Download
(1MB)
Download
Updated: 09-18-24 03:20 PM
Pictures
File Info
Compatibility:
The War Within (11.0.2)
Updated:09-18-24 03:20 PM
Created:12-22-14 12:18 AM
Downloads:24,736
Favorites:71
MD5:
Categories:Graphical Compilations, Minimalistic Compilations, Healer Compilations, Generic Compilations
11.0.2

SixUI  Updated this week!  Popular! (More than 5000 hits)

Version: 11.0.16
by: Sixthly [More]

SixUI
SixUI provides a minimal design with pixel-perfect borders accross all UI scales and screen sizes, with support for skinning Blizzard's HUD and many third-party AddOns. It does not skin Blizzard's dialogs and windows, which is an intentional design choice. The following layouts are included:

- Standard: Designed for playing with an MMO mouse, featuring Naga-style action bars.
- Damage: Designed for playing with a keyboard.
- Minimal: Designed for playing with a WeakAuras pack that replaces action bars.
Features
- Easy to install and update.
- Edit Mode compatibility.
- Layouts for damage and healing roles.
- LibDataBroker compatibility with many included plugins.
- Pixel perfect, customizable borders.
- Skinned Blizzard action bars, auras, chat frame, and minimap.
- Skinning support for many third-party AddOns.
- Some basic quality of life automations.
Instructions
- Install SixUI and any supported or suggested AddOns you are interested in.
- Log in to your character.
- When SixUI's setup frame opens, review the changes and click "Apply All."
AddOns
Supported

- AdiBags
- Bagnon
- BigWigs
- Dominos (with Masque)
- Gnosis
- Grid2
- Shadowed Unit Frames
- Skada
- TinyTooltip
- VuhDo
- WeakAuras

Suggested

- !BugGrabber
- Angry Keystones
- BadBoy
- BigWigs Voice
- Blizzmove
- BugSack
- ColorPickerPlus
- ErrorFilter
- GTFO
- LittleWigs
- Plater
FAQ
Q: How can I update SixUI?
A: You can update SixUI by using any AddOn manager that supports the CurseForge API.

Q: How can I move or resize my raid frames?
A: Go to SixUI > Raid Frames and customize the position and size of your raid frames based on the group size.

Q: How can I adjust the visibility of my action bars?
A: Go to SixUI > Blizzard > Action Bars and modify or delete the state text for each action bar you want to adjust.

Q: How can I turn off sounds for new whispers and guild messages?
A: Go to SixUI > Blizzard > Chat Frame and uncheck the Message Sounds option.

Q: How can I turn off SixUI’s borders on WeakAuras?
A: Go to SixUI > AddOns > WeakAuras and uncheck the Enabled option.

Q: How can I add third-party plugins to the chat frame and minimap?
A: SixUI now supports LibDataBroker. To add third-party plugins, go to SixUI > Displays and configure them there.

Q: How can I add custom categories to the friends tooltip?
A: To add custom categories, type a category name inside parentheses in a friend's note. For example, "(Keystones)" or "Ben (Keystones)".

11.0.16
  • Add hints to tooltips. Hints can be disabled in each display's
    context menu.
  • Add more localization strings.
  • Display Durability: Show item level when durability is high (80%).
    The display mode and item level source can be configured in the
    display's context menu.
  • Display Guild: Add a list of communities to the context menu.
  • Display History: Replace the secondary tooltip with a context
    menu.
  • Display Valor: Track Gilded Harbinger Crests instead of Valor.
  • Integration Skada: Add a migration for importing SixUI's
    profile.
  • Integration Skada: Resolve an issue where windows could have empty
    space.
  • Resolve an issue where a display could sometimes be missing its
    border.
  • Resolve an issue where action buttons were sometimes not fully
    skinned.
  • Resolve an issue where Grid2 had a visible black border.
  • Resolve an issue where the Edit Mode layout could desync when
    changing specialization.

