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Compatibility: | Shadowlands pre-patch (9.0.1) |
Updated: | 10-30-20 11:53 AM |
Created: | 05-31-16 11:32 AM |
Downloads: | 26,581 |
Favorites: | 45 |
MD5: | |
Categories: | Data Mods, Data Broker |
Broker_WorldQuests
A data broker plugin that shows world quests in list form, so you can quickly find the ones that are worth doing.
This addon does nothing on its own! You NEED to have a data broker addon like ChocolateBar installed!
Highly recommend using it together with Better World Quests.
Features
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12-05-22, 11:46 PM | |
A Deviate Faerie Dragon
Forum posts: 15
File comments: 14
Uploads: 0
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xmyno, the original author of Broker_WorldQuests and the maintainer through 8.x, has allowed me to take over as code maintainer as of today. I plan to keep the addon up-to-date so long as I am still interested in playing the game and so long as the addon is relevant.
Unfortunately, he only gave me access to his github repository and Curseforge project page. So, for now, the project is only updated on Curseforge. The Curseforge project page is https://www.curseforge.com/wow/addon...er_worldquests and the new github repository for the most up-to-date code is https://github.com/Amadeus-/Broker_WorldQuests I doubt I will be reading comments here. So, if you have any questions, updates, bugs, etc. post them on the comments on the Curseforge project page. |
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Aelorean |
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12-03-22, 04:41 AM | |
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Works perfect
Big Thank you!
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Eredar (DE) Horde since 2004 Soli: [70] Priest Solitha: [70] Hunter and many more
Last edited by Soli : 12-03-22 at 04:46 AM.
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Soli |
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12-02-22, 12:32 AM | |
A Deviate Faerie Dragon
Forum posts: 15
File comments: 14
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Re: Shadowlands support
Here is a version that has all of the changes I made for Shadowlands and has been updated for Dragonflight.* *I don't have world quests unlocked in the new expansion as yet, so it won't support Dragonflight yet; however, it will load without errors and will work in all previous expansions as before
https://github.com/Amadeus-/Broker_WorldQuests (You can get a .zip file here: https://github.com/Amadeus-/Broker_W.../tags/10.0.zip. Just copy the files within the directory to the directory on your computer, overwriting the files found therein.) |
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Aelorean |
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10-15-20, 06:04 AM | |||
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Re: Re: Shadowlands support
https://github.com/xmyno/Broker_WorldQuests/pull/47 (No, I'm not playing again, but fortunately PTR access does not require a subscription)
Last edited by myno : 10-15-20 at 06:13 AM.
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myno |
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Cluey |
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10-05-20, 06:49 AM | |
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Shadowlands support
I get an error in the beta:
Broker_WorldQuests\WorldQuests.lua:274: attempt to call method '?' (a nil value)
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spiralofhope |
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03-13-19, 10:20 PM | ||
A Fallenroot Satyr
Forum posts: 26
File comments: 95
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Latest error.
I noticed this in the change notes for HandyNotes:
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Cluey |
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03-13-19, 11:54 AM | ||
A Kobold Labourer
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Re: Error since 8.1.5
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JohnDoe03 |
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03-13-19, 09:50 AM | |
A Fallenroot Satyr
Forum posts: 26
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Error since 8.1.5
Hi myno,
I'm getting the following errors with only my broker display, Bugsack, Buggrabber and Broker_Worldquests. It happens with the cursor over the emissary area at the top of the list. Code:
12x Broker_WorldQuests\WorldQuests.lua:1029: attempt to index global 'WorldMapTooltip' (a nil value) Broker_WorldQuests\WorldQuests.lua:1029: in function <Broker_WorldQuests\WorldQuests.lua:1029> Locals: self = <unnamed> { 0 = <userdata> } (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index global 'WorldMapTooltip' (a nil value)" Code:
13x Broker_WorldQuests\WorldQuests.lua:1029: attempt to index global 'WorldMapTooltip' (a nil value) Broker_WorldQuests\WorldQuests.lua:1029: in function <Broker_WorldQuests\WorldQuests.lua:1029> Locals: self = <unnamed> { 0 = <userdata> } (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index global 'WorldMapTooltip' (a nil value)" |
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Cluey |
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01-10-19, 05:20 AM | ||
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Re: Re: Re: Error still.
