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Updated:09-25-16 02:56 PM
Created:10-17-14 05:05 AM
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ObjectiveTracker For Modernists

Version: 2
by: ObbleYeah [More]

Originally included in the UI For Modernists package. This version does not include skinning (additional border) elements.

- Restyles and shrinks down the new 6.0 quests & objective tracker to around the size it was during MoP.
- Removes some of the new clunky art.
- Auto-collapses in boss fights, PvP, or if a capture bar shows.

legion update: https://github.com/obble/iipui/blob/master/FRAMES/objective_tracker/objective.lua
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Unread 07-25-16, 10:37 PM  
KyrosKrane
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Originally Posted by EKE
i think it should be C_Scenario.IsInScenario() ?

Originally Posted by KyrosKrane
Originally Posted by EKE
need uptade.
Until an official update is issued, here's how you can at least get rid of the error on every start-up with 7.0.3.
That variable (inChallengeMode) is actually completely unused. It's never referenced other than that one line. Even before Legion, you could have deleted that line and the add-on would continue to work perfectly fine.
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Unread 08-02-16, 09:02 AM  
ObbleYeah
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Hi, im planning to update this once legion is released.

in the meantime you can find a beta versions on my github here: https://github.com/obble/lovelyui/tr...ective_tracker
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Unread 09-05-16, 02:53 PM  
Maizmo
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Originally Posted by ObbleYeah
Hi, im planning to update this once legion is released.

in the meantime you can find a beta versions on my github here: https://github.com/obble/lovelyui/tr...ective_tracker
somehow the link is not working

"Page not found"
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Unread 09-24-16, 03:52 AM  
Maizmo
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so i guess no update for legion anymore?
Last edited by Maizmo : 09-24-16 at 03:52 AM.
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Unread 09-24-16, 04:45 AM  
ObbleYeah
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oh whoops, i forgot to upload the updated version of this — its a standalone of the one that exists in my iipui suite. there's a bug with the new keystone challenge mode scenario that I'm working on fixing, but once thats ironed out i'll definitely update this here to be used as a single addon too.
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Unread 09-25-16, 05:38 PM  
kittykatmax
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How to edit? It's GIGANTIC

I installed your addon, and now the quest objectives are simply ginormous and going off the screen. How does one resize this sucker?

Also, shift+dragging doesn't work.
Last edited by kittykatmax : 09-25-16 at 05:44 PM.
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Unread 09-26-16, 02:57 AM  
ObbleYeah
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can you post a screenshot? that shouldn't happen!

also if you don't have lua errors enabled (which since lua are disabled by default) – type

Code:
/console scriptErrors 1
and then

Code:
/reload
shift + click to drag was disabled due to a bug in the legion beta, i'll look to re-add it next version. for now you will have to manually change the size by opening objective.lua and going to line 30 or looking for this line:

Lua Code:
  1. self:SetPoint('TOPRIGHT', UIParent, -45, -200)

and changing the values. the last two numbers are the offset — x and y relatively — positive integers to move it right or up, negative to move it left or down.

http://wow.gamepedia.com/API_Region_SetPoint
Last edited by ObbleYeah : 09-26-16 at 03:00 AM.
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Unread 09-28-16, 07:37 AM  
Moxie
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Really gorgeous and simple. Near perfect.

Could you possibly add the ability to have the text outlined and shadowed, or the option to comment it in/out in the .lua? I tried adding it myself and it didn't work.
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Unread 09-28-16, 08:46 AM  
ObbleYeah
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hey, yeah sure – ill add a small config at the top of the file in a new version tonight.

it'll also add the font for titles you see in the screenshots (rather than blizzard defaults) which can then easily be switched out for your custom choice.
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Unread 09-28-16, 05:08 PM  
Moxie
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Yay! You're a gem.
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Unread 09-28-16, 06:09 PM  
tehdef
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I really WANT to like this. I appreciate it so much more than the default skin, and it pairs well with Skullflowers UI. However, it looks messy. Because the dash is on the far left, and the text is separated to the far right, it looks uneven. It's worse when it decides to use 2 lines of text to show the next step of the objective because of the adjust to right setup.

I dont know. I want to like it, but it's hard, and I think only additional options would fix my concerns.

Thanks for making a cool skin though!
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Unread 09-29-16, 02:01 AM  
ObbleYeah
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Originally Posted by tehdef
I really WANT to like this. I appreciate it so much more than the default skin, and it pairs well with Skullflowers UI. However, it looks messy. Because the dash is on the far left, and the text is separated to the far right, it looks uneven. It's worse when it decides to use 2 lines of text to show the next step of the objective because of the adjust to right setup.

I dont know. I want to like it, but it's hard, and I think only additional options would fix my concerns.

Thanks for making a cool skin though!
this is easily changed — i'll add a config at the top of the file to format text all to the left in the next update.

that said, this is just a standalone version of the tracker i use in my ui — so it is formatted to look best in combination with those other elements.
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Unread 09-29-16, 07:55 AM  
tehdef
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Originally Posted by ObbleYeah
Originally Posted by tehdef
I really WANT to like this. I appreciate it so much more than the default skin, and it pairs well with Skullflowers UI. However, it looks messy. Because the dash is on the far left, and the text is separated to the far right, it looks uneven. It's worse when it decides to use 2 lines of text to show the next step of the objective because of the adjust to right setup.

I dont know. I want to like it, but it's hard, and I think only additional options would fix my concerns.

Thanks for making a cool skin though!
this is easily changed — i'll add a config at the top of the file to format text all to the left in the next update.

that said, this is just a standalone version of the tracker i use in my ui — so it is formatted to look best in combination with those other elements.
Oh yeah for sure. I follow your posts on MMOC. I wish I had LUA skills, but I don't. There are so many small pieces of the UI that deserve to look better, and your addon goes a way towards helping the very defunct objective UI look better. It's just.... not how I would do it? I mean, I'm happy you put up your personal piece that's made for your UI, but even from a aesthetic standpoint right justify text sounds better, especially when the quest names or objective info is longer, because it creates a whole lot of empty space and looks super weird without the dash nearby.
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Unread 10-04-16, 11:45 PM  
minstrel
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Hi, is there any easy way to change the fonts? Mine doesn't look like the screenshots, as the header seems to be Skurri rather than the block letter font in the screenshots, so I wondered if that was due to customization that the end user is supposed to do.
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Unread 10-05-16, 11:08 AM  
ObbleYeah
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hey, this was a mistake on my part due to the process of the standalone port from the original ui suite — where skurri is replaced with that block font. i'll fix this and upload tonight!
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