Known Issues:
  • The "Objective Tracker Auto-Collapse" aura is blocking interactions
    with quest items directly from the objective tracker.
Archived Files (22)
File Name
Version
Size
Author
Date
11.0.15
1MB
Sixthly
09-09-24 11:20 PM
11.0.14
1MB
Sixthly
09-09-24 03:36 AM
11.0.13
1MB
Sixthly
09-08-24 11:42 PM
11.0.11
1MB
Sixthly
09-07-24 10:27 AM
11.0.10
1MB
Sixthly
09-06-24 07:13 PM
11.0.9
1MB
Sixthly
09-05-24 08:15 PM
11.0.8
1MB
Sixthly
09-04-24 08:34 AM
11.0.7
1MB
Sixthly
09-04-24 02:04 AM
11.0.6
1MB
Sixthly
09-03-24 09:09 PM
11.0.5
1MB
Sixthly
09-03-24 08:45 PM
11.0.4
1MB
Sixthly
09-02-24 01:39 PM
11.0.3
1MB
Sixthly
08-26-24 02:37 PM
11.0.2
1MB
Sixthly
08-24-24 03:26 AM
11.0.1
1MB
Sixthly
08-23-24 05:49 PM
11.0.0
1MB
Sixthly
08-22-24 10:16 AM
10.2.5
987kB
Sixthly
01-20-24 07:59 AM
10.2.4
987kB
Sixthly
01-20-24 05:33 AM
10.2.3
987kB
Sixthly
01-17-24 05:56 AM
10.2.2
972kB
Sixthly
12-31-23 08:05 PM
10.2.1
972kB
Sixthly
12-31-23 07:54 PM
10.2.0
934kB
Sixthly
11-16-23 10:12 AM
10.1.4
934kB
Sixthly
08-10-23 10:47 AM


Post A Reply Comment Options
Unread 08-12-18, 10:21 AM  
Belegurth
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Originally Posted by Sixthly
Originally Posted by Belegurth
I cannot find a way to move the Skada windows away from the minimap using moveanything, is there something I am missing?
You'll need to either disable the "SixUI Layout" AddOn and then create your own layout (by positioning each AddOn yourself), or use an alternative to Skada such as Details!.
Ok, I guess I will just replace it for the moment, is this something that could be implemented? I think I used to move them with moveanything during Legion.

Thanks for the quick reply!


E: Looking at the layout.lua, is it possible to edit the two lines for Skada to anchor them to the top left of the screen instead of the minimap, and then just remove the functions at the top that changes the BuffsAnchor, as that won't be necessary if I move the Skada to topleft?

E2: Did this, I think it works.
Last edited by Belegurth : 08-12-18 at 11:17 AM.
Report comment to moderator  
Reply With Quote
Unread 08-12-18, 10:19 AM  
Sixthly
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 135
Uploads: 2
Originally Posted by Belegurth
I cannot find a way to move the Skada windows away from the minimap using moveanything, is there something I am missing?
You'll need to either disable the "SixUI Layout" AddOn and then create your own layout (by positioning each AddOn yourself), or use an alternative to Skada such as Details!.
Last edited by Sixthly : 08-12-18 at 10:20 AM.
Report comment to moderator  
Reply With Quote
Unread 08-12-18, 10:16 AM  
Belegurth
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Thanks for keeping the by far best ui-compilation I have used (played since 2005) up to date!

I cannot find a way to move the Skada windows away from the minimap using moveanything, is there something I am missing?

When I try to move them manually using Skada settings they don't want to move either.
Last edited by Belegurth : 08-12-18 at 10:19 AM.
Report comment to moderator  
Reply With Quote
Unread 08-12-18, 10:10 AM  
Sixthly
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 135
Uploads: 2
Originally Posted by sirpucna
under the minimap > guild > rightclick someones name, i get a error:
FrameXML\UnitPopup.lua:1252: Usage: local isUsingVoice = C_VoiceChat.IsPlayerUsingVoice(playerLocation)
Thank you for the bug report! I'm not able to reproduce it right now, but I'll look out for it. Fixed in 8.0.7.
Report comment to moderator  
Reply With Quote
Unread 08-08-18, 10:19 AM  
sirpucna
An Aku'mai Servant

Forum posts: 35
File comments: 30
Uploads: 0
under the minimap > guild > rightclick someones name, i get a error:
FrameXML\UnitPopup.lua:1252: Usage: local isUsingVoice = C_VoiceChat.IsPlayerUsingVoice(playerLocation)
Report comment to moderator  
Reply With Quote
Unread 07-30-18, 09:33 PM  
Sixthly
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 135
Uploads: 2
Originally Posted by Catxj
Question,
I had to disable all my addons for something and I enabled them after and i'm not sure if this has always been the case, but is there supposed to be a double box in the whispers box?
Thank you for the bug report! This should be fixed in the next release (8.0.5). c:
Report comment to moderator  
Reply With Quote
Unread 07-30-18, 07:06 PM  
Catxj
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
Question,
I had to disable all my addons for something and I enabled them after and i'm not sure if this has always been the case, but is there supposed to be a double box in the whispers box?
https://i.imgur.com/kgBh7ii.png
Report comment to moderator  
Reply With Quote
Unread 07-26-18, 02:10 PM  
Catxj
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
Originally Posted by Badzilla
Thanks for the response. Another question, you used to have a WeakAura string included but I don't see that anywhere, did you stop using it?
Originally Posted by Sixthly
Originally Posted by Catxj
Do you still happen to have the weakaura string?
I loved the way you had your weakaura's set up.
Sure!

