Latest version and full commit log can always be found on github
9.0.34
- Shadowlands bug fixes and oUF 10 migration (thanks to Aideenwolf!)
r33
- Fix raid debuffs error
- Fix non interruptable castbar color
- Fix artifact power bar not showing
r32
- Fix raid indicators
r31
- Updated for BfA
- Remeber to update oUF! http://www.wowinterface.com/downloads/info9994-oUF.html
r29
- Added setting to hide missing health text on raid frames
- Fix raid frames hiding when show solo is disabled
- Slight visual adjustments on raid bars
r28
- Switched back to oUF Class Icons instead of separate modules
- Fixed raid debuff icon borders
- Added first batch of new raid debuffs
- Fixed res indicator not disappearing on mass res accept
- Added buff/debuff type border to target frame
r27b
- Fixed buff/debuff timers
- Improved DK rune colors
r27a
- Fixed class indicators for raid rect layout
r27
- Added bars raid anchor and offset to config
- Added Phanx' LibResInfo
- Fixed heal prediction
r26
- Added some more values to the config, redo your settings
- Huge restructure of files and code (probably best to reinstall, some files dont exist anymore, keep your config!)
- New raid layout
- Small frame adjustments
- Fixed combo points
- Support 6 raid groups instead of 5 (30-player raid)
- Added setting to hide portraits
- Added font sizes to config
r25
- Compatible with Legion API and class changes
- Added support for
oUF_ArtifactPower plugin
r24
- Added absorb and fixed anchoring issue of heal prediction
- Fixed Combo points
- Minor visual improvements (castbar/exp bar)
r23
- Added HFC raid debuffs
r22
- Fix text word wrapping for 6.1
- Added BRF raid debuffs
r21a
- Added priest tags for Clarity of Will and Spirit Shell
r21
- Fix Shadow Orbs
r20
- Fix Monk Chi now going up to 6
- Druid Germination Tag
- Some Highmaul Raid Debuffs
r19
- Warlocks always have 4 Embers now
- Fix raid frames not showing when in hide-when-solo mode
r18
- Fixed/Added Resto Druid tags
- Adjusted Eclipse Bar to new system
- Combo Points are now on the player
- Fixed Priest Shadow Orbs
r17
- Fixed castbar channeling spells missing error
r16
- Use Blizzad right click menu
- Siege of Orgrimmar raid debuffs (Paragons, Garrosh and some others missing)
r15
- Fixed Affliction Warlocks now always having 4 Soul Shards
- Fixed castbar error while in a vehicle
- Temporary fix for boss frames
- Tag optimization
r14
- Added Throne of Thunder raid debuffs
- Fixed tooltips on raid frames not showing
- Fixed wrong frame levels for target energy text and portrait background
- Fixed raid mark on focus, targettarget etc.
- Fixed raid frame debuff duration not refreshing (cd spiral from OmniCC)
- code cleanup
r13
- Fixed SPELL_POWER_CHI
- Added combat icon for target frame (thanks Phanx)
r12
- Added 5th boss bar
- Fixed Wind Step spell id
r11
- Added option to disable right click menu on raid frames
r10
- Fixed debuff desaturation if not own debuff on target frame
- Added scaleable frames (see cfg.lua)
- Fixed party not showing when cfg.raidShowSolo is set to false
- Added Spiral CD count to raid frame debuffs (needs OmniCC or tullaCooldownCount)
- Improved AltPowerBar
- Added DeathBarrier DK indicator
r9
- Fixed class bars to work with oUF-1.5.13-316
r8
- Fixed HealPrediction in raid frames
- Fixed dispellable debuffs in raid frames not showing up for non-english localizations
- Added threat indicator in raid frames
- Added role icons on mouseover in raid frames (see config)
- Target cast bar can now be made seperate as well (see config)
- Changed raidDebuffs to work with spellIDs for better differentiation between debuffs with the same name (e.g. Yor'sahj's Deep Corruption was only showing the debuff with no stacks)
r7
- Fixed raidDebuffs for classes that can't dispell
- Added horizontal raid frame orientation (see config)
- Changed Energy Text position
r6
- Improved Warlock and Monk Class Bar
- Fixed Warrior raid frame indicator error
r5
- Removed AuraWatch, added Raid Frame Indicators for buffs etc. (for example Riptide and Earth Shield for Shaman)
- Added Warlock Spec Bars from tukz
- Shuffled around stuff in the Raid Frames, think I'm kind of okay with how they are looking now
r4
- Some more tweaks and fixes mainly for the Raid Frames
r3
- Removed debug code
r2
- Added Raidframes (not finished)
- Added raidDebuff and AuraWatch for Raidframes
- Minor tweaks and changes
r1
- Initial release