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Zandalari and Kul Tiran (8.1.5)
Updated:05-23-19 07:21 AM
Created:12-15-13 12:44 PM
Downloads:34,565
Favorites:125
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Categories:Suites, Action Bar Mods, Unit Mods, Graphical Compilations
8.1.5

ls: UI  Updated Today!  Popular! (More than 5000 hits)

Version: 80100.08
by: lightspark [More]

Yet another UI, but this one is a bit special.



Options
Use /LSUI to open in-game config.

Feedback and Feature Requests
If you found a bug or want to share an idea on how to improve my UI, either use the issue tracker on GitHub, or post a comment on WoWInterface or Curse.

Feel free to write feedback on how to improve some class-specific features.

However, keep in mind that I'm not going to implement any features as a replacement for BIG addons.

Localisation
Feel free to add and/or review translations on Curse, alternatively, you may create a PR on project's GitHub page.

License
Please see LICENSE file.

Version 80100.08

- Reworked unit frame aura filters:
- Added an option to create custom aura filters. Can be found at /LSUI > General > Aura Filters.
You can create both black- and whitelist, after you create your aura filter, you'll need to
enable it for a unit frame. There's a new "User-created" section in UF Auras that contains all
custom filters. Please note that all custom filters are global and shared across all chars
and profiles;
- Added tanks', healers', and misc buffs and debuffs. Misc or miscellaneous is everything that
wasn't filtered out by other filters.
- Added reset confirmation popups to all "Restore Defaults" buttons;
- Updated aura types' icons. Added support for enrage auras.

NOTE: You'll have to restart WoW client to make things work after the update.

Version 80100.07

- Added tag editor. Can be found at /LSUI > General > Tags. Moved all of my tags to the config, if
you know Lua, you can try editing mine or creating your own. If you find any tags that stopped
working, please, report them;
- Moved colours from the profile table to the global one;
- Updated embedded oUF.

Version 80100.06

- Removed floating combat feedback from the player frame;
- Fixed xp bonus bar updates;
- Fixed rune bar sorting;
- Updated azerite bar to use a custom texture. Suggested by [email protected];
- Updated embedded oUF.

Version 80100.05

- Added a workaround for a Blizz's bug where the default UI tries to call missing
AchievementMicroButton_Update function;
- Added a workaround for a Blizz's bug where vehicle's health bar on the player frame wasn't
updating correctly;
- Fixed an issue where the main action bar's page wasn't updated correctly while doing "The Cycle
of Life" world quest;
- Updated embedded oUF.

Version 80100.04

- Added 8.1.5 support;
- Adjusted custom character frame so it doesn't interfere with Pawn's and DejaCharacterStats'
buttons;
- Updated embedded oUF.

Version 80100.03

- Reworked the character frame. It now shows info on gems and enchants. Enabled by default, can be
toggled at /LSUI > Blizzard > Character Frame;
- Added the "Clean Up" button to the mail frame. Removes all empty messages that are left after
using Blizz's "Open All" button. Disabled by default, can be toggled at /LSUI > Blizzard > Mail;
- Added an option to auto-dismiss the "Talking Head" frame. Disabled by default, can be toggled
at /LSUI > Blizzard > Talking Head Frame > Hide;
- Updated French Translation. Translated by [email protected];
- Misc bug fixes and tweaks;
- Updated embeds.

Version 80100.02

- Reworked the micro menu module and its config;
- Fixed an issue where class power bar would sometimes disappear from the player orb;
- Updated French Translation. Translated by [email protected];
- Updated German Translation. Translated by [email protected];
- Updated both Spanish translations. Translated by [email protected];
- Updated embeds.

Version 80100.01

- Added 8.1.0 support;
- Added AdiButtonAuras support. Requires AdiButtonAuras alpha release;
- Fixed an issue where opening PvP panel was causing errors;
- Updated embeds.

Version 80000.15

- Fixed an issue where xp bar was causing errors when there's no bars to show;
- Fixed unit name colouring in tooltips;
- Updated Simplified Chinese translation. Translated by [email protected]

Version 80000.14

- Fixed an issue which made pet action buttons turn black;
- Fixed minimap zone text updates.

Version 80000.13

- Added options to adjust practically every colour ls: UI uses. Can be found at /LSUI > General >
Colours;
- Removed action button desaturation and colouring on cooldown. It's too buggy;
- Removed [ls:altpower:cur-color-max], [ls:altpower:cur-color-perc], [ls:power:cur-color-max], and
[ls:power:cur-color-perc] tags. Their uncoloured counterparts will be used instead;
- Fixed castbar's detachment from and reattachment to its unit frame;
- Added partial German Translation. Translated by [email protected], [email protected];
- Updated Simplified Chinese translation. Translated by [email protected];
- Updated embeds.



