Download
(563Kb)
Download
Updated: 09-25-18 02:31 PM
Pictures
File Info
Compatibility:
Battle for Azeroth (8.0.1)
Updated:09-25-18 02:31 PM
Created:08-06-14 06:06 PM
Downloads:69,071
Favorites:104
MD5:
Categories:oUF: Layouts, Unit Mods

oUF Abu  Popular! (More than 5000 hits)

Version: 8.0-3
by: sticklord [More]

Requires oUF 8.0.2

My personal Unitframe layout, based (heavily) on oUF_Neav. No plugin is supported as for now, except those that does not require support from the layout. Feel free to ask if you'd like one supported. Basic units including boss and arena frames are supported, but not raid frames. I've grown found of the blizzard ones, when they work that is.

Features

  • Aura Filter
  • Flashy castbar with channeling ticks
  • Threat glow
  • Portrait Timers
  • Absorb bar (0 - 100% of HP)
  • Set/Clear focus hotkey
  • Coloring of frames
  • Weakened Soul bar
  • Warrior Enrage bar
  • Vengance bar for tanks
Configuration
  • Use "/ouf" or "/oufabu" to access the ingame configuration.
  • Party, Arena & boss frame can be moved by using "/oufabu lock".
  • Player, Target & Focus can be moved by using the right click menu.
There are also 3 different aura filter, you can click on auras with CTRL+ALT
down or use the spell ID in the option panel to edit them.
  • Boss Frames: A whitelist were you can add debuffs to show, for example your own dots.
  • Arena Frames: A whitelist for buffs, some are included.
  • Rest: For the rest of the frames it works like this: On npc's the default is to only show your auras,
    on players everything it shown. Some are included here aswell, you can find them in the file "oUF_Abu/Aurafilter.lua"
Notes
  • I've tested it for a while now so shouldn't be any big bugs, but probably a taint every now and then, can't get away from them.
  • If you wanna report a bug, thanks, I would prefer if you could do it here however.
  • You can also find it on github
Supported Locales
  • Chinese Simplified, thanks to yaoenqi
  • Chinese Traditional, thanks to yaoenqi again
  • German, thanks to bullsei
Big thanks to
Neal & Renstrom for oUF_Neav, Phanx for her layout, P3lim, Haste, Tuller & Jaliborc.
FAQ
What other addons are you using?
Most of the other addons that you can see in the screenshots are my own addons found on my github.

8.0-3
- Fixed combopoint disabling hopefully
- Combat fade pet frame fix

8.0-2
- Made monk class bars more appealing(objectivly)
- Portrait timers should work again
- Some frames hide when out of combat, can be turned off.
Not quite sure i like it, open to suggestions:)
- Changed the way the absorb bar works, where it adds to the healthbar and only overflows show.

8.0-1
- Updated for BFA
- Changed some default settings.

7.0-5
- Various bug fixes
- Added power prediction/builderspender
- Option to show the flashy statusbar for some classes
- Check github if curious of everything.

7.0-4
- Fixed offline icon
- Added Prestige PvP thing
- Hide level on certain events
- Petframe fix
- Changed buffs abit

7.0-3
- Added a aura bar above the player frame used to track spells, set the spell in the config

7.0-1
- Updated for legion

6.2-1
- Fixed some pet funkiness
- German localization
- New option for a more standard border.

6.1-3
- Bug fixes

6.1-2
- Focus castbar is released from the focus frame
- Warlocks should no longer be blinded by the Doom Bolt castbar
- Option for disabling ToT frames
- Partyframes should hide in small raidgroups with "Show party in raid" disabled.

6.1-1
- Fixed missing texture for portraittimers.

6.1
- Hopefully fixed priest tick timers
- Maybe I've fixed script ran to long on portraittimers
- toc update

6.0.3-6
- Added Alt Power bar for boss frames, might be overlapping something though.
- Auras: Fixed blinking icon on "invalid" units
- Portraittimers: Now filters by spellID
- Localization: Thought I uploaded this earlier but oh well. Fixed some confusion between bar colors. Thanks again yaoenqi!

