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Compatibility: | Shadowlands patch (9.0.5) |
Updated: | 03-19-21 09:38 AM |
Created: | 02-23-18 06:00 PM |
Downloads: | 4,295 |
Favorites: | 6 |
MD5: |
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03-31-21, 02:12 AM | |
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kennywasafk |
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03-30-21, 01:47 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 30
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Hi. Next to target frame there are in video some kind of cooldowns . What are those ?
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Shakabalus |
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kennywasafk |
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03-19-21, 12:38 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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This is one of the best UI:s i have used and always come back to. Its minimal, yet clear and contains all info needed and hides much of the info not needed. I have been here since 2007 though i canエt remember my old account, so i started a new one. Historically i have used KamiiUI (lich king era) and FreeUI (the old one) and this one is on par with the best in my opinion. So a big thank you for sharing it and updating.
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Meatwall |
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09-06-20, 08:38 AM | ||
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kennywasafk |
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08-26-20, 03:48 PM | |
A Murloc Raider
Forum posts: 4
File comments: 30
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Hey Kenny, will you update and develop the UI with Shadowlands as well?
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3eist |
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03-16-19, 12:41 AM | ||
A Kobold Labourer
Forum posts: 0
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Re: Issues
Thanks for the update
Last edited by haeihaeihaei : 03-16-19 at 12:44 AM.
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haeihaeihaei |
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03-15-19, 08:29 AM | |
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Issues
Yo o/ I知 glad you guys are all interested in the UI. I probably screwed something up with my latest update, will get on it as soon as I can after work. In the meantime please fill free to drop by on Discord and let me know what痴 broken. Much easier for me to reply there and I知 available on there almost all the time!
edit: Done with the patch! Please enjoy and let me know if there are any other issues.
Last edited by kennywasafk : 03-15-19 at 02:16 PM.
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kennywasafk |
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03-15-19, 03:59 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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LUA Error on newest Elv UI
Hi, can't get this to work on the newest version of Elv UI, get the following error when I'm setting the unitframes:
Code:
2x ElvUI_Souschef\Code.lua:501: attempt to index field '?' (a nil value) ElvUI_Souschef\Code.lua:501: in function <ElvUI_Souschef\Code.lua:144> ElvUI_Souschef\Code.lua:2192: in function <ElvUI_Souschef\Code.lua:2192> Locals: layout = "dps" (*temporary) = nil (*temporary) = 0.937255 (*temporary) = true (*temporary) = true (*temporary) = "attempt to index field '?' (a nil value)" selectedLayout = "dps" E = <table> { GetTimeInfo = <function> defined @ElvUI\Core\Math.lua:351 Bags = <table> { } privateVars = <table> { } modules = <table> { } CancelTimer = <function> defined @ElvUI\Libraries\Ace3\AceTimer-3.0\AceTimer-3.0.lua:147 FormatMoney = <function> defined @ElvUI\Core\Math.lua:405 ExitVehicleShowFrames = <function> defined @ElvUI\Core\Core.lua:1428 StaticPopup_EscapePressed = <function> defined @ElvUI\Core\StaticPopups.lua:684 UpdateUnitFrames = <function> defined @ElvUI\Core\Core.lua:1100 CopyTable = <function> defined @ElvUI\Core\Core.lua:705 MassGuildKick = <function> defined @ElvUI\Core\Commands.lua:75 SetMoversPositions = <function> defined @ElvUI\Core\Movers.lua:480 ScheduleTimer = <function> defined @ElvUI\Libraries\Ace3\AceTimer-3.0\AceTimer-3.0.lua:94 PriestColors = <table> { } UpdateDB = <function> defined @ElvUI\Core\Core.lua:1067 SetupTheme = <function> defined @ElvUI\Core\Install.lua:164 media = <table> { } SetUpAnimGroup = <function> defined @ElvUI\Core\Animation.lua:11 bags = <table> { } data = <table> { } EnableBlizzardAddOns = <function> defined @ElvUI\Core\Commands.lua:207 