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Compatibility: | Chains of Domination (9.1.0) |
Updated: | 08-24-21 01:09 PM |
Created: | 08-31-15 04:32 AM |
Downloads: | 41,969 |
Favorites: | 65 |
MD5: |
DuffedUI v9
Discontinued and Ended
The UI will no longer be developed further or handed over to other developers.
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liquidbase |
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08-06-16, 10:01 AM | ||
A Defias Bandit
Forum posts: 2
File comments: 70
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The whole story: I have the petbar aligned to the right edge of the right chat window (see top image). Then, i'm pressing the '<' button, on the right edge of the screen, to show the sidebar. When sidebar is shown the petbar is moved left (middle image). Then i hide the sidebar by pressing the '>' button again, and petbar is moving right. But after that petbar is no more aligned as it was before sidebar was shown (bottom image). https://db.tt/IvIvbdrF
Last edited by Alekc : 08-06-16 at 04:00 PM.
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Alekc |
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08-06-16, 09:58 AM | |
A Defias Bandit
Forum posts: 2
File comments: 70
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Clean install, no other addons, no config files from other versions, DuffedUI 8.42.
One quest in tracker (questID 40792). After any zone change by portal, like ashran -> lion's watch or HS to garrison, i got an error: Code:
Message: Interface\FrameXML\UIParent.lua:4008: attempt to perform arithmetic on local 'challengeLevel' (a string value) Time: 08/06/16 18:56:12 Count: 1 Stack: Interface\FrameXML\UIParent.lua:4008: in function <Interface\FrameXML\UIParent.lua:4007> (tail call): ? ...ce\AddOns\DuffedUI\modules\misc\objectivetracker.lua:100: in function <...ce\AddOns\DuffedUI\modules\misc\objectivetracker.lua:70> ...ce\AddOns\DuffedUI\modules\misc\objectivetracker.lua:174: in function <...ce\AddOns\DuffedUI\modules\misc\objectivetracker.lua:130> [C]: in function `Update' ...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:1060: in function <...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:1019> [C]: in function `ObjectiveTracker_Update' ...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:663: in function <...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:661> Locals: unitLevel = 100 challengeLevel = "*" (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to perform arithmetic on local 'challengeLevel' (a string value)"
Last edited by Alekc : 08-06-16 at 10:11 AM.
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Alekc |
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08-06-16, 09:36 AM | |||||
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Please describe the problem right from the start and not just say, "There is an error.". Otherwise, I ignore the message. Why the whole? It does not help me figure out where the bug is to find what the users does not help a contrario, because the bug does not disappear. Especially because I can spend my time more efficiently even when so every possible Secnario play out like a bug occurs. |
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liquidbase |
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08-05-16, 04:29 PM | ||||
A Defias Bandit
Forum posts: 2
File comments: 70
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Alekc |
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08-05-16, 04:11 PM | |||
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liquidbase |
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08-05-16, 01:17 PM | ||
A Defias Bandit
Forum posts: 2
File comments: 70
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Last edited by Alekc : 08-05-16 at 01:17 PM.
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Alekc |
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08-05-16, 08:11 AM | |||
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Last edited by liquidbase : 08-05-16 at 08:12 AM.
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liquidbase |
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08-05-16, 04:35 AM | |||
A Kobold Labourer
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Slirith |
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08-05-16, 02:06 AM | |
A Defias Bandit
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File comments: 70
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One more PetBar issue with side bar repositioning:
https://db.tt/IvIvbdrF And with announcement: when not in group, interruptannouncement uses /say channel for it. Can you make an option to disable this behavior and just disable announcements when i'm not in any group / raid / dungeon? Also automatic announcement channel, based on group mode, would be nice (like Prat's GroupSay). |
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Alekc |
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08-05-16, 02:05 AM | ||
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liquidbase |
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08-04-16, 11:17 PM | |
A Kobold Labourer
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Is there a reason why I can't use ground targeted skills/items? Is it the UI(bug? reloadui issue?) or blizzard fudging things up? I use skill/item and click on ground where I want it and it doesn't do anything. it just keeps the green circle up. Tried with and without addons.
Addons used: Auctionator DBM Can I mogit? Masterplan Rarity Recount Tradeskillmaster |
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Slirith |
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08-04-16, 04:32 PM | ||
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liquidbase |
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08-04-16, 03:17 PM | |
A Kobold Labourer
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First of all, thank you for putting this UI compilation together. It is pretty awesome and does everything I want/need in a nice, clean layout.
I did have a question about one thing though. In the third screenshot, you show floating combat text but with the newest version, that does not seem to show up for me. I have looked through both the Blizzard and DuffedUI options but cannot seem to find the setting. Is it a separate addon that would need to be configured or is it some setting in the .lua file that needs to be turned on? If it is another addon, which one were you using? Sorry for all the questions, especially if you have answered this before but I can't seem to find the solution other than using a separate addon. Also, I am just coming back to the game after a long break so I'm not sure if something may have completely changed with how floating combat text now works. I would appreciate the help! |
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Italare |
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08-04-16, 03:01 PM | ||
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liquidbase |
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