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Compatibility: | Guardians of the Dream (10.2.0) |
Updated: | 01-25-24 11:30 PM |
Created: | 07-29-16 04:39 PM |
Downloads: | 91,482 |
Favorites: | 85 |
MD5: | |
Categories: | Suites, Generic Compilations |
Github: https://github.com/galaxy119/Roth_UI
*visit github for a list of currently known bugs*
Hello!
Many of you are probably fans of zork's Roth UI! Though he plans no more maintenance to it in Legion, I am here to wipe those tears from your face!
If not, this UI is a complete (or near complete) replacement for the standard Blizzard UI. While some things such as character info screen and menus are not replaced, most of the constantly visible UI elements are.
This will replace your actionbars with a 3-tier stacking set of action bars with a Diablo3 style background, replace the normal WoW actionbar artwork with a Diablo style Angel and Demon, replace the player frame with a set of Health and Power (mana/rage/energy/etc) orbs, and completely re-skin the target, target's target, party, raid, focus, boss and other Unit Frames with Diablo-esque style framework.
It will also replace the standard WoW Rune, Combo Point, Harmony, Soul Shard and Holy Power bars with ones more fitting to the UI's look and feel.
My revival of the UI features constant updating and support, quick reponses to questions and many new/improved features!
Among some of those notable changes are...
1. Raid frames will now track healing abilities!
Priests can easily track Renew, PW:Shield and more, Druids will easily see who has Rejuv and such! Almost exclusively playing a healer has made me tapper this addon back to our needs! Each healer has a variety of abilities they will easily track on the raid frames, and the best part is.. It will only display YOUR buffs, and only for YOUR class!
2. Vertical Party frames!
Many people in the past have disabled the Roth UI party and raid frames due to 3 simple reasons: Lack of customization, lack of buff/debuff tracking for healers and being stuck on those horizontal party frames! But fear not, if you wish to keep those horizontal party frames, there's an option in the config to disable the vertical ones!
3. Independantly movable Raid frames!
One of my biggest issues with the Roth UI raid frames was their clunkyness. It does make setup abit easier, but let's be honest, no one liked moving all the groups in the raid frame at once. Now you get to move them all individually!
4. Health and mana % on target health/power bars, and cur/max for both on the left and right top corners!
I've added a few text strings to the target healthbar, and made it slightly longer by default. This should help you easily tell what % and how much HP a boss has, aswell as making finding healers in BG's a tad bit easier (note: They are the ones with 160k instead of 32k max mana :P)
5. Updated AuraWatch!
This is a rather simple one, the version of Aurawatch used in the last version of Roth UI was rather outdated, i've updated it, and worked with the addon developer directly to incorporate a few new features aswell, special to Roth UI!
There are many many more small changes, as I customized this addon entierly to my playstyle and PC setup (screen size etc). You may find some UI elements too big or small for your liking, or some things in the wrong place. I'm more than happy to help you out by telling you what to edit to get your desired result, but you have to do the work.
Other than bug fixes and major features, I will not update Roth UI simply for things like changing default scale sizes or text string locations.
(This does mean new updates will likely overwrite your changes, though if you are concerned about this, I will provide links to Github commits for each update, so you can see where the changes take place, and protect your precious config.lua settings)
Also note: Between my light raiding schedule, full time work and full time school, I don't have extraordinary amounts of time to work on Roth UI, bug fixes will usually be fixed within a few days of finding them, but new features will not be added for much longer. Some features will not even be considered, such as expanding the /diablo config panel or adding a profile system.
If you have a simple question, I will attempt to get back to you within a day, if not sooner!
