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Updated: | 05-16-13 08:21 AM |
Created: | 09-02-12 08:18 AM |
Downloads: | 11,198 |
Favorites: | 35 |
MD5: | |
Categories: | Casting Bars, Cooldowns, Death Knight, Druid, Paladin, Rogue, Shaman |
NextUp 1.2.4 for WoW 5.2 - Now with balance druid support
1.2.4 adds support for Balance druids. Check it out and let me know what you think.
1.2.3 brought updated priorities for all dps specs and especially the Rogue and Shaman specs was improved. NextUp now helps them manage damage cooldowns. For rogues it also helps pool up energy before certain abilities are used.
See the change log for more details.
As always, feel free to PM me any bug reports, questions or suggestions you might have.
Features
NextUp helps the player with in-combat decision making by showing the player three icons:
Priority icon
Shows the recommended ability to use next global cooldown for maximum DPS, based on:
- which abilities are on cooldown
- the player's current resources (Combo points, holy power, runes, mana, rage, energy, runic power etc.)
- buffs on the player
- debuffs and DOT:s on the target
The Priority icon ensures that the player gets maximum uptime on their buffs, debuffs and DOT:s.
NextUp's priority lists are not my own design. They are gathered from up to date guides on sites such as Simulationcraft.org, IcyVeins.com and ElitistJerks.com. I trust their thorough testing and theorycrafting to provide the best priorities for each spec.
Interrupt icon
Shows the player's interrupt skill if their target is casting an interruptable spell. The interrupt icon also shows other skills that are not on the global cooldown, such as a warriors Heroic Strike.
Reminder icon
Reminds the player of missing self buffs such as shaman's Lightning Shield or a druid's Mark of the Wild. The Reminder Icon is also used for some cooldown skills in combat. It does not show longer offensive cooldowns like Heroism or defensive cooldowns such as Survival Instincts though, as they might be needed for certain phases of boss encounters.
Combo point indicator
The combo point indicator is located below the priority icon and shows blue dots representing the players current amount of combo points, holy power or maelstrom weapon stacks.
Usage
Use "/nextup" or "/nu" to access the settings.
"/nextup toggle aoe" switches between the single target and the AoE priority lists. Macro this command to an actionbar button for maximum ease of use.
Currently supported specializations
Unholy Death Knight - For all DK multi target fights: Spreading diseases is not covered by NextUp.
Frost Death Knight
Blood Death Knight - NextUp does not (at least not yet) keep track of how much life every Death Strike will steal. Use your own judgment.
Balance Druid
Feral Druid
Guardian Druid - The Faerie Swarm talent has some dodgy behavior for all druids. Avoid if possible.
Assassination Rogue
Combat Rogue
Subtelty Rogue
Protection Paladin
Retribution Paladin
Elemental Shaman
Enhancement Shaman
NOTE:
This addon is in development and will be updated frequently. The latest version can always be found here on WoWinterface. The current version only supports a few specializations, but the goal is for NextUp to be usable by all damage dealing specs including tanks, so if your spec is not in the list, check back soon.
I don't have a max level character of every class, so I can't test all specializations myself. If you have a Hunter, Warlock, Monk or Warrior at max level and would like to help me beta test NextUp, send me a PM.
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unstoppixel |
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01-04-13, 02:21 AM | |
A Murloc Raider
Forum posts: 9
File comments: 20
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new release ! can't wait to check it after work.
But ... in the meantime - is there any chance to add Masque support for Your addon ? It's last thing that I miss from clc dk. |
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Helvete |
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01-05-13, 06:51 AM | |
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it keeps suggesting elemental blast for my enhancement shaman, although i didn't spec it.
any way to fix that? |
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Baine |
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01-06-13, 02:43 PM | ||
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widell |
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01-07-13, 01:23 AM | ||
A Murloc Raider
Forum posts: 9
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With frost dk almost everything works perfect, just move Raise Dead from priority icon to Reminder icon just like You did with Pillar of Frost.
And maybe add first line like I did - without this Reminder icons stays on my screen and I don't really want this Thanks for Your hard work !!!!!! |
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Helvete |
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01-07-13, 07:58 AM | ||||
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Enjoy 1.2.2! |
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widell |
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01-07-13, 08:47 AM | ||
A Murloc Raider
Forum posts: 9
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I steel need change one small thing, but its more because of my my UI than functionality of Your addon so I think nobody need this change so leave it as it is now. For me, icons strata should be in "MEDIUM" layer rather than "BACKGROUND". Then I set the icons above my WeakAuras textures. I don't know how iportant is strata for rest of people and addon itself so ... leave it, I can change it myself ahh ... and I steel crossing my fingers for NextUp for Warlocks
Last edited by Helvete : 01-07-13 at 08:48 AM.
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Helvete |
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01-14-13, 07:36 PM | |
A Defias Bandit
Forum posts: 3
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Thanks for this helpful add-on.
Would it be possible to add strangulate to the interrupt list for DK? And add an option to have the combo point showing to top of the priority icon? Also would it be possible to add a range check? Right now it can happen that I get a priority icon that is basically not available since I am out of range. Very annoying when there are bigger mobs and me tabbing to the wrong one ^^ Could it be possible in future releases to build own priority lists? Like one for PVP, PVE, <50% health and so on? sorry for this being mainly plenty of feature requests... |
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BromFairain |
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01-15-13, 05:29 AM | |||||
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That's a great suggestion and it will be in the next version. There's no reason not to use Strangulate too.