6.0.3-5
- Added Chinese Simplified/Traditional thank to yaoenqi

6.0.3-4
- Tried to fix stealable
- Reduced level size text
- Fixed disabling of SnD bar
- Changed some old auras

6.0.3-3
- Can now turn on class modules again!

6.0.3-2
- Font/statusbar picker no longer bugs out with some special files.
- Lightened up manabar abit.
- Option to disable blizzard class modules.
- Fixed issue moving frames again..
- Changed purgeable aura border.
- Added partyframe buffs.

6.0.3-1
- You might wanna delete the folder, removed some files
- Fixed anchors finally, and they now save position with profiles. Also added a config tab for it.
- OmniCC should now have full control of the aura timers.
- Added/fixed druid mushrooms

6.0.2-4
- Now using the blizzard dropdown that I just found.
This means you can set focus/dismiss pet from rightclick menu, but need to move frames with "/ouf lock"
- Moved petframe abit and disabled the name
- Fixed nil name color
- Added sweeping strikes bar

6.0.2-3
- option for name color
- Fixed backdrop for power bar
- Improved resolve and aurabars
- Improved combopoints and removed druid module
- Changed the way the tag system works, less customization but easier to work with
- Added boss icon instead of "??"
- Added target sounds
- Fixed raid icon for boss frames and arena frames
- Added some localization, only englis now though. Feel free to edit.

6.0.2-2
- Fixed gap icon
- Changed some auras
- Fixed bug with castbar hidden

6.0.2-1
- Should work with 6.0.2 now!
- You might wanna enable the inbuilt aura timer now to remove blizzards.
- Changed Vengeance to Resolve.
- Added Aurabars modules:
- SlicenDice, Enrage, WeakenedSoul.
- Unlocking now shows the full frames for party/arena/boss
- Added Class Portraits Option

5.4.8.8
- Should show dispellable buffs now
- Can change color of backdrops
- Added PvP Icons

5.4.8.7
- Now with 2 different layouts for player, target/focus, pet & party frames
- Added Animating Arcane Orbs for mages (can be disabled).
- Changed AuraFilter again! Also, the arena buffs are now shown in the editor. However you must reset your profile if you want em enabled.
- Changed the fuckin absorb texture again.
- Probably some more changes i forgot..
-- r2
- - Fixed scaling of player frame in combat
-- r3
- - Now supports druids..
- - Option for clickthrough frames
- - Can also use middle button for focus
-- r4
- - Small bars are above threat glow
- - Fixed the AuraOrbs module
- - Added Buffs for focus
- - Fixed art location
- - Corrected arena frames art

5.4.8.6
- Bug fixes
- $perc now includes "%"
- Can now change safezone color
- No longer hide consolidate buffs on enemies
- Maybe made aura timer more effiecent, i dunno
- Also shows decimal when less than 2.5 sec
- Castbar safezone fix
- Weakened soul fix

5.4.8.5
- This will also reset you settings but not your aura filters.
- Added profiles, one for aurafilters and one for general settings.
- Fixed combatfeedbacktext error
- Fixed error with font size
- Auras on target frame can now be disabled.
- Can move the castbars abit more freely.
- Can now view hidden auras with CTRL + ALT, clicking an aura will add it to the aura filter
- Changed the way aura filters work, default it show all auras on player and only own on NPC's

5.4.8.3
- Fixed wierd divided by zero

5.4.8.2
- Improved castbar
- Option to position auras on target frame
- Improved absorbbar abit + options
- Options now won't load in combat to prevent script ran to long
- Latency bar is now actually visible

5.4.8.1
- Initial release
Optional Files (0)


Post A Reply Comment Options
Unread 05-19-18, 04:40 AM  
adawong
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 73
Uploads: 1
any1 tested abu with BFA yet?
Report comment to moderator  
Reply With Quote
Unread 04-29-18, 08:18 PM  
danielsql
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
dont let this addon die please

long live abu, somebody plase contact this guy!
Report comment to moderator  
Reply With Quote
Unread 02-27-18, 04:16 AM  
kinmor
A Kobold Labourer

