Quantcast
Download
(2 MB)
Download
Updated: 09-04-19 06:21 AM
Pictures
File Info
Compatibility:
Rise of Azshara (8.2.0)
Updated:09-04-19 06:21 AM
Created:06-22-18 02:52 PM
Downloads:3,294
Favorites:12
MD5:
Categories:nUI+ Full Version, nUI: Core

nUI [Retail]

Version: 8.2.0.31478.1
by: Xrystal [More]



Preamble
Last year Scott made the decision to step away from nUI development and maybe even WOW itself. So that his baby would go forward without his assistance he placed the addon under Creative Commons license to enable others to carry on maintaining it. I was one of the people he asked if I wanted to be one of the developers going forward. At the time I wasn't playing the game at all due to funds but as per usual, expansion came along and it was time to get my characters up to speed, as well as my addons. So I monitored the CurseForge page and found disappointing customers, I then emailed Scott and had no reply. I decided I would take up the baton and try and keep it at least running with as few problems as possible, my skills are not on par with Scott so it may take me longer to identify some errors than it would for him.

Scott's Last Patch Notes
-------------------------------------------------------------------------------------------
Version 7.02.00.00
-------------------------------------------------------------------------------------------
* Updated TOC for WoW
* Re-released under Creative Commons Attribution-NonCommerical 3.0 Unported license

nUI is no longer author supported and is released to the public in the hopes that the
community will continue to support and grow nUI in the years to come. My sincere
thanks to everyone over the years who have helped make nUI what it is (was).


Now
I will keep this maintained as long as I am able to and try to keep WOW non access to a period of working I will of course fix any errors that are identifiable without access, or available via lowbie access if money causes me to take another break.

Going Forward
Depending on the legalities of the license, I will either attempt to create a more robust version of nUI using the newer Blizzard API functionality or more likely attempt to create my own UI from scratch, that works in a similar vein to nUI for those that just can't play without it, I sure missed those InfoPanels

Issues
I've now been added as an author on the curse project for nUI so can you please post any bugs and issues there where possible so that they can be tracked that little bit easier. But feel free to post here if you are unable to.
https://wow.curseforge.com/projects/nui/issues

Alternatives
Of course, like many others, we had problems with nUI that just couldn't easily be fixed or was getting too clunky to be worth using .. but the task of finding an alternative but similar UI is hard to come by .. so here are the ones I tried for a considerable while and will offer them as alternatives to enable you to play the game. All I believe are available via wow interface and may be enough for you to get by.

  • GW2_UI
  • SyncUI
  • SpartanUI

Latest Version Uploaded
8.2.0.31478.1
WOW Expansion: Battle for Azeroth
WOW Interface: 80200
WOW Version: 8.2.0.31478

Versions
nUI [Beta] - Retail / Classic
> Intermediate Patches prior to moving to Release
nUI [Alpha] - Retail / Classic
> Development Versions for long term testing - say for an enhancement or Pre Expansion Updates
nUI [Retail]
> Release Versions for the Current Retail Servers
nUI [Classic]
> Release Versions for the Current Classic Servers

Classic / Retail
Due to my version numbering system I have decided to keep Classic and Retail versions separate but there may be multiple Beta/Alpha versions about but the file name will confirm which nUI/WoW version it is for.

-------------------------------------------------------------------------------------------
8.2.0.30948.0
-------------------------------------------------------------------------------------------
Applied 8.2.0.30827.0a to Live Version

-------------------------------------------------------------------------------------------
8.2.0.30827.0a (More Errors at Login)
-------------------------------------------------------------------------------------------
* nUI.lua - Removed viewport functionality as 8.2 doesn't like you to reposition the WorldFrame.
* nUI_Location.lua - center_x and center_y may be nil so set to 0 if nil
* nUI_Movers.lua - previous changes reverted back as error was due to Blizzard bug that was fixed

-------------------------------------------------------------------------------------------
8.1.5.29981.1
-------------------------------------------------------------------------------------------
Applied 29981.0a and 29981.0b to the live version.

-------------------------------------------------------------------------------------------
8.1.5.29981.0b
-------------------------------------------------------------------------------------------
* nUI_ButtonBar.lua - Rearranged action bar paging string to be in reverse order.

This allows the Tortollan World Quest 'The Cycle of Life' to show it's buttons.

Hopefully the previous quest related action bar changes weren't affected as well.

