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Visions of N'Zoth (8.3.0)
Updated:01-26-20 05:55 AM
Created:09-05-16 09:29 AM
Downloads:28,672
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MiirGui [Core]  Popular! (More than 5000 hits)

Version: 8.3.0-0002
by: Miiru [More]



This is the MiirGui [Core] addon which should be used with:

MiirGui Texture Pack Blue


or

MiirGui Texture Pack Grey


It contains only the miirgui addon but no textures. I split up the two because the code is updated way more often than the textures.

By typing /miirgui you can choose which texture pack you have 'installed'. At your first login, the default profile will be blue,
just change it to grey if you use the grey texture pack.



Paste into your addon folder.



If you have any problems, post in the comments section.



Copyright © 2011-2019 Miiru

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.

## Changes in 8.2.5-0001 ##
Questtext fix and toc bump

## Changes in 8.2.0-0003 ##
Skinned PVPMatchScoreboard

## Changes in 8.2.0-0002 ##
Fixed alertframe error

## Changes in 8.2.0-0001 ##
Fixed GameMenuText lua error
Fixed WorldStateScoreFrame_Update lua error
Fixed errors caused by the new mount equipment button
Disabled WarboardUi skinning to avoid errors, will be fixed later

## Changes in 8.1.5-0001 ##

fixed AlliedRacesFrame lua errors and close button
fixed MacroFrameCloseButton
fixed CommunitiesFrameCloseButton
fixed macroframe error
fixed characterframe lua error

## Changes in 8.1.0-0001 ##

First Upüdate to 8.1.0

## Changes in 8.0.1-0005 ##

WarFront Warboards are now skinned.
WarFrontPartyPose is now skinned.

## Changes in 8.0.1-0004 ##

IslandPartyPoseFrame is now skinned. Yay.

## Changes in 8.0.1-0003 ##

If you enabled the lootframes, you can now leftclick the bar to see which loot you could get (just like in the default ui.
Skinned a bit more in PvpQueueframe and so on
HonorFrame.BonusFrame.Arena1Button should now only display a border if there is a reward
The Bountyboard should be skinned again =)
changed some stuff in onDemand/ChallengesUI which causes severe CPU stress

## Changes in 8.0.1-0002 ##

Added back some supported addons
Didnt like the Azerite borders on gear. They look lke legendaries now!
Fixed QuestChoiceFrame
Fixed Mythic Frame
Made equipmentFrame.Icon slightly smaller
CommunitiesFrameCommunitiesListListScrollFrame.ScrollBar.Background hidden

## Changes in 8.0.1-0001 ##

Updated for BFA

## Changes in 4.0.91 ##

added and skinned WarboardUI.lua

## Changes in 4.0.90 ##

fixed lua error on argus invasion completion
skinned new pet alertframe
skinned new mount alertframe

## Changes in 4.0.88 ##

fixed lua error caused by the ScriptErrorsFrame
fixed lua error caused by the collections window

## Changes in 4.0.86 ##

changes to the archeologyprogress bar
Added a border to PlayerTalentFramePVPTalents
fiddled with bag stack count as well as bank stack count
'Titled'-quality followers now have a quality border when added to a mission

## Changes in 4.0.82 ##

Hide background banners at the contribution frame so the buildings name is always visible [reported by Naepharyon]
forced an outline on the calender date so it's always readable [reported by Naepharyon]
'Titled'-quality followers now have a quality border and the correct color!
.toc bumped for 7.2
colored EncounterJournalEncounterFrameInfoLootScrollFrameClassFilterClearFrame.text
colored EncounterJournalEncounterFrameInfoLootScrollFrameSlotFilterToggle
changed a few things in orderhall.lua
added onDemand/Calendar.lua
fixed AbilitiesBorder3 not hiding correctly

## Changes in 4.0.76 ##

skinned obliterumui
fixed a bug in miirGui\FrameXML/MailFrame.lua:100 (reported by GeneralProbe)
added a border to WardrobeCollectionFrameScrollFrameButton
moved ObjectiveTrackerFrame.lua from framexml to onDemand (should end objective tracker lua errors on new patches)
added Fancy20font to altered fonts
reworked a hook on the WardrobeCollectionFrame.SetsCollectionFrame
reworked pvp brawl icon and enlistment bonus icon

## Changes in 4.0.69 ##

fixed a bug in the tradeskillui
skinned honor received alert frame
fixed follower equipment slots
fixed order hall advancement border
fixed artifact window
skinned Blizzard_Contribution_UI

## Changes in 4.0.63 ##

fixed the pvp queue panel (7.2)
added support for the apperarance collections tab (7.2)
fixed challenges panel (7.2)
Removed an unneeded hook in collections.lua

