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Compatibility: | Return to Karazhan (7.1.5) Legion (7.0.3) |
Updated: | 09-16-16 12:53 AM |
Created: | 08-23-16 05:20 PM |
Downloads: | 1,258 |
Favorites: | 5 |
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Fan update of oUF_Mono
Everything should(tm) work as before, no changes have been made to functionality, just updates to obsoleted code and whatnot.
I have no screenshots cuz I'm lazy.
Have fun.
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09-28-16, 12:41 AM | |
A Murloc Raider
Forum posts: 5
File comments: 12
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@kaitsuburi - i am useing lastest version and bugs: 1, 2, 3, 5, 6 are unfixed. Shaman ui dosent work. May be lay race is fixed but i cant chek it right now.
Realm: EU-Stormscale Language: English Last updated bug report: 05.11.2016. 1) Background colour. No log. There is no bug log appears for background problem, only for combat feedback. Video: https://youtu.be/ROGL_PgcmZY P.S. Every time i am sarting a game i recive this bug - There is no background colour of health bar, also there is no combat feedback. As you see i have made 2 /reload s. After first time: i have rid of problem with combat feedback and after second i have rid of background colour problem. 2. - Version: 1.0.2 - Occurs when: This error occurs with combat feedback (no feedback displayed) each time you start a game and disappears after: /reload (some times it requires to make this several times) or reloging within the game. - Video: https://youtu.be/XHnirGT_ryo - Testing and log date: 24.10.2016 - Log (old): Code:
7x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 1.7285156687293e-040, height must be > 0 [C]: in function `SetFont' oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61> (tail call): ? Locals: Code:
12x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 0, height must be > 0 [C]: in function `SetFont' oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61> (tail call): ? Locals: (*temporary) = <unnamed> { maxAlpha = 0.75 0 = <userdata> ignoreEnergize = true origHeight = 0 } (*temporary) = "Addons\oUF_mono\media\font.ttf" (*temporary) = 0 (*temporary) = "OUTLINE" - Version: 1.0.2 - Occurs when: Logging on shaman class. - Screenshot: https://s22.postimg.org/oj85acds1/Wo...716_194142.jpg - Testing and log date: 17.10.2016 - Log: Code:
1x oUF_Mono\core.lua:82: Attempted to use invalid tag [raid:earth]. [C]: in function `error' oUF_Mono\oUF\elements\tags.lua:596: in function `Tag' oUF_Mono\lib.lua:1037: in function `gen_specificpower' oUF_Mono\core.lua:82: in function `styleFunc' oUF_Mono\oUF\ouf-1.6.8.lua:292: in function <oUF_Mono\oUF\ouf.lua:222> (tail call): ? oUF_Mono\oUF\ouf-1.6.8.lua:591: in function `Spawn' oUF_Mono\core.lua:257: in function `func' oUF_Mono\oUF\factory.lua:20: in function <oUF_Mono\oUF\factory.lua:16> (tail call): ? Locals: (*temporary) = "Attempted to use invalid tag [raid:earth]." - Version: 1.0.2 - Occurs when: World quest named Lay Race. When you are crossing Blue mana column. - Screenshot: Nothing to screen. - Testing and log date: 17.10.2016 - Log: Code:
21x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value) oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227> (tail call): ? (tail call): ? (tail call): ? oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func' oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46> (tail call): ? Locals: app = <unnamed> { __owner = oUF_monoPlayerFrame { } b = <unnamed> { } v = <unnamed> { } powerTooltip = "Current Ley-Energy level. Race to successive Ley-Line nodes to charge your mana saber." ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130 powerName = "Collected Ley Energy" 0 = <userdata> barType = 0 bg = <unnamed> { } PostUpdate = <function> defined @oUF_Mono\lib.lua:1227 } min = 0 cur = 0 max = 100 self = oUF_monoPlayerFrame { 0 = <userdata> UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75 Combat = <unnamed> { } PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190 Leader = <unnamed> { } Resting = <unnamed> { } UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155 __elements = <table> { } UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225 Power = <unnamed> { } UNIT_POWER_BAR_SHOW = <table> { } PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52 Health = <unnamed> { } height = 24 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38 UNIT_CONNECTION = <table> { } Portrait = <unnamed> { } SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25 unit = "player" GROUP_ROSTER_UPDATE = <table> { } UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52 RaidIcon = <unnamed> { } PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58 style = "monoPlayer" __tags = <table> { } UNIT_MAXPOWER = <table> { } Assistant = <unnamed> { } Highlight = <unnamed> { } UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225 UNIT_FACTION = <table> { } width = 229 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38 mystyle = "player" menu = <function> defined @oUF_Mono\lib.lua:52 AltPowerBar = <unnamed> { } MasterLooter = <unnamed> { } UNIT_POWER_BAR_HIDE = <table> { } CombatFeedbackText = <unnamed> { } UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75 } tex = 457302 r = 0.011764707043767 g = 0.88627457618713 b = 1 (*temporary) = 0.011764707043767 (*temporary) = 457302 (*temporary) = 1 (*temporary) = 1 (*temporary) = nil (*temporary) = "attempt to index local 'tex' (a number value)" - Version: 1.0.2 - Occurs when: Xavius fight. I guess that bug uppears becouse of special power bar that isnt shown during the fight. - Screenshot: Nothing to screen. - Testing and log date: 05.11.2016 - Log: Code:
55x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value) oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227> (tail call): ? (tail call): ? (tail call): ? oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func' oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46> (tail call): ? Locals: app = <unnamed> { __owner = oUF_monoPlayerFrame { } b = <unnamed> { } v = <unnamed> { } powerTooltip = "Nightmare Corruption twists your thoughts." ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130 powerName = "Nightmare Corruption" 0 = <userdata> barType = 0 bg = <unnamed> { } PostUpdate = <function> defined @oUF_Mono\lib.lua:1227 } min = 0 cur = 0 max = 100 self = oUF_monoPlayerFrame { 0 = <userdata> UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75 Combat = <unnamed> { } PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190 Leader = <unnamed> { } Resting = <unnamed> { } UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155 __elements = <table> { } UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225 Power = <unnamed> { } UNIT_POWER_BAR_SHOW = <table> { } PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52 Health = <unnamed> { } height = 24 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38 UNIT_CONNECTION = <table> { } Portrait = <unnamed> { } SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25 unit = "player" GROUP_ROSTER_UPDATE = <table> { } UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52 RaidIcon = <unnamed> { } PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58 style = "monoPlayer" __tags = <table> { } UNIT_MAXPOWER = <table> { } Assistant = <unnamed> { } Highlight = <unnamed> { } UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225 UNIT_FACTION = <table> { } width = 229 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38 mystyle = "player" menu = <function> defined @oUF_Mono\lib.lua:52 AltPowerBar = <unnamed> { } MasterLooter = <unnamed> { } UNIT_POWER_BAR_HIDE = <table> { } CombatFeedbackText = <unnamed> { } UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75 } tex = 1452758 r = 0.97254908084869 g = 0.50588238239288 b = 0.50588238239288 (*temporary) = 0.97254908084869 (*temporary) = 1452758 (*temporary) = 0.50588238239288 (*temporary) = 1 (*temporary) = nil (*temporary) = "attempt to index local 'tex' (a number value)" Nothing to sceen. 6) Unknown: Log: Code:
4x [ADDON_ACTION_BLOCKED] AddOn 'oUF_Mono' tried to call the protected function '<unnamed>:Hide()'. !BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573> [C]: in function `Hide' FrameXML\WorldMapActionButton.lua:58: in function `Clear' FrameXML\WorldMapActionButton.lua:67: in function `Refresh' FrameXML\WorldMapActionButton.lua:19: in function `SetMapAreaID' FrameXML\WorldMapFrame.lua:390: in function <FrameXML\WorldMapFrame.lua:353> [C]: in function `Hide' FrameXML\UIParent.lua:2320: in function `SetUIPanel' FrameXML\UIParent.lua:2347: in function `MoveUIPanel' FrameXML\UIParent.lua:2378: in function `HideUIPanel' FrameXML\UIParent.lua:2052: in function <FrameXML\UIParent.lua:2044> [C]: in function `SetAttribute' FrameXML\UIParent.lua:2846: in function `HideUIPanel' FrameXML\UIParent.lua:2812: in function `ToggleFrame' FrameXML\WorldMapFrame.lua:219: in function `ToggleWorldMap' [string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1> Locals: Nothing to screen. 7. - Version: 1.0.2 - Occurs when: Playing battle ground or arena. - Screenshot: Nothing to screen. - Testing and log date: 17.10.2016 - Log: Code:
1258x oUF_Mono\embeds\AuraTracker.lua:39: table index is nil oUF_Mono\embeds\AuraTracker.lua:39: in function <oUF_Mono\embeds\AuraTracker.lua:4> oUF_Mono\embeds\AuraTracker.lua:80: in function `func' oUF_Mono\oUF\ouf-1.6.8.lua:182: in function `ForceUpdateAllElements' oUF_Mono\oUF\ouf-1.6.8.lua:192: in function <oUF_Mono\oUF\ouf.lua:190> (tail call): ? [C]: in function `Show' FrameXML\SecureStateDriver.lua:83: in function <FrameXML\SecureStateDriver.lua:73> FrameXML\SecureStateDriver.lua:137: in function <FrameXML\SecureStateDriver.lua:119> Locals: (*temporary) = <table> { Mortal Coil = 3 Polymorph = 3 Freezing Trap Effect = 3 Banish = 3 Seduction = 3 Psychic Scream = 3 Frost Nova = 3 Cyclone = 3 Intimidating Shout = 3 Wild Charge = 3 Fear = 3 Hex = 3 Howl of Terror = 3 Gouge = 3 Kidney Shot = 3 Sap = 3 Entangling Roots = 3 Mighty Bash = 3 Ice Trap = 1 Cheap Shot = 3 Blind = 3 } (*temporary) = nil (*temporary) = 44572 (*temporary) = "table index is nil"
Last edited by Dodo gogo : 11-05-16 at 04:27 AM.
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Dodo gogo |
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Joker119 |
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09-26-16, 11:22 PM | ||
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kaitsuburi |
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Arxae |
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09-20-16, 11:47 PM | ||
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Re: Re: Re: Re: Re: Re: Re: Update 1.0.2
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kaitsuburi |
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09-20-16, 04:20 PM | |||
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Re: Re: Re: Re: Re: Re: Update 1.0.2
Last edited by Arxae : 09-20-16 at 04:21 PM.
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Arxae |
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09-18-16, 12:58 PM | ||
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Re: Re: Re: Re: Re: Update 1.0.2
Last edited by kaitsuburi : 09-20-16 at 12:01 AM.
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kaitsuburi |
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09-18-16, 11:02 AM | |
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I'm currently driving cross country, I'll address these issues when I get settled around thurs/fri
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Joker119 |
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09-18-16, 10:44 AM | |
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As I wrote in comments of MonoUI a lot of issues are cause by missing spells or changed spell ids. On example, is Horn of Winter for DKs.
Shaman seems like lost earth and water shield, so obviously any reference to this shall be removed
Last edited by kaitsuburi : 09-18-16 at 12:33 PM.
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kaitsuburi |
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09-18-16, 01:54 AM | |
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Re: Re: Re: Re: Update 1.0.2
It's an improvement alright, but there are still some things off
http://i.imgur.com/ln7abJI.png The raid marker, master looter and party leader symbol show up for everyone The Poof guy was a frost mage with frost shield up I also noticed the eclipse bar is busted as well http://i.imgur.com/dah3fPC.png Soul shard bar for warlocks. It looks like it just wants to display the resources from before (destruction still has an ember bar) http://i.imgur.com/FFHdLYG.png Shaman is all kinds of messed up (no lua errors either) http://i.imgur.com/UtbNlm7.png
Last edited by Arxae : 09-18-16 at 02:29 AM.