-------------------------------------------------------------------------------------------
8.1.5.29981.0a
-------------------------------------------------------------------------------------------
* nUI_Movers.lua - Added new UIWidgetTopCenterContainerFrame to mover system. This was located
over the main menu buttons at the top of the screen and will now default to just under the main
menu frame and allow movement using /nui movers command

-------------------------------------------------------------------------------------------
8.1.0.28768.0
-------------------------------------------------------------------------------------------
TOC Version Change Only.

-------------------------------------------------------------------------------------------
8.0.1.28153.0
-------------------------------------------------------------------------------------------
* nUI_UnitLevel.lua - When player levels up ensure all interested parties are updated
> This allows hunters and maybe warlock pets to show their correct levels without a reload

-------------------------------------------------------------------------------------------
8.0.1.27843.0
-------------------------------------------------------------------------------------------
* nUI_Minimap.lua - Corrected Minimap Cluster removal so that mouse interactivity isn't
affected on the map.

-------------------------------------------------------------------------------------------
8.0.1.27602.0
-------------------------------------------------------------------------------------------
* Applied 27547.1a, 1b, 1c, 1d and 1e to the Live Version

-------------------------------------------------------------------------------------------
8.0.1.27547.1e
-------------------------------------------------------------------------------------------
* nUI_MicroMenu.lua - Microbutton Alert Windows now show downwards

* nUI_Minimap.lua - Adjusted how mission table button appears next to the minimap due to
its different shapes dependant on level of character. Also ensured that the minimap buttons
inside the map frame are scaled at 0.8 and all those outside are sized at 30,30 and scaled
at 1.0.

-------------------------------------------------------------------------------------------
8.0.1.27547.1d
-------------------------------------------------------------------------------------------
* nUI_HonorBar.lua - Hopefully corrected display of percentages on the tooltip

-------------------------------------------------------------------------------------------
8.0.1.27547.1c
-------------------------------------------------------------------------------------------
* nUI_Movers.lua
Removed Mission Table from Managed Frames and mover system and made it a minimap controlled
button and placed it in the bottom left

* nUI_Minimap.lua
Revised the layout and size of the minimap controlled buttons so that they are placed at the
extreme corners of the minimap background

> Potential use
Set the minimap button size to 30,30
Set the topleft anchor to align with GameTimeFrame
Set the topright anchor to align with MiniMapMailFrame
Set the bottomright anchor to align with QueueStatusMinimapButton
Set the bottomleft anchor to align with GarrisonLandingPageMinimapButton

> Future Management Control
Either a layout control for the minimap buttons or in game setup

-------------------------------------------------------------------------------------------
8.0.1.27547.1b
-------------------------------------------------------------------------------------------
* nUI_Minimap.lua and nUI_InfoPanel_Minimap.lua
Changed references of MinimapCluster to Minimap so that the error below doesn't appear
This will fix the error ( MultiActionBars.lua:85: MultiBarRight:SetScale(): Scale must be > 0 )
Also made sure that the Minimap has its round map back if we are not managing it

* nUI_Movers.lua
Also, made a slight additon to the mover system whereby ManagedFrames now has an element
called isManaged that allows on the fly management toggling so that managed minimap buttons
like the Mission Table button can be released back to Blizzard Control if we are not in
control of the minimap. In effect it excludes the frame from being used by the mover
system if we aren't controlling the item it relies on, in this case the minimap. This may
prove useful in other areas at a later date.

-------------------------------------------------------------------------------------------
8.0.1.27547.1a
-------------------------------------------------------------------------------------------
* Oops, it seems that my HonorBar changes wasn't an exact match to the faction bar ...
Corrected nUI_HonorBar.lua so that it doesn't set the frame.pct to the new calculated pct
before it has updated the bar ( updateBar actually does that for us *rolls eyes* )

-------------------------------------------------------------------------------------------
8.0.1.27547.0
-------------------------------------------------------------------------------------------
* Incorporated 8.0.1.27481.2a and 8.0.1.27481.2b into the Live/Release version

-------------------------------------------------------------------------------------------
8.0.1.27481.2b - Health/Mana on Action Bar Tooltip
-------------------------------------------------------------------------------------------
* nUI_UnitFrame.lua - Applied a fix by Vrul on wowinterface after he identified the problem
of health and mana values appearing on the action bar tooltip when the self cast key is
pressed while hovering over the action bar.