Let's take an example: A frost DK is clearing trash before the first boss in Heart of Fear. There are big groups of units there and not always easy to see where ones target is. The player has switched NextUp to show the AoE priority list and the first thing it shows is Howling Blast to apply Frost Fever (assuming Outbreak is on cooldown). After that it wants to apply Blood Plague via Plague Strike, but the player's target is a few yards out of melee range. As it is now, if the player is not in melee range and they try to use a melee ability, WoW will put an error message on the screen saying "Target is not in range" or something like that. If NextUp would perform the range check and not recommend spells that can't be used at the current distance to the target, all it would ever show for this Fost DK would be Howling Blast and Death And Decay. The player would miss out on a lot of potential damage, just because they weren't close enough to use Plague Strike, Obliterate etc. TL,DR: A range check might be useful in some circumstances, but can also do more harm than good a lot of the time. I don't think I'll ever implement it.
It is however possible for anyone to change their priority list directly in the code. For anyone with a basic understanding of programming it should be pretty easy. I am not going to provide support for that kind of customized code though.
Last edited by widell : 01-15-13 at 05:44 AM.
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widell |
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01-15-13, 05:02 PM | |||||||||
A Defias Bandit
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I would think that the range check would give the option to do some damage during repositioning, while without range check one would do no damage at all. NextUp is not meant for a player to be brain AFK ^^ On the other hand if I am doing dailies and got one target down and switch to the next one that is out of meele range I could apply frost fever with IT and then use DC (if I still have RP available) until I am in range for PS (outbreak being on cool down) right now NextUp would suggest PS after IT even while I am closing the gap. Yes I can look at my RP indicator and/or my buttons but one of the main reasons for NextUp is to focus more on what is happening and not the buttons.
Still I think there is no section that checks for players health. Because I would like to see a 'keep alive' priority. Like when you run out of healer range, your assigned healer bites the dust, one does not pay attention and stands in the 'insert color' zone. So that at like 30% health there would be priority for Death Strike and Death Syphon (if taken)
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BromFairain |
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01-18-13, 02:25 PM | |
A Defias Bandit
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Even one more idea:
I do not know if add-on can talk to each other but some integration with DKDots would be fine. So that when a threshold is reached that replying diseases would be incorporated into the priority list. |
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BromFairain |
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01-18-13, 03:26 PM | |
A Kobold Labourer
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New class update?
Any chance to do Hunter or Warlock next?
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xceed78 |
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02-18-13, 01:22 PM | |
A Kobold Labourer
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5.2 Rogue update?
Hey there guys.. will the addon be updated for 5.2 when it drops for Rogues?
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xceed78 |
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06-05-13, 12:48 PM | |
A Kobold Labourer
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blood dk error
1x NextUp-1.2.4\PriorityListDeathKnightBlood.lua:63: attempt to perform arithmetic on a nil value
NextUp-1.2.4\PriorityListDeathKnightBlood.lua:63: in function "RuneReady" NextUp-1.2.4\PriorityListDeathKnightBlood.lua:72: in function "DeathKnightBloodPriority" NextUp\NextUp-1.2.4.lua:294: in function <NextUp\NextUp.lua:290> NextUp\NextUp-1.2.4.lua:461: in function <NextUp\NextUp.lua:446> Locals: SingleTargetPriority = true PriorityIcon = nil InterruptIcon = nil ReminderIcon = nil CurrentTime = 514845.018 GCD = 0 EmpowerRuneWeaponCD = 0 DeathAndDecayCD = 0 UnholyBlightCD = 0 HornOfWinterCD = 0 PlagueLeechCD = 0 StrangulateCD = 0 MindFreezeCD = 0 RaiseDeadCD = 0 OutbreakCD = 0 _ = nil _ = nil _ = nil BloodCharges = 0 RunicCorruptionUp = nil CrimsonScourgeUp = nil BloodPresenceUp = nil DarkSuccorUp = nil DarkSuccorRemaining = 0 _ = nil _ = nil _ = nil _ = nil _ = nil _ = nil DarkSuccorExpirationTime = nil FrostFeverUp = nil FrostFeverRemaining = 0 _ = nil _ = nil _ = nil _ = nil _ = nil _ = nil FrostFeverExpirationTime = nil FrostFeverCaster = nil BloodPlagueUp = nil BloodPlagueRemaining = 0 _ = nil _ = nil _ = nil _ = nil _ = nil _ = nil BloodPlagueExpirationTime = nil BloodPlagueCaster = nil RunicPower = 0 BloodRunes = 0 FrostRunes = 0 UnholyRunes = 0 DeathRunes = 0 Runes = <table> {} RuneReady = <func> @NextUp\PriorityListDeathKnightBlood.lua:62 (for index) = 1 (for limit) = 6 (for step) = 1 i = 1 |
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Kithalaul |
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07-27-13, 03:20 PM | |
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Re: blood dk error
@Kithalaul: I'm not an addon author but you could change line 63 of PriorityListDeathKnightBlood.lua to read
Code:
if ((CurrentTime - (GetRuneCooldown(i) or 0)) >= ((select(2,GetRuneCooldown(i))) - GCD)) then |
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slaytanik |
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