UIScale = <function> defined @ElvUI\Core\PixelPerfect.lua:25 db = <table> { } FramesOverlap = <function> defined @ElvUI\Core\Math.lua:125 SetEnabledState = <function> defined @ElvUI\Libraries\Ace3\AceAddon-3.0\AceAddon-3.0.lua:424 Hook = <function> defined @ElvUI\Libraries\Ace3\AceHook-3.0\AceHook-3.0.lua:274 Options = <table> { } UpdateLayout = <function> defined @ElvUI\Core\Core.lua:1119 Layout = <table> { } tDeleteItem = <function> defined @ElvUI\Core\Animation.lua:290 LoadCommands = <function> defined @ElvUI\Core\Commands.lua:217 PixelBestSize = <function> defined @ElvUI\Core\PixelPerfect.lua:69 UnregisterEventForObject = <function> defined @ElvUI\Core\Core.lua:1526 SendPluginVersionCheck = <function> defined @ElvUI\Libraries\LibElvUIPlugin-1.0\LibElvUIPlugin-1.0.lua:103 HiddenFrame = <unnamed> { } Media = <table> { } PositionGameMenuButton = <function> defined @ElvUI\init.lua:179 ScanTooltipTextures = <function> defined @ElvUI\init.lua:88 UIFrameFade = <function> defined @ElvUI\Core\Animation.lua:229 MinimapWidth = 128 StaticPopup_IsLastDisplayedFrame = <function> defined @ElvUI\Core\StaticPopups.lua:745 StaticPopup_CreateSecureButton = <function> defined @ElvUI\Core\StaticPopups.lua:1305 Truncate = <function> defined @ElvUI\Core\Math.lua:106 UpdateBackdropColors = <function> defined @ElvUI\Core\Core.lua:527 TimeThreshold = 3 RemoveTableDuplicates = <function> defined @ElvUI\Core\Core.lua:742 name = "ElvUI" WorldMap = <table> { } MinimapHeight = 128 Disable = <function> defined @ElvUI\Libraries\Ace3\AceAddon-3.0\AceAddon-3.0.lua:314 TimeColors = <table> { } SlideOut = <function> defined @ElvUI\Core\Animation.lua:174 isMacClient = false Print = <function> defined @ElvUI\Core\Core.lua:186 Install = <function> defined @ElvUI\Core\Install.lua:719 UnregisterObjectForVehicleLock = <function> defined @ElvUI\Core\Core.lua:1459 LockedCVars = <table> { } TimeFormats = <table> { } RGBToHex = <function> defined @ElvUI\Core\Math.lua:111 RegisterPetBattleHideFrames = <function> defined @ElvUI\Core\Core.lua:1375 HealingClasses = <table> { |
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haeihaeihaei |
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03-14-19, 03:14 PM | |
A Defias Bandit
Forum posts: 3
File comments: 7
Uploads: 0
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I知 having the same issue as onedeadhero, hoping its fixed soon, really excited to try this ui!
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Remyxamotosis |
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03-13-19, 12:54 AM | |
A Murloc Raider
Forum posts: 5
File comments: 61
Uploads: 0
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Small Problem
Hey there, I spotted this UI and I got real excited because I've been looking for an asymmetrical style of unitframes. I've run into a bit of an issue though and not sure how to resolve it. None of the unitframes are coming in like they're supposed to, it's like it's trying to apply the default elvui unitframes. Here's a picture to see what I mean.
I've done a fresh install and when that didn't work I even went back and deleted my ElvUI.wtf files in the savedvariables folders for servers/characters. Any ideas? |
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onedeadhero |
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03-26-18, 08:02 AM | ||
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Re: Thanks :)
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kennywasafk |
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03-24-18, 09:39 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 63
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Thanks :)
First off thanks for putting the time into this UI.. It truly is a fantastic set up. Secondly - thanks for taking time to help me through a couple of issues !!!!!
Loved watching your stream btw Keep up the good work man! |
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Meximan |
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03-05-18, 11:52 AM | ||
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kennywasafk |
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03-05-18, 07:27 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 17
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Using your UI for few days now, really cool. Have been using ElvUI based UI for a long time now, i find yours is really nice for people like me that are lazy as f*ck and using tons of WA and having so much space down the screen for that .
Last edited by Aedenes : 03-05-18 at 07:28 AM.
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Aedenes |
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