-------------------------------------------------------------------------------------------
8.0.1.27481.2a - Delayed Vehicle Bar Button Transition
-------------------------------------------------------------------------------------------
* nUI_ButtonBar.lua - With the help of Vrul on wowinterface adjusted the _onstate-page
snippet to handle scenarios where the page will be the same but the action buttons are
added after the page has been set. The trick is to set the action-page to nil if none of
the buttons have actions on them so that the action-page checker keeps checking until they
are set up. Also, positioned the LeaveVehicle button to the end of the action bar so that
the 12th button can be used as a button, if possible. The button was also resized to be the
same size as the main action bar buttons.

>> Quests that need this functionality include the following:
Righteous Retribution - 113 - Tiragarde Sound


-------------------------------------------------------------------------------------------
Version 8.0.1.27481.1
-------------------------------------------------------------------------------------------
-- Sorry, oversight in regards to possibly unequipping items for one reason or another --
-- I think these changes will cover that scenario of tracking azerite and taking off your azerite armor --

* nUI_AzeriteBar.lua - Skip extra coding for equipment change, just try to update the bar
and get turned away as normal.
* nUI_AzeriteBar.lua - Missed a test or 3 in case of unequipping the items (accidental or otherwise)
and then hovering over the azerite bar
* nUI_AzeriteBar.lua - Added message if the azerite artifact is not equipped
* nUI_ButtonBar.lua - PageUp and PageDown buttons on the main action bar lined up correctly
by replacing '-10 * nUI.hScale, 12 * nUI.vScale' positioning with 0,0 let me know if this
looks off to you after this version is installed


-------------------------------------------------------------------------------------------
Version 8.0.1.27481.0
-------------------------------------------------------------------------------------------
>> Moved 8.0.1.27404.0a, 0b, 0c to Live/Release

Only known problem so far is :
Random switch of the bars. It has only happened once to me and so far been
unable to repeat it.

Please note also that the honor bar tracking hasn't been tested by myself so there
may be problems but hopefully not.

-------------------------------------------------------------------------------------------
Version 8.0.1.27404.0c
-------------------------------------------------------------------------------------------
* XPBar.lua - Reapplied fix in 8.0.1.27219.1 as it still applies to the code based
* XPBar.lua - Added IsXPUserDisabled to trackability test

-------------------------------------------------------------------------------------------
Version 8.0.1.27404.0b
-------------------------------------------------------------------------------------------
* nUI_XPBar - Reapplied fix in 8.0.1.27326.0 that triggered on one of my characters
* nUI_AzeriteBar - Corrected display of empowered items powers availability
* All Bars - Corrected test for bar trackability, why I only saw the problem after the 5th
character I don't know rofl. This should stop you from tracking items that you have no
need to or should not..
>> Trackability Tests
>> All bars cannot be tracked (or shown to be trackable) if already being associated
>> XPBar - No tracking if max level
>> ArtifactBar - No tracking unless you have a fully working artifact ( currently no one has )
>> AzeriteBar - No tracking unless you have a valid equipped azerite powered artifact
>> FactionBar and HonorBar - No other tests

-------------------------------------------------------------------------------------------
Version 8.0.1.27404.0a
-------------------------------------------------------------------------------------------
NOTE: Reverted back to 8.0.1.27144.1 in regards to the XP/Faction etc bar changes before
making these new changes. Let me know if something surfaces that I forgot to refix.

* nUI_Bars.xml - Added nUI_Trackers, nUI_HonorBar, nUI_ArtifactBar, nUI_AzeriteBar
* nUI_Trackers.lua - Added tracker manager for appropriate bars
* nUI_XPBar.lua, nUI_FactionBar.lua - Amended to include minimal functionality required to
make it compatible with the tracker manager
* nUI_HonorBar.lua, nUI_ArtifactBar.lua, nUI_AzeriteBar.lua added to the mix
* nUI_Layout_Default_Dashboard.lua - The new bars added as well as the tracker manager's
* nUI_ButtonBag.lua - Added the Mission Button to the not managed list
* nUI_Movers.lua - Added the Mission Button to the mover system

HELP PLEASE: I don't do PVP so am unable to test the honor bar outside of my 0 honor points
showing up rofl. I appreciate people testing and making suggestions on what could or should
be included, if possible to achieve.