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myno |
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12-24-18, 02:06 AM | |||
A Fallenroot Satyr
Forum posts: 26
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Re: Re: Error still.
I'm sure I'd clicked on them before though. I'm guessing the WQ rewards will be an ongoing thing as they look like they're here to stay. For now I'll try and remember to check, I remembered the other day and did them on one character, logged out to have dinner and when I logged back in I forgot to go with my other characters! I just got this error after loading into Vol'dun from Boralus. Code:
1x Broker_WorldQuests\WorldQuests.lua:1145: attempt to perform arithmetic on local 'current' (a nil value) Broker_WorldQuests\WorldQuests.lua:1145: in function `UpdateParagonData' Broker_WorldQuests\WorldQuests.lua:1178: in function `UpdateInfoPanel' Broker_WorldQuests\WorldQuests.lua:1355: in function `UpdateBlock' Broker_WorldQuests\WorldQuests.lua:1348: in function `RunUpdate' Broker_WorldQuests\WorldQuests.lua:1963: in function <Broker_WorldQuests\WorldQuests.lua:1955> Locals: self = Broker_WorldQuests { 0 = <userdata> bountyCache = <table> { } totalMining = 0 totalResources = 0 RunUpdate = <function> defined @Broker_WorldQuests\WorldQuests.lua:1344 errorFS = BWQerrorFS { } ValueWithWarModeBonus = <function> defined @Broker_WorldQuests\WorldQuests.lua:448 totalFishing = 0 UpdateBountyData = <function> defined @Broker_WorldQuests\WorldQuests.lua:955 AttachToBlock = <function> defined @Broker_WorldQuests\WorldQuests.lua:1930 buttonSettings = <unnamed> { } currentMapId = 864 totalArtifactPower = 5518 RenderRows = <function> defined @Broker_WorldQuests\WorldQuests.lua:1215 mapTextures = BWQ_MapTextures { } totalMarkOfHonor = 0 totalGold = 7260000 slider = <unnamed> { } factionFramePool = <table> { } buttonBFA = <unnamed> { } totalWarResources = 465 UpdateBlock = <function> defined @Broker_WorldQuests\WorldQuests.lua:1353 UpdateInfoPanel = <function> defined @Broker_WorldQuests\WorldQuests.lua:1176 AddFlightMapHook = <function> defined @Broker_WorldQuests\WorldQuests.lua:1926 totalLegionfallSupplies = 0 ShowNoWorldQuestsInfo = <function> defined @Broker_WorldQuests\WorldQuests.lua:383 totalHonor = 0 SwitchExpansion = <function> defined @Broker_WorldQuests\WorldQuests.lua:1309 UpdateQuestData = <function> defined @Broker_WorldQuests\WorldQuests.lua:1183 ShowBountyTooltip = <function> defined @Broker_WorldQuests\WorldQuests.lua:1030 totalSkinning = 0 HideRowsOfInactiveExpansions = <function> defined @Broker_WorldQuests\WorldQuests.lua:1325 factionDisplay = <unnamed> { } totalHerbalism = 0 WorldQuestsUnlocked = <function> defined @Broker_WorldQuests\WorldQuests.lua:348 totalBloodOfSargeras = 0 totalWakeningEssences = 0 GetArtifactPowerValue = <function> defined @Broker_WorldQuests\WorldQuests.lua:398 WorldQuestsBroker = <table> { } AttachToWorldMap = <function> defined @Broker_WorldQuests\WorldQuests.lua:1945 QueryZoneQuestCoordinates = <function> defined @Broker_WorldQuests\WorldQuests.lua:551 OpenConfigMenu = <function> defined @Broker_WorldQuests\WorldQuests.lua:1905 SetupConfigMenu = <function> defined @Broker_WorldQuests\WorldQuests.lua:1713 totalServiceMedals = 5 UpdateParagonData = <function> defined @Broker_WorldQuests\WorldQuests.lua:1090 bountyDisplay = BWQ_BountyDisplay { } totalGear = 6 CalculateMapPosition = <function> defined @Broker_WorldQuests\WorldQuests.lua:566 GetItemLevelValueForQuestId = <function> defined @Broker_WorldQuests\WorldQuests.lua:434 buttonLegion = <unnamed> { } } i = 0 maxWidth = 0 rowIndex = 0 reps = <table> { 2161 = "inv__faction_orderofembers" 2162 = "inv__faction_stormswake" 2163 = "inv__faction_tortollanseekers" 2164 = "inv__faction_championsofazeroth" order = <table> { } 2159 = "inv__faction_alliancewareffort" 2160 = "inv__faction_proudmooreadmiralty" } row = <unnamed> { 0 = <userdata> } (for generator) = <function> defined =[C]:-1 (for state) = <table> { 1 = 2160 2 = 2161 3 = 2162 4 = 2159 5 = 2163 6 = 2164 } (for control) = 1 _ = 1 factionId = 2160 factionFrame = <table> { name = BWQ_FactionDisplayName0 { } bg = BWQ_FactionFrameBG0 { } bar = BWQ_FactionFrameBar0 { } } index = 0 name = "Proudmoore Admiralty" current = nil threshold = nil rewardQuestId = nil hasRewardPending = nil (*temporary) = 42000 (*temporary) = 42000 (*temporary) = 42000 (*temporary) = false (*temporary) = false (*temporary) = false (*temporary) = false (*temporary) = false (*temporary) = "attempt to perform arithmetic on local 'current' (a nil value)" expansion = "BFA" isHorde = false factions = <table> { bfahorde = <table> { } legion = <table> { } bfaalliance = <table> { } } IsFactionParagon = <function> defined =[C]:-1 BWQ = Broker_W I went Garrison > Dreamgrove > Dalaran > Ironforge > Dreamgrove > Dalaran > Ironforge > Boralus The last port to Vol'dun gave that error. I'm trying to think where I expanded the collapsed BFA areas, I think I was in Boralus before switching the expansion back to BfA and choosing which quests I was going to do. Hopefully the BugSack log is more helpful than my memory but I'm pretty sure that's the correct timeline. Edit. It happened again when going to Vol'dun from Boralus. Hopefully you can reproduce that.
Last edited by Cluey : 12-24-18 at 08:16 AM.
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Cluey |
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12-23-18, 01:50 PM | |||
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Re: Error still.
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myno |
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12-23-18, 11:48 AM | |
A Fallenroot Satyr
Forum posts: 26
File comments: 95
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Error still.
I'm still getting the Legion zones not showing the quests correctly, I grabbed an image for you.
Perhaps it's not doing it for you? https://drive.google.com/file/d/1s87leUM3JKrlUBU7l48DcIEHKtlSo6jr/view
Last edited by Cluey : 12-23-18 at 11:49 AM.
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Cluey |
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12-21-18, 10:28 PM | ||
A Fallenroot Satyr
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I like the list of all the WQ too but right clicking to change the toggle and then mouse over the LDB display isn't great either. Perhaps a per character setting for it so the alts I haven't levelled yet don't get no quests? Out of interest how easy would it be to flag some quests to show when they're up without going to find them? Say a section at the top/bottom of the list of Quests you're following so we can see when the WQ are up for the toys/mounts we're missing from the Argus rares? That's the example I'm thinking of as I forget to check as it's out of sight, out of mind. I like the Paragon tracking, that's a great idea. :-)
Last edited by Cluey : 12-22-18 at 12:25 PM.
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Cluey |
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12-21-18, 01:14 PM | |||
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Regarding automatic switching etc. I'm not really a fan of. I know WorldQuestList does it this way if I remember correctly, but personally I always found having a list of everything more useful. |
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myno |
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