Forum posts: 1
File comments: 7
Uploads: 0
Re: 7.3.5

Originally Posted by LVNDSCAPE
Any updates for 7.3.5?
you can get it from here:
https://github.com/Sticklord/oUF_Abu
Report comment to moderator  
Reply With Quote
Unread 02-23-18, 12:23 PM  
LVNDSCAPE
A Murloc Raider

Forum posts: 4
File comments: 45
Uploads: 0
7.3.5

Any updates for 7.3.5?
Report comment to moderator  
Reply With Quote
Unread 02-11-18, 09:54 AM  
kinmor
A Kobold Labourer

Forum posts: 1
File comments: 7
Uploads: 0
oUF_Abu Update, works well with patch 7.3.5

https://github.com/Sticklord/oUF_Abu

rename "oUF_Abu-master" to "oUF_Abu" and you can still use the old "oUF_AbuOptions"
Report comment to moderator  
Reply With Quote
Unread 09-28-17, 11:18 AM  
Dools1337
A Defias Bandit
 
Dools1337's Avatar

Forum posts: 2
File comments: 30
Uploads: 0
Originally Posted by Theozz
Thank you so much man !
Report comment to moderator  
Reply With Quote
Unread 09-22-17, 10:31 AM  
Ammathor
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
Originally Posted by Theozz
Thank you for this.

So for those who want to fix the health readout. You need to go into

oUF_Abu\Functions.lua and replace lines 10-24 with

local function FormatValue(value)
local absvalue = abs(value)

if absvalue >= 1e9 then
return tonumber(format('%.2f', value/1e9))..'b'
elseif absvalue >= 1e7 then
return tonumber(format('%.1f', value/1e6))..'m'
elseif absvalue >= 1e6 then
return tonumber(format('%.2f', value/1e6))..'m'
elseif absvalue >= 1e5 then
return tonumber(format('%.0f', value/1e3))..'k'
elseif absvalue >= 1e3 then
return tonumber(format('%.1f', value/1e3))..'k'
else
return value
end
end
Make sure to keep the spacing correct or it won't work.
Last edited by Ammathor : 09-22-17 at 11:20 AM.
Report comment to moderator  
Reply With Quote
Unread 09-19-17, 10:19 AM  
Theozz
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Report comment to moderator  
Reply With Quote
Unread 09-16-17, 12:32 AM  
kitaro2003
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
RIP
Report comment to moderator  
Reply With Quote
Unread 09-03-17, 11:39 AM  
Kovarnoe
A Kobold Labourer
 
Kovarnoe's Avatar

Forum posts: 0
File comments: 10
Uploads: 0
Please update addon!
Report comment to moderator  
Reply With Quote
Unread 08-06-17, 12:22 AM  
danielsql
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
any solution? :(

THANKS Ammathor!
Last edited by danielsql : 08-06-17 at 03:32 AM.
Report comment to moderator  
Reply With Quote
Unread 07-30-17, 12:04 PM  
zatah
A Defias Bandit

Forum posts: 2
File comments: 2
Uploads: 0
Could anyone upload a working version of this somewhere?

Even though I replied the "fixes" from comments. Mine still doesn work.

Message: Interface\AddOns\oUF_Abu\Functions.lua:267: attempt to compare number with nil
Time: 07/30/17 19:59:12
Count: 1
Stack: Interface\AddOns\oUF_Abu\Functions.lua:267: attempt to compare number with nilInterface\SharedXML\SharedBasicControls.lua:204: in function <Interface\SharedXML\SharedBasicControls.lua:203>
[C]: ?
Interface\AddOns\oUF_Abu\Functions.lua:267: in function <Interface\AddOns\oUF_Abu\Functions.lua:233>
(tail call): ?
(tail call): ?
Interface\AddOns\oUF\ouf.lua:200: in function <Interface\AddOns\oUF\ouf.lua:189>
(tail call): ?