Player Bars:
https://pastebin.com/RxPfeP9Y

Player Icons:
https://pastebin.com/uFHTRSDR
Here you go
Report comment to moderator  
Reply With Quote
Unread 07-26-18, 10:44 AM  
raiko
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Re: Re: Thanks and new error

Originally Posted by Sixthly
Originally Posted by raiko
I'm getting the following errors on reload, though:

Message: Deferred XML Node object named Lib_UIDropDownMenuButtonTemplate already exists
Time: Tue Jul 24 19:59:01 2018
Count: 4

Message: Deferred XML Node object named Lib_UIDropDownListTemplate already exists
Time: Tue Jul 24 19:59:01 2018
Count: 4

Message: Deferred XML Node object named Lib_UIDropDownMenuTemplate already exists
Time: Tue Jul 24 19:59:01 2018
Count: 4
This error means multiple AddOns are trying to load the same XML file. Out of the AddOns included with SixUI, only MoveAnything is using Lib_UIDropDownMenuButtonTemplate. It's likely you've installed another AddOn which is also using this library. You'll need to either find and disable this other AddOn, or disable MoveAnything. I don't recommend disabling MoveAnything.
Found it was Trade Skill Master. Thanks again!
Report comment to moderator  
Reply With Quote
Unread 07-25-18, 08:14 PM  
Badzilla
A Kobold Labourer

Forum posts: 0
File comments: 28
Uploads: 0
Thanks for the response. Another question, you used to have a WeakAura string included but I don't see that anywhere, did you stop using it?
Report comment to moderator  
Reply With Quote
Unread 07-24-18, 11:55 PM  
Sixthly
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 135
Uploads: 2
Re: spells ?

Originally Posted by ultra'
Hi Sixthly,

thanks for the UI, stopped wow for 6 months and happy to see you still updating Sixui.

Stupid question, but I don't know how to see spellbook *_*

Thanks !
Welcome back to WoW! Unfortunately I'm unable to add the Spellbook to the Minimap Menu without causing taint. You'll need to use a hotkey (by default you should be able to press P) to open it.
Report comment to moderator  
Reply With Quote
Unread 07-24-18, 11:51 PM  
Sixthly
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 135
Uploads: 2
Originally Posted by Nymzee
Hey Six,

Thanks again for answering my previous questions. Everything is sorted, and now I've learned how to customise Vuhdo to my liking too! I do have 1 more question though:

Whenever someone enters a message in guild chat a sound effect plays (like a bleep), I was wondering if that's possible to turn off and where I could find the option to do it?

Many thanks again! ♥♥♥
You can disable the "Chat Sounds" module from the Settings button on the Minimap. Just move your mouse over the Minimap and look for the cogwheel icon. c:
Report comment to moderator  
Reply With Quote
Unread 07-24-18, 11:49 PM  
Sixthly
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 135
Uploads: 2
Re: Thanks and new error

Originally Posted by raiko
I'm getting the following errors on reload, though:

Message: Deferred XML Node object named Lib_UIDropDownMenuButtonTemplate already exists
Time: Tue Jul 24 19:59:01 2018
Count: 4

Message: Deferred XML Node object named Lib_UIDropDownListTemplate already exists
Time: Tue Jul 24 19:59:01 2018
Count: 4

Message: Deferred XML Node object named Lib_UIDropDownMenuTemplate already exists
Time: Tue Jul 24 19:59:01 2018
Count: 4
This error means multiple AddOns are trying to load the same XML file. Out of the AddOns included with SixUI, only MoveAnything is using Lib_UIDropDownMenuButtonTemplate. It's likely you've installed another AddOn which is also using this library. You'll need to either find and disable this other AddOn, or disable MoveAnything. I don't recommend disabling MoveAnything.
Report comment to moderator  
Reply With Quote
Unread 07-24-18, 07:00 PM  
raiko
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Thanks and new error

Thanks for the update that adds collections to the menu!

I'm getting the following errors on reload, though:

Message: Deferred XML Node object named Lib_UIDropDownMenuButtonTemplate already exists
Time: Tue Jul 24 19:59:01 2018
Count: 4

Message: Deferred XML Node object named Lib_UIDropDownListTemplate already exists
Time: Tue Jul 24 19:59:01 2018
Count: 4

Message: Deferred XML Node object named Lib_UIDropDownMenuTemplate already exists
Time: Tue Jul 24 19:59:01 2018
Count: 4
Report comment to moderator  
Reply With Quote
Unread 07-24-18, 12:29 PM  
Nymzee
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Hey Six,

Thanks again for answering my previous questions. Everything is sorted, and now I've learned how to customise Vuhdo to my liking too! I do have 1 more question though:

Whenever someone enters a message in guild chat a sound effect plays (like a bleep), I was wondering if that's possible to turn off and where I could find the option to do it?

Many thanks again! ♥♥♥
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: