui config panel (/abyssui config), and search on the Miscellaneous tab for "disable square minimap", check it if uncheck. This should work.


Originally Posted by Crimmy
Hello, I love the ui. I would only like to remove any minimap modifications as I use BDUI's minimap customization. I can do this by deleting the minimap folder, but I am left with this green hue until I go into bdui config and move the size slider up/down and then back to the original size(have to do this every time I relog or reload). Is there anything I can do to bypass any minimap interaction with this ui?

before adjusting: https://gyazo.com/a4e95c511e3214d89c35ed690f937450

after adjusting: https://gyazo.com/0125e1888a95dba780cd5a45129d4a9a
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Last edited by Yugen : 10-05-20 at 06:05 AM.
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Unread 10-05-20, 03:04 AM  
Crimmy
A Kobold Labourer

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green minimap

Hello, I love the ui. I would only like to remove any minimap modifications as I use BDUI's minimap customization. I can do this by deleting the minimap folder, but I am left with this green hue until I go into bdui config and move the size slider up/down and then back to the original size(have to do this every time I relog or reload). Is there anything I can do to bypass any minimap interaction with this ui?

before adjusting: https://gyazo.com/a4e95c511e3214d89c35ed690f937450

after adjusting: https://gyazo.com/0125e1888a95dba780cd5a45129d4a9a
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Unread 09-16-20, 08:00 AM  
Yugen
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Re: Minimap issue

hello cannibaltrout o/
Thank you, I'm glad you liked.

This seems to be a texture problem, I will see if I can fix that until the pre-patch.

Originally Posted by cannibaltrout
So, love love this addon, literally the best simple ui ever made. Blizzard should hire you to redo the stock ui with your edits. The unit frames are sooo much easier to see and pleasing to the eye.

Now, only issue I've ran into recently with the updates is the Minimap has a weird shaded bubble showing up that is layered on top of the quest objective lines so it looks weird.

Image linked below

https://ibb.co/ZmVPgpq
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Unread 09-16-20, 06:37 AM  
cannibaltrout
A Kobold Labourer

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Minimap issue

So, love love this addon, literally the best simple ui ever made. Blizzard should hire you to redo the stock ui with your edits. The unit frames are sooo much easier to see and pleasing to the eye.

Now, only issue I've ran into recently with the updates is the Minimap has a weird shaded bubble showing up that is layered on top of the quest objective lines so it looks weird.

Image linked below

https://ibb.co/ZmVPgpq
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Unread 09-15-20, 09:48 PM  
Telaq
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Originally Posted by Yugen
even when you move? (w,s,d,a)

Edit: I will add a function to check if the frame is showing, so a right mouse button click can hide it too. Instead of just watching for the player flag to be changed.

Originally Posted by Telaq
Hey! Seem to have a problem when you are AFK, and the screen wont turn back to normal. Gotta type /away in the chat for the AFK screen to go away


Ver 9.0.14a
Sorry for the late response, but yes It was even with the WASD. Havnt tried it with the latest ver tho, can check it out.

Disabled the function meanwhile!
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Unread 09-13-20, 09:16 AM  
Yugen
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even when you move? (w,s,d,a)

Edit: I will add a function to check if the frame is showing, so a left mouse click can hide it too. Instead of just watching for the player flag to be changed.

Originally Posted by Telaq
Hey! Seem to have a problem when you are AFK, and the screen wont turn back to normal. Gotta type /away in the chat for the AFK screen to go away


Ver 9.0.14a
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Last edited by Yugen : 09-16-20 at 08:51 PM.
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Unread 09-13-20, 05:56 AM  
Telaq
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Hey! Seem to have a problem when you are AFK, and the screen wont turn back to normal. Gotta type /away in the chat for the AFK screen to go away


Ver 9.0.14a
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Unread 09-12-20, 10:16 PM  
Yugen
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"/abyssui config" se consegue desabilitar e modificar a maioria das coisas (como retirar o minimapa novo e deixar o antigo). Sobre o chat na aba infopanel tem o link para um addon de chat que recomendo usar com a minha interface (Glass).

vlws o/

Originally Posted by Lucar
Algumas coisas me incomodam na interface. Acho esse mini mapa destoar do tema em geral, o chat não tem muitos recursos como copiar texto, o sistema de keybinds é pela blizzard, não é igual algumas outras interfaces que com um simples /kb, agente faz tudo com facilidade. No resto é muito boa. Obrigado!
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Last edited by Yugen : 09-12-20 at 10:18 PM.
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Unread 09-12-20, 09:40 PM  
Lucar
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Algumas coisas me incomodam na interface. Acho esse mini mapa destoar do tema em geral, o chat não tem muitos recursos como copiar texto, o sistema de keybinds é pela blizzard, não é igual algumas outras interfaces que com um simples /kb, agente faz tudo com facilidade. No resto é muito boa. Obrigado!
Last edited by Lucar : 09-12-20 at 09:40 PM.
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Unread 09-08-20, 07:31 PM  
Yugen
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Re: In Game calendar icon and other items missing

Hello normfeet o/

Currently working on this. Minimap mail icon is there, top right corner. I need to add the others buttons back, and create a new one to calendar.

Thank you for the report.

Originally Posted by NormFett
I reviewed the past comments and updates, and I could not find a reference to this. Is there a toggle to add these back to the mini map? I would like to get the in game calendar, mail, and the "troop" notification back.
Cheers
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Unread 09-08-20, 07:24 PM  
NormFett
A Kobold Labourer

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In Game calendar icon and other items missing

I reviewed the past comments and updates, and I could not find a reference to this. Is there a toggle to add these back to the mini map? I would like to get the in game calendar, mail, and the "troop" notification back.
Cheers
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Unread 09-05-20, 01:46 PM  
Yugen
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Thank you, I'm glad it worked. It will be fixed in the next update. o/
Originally Posted by keeris
That did the trick. Thank you very much and keep up the good work!
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Unread 09-05-20, 11:25 AM  
keeris
A Kobold Labourer

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That did the trick. Thank you very much and keep up the good work!


Originally Posted by Yugen
Hello keeris o/ I'm glad you liked my UI.

Try this and let me know if this work so I can implement a solution:

In the addon folder, open in a text editor (sublime text 3 is a good one) the AbyssUI_UnitFrame.lua, go to the lines 483 change the "PLAYER_ENTERING_WORLD" to "VARIABLES_LOADED". Save, close the game and login again.




Originally Posted by keeris
Hello there. I recently discovered your addon and I love it. With that being said. I m running into an issue with recent update.
Unit frames were abit too small on your addon so I opted to use Easy Frames on top of yours as it allowed me to scale it however I wished(and the layout was abit more to my taste as well).
Everything was working perfect until todays update. Now every time I have any sort of loading screen, your addon forces its proportions over Easy Frames, and I manually have to set the size on Easy Frames again.

It does not reset numerical value on Easy Frames, it just forces itself over EF I guess, because the scale value of 1.4 is there as I set it last time, all I have to do is click on it and hit enter for EF to take charge again.

Any ideas?
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