## Changes in 4.0.59 ##

fixed an lua error caused by mailframe.lua (reported by myself)
added FandyFont20 to skinned fonts list
Game48FontShadow to skinned fonts list
Added a toggle to enable font outlines. If font-outlines are not enables, the game's default settings will be used.
Removed cpu saver mode since it's not used anymore (disable outlines instead)

## Changes in 4.0.54 ##

Custom color codes implemented (kind of)
Started skinning Rematch
Bugfixes

## Changes in 4.0.52 ##

the prestige level icon background at the pvp talentsframe is now square
all alertframes should now have the same height and anchor better to each other.
Modified the AuctionProgressBar Frame

## Changes in 4.0.49 ##

added simbuilder skin
added bugsackskin
modified the orderhall commandbar hide mechanism
skinned lua error popup
modified the EncounterJournal a bit
improved the garrison/order hall minimap button
Fixed the fuzzy collapse objective tracker graphic
GarrisonCapacitiveDisplayFrame.CapacitiveDisplay.ShipmentIconFrame.ShipmentName position fixed
fixed alertframe dummy positioning

## Changes in 4.0.40 ##

fixed many alertframes
added SystemFont_LargeNamePlateFixed and ystemFont_NamePlateFixed to skinned fonts

## Changes in 4.0.38 ##

added quickjoin code for patch 7.1
fixed pvp alertframe
Player vs Player Arena Frame improvements
Challenge Mode Frame improvements
fixed highlight texture on bonusroll pass button
The Toy Collection window should now behave much more performant (needs texture pack update)
tried to work around cursor position indicator's outline
added GameTooltipHeader to skinned fonts
modified missionPage.Followers[i].PortraitFrame.SpellTargetHighlight

## Changes in 4.0.29 ##

colored TradeSkillFrame.RankFrame.Bar
Added an option to hide the orderhall commandbar
Added font-outline to SystemFont_NamePlate
fixed vehicle health and mana bar
fixed chat outline / shadow for cpu saver mode
same for worlquest alertframe
switches recipe learned alertframe's title and name color
BountyBoard skinned
Added ItemTextPage font to fonts being skinned
colored ItemTextPage spacer
fixed FlightMapFramePortrait
Added a fix to prevent the color of the 'you will receive' text on Questframerewardspanel to change to greyish again
Added flightmap icon
BetterArchaeologyUI fixed gain!
Added an option to move the alertframe anchor
Added an option to skin the loot roll windows
Added an option to disable the minimap skinning
Colored WardrobeCollectionprogressbar, Toyboxprogressbar and heriloomsprogressbar
options toggle to skin loot rolls

## Changes in 4.0.10 ##

MiirGui Texture Pack Core is now an addon by itself!
Many changes! Handle it.
Performance should be better overall.
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Unread 07-08-17, 09:46 PM  
ThalliaGreystorm
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Re: Re: Green Borders?

Originally Posted by Axiphel
Originally Posted by ThalliaGreystorm
I've installed MiirGui Core, Blue and Grey... but all I get on every single window is a bright green border. Am I doing something wrong? Might there be some other mod that frequently interferes with this that I need to disable? I'm quite confused and don't know how to fix it.

Thank you!
You don't have the textures inside the interface folder.
I had the "INTERFACE" folder in the "Interface" folder and it didn't dawn on me. -.- Thanks!
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Unread 06-29-17, 04:48 AM  
Axiphel
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Re: Green Borders?

Originally Posted by ThalliaGreystorm
I've installed MiirGui Core, Blue and Grey... but all I get on every single window is a bright green border. Am I doing something wrong? Might there be some other mod that frequently interferes with this that I need to disable? I'm quite confused and don't know how to fix it.

Thank you!
You don't have the textures inside the interface folder.
Last edited by Axiphel : 06-29-17 at 04:49 AM.
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Unread 06-28-17, 06:44 PM  
ThalliaGreystorm
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Question Green Borders?

I've installed MiirGui Core, Blue and Grey... but all I get on every single window is a bright green border. Am I doing something wrong? Might there be some other mod that frequently interferes with this that I need to disable? I'm quite confused and don't know how to fix it.