Locals: errorMessage = "Interface\AddOns\oUF_Abu\Functions.lua:267: attempt to compare number with nil"
DisplayMessageInternal = <function> defined @Interface\SharedXML\SharedBasicControls.lua:187
MESSAGE_TYPE_ERROR = 0
Report comment to moderator  
Reply With Quote
Unread 07-28-17, 12:50 PM  
Ammathor
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
List of Fixes.

So, Trying to compile everything on how to get this working in 7.2.5.

Make sure to keep the spacing in the file correct or it won't work correctly, If you have any other questions message me.

In Ouf_Abu/AuraList.lua change comment line 49 to

--192083, -- Mark of Ursol

In Ouf_Abu/Elements/ClassModuels.lua

Comment out Line 76.
Comment out Lines 82-85.

It should look like this

function ns.classModule.DEATHKNIGHT(self, config, uconfig)
if (config.DEATHKNIGHT.showRunes) then
RuneFrame:SetParent(self)
--RuneFrame_OnLoad(RuneFrame)
RuneFrame:ClearAllPoints()
RuneFrame:SetPoint('TOP', self, 'BOTTOM', 33, -1)
if (ns.config.playerStyle == 'normal') then
RuneFrame:SetFrameStrata("LOW");
end
-- for i = 1, 6 do
-- local b = _G['RuneButtonIndividual'..i].Border
-- ns.PaintFrames(b:GetRegions())
-- end
end
end


Comment out Lines 151-154.

It should look like this:

function ns.classModule.WARLOCK(self, config, uconfig)
if (config.WARLOCK.showShards) then
WarlockPowerFrame:SetParent(self)
WarlockPowerFrame:ClearAllPoints()
WarlockPowerFrame:SetPoint('TOP', self, 'BOTTOM', 29, -2)
if (ns.config.playerStyle == 'normal') then
WarlockPowerFrame:SetFrameStrata("LOW");
end
--for i = 1, 5 do
--local shard =_G["WarlockPowerFrameShard"..i];
--ns.PaintFrames(select(5,shard:GetRegions()), .2)
--end

return WarlockPowerFrame
end
end

In Ouf_Abu/Layout.Lua

Comment out lines 280-281.

if ( playerClass == "SHAMAN" ) then
--elseif ( playerClass == "DRUID" ) then
--EclipseBarFrame:Hide();
elseif ( playerClass == "DEATHKNIGHT" ) then
RuneFrame:Hide();
elseif ( playerClass == "PRIEST" ) then
PriestBarFrame:Hide();
end

Comment out lines 306-307.

if ( playerClass == "SHAMAN" ) then
--elseif ( playerClass == "DRUID" ) then
--EclipseBar_UpdateShown(EclipseBarFrame);
elseif ( playerClass == "DEATHKNIGHT" ) then
RuneFrame:Show();
elseif ( playerClass == "PRIEST" ) then
PriestBarFrame_CheckAndShow();
end


I haven't figured out how to fix the Castbar Problems in Dungeons so I would just disable it for the moment by renaming:

/Ouf_Abu/Modules/oUF_CCastbar.lua to Ouf_CCastbar.lua_Old

And making sure that it's turned off in the ingame options.
Report comment to moderator  
Reply With Quote
Unread 07-23-17, 12:16 PM  
Johnnybb
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 2
Uploads: 1
ouf Abu won't load on my Death Knight and Druid, anyone know what causes this?
Report comment to moderator  
Reply With Quote
Unread 07-21-17, 03:04 PM  
Nattylights
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Any clue how to fix the warlock soulshard's string?

--function ns.classModule.WARLOCK(self, config, uconfig)
-- if (config.WARLOCK.showShards) then
-- WarlockPowerFrame:SetParent(self)
-- WarlockPowerFrame:ClearAllPoints()
-- WarlockPowerFrame:SetPoint('TOP', self, 'BOTTOM', 29, -2)
-- if (ns.config.playerStyle == 'normal') then
-- WarlockPowerFrame:SetFrameStrata("LOW");
-- end
-- for i = 1, 5 do
-- local shard = _G["WarlockPowerFrameShard"..i];
-- ns.PaintFrames(select(5,shard:GetRegions()), .2)
-- end
--
-- return WarlockPowerFrame
-- end
--end
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.