NOTE: You'll have to restart WoW client to make things work after the update.

Version 80000.12

- Added options to adjust text size, outline, and shadow of various unit frame elements, e.g.,
health, power, etc;
- Reworked resource gain/loss animations. Added health loss animations, and options to adjust
health, power, class power, and alternative power gain/loss thresholds;
- Tweaked unit frame border textures;
- Fixed compatibility issues with Masque;
- Updated embeds.



Version 80000.11

- Added options to adjust auras' count text and aura type icon. It's also possible to display
actual debuff types instead of generic down arrows;
- Added options to adjust xp bar's text's format and visibility;
- Added options to adjust castbars' colours;
- Added a hack for cooldown numbers. Cooldown spirals are still bugged, but that's a Blizz bug;
- Updated minimap button handling. This should greatly improve compatibility w/ addons that add
various markers, for instance, TomTom, ZygorGuides;
- Updated embeds.

Version 80000.10

- Added cooldown options to the "Unit Frames" and unit frames' "Auras" configs;
- Removed "Show Cooldown Bling" option. The bling is disabled on all handled cooldowns now
because the animation is bugged anyway;
- Updated Simplified Chinese translation. Translated by [email protected];
- Updated embeds.

Version 80000.09

- Reworked fade in and out animations. Previously, their performance was degrading over time, and
after long gaming sessions they could cause micro stuttering and/or big freezes when being played;
- Added unit frame tag validation to avoid issues caused by invalid tags;
- Added options to colour minimap border and to adjust border's and text's colours;
- Added options to adjust xp bar's text;
- Added the option to colour player orb's border;
- Normal and war mode phase indicators now use different icons, blue and red respectively;
- Updated both Spanish translations. Translated by [email protected];
- Updated embeds.

Version 80000.08

- Fixed the "Inventory" micro button's currency tracker;
- Fixed an issue where getting and/or setting a key binding text for a button with no name would
result in an error. This issue mainly affected the Pet Battle UI;
- Blizz castbar's movers are now properly disabled when the default castbars aren't actually
used;
- Player's buffs, debuffs, and totems are now hidden while doing pet battles.

Version 80000.07

- Reworked UF config tables' structure. Target, target of target, focus, target of focus, and boss
frames' settings are cross-layout, so their settings are shared between "Orbs" and "Classic" UI
layouts. Player and pet frames' settings will stay tied to UI layouts because those frames are
unique. Unit frame settings of the currently active UI layout will be copied, but some settings
may be lost. This will also help people with copying profiles from one char to another, even if
different UI layouts are used on those chars;
- Fixed numerous bugs in the "Unit Frames" config. Copying settings between unit frame, incl. aura
filters, should work as intended now;
- Unit frame auras' min and max sizes are set to 24px and 64px respectively. These will also be
applied to automatic size calculations;
- Reduced the xp bar's width and updated the artwork;
- Updated embeds.

Version 80000.06

- Fixed action buttons' icons' colouring.

Version 80000.05

- Added "Desaturation" section to "Action Bars" config. Replaces "Desaturate on Cooldown" and
"Desaturate when Not Usable" options;
- Fixed the default castbars' skin.

Version 80000.04

- Reworked cooldowns' handling. Action bars, auras, and aura tracker received a set of options to
customise cooldowns' appearance. Unit frames will get a similar update a bit later;
- Reworked mirror timers, e.g., fatigue, breath, etc. They now show the remaining time in the M:SS
format;
- Added the default cast bars' skin for people who don't use my unit frames;
- Updated "Blizzard" config section. Added options to customise mirror timers, digsite bar;
- Updated "Action Bars" config section. In addition to aforementioned cooldown changes, I also
added options to customise action buttons' colours and to desaturate icons when buttons are
unusable;
- Updated the loot frame, so it's impossible to click through it;
- Numerous bug fixes and tweaks;
- Updated embeds.

NOTE #1: You'll have to restart WoW client to make things work after the update.

NOTE #2: Aura module's config is now cross-layout, which means that it'll use the same settings
for both "Orbs" and "Classic" layouts. Although almost everything should be copied, some data loss
may occur.

Version 80000.03

- Reworked micro menu. Again. Added options to split micro menu into two bars and to assign each
button to either bar individually;
- Fixed loot frame error that occurred for people who like to spam-click things;
- Updated both Spanish translations. Translated by [email protected]

Version 80000.02

- Fixed "Classic" layout.

