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Compatibility: | Battle for Azeroth (8.0.1) |
Updated: | 09-25-18 02:31 PM |
Created: | 08-06-14 06:06 PM |
Downloads: | 69,074 |
Favorites: | 104 |
MD5: | |
Categories: | oUF: Layouts, Unit Mods |
Requires oUF 8.0.2
My personal Unitframe layout, based (heavily) on oUF_Neav. No plugin is supported as for now, except those that does not require support from the layout. Feel free to ask if you'd like one supported. Basic units including boss and arena frames are supported, but not raid frames. I've grown found of the blizzard ones, when they work that is.
Features
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down or use the spell ID in the option panel to edit them.
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Neal & Renstrom for oUF_Neav, Phanx for her layout, P3lim, Haste, Tuller & Jaliborc. |
What other addons are you using?Most of the other addons that you can see in the screenshots are my own addons found on my github. |
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Metampsi |
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Hey, and thanks for the love guys, appreciate it!
Uploaded a new version to fix that color bug, and you can set focus/dismiss pets with the rightclick menu now. But you need to use /ouf lock to move the frames now though, not via the rightclick menu. Also, combat feedback is now shown on focus. @beef To change castbars you gotta go into "oUF_Abu\Elements\Castbar.lua" and change the function at line 240. To remove the PvP icon you have to delete every line with "PvP" in it.@Danzb Sounds wierd about the frames moving, might be because I'm using blizzard's cache to save positions. It's on my todo list to save it per layout instead. And sorry, not possible to only color the frame. It's the same texture.@mirakool Nope, sorry.@AndersonnKen Yeah, go into Unit options, and choose the style. It's called fat i believe. That is if you mean height, not width@sheds Yeah, for some frames. Look into the Unit Options.@okiesmokie1983 Think i fixed that eclipse bug, let me know if I have! |
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sticklord |
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Guest
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Great layout indeed. I have been going back between ElvUI because of the sleekness and the Default Blizzard UI, art-wise, but I do tend to like the Blizzard style more.
This layout is the best. That touch of Blizzard with with the extra features of ouf and a tighter design. Go finish your exams and then make updates. It still works albeit a few errors here and there that I don't notice since I disabled those error pop ups. |
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hey
Hey man.
beautiful layout, I'm in love with it. I was wondering what to add/modify to the code to HIDE the pvp flag icon on target, player and focus. Also, what are the textures you are using on nMainBar (on screenshot)? Thank you!! edit ; found the textures by d/l'ing your UI on git :] still looking for a way to hide pvp flag and timer and change castbar color. also, is there a way to enable combat feedback on other frames like Focus ? ty!
Last edited by : 12-07-14 at 10:37 PM.
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A Kobold Labourer
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Hello! Can you please tell me what addon you use for that pretty action bars?
![]() P.S.: found it at last - nMainbar if someone else interested.
Last edited by Raileg : 11-27-14 at 05:54 AM.
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Raileg |
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A Kobold Labourer
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Anchors and focus
Hey,
I've been having troubles with the focus position and the toggle anchors both pvp and bosses resetting without warning and for unknown reasons. I place them where i wish to have them and reload my ui though it doesn't require it. When i set it it will continue to work for a period of time before it resets. I'm not sure if its anything to do with the recent updates but if you could please fix this.. that would be great! Also is it possible with the Textures > Frame Overlay Colour: To be able to darken the portrait (Minus the elite dragon) so its possible to distinguish between Rares + elites.
Last edited by Danzb : 11-26-14 at 01:24 PM.
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Danzb |
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A Kobold Labourer
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purge for shaman
is there a way to only show purgeable buffs?
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mirakool |
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Keeps popping up whenever i get into a group:S
Code:
Message: Interface\AddOns\oUF_Abu\Elements\Tags.lua:65: attempt to index local 'color' (a nil value) Time: 11/23/14 14:37:27 Count: 4 Stack: Interface\AddOns\oUF_Abu\Elements\Tags.lua:65: in function `?' Interface\AddOns\oUF\elements\tags.lua:600: in function `UpdateTag' Interface\AddOns\oUF\elements\tags.lua:464: in function `func' Interface\AddOns\oUF\ouf.lua:158: in function `UpdateAllElements' Interface\AddOns\oUF\ouf.lua:58: in function <Interface\AddOns\oUF\ouf.lua:38> Interface\AddOns\oUF\ouf.lua:81: in function <Interface\AddOns\oUF\ouf.lua:74> [C]: in function `SetAttribute' Interface\FrameXML\SecureGroupHeaders.lua:203: in function <Interface\FrameXML\SecureGroupHeaders.lua:123> Interface\FrameXML\SecureGroupHeaders.lua:488: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureGroupHeaders.lua:62: in function <Interface\FrameXML\SecureGroupHeaders.lua:60> Locals: unit = "party4" color = nil unitName = "Unknown" unitRealm = nil _ = nil class = nil (*temporary) = <function> defined =[C]:-1 (*temporary) = "|cff%02x%02x%02x%s" (*temporary) = true (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index local 'color' (a nil value)" ns = <table> { PaintFrames = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:401 AuraList = <table> { } defaultAuras = <table> { } FormatValue = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:10 PostStop = <function> defined @Interface\AddOns\oUF_Abu\Elements\Castbars.lua:218 CreateStatusBar = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:434 CreateCastbars = <function> defined @Interface\AddOns\oUF_Abu\Elements\Castbars.lua:98 CreateBorder = <function> defined @Interface\AddOns\oUF_Abu\Elements\FrameFunctions.lua:104 PostUpdateAuraIcon = <function> defined @Interface\AddOns\oUF_Abu\Elements\Auras.lua:116 UnitFrame_OnLeave = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:324 PostUpdateAuras = <function> defined @Interface\AddOns\oUF_Abu\Elements\Auras.lua:192 GetPaintColor = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:413 MultiCheck = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:44 PostCreateAuraIcon = <function> defined @Interface\AddOns\oUF_Abu\Elements\Auras.lua:67 Print = <function> defined @Interface\AddOns\oUF_Abu\Init.lua:244 fontstringsB = <table> { } config = <table> { } CustomAuraFilters = <table> { } defaultProfiles = <table> { } defaultConfig = <table> { } fontstrings = <table> { } PostChannelStart = <function> defined @Interface\AddOns\oUF_Abu\Elements\Castbars.lua:225 CreateFontStringBig = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:491 PostUpdateHealth = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:120 UnitFrame_OnEnter = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:306 SpawnDropDownMenu = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:273 statusbars = <table> { } UpdateIncHeals = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:169 paintframes = <table> { } CreateFontString = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:477 PostCastStart = <function> defined @Interface\AddOns\oUF_Abu\Elements\Castbars.lua:186 PostUpdatePower = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:216 CreateComboPoints = <function> defined @Interface\AddOns\oUF_Abu\Elements\ClassModules.lua:270 cUnit = <function> defined @Interface\AddOns\oUF_Abu\Functions.lua:28 CreateOutsideBar = <function> defined @Interface\AddOns\oUF_Abu\Elements\FrameFunctions.lua:161 PostCastInterrupted = <function> defined @Interface\AddOns\oUF_Abu\Elements\Castbars.lua:211 classModule = <table> { } PostCastFailed = <function> defined @Interface\AddOns\oUF_Abu\Elements\Castbars.lua:201 UpdateCastbarColor = <function> defined @Interface\AddOns\oUF_Abu\Elements\Castbars.lua:241 } |
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lynce |
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A Kobold Labourer
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Great OuF layout mate!One question though...can you please point me a way to edit the Health/mana bars width?..The way you have it on your attached screenshots? I ask this because in game the health and mana bar have the same width and the ingame config tool has no option to edit this feature.
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AndersonnKen |
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A Kobold Labourer
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Disabling the Aura Frame
Is there a way to disable/hide the Aura Frame and possibly also the Target of Target Frame?
Other than that I really like the layout. Very clean and easy on the eyes while staying true to the original theme. |
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sheds |
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Sorry guys, been busy lately. Got exams coming up:/ So gonna be a while until i can update it (about a month maybe).
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sticklord |
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A Kobold Labourer
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can we get an update for this?
In the new patch been having lots of issues with the interface requiring me to /reload constantly. for example... right clicking to remove focus or set focus, leaving an instance group or party on the occasion to mention a few. Please let me know if any possible updates
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Danzb |
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A Kobold Labourer
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Is is possible to add out-of-combat visbility/transparency? As seen on Shadowed UF or IceHUD for example? Would make a very good addon near perfect!
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Iogades |
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A Kobold Labourer
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Eclipse bar
Just a little thing thats bugging me,we had outline font on druid eclipse bar but it seems it cant be outlined anymore,on older versions its was,thx
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okiesmokie1983 |
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A Kobold Labourer
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Re: Re: Re: Re: Raid Frame
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Kcy |
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