Thank you!
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Unread 06-28-17, 11:15 AM  
Gele05
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Originally Posted by Miiru
Originally Posted by Gele05
Got this problem, with 4.0.88 all my frame going in wrong position like this:

https://gyazo.com/3bd70b04317ba118cb1445e3be4c68c2
I noticed this too, but i was/am unsure if it is caused by miirgui or by blizzard themselves. Maybe you have a way to reproduce this behavious?
No i don't have any idea how to reproduce it, sometimes when i open again my char frame/mythic plus etc is in wrong position
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Unread 06-26-17, 08:47 AM  
Axiphel
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http://imgur.com/a/Uv4ld

Just some things that I've noticed aren't skinned. Titled followers don't have a border when in missions (I saw that in the changelog but I'm using the latest version and I still have it) and the icon for followers in the tooltip is still default. The Mythic+ affixes in the mythic dungeon tab seem to be some square/circle hybrid which also affects the same icons on the quest tracker when inside a mythic+ dungeon. Also, do you plan on skinning things like the pet battle ui and vehicle bars?
Last edited by Axiphel : 06-26-17 at 08:49 AM.
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Unread 06-22-17, 10:12 AM  
Miiru
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Originally Posted by Gele05
Got this problem, with 4.0.88 all my frame going in wrong position like this:

https://gyazo.com/3bd70b04317ba118cb1445e3be4c68c2
I noticed this too, but i was/am unsure if it is caused by miirgui or by blizzard themselves. Maybe you have a way to reproduce this behavious?
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Unread 06-22-17, 05:20 AM  
Gele05
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Got this problem, with 4.0.88 all my frame going in wrong position like this:

https://gyazo.com/3bd70b04317ba118cb1445e3be4c68c2
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Unread 06-14-17, 03:54 PM  
nllx
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Originally Posted by Miiru
Originally Posted by nllx
getting this error once i open my pet/toy collection

http://imgur.com/a/eZe2h
It should be already fixed with the current version (4.0.88)
thanks
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Unread 06-14-17, 11:26 AM  
Miiru
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Originally Posted by nllx
getting this error once i open my pet/toy collection

http://imgur.com/a/eZe2h
It should be already fixed with the current version (4.0.88)
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Unread 06-14-17, 10:09 AM  
nllx
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getting this error once i open my pet/toy collection

http://imgur.com/a/eZe2h
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Unread 06-14-17, 08:00 AM  
Miiru
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Re: Possible to set a set icon to all windows?

Originally Posted by Hammis
Like you see in the picture below (taken from a streamer that I know uses your texture pack)
He got this blue "W"-icon on every window, like the spellbook, the loot window, the character window etc etc..

So is there a way to set this, or is he most likely using some other kind of addon to set this?

Thanks
In a very, very dated version (probabaly around 2009) I used to use a static image because I was not able back then to make those icons square. I suppose if you want to have the same static icon with all panels, you can edit FrameGeneral/UI-Frame.blp to your liking.
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Unread 06-09-17, 01:46 AM  
Hammis
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Possible to set a set icon to all windows?

Hi. I've been checking the previous comments and I'm sorry if this has already been answered. But I'm wondering if it it possible to change the top left icon on every window that got an icon to a set image/icon?

Like you see in the picture below (taken from a streamer that I know uses your texture pack)
He got this blue "W"-icon on every window, like the spellbook, the loot window, the character window etc etc..

So is there a way to set this, or is he most likely using some other kind of addon to set this?

Thanks

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Unread 05-19-17, 03:27 AM  
Axiphel
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Also, don't forget the bank stack counts when you get around to changing that stuff. They have the same problem as the bags.
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Unread 05-06-17, 11:31 AM  
Miiru
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Originally Posted by Axiphel
The stack numbers in the bags get cut off slightly. I don't know if you see that as a problem but it's just a minor annoyance for me. Also when turning on the loot frame reskin option the pass button is missing.
You can pass by right clicking the bar. Maybe I should write that down somewhere. The count stack being cut off was mentioned by somebody else already, I just forgot to take a look at it. For a quick fix, maybe framexml/containerframe.lua line 59/60 change to

itemButton.Count:SetPoint("CENTER", 0, -9)
itemButton.Count:SetJustifyH("CENTER")

Hello,
I am using your texture pack and icon back, enjoying them alot.
but when I am signing up for LFG or LFR or PvP, the icons for Tank Healer and Damage do not show up.
I have the core installed as well
get this error, when ever I get quest loot
I use ElvUI as my main UI.
thanks
MiirGUI and Elv Ui do not work well together because the try to do different things at the same panels. You could try to delete the LFGFrame folder and miirgui/framexml/alertframes.lua to fix those errors, but miirgui will not skin the alertframes anymore afetzr that procedure.
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Last edited by Miiru : 05-06-17 at 11:57 AM.
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Unread 05-06-17, 11:12 AM  
Axiphel
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The stack numbers in the bags get cut off slightly. I don't know if you see that as a problem but it's just a minor annoyance for me. Also when turning on the loot frame reskin option the pass button is missing.
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