-------------------------------------------------------------------------------------------
Version 8.0.1.27377.2
-------------------------------------------------------------------------------------------
* nUI_UnitRunes.lua - fixed bug caused by earlier changes to the file and the offchance of
logging in with a resto druid ... made sure rune frame does not get created if there is no
rune power to fill it with.
* nUI_XPBar.lua - calculate azerite percent correctly and remove the tooltip comment on
points to spend as the value being shown is always 0.

NOTE: The tracking bars are not working as expected, due to the back end status bar system
in nUI it appears to be getting confused between multiple values. Further investigation
will need to be made to get the bars all working together.

Where the necklace is an artifact item, and the pieces it empowers are items with
their own azerite values the current setup would never work. I'll have to look into a
different way of displaying this new feature. So that we can track the artifact necklace
and the individual azerite pieces.

Please don't find any more big bugs :P

-------------------------------------------------------------------------------------------
Version 8.0.1.27377.0 (TOC was updated as 27377.1 in error)
-------------------------------------------------------------------------------------------
* nUI_Integration.xml - Added RotationHelper file
* nUI_RotationHelper.lua - Added integration of rotation helper for the main 3 bars
>> Buttons affected : ( Main, TopLeft, TopRight )
>> Currently integrated : Conflict Rotation Optimization
>> Link: (https://wow.curseforge.com/projects/conflict-rotation-optimizer-conro)

-------------------------------------------------------------------------------------------
Version 8.0.1.27366.1
-------------------------------------------------------------------------------------------
* nUI_XPBar - spotted error when switching and hovering back to xp tracking and the tooltip
was still showing azerite tooltip details. Also, properly hide the bar if not a valid tracker.
* nUI_FactionBar - made the same changes where required so that the tooltip is updated every
time there is a bar call on the bar just in case the tooltip needs updating due to a switch.
Also, properly hide the bar if not a valid tracker.

-------------------------------------------------------------------------------------------
Version 8.0.1.27366.0
-------------------------------------------------------------------------------------------
* nUI_XPBar - reordered variable assignment so that it knows what azeriteItem you have
and that we validate whether we have any item before trying to display tooltip info

-------------------------------------------------------------------------------------------
Version 8.0.1.27326.0 - Battle for Azeroth Live
-------------------------------------------------------------------------------------------
* nUI_XPBar - Fixed a couple of glitches where : was . causing errors.

-------------------------------------------------------------------------------------------
Version 8.0.1.27219.1
-------------------------------------------------------------------------------------------
* nUI_UnitSpec - Fixed GetPlayerMapPosition error
* nUI_UnitRunes - Fixed Rune System so that they work the same way as Blizzards apart
from spec specific textures ( buggy ) and ordering ( not figured out yet )
* UnitPanel Layouts - Commented out Rune section as not needed
* nUI_XPBar - Attempt to fix xpbar error if UnitLevel("player") returns nil for some reason

-------------------------------------------------------------------------------------------
Version 8.0.1.27219.0
-------------------------------------------------------------------------------------------
nUI_CooldownBar - Removed Rank Compare as these are nil and cause unstoppable error.
nUI_InfoPanel_BattlefieldMinimap - Mouseover coords ( they may not be the same values as
pre 8.0 ) now repositioned beside the map, instead of at the bottom due to layering issues.

-------------------------------------------------------------------------------------------
Version 8.0.1.27178.2
-------------------------------------------------------------------------------------------
* nUI_FactionBar - moved some code and forgot to test it .. corrected error with call to
UpdateFaction function that was in a different part of the file.

-------------------------------------------------------------------------------------------
Version 8.0.1.27178.1
-------------------------------------------------------------------------------------------
* nUI_XP - make sure that player_level is set to a value before using it