INSTALLATION GUIDE
ORB CONFIG /roth config -- Will open the Orb Config panel LOCK / UNLOCK /rabs lock -- Locks the Action Bars /rabs unlock -- Unlocks the action bars /roth unlockart -- Unlocks the Diablo Artworks /roth lockart -- Locks the artwork /roth unlockbars -- Unlocks all toolbars and the Power Orb /roth lockbars -- Locks all toolbars and the Power Orb /roth unlockunits -- Unlocks all unitframes and the Health Orb /roth lockunits -- Locks all the unitframes and the Health Orb /roth unlockall -- Unlocks all of the /diablo frames /roth lockall -- Locks all of the /diablo frames /rbfs lock -- locks the buff frame /rbfs unlock -- unlocks the buff frame RESET /rabs reset -- Resets all Actionbar positions /roth resetart -- Resets all diablo art positions /roth resetbars -- Resets all Diablo bar positions /roth resetunits -- Resets all Diablo unit positions /roth resetall -- Resets all Diablo frame positions /rfgs reset -- Resets the buff frame position
File Name |
Version |
Size |
Author |
Date |
3.1.1 |
5MB |
Galaxy119 |
11-08-23 11:37 AM |
|
3.0.2 |
10MB |
Galaxy119 |
03-20-23 08:41 PM |
|
3.0.2 |
10MB |
Galaxy119 |
03-20-23 08:22 PM |
|
3.0.1 |
10MB |
Galaxy119 |
03-19-23 02:24 PM |
|
3.0.0 |
10MB |
Galaxy119 |
03-16-23 11:35 AM |
|
2.9.3 |
5MB |
Galaxy119 |
11-02-21 06:40 PM |
|
2.9.2 |
5MB |
Galaxy119 |
08-15-21 06:05 PM |
Comment Options |
08-07-18, 10:39 PM | |
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Big oof
Sorry gents, I know i've been lackluster on replies and updates since the pre-patch hit. Some IRL circumstances rendered taking the time to dig into the code alittle troublesome between managing the various game servers I run and such.
You can expect an update to Roth UI to fix the class resources not working properly for, well, everyone, aswell as me looking into issues with not being able to resize the raid frames or the buff icons BEFORE BFA LAUNCHES You heard that right, everything will be perfect in time for BFA release! Ok, that's a lie, because nothing is ever perfect. However, barring any unforseen bugs worming it's way inside my code, the major features of Roth UI you've come to know, love and cherish should be marching their little LUA behinds to the tune of your whims and desires once more before BFA is released. If there's a particular bug that can't be squashed in time, I will make a note of it IN the changelog for the updated version, while still attempting to fix everything else that I can. Also a small shoutout to my brother, who paid for my WoW sub since I was going to be sub-less for the launch otherwise, and of course making it 1000x easier to test the bugs on the actual classes that are.. well uhh.. broken. *cough* Deathknights *cough*. I hope all of you are having an absolutely wonderful pre-patch and I will see YOU.. Well, I won't see any of you, actually. But you'll see me, cuz I'll also be updating the screenshots section finally! \o/
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08-07-18, 10:49 PM | ||
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However, Lines 615/616 in the config should allow you to adjust the width and height dimensions of the raid frames, or line 623 will let you adjust the overall scale of them. If for some reason this isn't working, you may have to dig into the the units/raid.lua file and adjust the health and mana setpoints manually for a more precise tuning, or if 615/616 are somehow broken. Those would be at lines 304-307 and 337-340, note you may have to adjust the Health Glow points aswell (lines 317-320) if you change the health bars too radically. On a side note, if you include the lisence file like the one in Roth UI, you can officially host your compilation UI on WoWInterface as a hybrid/rework of the 2 parent UI's. I started getting to work on a similar venture to Diabolic UI but Goldpaw beat me to the punch, and honestly his is much more integrated and smoothed out than mine would ever be so I just left it be. (People love Roth, if it ain't broke don't fix it)
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08-08-18, 12:07 PM | ||
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Update 2.0.2 (BFA Release)
I'm going back to try and answer a few question I missed last time, sorry if I've skipped over you, it's not intentional I promise.