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Arxae |
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09-18-16, 01:11 AM | ||||
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Re: Re: Re: Update 1.0.2
Code:
-- Health bar local h = CreateFrame("Frame", nil, f.Health) h:SetAllPoints(f.Health) h:SetFrameLevel(20) if cfg.oUF.frames.raid.healbar.healtext then local ht = lib.gen_fontstring(h, cfg.oUF.media.font, cfg.oUF.frames.raid.font_size-2) ht:SetPoint("CENTER", f.Health, "RIGHT", 0,1) ht:SetShadowOffset(1.25, -1.25) ht:SetJustifyH("LEFT") f:Tag(ht, '[mono:heal]') end -- Absorbs local a = CreateFrame("Frame", nil, f.Health) a:SetAllPoints(f.Health) a:SetFrameLevel(20) if cfg.oUF.frames.raid.absorbtext then local at = lib.gen_fontstring(a, cfg.oUF.media.font, cfg.oUF.frames.raid.font_size-2) at:SetPoint("CENTER", f.Health, "RIGHT",0,1) at:SetShadowOffset(1.25, -1.25) at:SetJustifyH("LEFT") f:Tag(at, '[mono:absorb]') end |
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kaitsuburi |
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09-17-16, 05:36 PM | |||
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Re: Re: Update 1.0.2
Code:
-- Healing prediction local function heal_bar(self, ...) local b = CreateFrame('StatusBar', nil, f.Health) b:SetFrameLevel(4) b:SetStatusBarTexture(cfg.oUF.media.statusbar) b:SetStatusBarColor(...) b:SetPoint('TOP') b:SetPoint('BOTTOM') b:SetPoint('LEFT', f.Health:GetStatusBarTexture(), 'RIGHT') b:SetWidth(cfg.oUF.frames.raid.width) return b end if cfg.oUF.frames.raid.healbar.enable then local mhpb = heal_bar(f, .4, .8, 0, .5) local ohpb = heal_bar(f, 0, .4, 0, .5) local ahpb = heal_bar(f, .2, 1, 1, .7) f.HealPrediction = { myBar = mhpb, otherBar = ohpb, absorbBar = ahpb, maxOverflow = cfg.oUF.frames.raid.healbar.healoverflow } end local h = CreateFrame"Frame" h:SetParent(f.Health) h:SetAllPoints(f.Health) h:SetFrameLevel(20) if cfg.oUF.frames.raid.healbar.healtext then local ht = lib.gen_fontstring(h, cfg.oUF.media.font, cfg.oUF.frames.raid.font_size-2) ht:SetPoint("CENTER", f.Health, "RIGHT",0,1) ht:SetShadowOffset(1.25, -1.25) ht:SetJustifyH("LEFT") f:Tag(ht, '[mono:heal]') end --absorbs local a = CreateFrame"Frame" a:SetParent(f.Health) a:SetAllPoints(f.Health) a:SetFrameLevel(20) if cfg.oUF.frames.raid.absorbtext then local at = lib.gen_fontstring(a, cfg.oUF.media.font, cfg.oUF.frames.raid.font_size-2) at:SetPoint("CENTER", f.Health, "RIGHT",0,1) at:SetShadowOffset(1.25, -1.25) at:SetJustifyH("LEFT") f:Tag(at, '[mono:absorb]') end |
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kaitsuburi |
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09-17-16, 12:02 PM | ||
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Re: Update 1.0.2
http://i.imgur.com/IMehatL.png Also side question, would there be a chance to get an absorb overlay? :P I understand if you are not going to add features, but thought why not ask anyway |
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Arxae |
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09-16-16, 10:53 PM | ||
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I'll see what I can figure out tonight though. |
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Joker119 |
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09-16-16, 12:31 PM | |
A Murloc Raider
Forum posts: 5
File comments: 12
Uploads: 0
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I have turned this option ON in config.lua (by default it is off)
Every time i am starting a game, entering world and this bug accures with first damadge deal or take. I can try to make Vidio actualy. if it is required. |
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Dodo gogo |
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