-------------------------------------------------------------------------------------------
Version 8.0.1.27178.0
-------------------------------------------------------------------------------------------
* nUI_BrokerDisplay - Merged the individual Broker Plugins into a single file and tested
them with the latest version.
>> Bazooka, ChocolateBar, DockingStation, Titan work as expected except for DS if you set it
to CENTER anchor. Setting to TOP or BOTTOM works fine.
* nUI_Integration.xml - Removed the individual files and added the combined file
* nUI_FactionBar - Partially rewritten to include the facility to add other items to watch
there. At present the Honor and Reputation values share the same bar. By default it will
track your watched reputation. If none is being watched it will see if there is a guild
you can have a rep with available and set that as the watched faction ( index = 2).
It should remember your settings from the previous session.
* All Localization files - added the new slash commands in english, search for
nUI_SLASHCMD_TRACKER to make any necessary translation changes, and please upload as an
optional file to the addon. Thanks.
* constants - added slash command identities to the file
* nUI_XPBar - similar to the FactionBar file it has been partially rewritten to accept
other values to be tracked as required.
* nUI_Layout_Default_Dashboard - added additional color options for the new bars
* nUI_Movers - added new CommunitiesFrame/GuildFrame to the movable frame system
It won't stick like the others but at least you can move it to a position you want
while using it.

-- Slash Commands Added
/nUI tracker - list available sub options
/nUI tracker rep - sets reputation as the right tracking bar source
/nUI tracker honor - replaces the rep bar values with its own
/nUI tracker xp - sets experience as the left tracking bar source
/nUI tracker artifact - replaces the xp bar values with its own
/nUI tracker azerite - replaces the xp bar values with its own
/nUI tracker reset - resets to the defaults of rep and xp
For some reason they didn't automatically get added to my nUI config plugin so you're
stuck with the slash commands for now

-------------------------------------------------------------------------------------------
Version 8.0.1.27144.1
-------------------------------------------------------------------------------------------
* nUI_UnitAura - Added UNIT_AURA event as it's own event ignoring the nUI option
nUI_UnitOptions.AuraColors which I believe sets the unit frames flashing colors based on
the aura type. The former will allow us to monitor the target and focus values, whereas the
latter only looks at the players.
* nUI_Movers - removed codeblocks related to WorldStateAlwaysUpFrame which no longer appears
to exist, or anything similar ( from what I can see )

-------------------------------------------------------------------------------------------
Version 8.0.1.27144.0
-------------------------------------------------------------------------------------------
* nUI_UnitAura - replaced some of the return values for UnitAura that I accidentally removed
in an earlier fix
* nUI_PetBar - removed subtext from return values for PetActionInfo function

-------------------------------------------------------------------------------------------
Version 8.0.1.27101.2
-------------------------------------------------------------------------------------------
* nUI_ChatFrame - Adjusted how the chat frames and their related sections fit in relation
to nUI's chat frame area
* nUI.lua - removed debug output

-------------------------------------------------------------------------------------------
Version 8.0.1.27101.1
-------------------------------------------------------------------------------------------
* nUI_UnitCasting - Removed Rank from UnitChannelInfo function
* Corrected TOC with correct Addon Interface Number

-------------------------------------------------------------------------------------------
Version 8.0.1.27101.0 - Battle for Azeroth Pre Patch Version
-------------------------------------------------------------------------------------------
* nUI_ChatFrame.lua - Stopped the ChatFrame1ButtonFrame from moving without our permission
* Tidied up code by removing redundant comments left over from old code changes
* Patch Notes are now in the Patches folder in separate version number files

-------------------------------------------------------------------------------------------
Version 7.3.5.26972.3
-------------------------------------------------------------------------------------------
* nUI_Minimap - Oops, check that there is a ReplacementTracker before trying to access it's
frame
* nUI_Movers - Oops, create the ReplacedFrames table if it doesn't exist so that it can
find it when it needs it

-------------------------------------------------------------------------------------------
Version 7.3.5.26972.2
-------------------------------------------------------------------------------------------
* nUI_Minimap : Utilised the new ReplacedFrames table for the Objective Tracker to tell nUI
that we want to reposition the objective tracker that has been created by someone else.
* nUI_Movers : Added the ability to move frames used by nUI but replaced by other addons

* New functionality:
nUI_ReplacedFrames is a new table to hold any frames currently controlled by nUI but replaced
The first to be added is 'ObjectiveTracker' which will tell nUI that there is an addon with
a replacement tracker frame. Currently tested with !KalielsTracker with minimal problems.

-------------------------------------------------------------------------------------------
Version 7.3.5.26972.1
-------------------------------------------------------------------------------------------
* nUI_Location : Implemented Daveo77 fix for curseforge error #41
* nUI_DevLine : Set Version Number used by Splash Screen and Log in Chat Welcome message
to the value set as in the TOC file as Version field.
* nUI_Config : Removed the version patch fix check and code as it hasn't been used since
version 5.07.13
* nUI.lua : Grab the addon version number if the variable being displayed hasn't been set.