Version 80000.01

- Added 8.0.1 support;
- Added custom loot frame;
- Added mouseover key binding. Use "/lsui kb" command or "Binding Mode" button in the config;
- Added options to enable DK runes' sorting and colouring by spec;
- Reworked action bar hub. Retired bag bar;
- Reworked micro menu and its config. Added "Inventory" micro button;
- Reworked tooltips. Added tooltip mover and the option to attach it to the mouse cursor;
- Numerous bug fixes and tweaks;
- Updated embeds.
Archived Files (22)
File Name
Version
Size
Author
Date
80100.07
1MB
lightspark
05-09-19 01:30 AM
80100.06
1MB
lightspark
04-26-19 11:57 PM
80100.05
1MB
lightspark
03-23-19 08:10 AM
80100.04
1MB
lightspark
03-14-19 03:43 AM
80100.03
1MB
lightspark
03-07-19 07:05 AM
80100.02
1MB
lightspark
01-27-19 06:53 AM
80100.01
1MB
lightspark
12-18-18 06:18 AM
80000.15
1MB
lightspark
11-04-18 04:02 AM
80000.14
1MB
lightspark
10-30-18 12:15 PM
80000.13
1MB
lightspark
10-30-18 04:47 AM
80000.12
1MB
lightspark
10-17-18 04:37 AM
80000.11
1MB
lightspark
09-28-18 10:00 AM
80000.10
1MB
lightspark
09-17-18 06:58 AM
80000.09
1MB
lightspark
08-16-18 02:06 AM
80000.08
1MB
lightspark
07-28-18 06:23 AM
80000.07
1MB
lightspark
07-27-18 02:57 AM
80000.06
1MB
lightspark
07-25-18 06:47 AM
80000.05
1MB
lightspark
07-25-18 04:26 AM
80000.04
1MB
lightspark
07-24-18 09:32 AM
80000.03
1MB
lightspark
07-19-18 08:50 PM
80000.02
1MB
lightspark
07-18-18 05:20 AM
80000.01
1MB
lightspark
07-17-18 10:39 AM


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Unread 02-15-17, 02:45 PM  
Soulsbane
A Murloc Raider
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Forum posts: 7
File comments: 15
Uploads: 2
Originally Posted by lightspark
Originally Posted by Soulsbane
Hmm I'm not that big of a fan of the new orb design. Will there ever be an option to switch back to the old style? Thanks for all your hard work on this. It's my favorite addon!
Hi! Thank you!

Sadly no, I won't add an option for that, cuz a) I like consistency, and it's quite annoying how different old orb and new action bars were, TBQH, I wanted to release them simultaneously, but I had to spend more time working on the orb; b) I don't like maintaining deprecated stuff, backward compatibility for the sake of backward compatibility, ugh, I neither enjoy it at work, nor I'm going to do it now, hobbies are for fun

However, what I'd like to know is what exactly you don't like, esp if it wasn't its cracked border w/ rotating thingy
Actually it was the cracked border and chains. My main is a warlock and it fit in so well with that character. The new design is too plain for my taste(I know a lot of UI are going with the clean minimal look nowadays). Other than that I love this addon!
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Unread 02-15-17, 07:30 AM  
lightspark
A Rage Talon Dragon Guard
 
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Originally Posted by Laiev
Will test it later with other characters

EDIT: It's working perfectly now thank you! <3
Finally
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Unread 02-15-17, 05:23 AM  
Laiev
A Kobold Labourer

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Originally Posted by lightspark
Originally Posted by Laiev
At least for me, only ICC is the problem, if I exit the vehicle, the interface just work fine, but if the game itself kick me out of the vehicle, the bug happen :P

I just do ICC, not the other so I can't say anything about the others
Did it happen again? O_o even on v70100.11 I released today? O_o I just did ICC ship on 2 chars, everything was fine....
Will test it later with other characters

EDIT: It's working perfectly now thank you! <3
Last edited by Laiev : 02-15-17 at 07:28 AM.
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Unread 02-15-17, 05:00 AM  
lightspark
A Rage Talon Dragon Guard
 
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Originally Posted by Laiev
At least for me, only ICC is the problem, if I exit the vehicle, the interface just work fine, but if the game itself kick me out of the vehicle, the bug happen :P

I just do ICC, not the other so I can't say anything about the others
Did it happen again? O_o even on v70100.11 I released today? O_o I just did ICC ship on 2 chars, everything was fine....
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Unread 02-15-17, 04:23 AM  
Laiev
A Kobold Labourer

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At least for me, only ICC is the problem, if I exit the vehicle, the interface just work fine, but if the game itself kick me out of the vehicle, the bug happen :P

I just do ICC, not the other so I can't say anything about the others
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Unread 02-14-17, 08:56 PM  
lightspark
A Rage Talon Dragon Guard
 
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Originally Posted by Laiev
I don't know why but still happen with me
Damn... T_T

I hate this... For some reason even I have it today...

It's getting really annoying, so it doesn't happen in Coldarra, however, if only happens in ICC, in Coldarra I can exit vehicle (dragon quest) while in combat w/ no issues whatsoever, but in ICC I get this shit T_T

-- edit #1

So I can't even test it properly... I should try Levi in Ulduar...