The new update is out and published. This should fix most/all of the problems I've seen reported/found in Roth UI since the pre-patch went live. Sorry again for the delay guys, but at least you have it in time for the new xpack! \o/ If you have any questions or comments, feel free to, well, comment. Enjoy your week and happy hunting!
The sliders for button sizes have been verified to be working currently. Navigate to the Roth_UI addon folder, then go into embeds/rButtonTemplate_Roth and open the "theme.lua" file, on line 107 (under the "hotkey" section) change alpha from 0 to 1.
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08-08-18, 12:41 PM | |||
A Kobold Labourer
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Aborted Man |
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08-08-18, 01:32 PM | |||
A Kobold Labourer
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Re: Update 2.0.2 (BFA Release)
Thank you very much for your hard work. |
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ThSno |
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08-09-18, 09:03 PM | |
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config error
I got this error when I typed
/roth config Code:
Message: Interface\AddOns\Roth_UI\core\panel.lua:2679: Attempt to register unknown event "UNIT_POWER" Time: Thu Aug 9 23:00:39 2018 Count: 1 Stack: Interface\AddOns\Roth_UI\core\panel.lua:2679: Attempt to register unknown event "UNIT_POWER" [C]: in function `RegisterUnitEvent' Interface\AddOns\Roth_UI\core\panel.lua:2679: in function `Enable' Interface\AddOns\Roth_UI\core\panel.lua:2717: in function <Interface\AddOns\Roth_UI\core\panel.lua:2717> [C]: in function `Show' Interface\AddOns\Roth_UI\core\slashcmd.lua:161: in function `?' Interface\FrameXML\ChatFrame.lua:4734: in function `ChatEdit_ParseText' Interface\FrameXML\ChatFrame.lua:4396: in function `ChatEdit_SendText' Interface\FrameXML\ChatFrame.lua:4432: in function `ChatEdit_OnEnterPressed' [string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1> Locals: (*temporary) = <unnamed> { 0 = <userdata> SetOrbsToMax = <function> defined @Interface\AddOns\Roth_UI\core\panel.lua:2700 SetOrbsToDefault = <function> defined @Interface\AddOns\Roth_UI\core\panel.lua:2710 } (*temporary) = "UNIT_POWER" (*temporary) = "player" Then got this one with I clicked on the Enable box under Model Animation section Code:
Message: Interface\FrameXML\OptionsPanelTemplates.lua:151: attempt to call method 'SetValue' (a nil value) Time: Thu Aug 9 23:04:53 2018 Count: 1 Stack: Interface\FrameXML\OptionsPanelTemplates.lua:151: attempt to call method 'SetValue' (a nil value) Interface\FrameXML\OptionsPanelTemplates.lua:151: in function `BlizzardOptionsPanel_CheckButton_SetNewValue' Interface\FrameXML\OptionsPanelTemplates.lua:131: in function `BlizzardOptionsPanel_CheckButton_OnClick' [string "*:OnClick"]:6: in function <[string "*:OnClick"]:1> [C]: ? Locals: checkButton = Roth_UIPanelHealthOrbModelEnable { 0 = <userdata> text = Roth_UIPanelHealthOrbModelEnableText { } newValue = "0" } isChecked = false setting = "0" (*temporary) = nil (*temporary) = Roth_UIPanelHealthOrbModelEnable { 0 = <userdata> text = Roth_UIPanelHealthOrbModelEnableText { } newValue = "0" } (*temporary) = "0" (*temporary) = "attempt to call method 'SetValue' (a nil value)"
Last edited by LAETH08 : 08-09-18 at 09:07 PM.
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LAETH08 |
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08-10-18, 08:28 AM | ||
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Re: config error
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08-11-18, 08:43 AM | |
A Kobold Labourer
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change mana orb colour? the option doesnt work for me with /roth config
hey. can you change the colour of the mana orb? i would love to make it golden as disc priest
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hiddenroar |
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08-12-18, 03:29 AM | ||
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Re: change mana orb colour? the option doesnt work for me with /roth config
You can change the color of the orbs in that window.