-------------------------------------------------------------------------------------------
Version 7.03.00.735.26972
-------------------------------------------------------------------------------------------
* nUI_CooldownBar : Removed cooldown sound facility as no longer able to play .wav files
* nUI_UnitReaction : Changed PlaySound from filename to FilenameToID conversion
* nUI_UnitSpec : Changed PlaySound from filename to FilenameToID conversion

-------------------------------------------------------------------------------------------
Version 7.03.00.735.26899
-------------------------------------------------------------------------------------------
* Updated TOC for WOW
* Added Wow Version Number to nUI Version Number to see which WOW version it was last
updated for
* Removed redundant rune frame elements to stop errors on logging in
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
8.2.0.30948.0
2MB
Xrystal
06-29-19 04:15 AM
8.1.5.29981.1
2MB
Xrystal
05-16-19 08:10 AM
8.1.0.28768.0
2MB
Xrystal
12-18-18 01:08 PM


Post A Reply Comment Options
Unread 07-08-18, 04:29 AM  
Chilayse
A Kobold Labourer
 
Chilayse's Avatar

Forum posts: 0
File comments: 37
Uploads: 0
Oh goodness you're taking over nUI?! This is so awesome. I shall help in any way I can which is ... pretty much testing it by playing and reporting errors.
Report comment to moderator  
Reply With Quote
Unread 07-08-18, 01:04 AM  
Xrystal
nUI Maintainer
 
Xrystal's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 5339
File comments: 354
Uploads: 24
Yep, that was one that had to do with PVP Flag sound. Have made that adjustment as well as the Elite Sound ( which I still cannot get to play on my system, even with all sounds at max rofl ).
__________________

[SIGPIC][/SIGPIC]
Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818
Report comment to moderator  
Reply With Quote
Unread 07-08-18, 12:16 AM  
timmed1577
A Defias Bandit

Forum posts: 2
File comments: 21
Uploads: 0
Just a note, I came up with a sound error as well while I was just doing a greater invasion, it was referencing Interface\AddOns\nUI\Units\nUI_UnitReaction.lua:587: in function `updateReactionInfo'
Report comment to moderator  
Reply With Quote
Unread 07-07-18, 11:59 PM  
Xrystal
nUI Maintainer
 
Xrystal's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 5339
File comments: 354
Uploads: 24
Re: Elite NPCs

Thanks, it seems there are about 4 more places the PlaySound function is mentioned so will make the appropriate changes there as well.
__________________

[SIGPIC][/SIGPIC]
Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818
Report comment to moderator  
Reply With Quote
Unread 07-07-18, 09:31 PM  
Juderix
A Murloc Raider

Forum posts: 4
File comments: 5
Uploads: 0
Originally Posted by Juderix
Originally Posted by Xrystal
Ah its a sound file error. I probably have that stuff turned off. the error message shows that blizzard changed the playsound function sometime during legion and no one came across the problem.


yep, looks like it changed in 7.3.0 based on this post.

http://www.wowinterface.com/forums/s...ad.php?t=55536

I will see what needs to be changed and find out why i had no problems.



If you have a game editor and are confident at changing information try this change out.

File: nUI/Units/nUI_UnitSpec.lua
Line: 368 or near it

Lua Code:
  1. --PlaySound("AuctionWindowOpen");
  2.                 PlaySound(SOUNDKIT["AUCTION_WINDOW_OPEN"])

The change should be the same in both versions but will check and confirm before finalising.
I'm always open to mucky about in code. I'll give it a try and report back.
Okay, that seemed to work on Legion code for the one mob I targeted. Will look at beta later.
Report comment to moderator  
Reply With Quote
Unread 07-07-18, 09:15 PM  
Juderix
A Murloc Raider

Forum posts: 4
File comments: 5
Uploads: 0
Originally Posted by Xrystal
Ah its a sound file error. I probably have that stuff turned off. the error message shows that blizzard changed the playsound function sometime during legion and no one came across the problem.


yep, looks like it changed in 7.3.0 based on this post.

http://www.wowinterface.com/forums/s...ad.php?t=55536

I will see what needs to be changed and find out why i had no problems.



If you have a game editor and are confident at changing information try this change out.