-- edit #2

Okay, made it work on Levi, I'll test it in ICC after my realm restarts in 6 mins

-- edit #3

Hopefully fixed. I'll release an update later today T_T
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Unread 02-14-17, 01:38 PM  
Laiev
A Kobold Labourer

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I don't know why but still happen with me
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Unread 02-13-17, 08:39 PM  
lightspark
A Rage Talon Dragon Guard
 
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Re: UI taint

Originally Posted by geekygamer
I think this is what you are referring to when you reference UI taint? I noticed that you applied an update, but the taint continues to appear. Keep up the excellent work btw -- been using your addon for several years now!



http://imgur.com/a/FS9MN
Hmm..... It should've been fixed T_T I tested it yesterday, everything worked just fine, damn... I guess I messed up w/ bags' and micromenu's parent frames... will revisit it today, it's my day off anyway T_T

Good job, haha! Thanks!

-- edit #1

I know why it happens... Wow, that's retarded...

-- edit #2

Fixed in 70100.10. Double checked everything in Coldarra and ICC, works fine
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Unread 02-13-17, 01:47 PM  
geekygamer
A Kobold Labourer

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Originally Posted by Deadlyz
Lightspark

I have so many addons it hurts my eyes when I mouse over the micro button.



Yes, I'm using LS: Toasts!
Amateur. I have more addons than that.
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Unread 02-13-17, 01:40 PM  
geekygamer
A Kobold Labourer

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UI taint

I think this is what you are referring to when you reference UI taint? I noticed that you applied an update, but the taint continues to appear. Keep up the excellent work btw -- been using your addon for several years now!



http://imgur.com/a/FS9MN
Last edited by geekygamer : 02-13-17 at 01:41 PM.
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Unread 02-13-17, 02:33 AM  
lightspark
A Rage Talon Dragon Guard
 
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Originally Posted by Laiev
I got two things to say, one I think is a bug.

1) In ICC, in the ship battle, after the 'time' in the gun, when you're kicked out from it, the action bar bug (it use the reduced size and your skill become messed up with side icons).
That's the bug I was talking about yesterday
Originally Posted by lightspark
There'll be a small update today, it'll fix a taint caused by my new action bar controller T_T
but yesterday I had to fix a bug in ls: Toasts config ASAP, so I had to delay stuff a bit, I'll release this update today

Originally Posted by Laiev
2) This is more like a suggestion them a bug itself. For example the Paladin protector (and any other class/spec which use only one resource), can you add a texture in the left side of the orb to 'fill' the space of the 'other resource bar'?
Hm... This time I'm not going to use any plugs/placeholders for other bars, I even drew shadows inside the recess, may tweak it a bit, but def no plug I also see that empty space quite often, cuz my main is a fire mage, and I play my VDH too...
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Unread 02-13-17, 01:48 AM  
Laiev
A Kobold Labourer

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I got two things to say, one I think is a bug.

1) In ICC, in the ship battle, after the 'time' in the gun, when you're kicked out from it, the action bar bug (it use the reduced size and your skill become messed up with side icons).

2) This is more like a suggestion them a bug itself. For example the Paladin protector (and any other class/spec which use only one resource), can you add a texture in the left side of the orb to 'fill' the space of the 'other resource bar'?
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Unread 02-12-17, 09:25 PM  
lightspark
A Rage Talon Dragon Guard
 
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Forum posts: 318
File comments: 836
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Originally Posted by Soulsbane
Hmm I'm not that big of a fan of the new orb design. Will there ever be an option to switch back to the old style? Thanks for all your hard work on this. It's my favorite addon!
Hi! Thank you!

Sadly no, I won't add an option for that, cuz a) I like consistency, and it's quite annoying how different old orb and new action bars were, TBQH, I wanted to release them simultaneously, but I had to spend more time working on the orb; b) I don't like maintaining deprecated stuff, backward compatibility for the sake of backward compatibility, ugh, I neither enjoy it at work, nor I'm going to do it now, hobbies are for fun

However, what I'd like to know is what exactly you don't like, esp if it wasn't its cracked border w/ rotating thingy
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Last edited by lightspark : 02-12-17 at 09:26 PM.
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Unread 02-12-17, 05:51 PM  
Soulsbane
A Murloc Raider
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Hmm I'm not that big of a fan of the new orb design. Will there ever be an option to switch back to the old style? Thanks for all your hard work on this. It's my favorite addon!
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Unread 02-12-17, 12:47 PM  
lightspark
A Rage Talon Dragon Guard
 
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Originally Posted by Deadlyz
Thanks Also would be nice to see FPS there.

Yeah.. I'm kind of addicted to addons.
It'll never be there, Ctrl+R is your friend.
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