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08-12-18, 09:17 PM | |
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config error
Getting this error when I click the box that says Automatic coloring (class/power)?, and it doesn't change the color. Manually changing the color (pink, in my case for pallys) did work.
Code:
Message: Interface\FrameXML\OptionsPanelTemplates.lua:151: attempt to call method 'SetValue' (a nil value) Time: Sun Aug 12 23:15:14 2018 Count: 1 Stack: Interface\FrameXML\OptionsPanelTemplates.lua:151: attempt to call method 'SetValue' (a nil value) Interface\FrameXML\OptionsPanelTemplates.lua:151: in function `BlizzardOptionsPanel_CheckButton_SetNewValue' Interface\FrameXML\OptionsPanelTemplates.lua:131: in function `BlizzardOptionsPanel_CheckButton_OnClick' [string "*:OnClick"]:6: in function <[string "*:OnClick"]:1> [C]: ? Locals: checkButton = Roth_UIPanelHealthOrbFillingColorAuto { 0 = <userdata> text = Roth_UIPanelHealthOrbFillingColorAutoText { } newValue = "1" } isChecked = true setting = "1" (*temporary) = nil (*temporary) = Roth_UIPanelHealthOrbFillingColorAuto { 0 = <userdata> text = Roth_UIPanelHealthOrbFillingColorAutoText { } newValue = "1" } (*temporary) = "1" (*temporary) = "attempt to call method 'SetValue' (a nil value)"
Last edited by LAETH08 : 08-12-18 at 09:19 PM.
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08-13-18, 12:09 AM | |||
A Kobold Labourer
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Re: Re: change mana orb colour? the option doesnt work for me with /roth config
https://puu.sh/BdmuD/1eb2ea4366.png |
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hiddenroar |
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08-13-18, 10:22 AM | ||||
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Re: Re: Re: change mana orb colour? the option doesnt work for me with /roth config
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08-13-18, 08:26 PM | |
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I'm not sure what's causing this, but when I'm in a party none of my party members icons are showing up. Before I updated to 2.0.1a they would show up.
This is what I have in my config file. Not sure if its oUF or not: Code:
--PARTY party = { vertical = true, show = true, alpha = { notinrange = 0.5, }, scale = 1, vertwidth = 228, vertheight = 64, width = 128, height = 64, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -335, y = 150 }, aurawatch = { show = false, size = 18, }, auras = { show = true, size = 22, onlyShowPlayerDebuffs = false, showDebuffType = true, showBuffs = true, onlyShowPlayerBuffs = true, showBuffType = true, number = 5, }, health = { texture = (mediapath.."statusbar3"), tag = "[diablo:misshp]", fontSize = 11, point = "RIGHT", x = -20, y = 0, }, power = { texture = (mediapath.."statusbar3"), }, misc = { NameFontSize = 14 }, portrait = { show = false, use3D = true, width = 85, }, attributes = { visibility = "custom [group:party,nogroup:raid] hide; hide", --show this header in party showPlayer = true, --make this true to show player in party showSolo = true, --make this true to show while solo (only works if solo is in visiblity aswell showParty = true, --make this true to show headerin party showRaid = false, --show in raid VerticalPoint = "TOP", HorizontalPoint = "LEFT", }, healprediction = { show = true, texture = (mediapath.."statusbar3"), color = { myself = {r = 0, g = 1, b = 0, a = 1 }, other = {r = 0, g = 1, b = 0, a = 0.7 }, }, maxoverflow = 1.00, }, totalabsorb = { show = true, texture = (mediapath.."absorb_statusbar_overlay"), color = { bar = {r = 0.7, g = 1, b = 1, a = 0.9 }, }, }, }, |
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LAETH08 |
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08-14-18, 03:03 PM | ||
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