File: nUI/Units/nUI_UnitSpec.lua
Line: 368 or near it

Lua Code:
  1. --PlaySound("AuctionWindowOpen");
  2.                 PlaySound(SOUNDKIT["AUCTION_WINDOW_OPEN"])

The change should be the same in both versions but will check and confirm before finalising.
I'm always open to mucky about in code. I'll give it a try and report back.
Report comment to moderator  
Reply With Quote
Unread 07-07-18, 08:51 PM  
Xrystal
nUI Maintainer
 
Xrystal's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 5339
File comments: 354
Uploads: 24
Ah its a sound file error. I probably have that stuff turned off. the error message shows that blizzard changed the playsound function sometime during legion and no one came across the problem.


yep, looks like it changed in 7.3.0 based on this post.

http://www.wowinterface.com/forums/s...ad.php?t=55536

I will see what needs to be changed and find out why i had no problems.



If you have a game editor and are confident at changing information try this change out.

File: nUI/Units/nUI_UnitSpec.lua
Line: 368 or near it

Lua Code:
  1. --PlaySound("AuctionWindowOpen");
  2.                 PlaySound(SOUNDKIT["AUCTION_WINDOW_OPEN"])

The change should be the same in both versions but will check and confirm before finalising.
__________________

[SIGPIC][/SIGPIC]
Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818
Last edited by Xrystal : 07-07-18 at 09:00 PM.
Report comment to moderator  
Reply With Quote
Unread 07-07-18, 08:38 PM  
Juderix
A Murloc Raider

Forum posts: 4
File comments: 5
Uploads: 0
Re: Re: Elite NPC's

Originally Posted by Xrystal
Okay, finally found a rare and elite mob and both show the snake icon ( silver and gold ) as expected. No error at all.



You have definitely got the right version installed ? The 7.3.5 version for Legion and the 8.0.1 version for the PTR?Beta ? From this site or from Curse ? The one on curse isn't the fully updated one as those developers haven't been working on nUI. However, I did include a link to both the version on my own server and on this site.

Can you check this and once you are 100% sure of that make sure nUI is the only addon activated ( even nUI plugins ) and see if the error occurs then. If so check each additional addon ( group of addons) to see if you can narrow down which addon is having a hissy fit. And finally if the error occurs despite having the correct version and only nUI loaded can you post an image and the error message.

Thanks.


Originally Posted by Juderix
First, Thank you for taking on the task of keeping Nui alive. It seems to be working as expected for the most part. I have noticed when I target and Elite NPC I get an error message and the Heads up display is no longer visible. This seems to occur in dungeons as well as in normal play. Again thank you for keeping Nui alive.
Okay, Reloaded from this site file: nUI_70300_26899. Disabled all other addons. I'm still experiencing the issue. Here are the 10 errors that seem to be consistent across all mobs that show as a Star on the map. It appears as elites/ rares do not cause a problem. The errors below are with all addons disabled. Having addons enabled the errors appear to be the same. Anyway sorry for the wall of text. Hope it helps in some way.

Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:18:27
Count: 3078
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitRange.lua:258: in function <Interface\AddOns\nUI\Units\nUI_UnitRange.lua:246>

Locals:
----
Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:18:27
Count: 3078
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitPower.lua:152: in function <Interface\AddOns\nUI\Units\nUI_UnitPower.lua:138>

Locals:

---
Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:18:27
Count: 3078
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitHealth.lua:146: in function <Interface\AddOns\nUI\Units\nUI_UnitHealth.lua:132>

Locals:

---
Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:18:27
Count: 616
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:154: in function <Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:115>

Locals:

---
Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:16:47
Count: 6
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:94: in function `showTooltip'
Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:254: in function <Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:254>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>
Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>

Locals:

---
Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:16:27
Count: 1
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitChange.lua:88: in function <Interface\AddOns\nUI\Units\nUI_UnitChange.lua:80>
[C]: in function `CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>

Locals:

---
Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:18:27
Count: 3015
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:147: in function <Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:124>

Locals:

---
Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:18:27
Count: 1507
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:317: in function <Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:273>

Locals:

---
Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:16:51
Count: 6
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitChange.lua:234: in function `registerUnitChangeCallback'
Interface\AddOns\nUI\Units\nUI_Unit.lua:412: in function `setEnabled'
Interface\AddOns\nUI\Units\nUI_Unit.lua:366: in function <Interface\AddOns\nUI\Units\nUI_Unit.lua:362>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>
Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>

Locals:

---
Message: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 07/07/18 22:16:51
Count: 3
Stack: Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\nUI\Units\nUI_UnitSpec.lua:368: in function `updateSpecInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:634: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:94: in function `showTooltip'
Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:298: in function <Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:298>

Locals:
Last edited by Juderix : 07-07-18 at 09:13 PM.
Report comment to moderator  
Reply With Quote
Unread 07-07-18, 12:52 PM  
Xrystal
nUI Maintainer
 
Xrystal's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 5339
File comments: 354
Uploads: 24
Re: Elite NPC's

Okay, finally found a rare and elite mob and both show the snake icon ( silver and gold ) as expected. No error at all.



You have definitely got the right version installed ? The 7.3.5 version for Legion and the 8.0.1 version for the PTR?Beta ? From this site or from Curse ? The one on curse isn't the fully updated one as those developers haven't been working on nUI. However, I did include a link to both the version on my own server and on this site.

Can you check this and once you are 100% sure of that make sure nUI is the only addon activated ( even nUI plugins ) and see if the error occurs then. If so check each additional addon ( group of addons) to see if you can narrow down which addon is having a hissy fit. And finally if the error occurs despite having the correct version and only nUI loaded can you post an image and the error message.

Thanks.


Originally Posted by Juderix
First, Thank you for taking on the task of keeping Nui alive. It seems to be working as expected for the most part. I have noticed when I target and Elite NPC I get an error message and the Heads up display is no longer visible. This seems to occur in dungeons as well as in normal play. Again thank you for keeping Nui alive.
__________________

[SIGPIC][/SIGPIC]
Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818
Report comment to moderator  
Reply With Quote
Unread 07-07-18, 11:17 AM  
Xrystal
nUI Maintainer
 
Xrystal's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 5339
File comments: 354
Uploads: 24
Re: Elite NPC's

Originally Posted by Juderix
First, Thank you for taking on the task of keeping Nui alive. It seems to be working as expected for the most part. I have noticed when I target and Elite NPC I get an error message and the Heads up display is no longer visible. This seems to occur in dungeons as well as in normal play. Again thank you for keeping Nui alive.
Thank you. I will see if I can identify the cause. Maybe a texture file name change since the last expansion.
__________________

[SIGPIC][/SIGPIC]
Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818
Report comment to moderator  
Reply With Quote
Unread 07-07-18, 09:27 AM  
Juderix
A Murloc Raider

Forum posts: 4
File comments: 5
Uploads: 0
Elite NPC's

First, Thank you for taking on the task of keeping Nui alive. It seems to be working as expected for the most part. I have noticed when I target and Elite NPC I get an error message and the Heads up display is no longer visible. This seems to occur in dungeons as well as in normal play. Again thank you for keeping Nui alive.
Report comment to moderator  
Reply With Quote
Unread 07-05-18, 09:28 PM  
timmed1577
A Defias Bandit

Forum posts: 2
File comments: 21
Uploads: 0
Re: User Comments and Suggestions

Originally Posted by Xrystal
It looks like nUI is still pretty popular based on the download count this week. Once everyone has had a chance to play around with it I would appreciate any comments and suggestions, especially in regards to dungeon and raid scenarios as I only solo low level dungeons ( for testing purposes ) the rest of my time is spent questing and crafting related tasks.

I have every class 90+ ( apart from Warrior ) on Sen'jin and have started a new set of characters on Duskwood ( both US servers ) ready for a start over after 8.0 hits.
I haven't used this addon in quite some time, just reinstalled to see how things are going with it. I'm glad to see you've picked it up!
Report comment to moderator  
Reply With Quote
Unread 07-02-18, 03:22 PM  
Xrystal
nUI Maintainer
 
Xrystal's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 5339
File comments: 354
Uploads: 24
User Comments and Suggestions

It looks like nUI is still pretty popular based on the download count this week. Once everyone has had a chance to play around with it I would appreciate any comments and suggestions, especially in regards to dungeon and raid scenarios as I only solo low level dungeons ( for testing purposes ) the rest of my time is spent questing and crafting related tasks.

I have every class 90+ ( apart from Warrior ) on Sen'jin and have started a new set of characters on Duskwood ( both US servers ) ready for a start over after 8.0 hits.
__________________

[SIGPIC][/SIGPIC]
Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: