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Visions of N'Zoth (8.3.0)
Updated:01-26-20 06:21 AM
Created:05-13-12 02:05 PM
Downloads:64,793
Favorites:158
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MiirGui Texture Pack [Grey]  Popular! (More than 5000 hits)

Version: 8.3.0-0001
by: Neza [More]



This is the grey texture pack for MiirGui [Core]. It contains only textures and is meant to be used with MiirGui [Core].

There is a optional Icon Pack.



When updating from an older version delete all files created by this texture pack in
your interface folder.


Alternativly, you can read the changelog and just delete the single files which were removed in an update.

Then proceed to paste the content of the zip file into the interface folder.



If you find any missmatching graphics, please use the comment section of this page.



Copyright © 2011-2018 Miiru

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.

## Changes in 8.2.0-0002 ##

Added support for 2x ui scale

## Changes in 8.2.0-0001 ##

Updated for 8.2.0

## Changes in 8.1.0-0001 ##

Updated for 8.1.0

## Changes in 8.0.1-0002 ##

Removed all old Microbutton files
Gave UI-DungeonDifficulty-Button.blp a try ;)
Added Garrison/LegionMission.BLP
Glue-Panel-Button-Highlight.blp is now grey
Added Garrison/TalenTreeAlliance.BLP
Added Garrison/TalentTreeAlliance2.BLP
Added Garrison/TalenTreeHorde.BLP
Added Garrison/TalenTreeHorde2.BLP
Added Tooltips/UI-Tooltip-Border-Azerite.blp
modified Challenges/ChallengeMode.BLP
Added worldstateframe/WORLDSTATEFINALSCORE-HIGHLIGHT.BLP


## Changes in 8.0.1-0001 ##

Updated for BFA

## Changes in 4.0.45 ##

slight adjustement to UI-EncounterJournalTextures.blp
slight changes to common/whiteiconframe.blp
slight changes to Garrison/quality.blp
added various calendar images
added UI-EJ-LOREBG-TombOfSargeras
added UI-EJ-LOREBG-CathedralOfEternalNight

## Changes in 4.0.39 ##

fixed WorldQuest.BLP
fixed PvPHonorSystem.blp
changed UI-ActionButton-Border.blp to now correctly show the quality of items(reported by Trasan)
added TransmogSetsVendor.blp

## Changes in 4.0.35 ##

added UI-Debuff-Overlays.blp (reported by Axiphel)
added UI-Debuff-Border.blp (reported by Axiphel)

## Changes in 4.0.33 ##

fixed LootTab.blp (reported by Axiphel)
added loottab-item-background.blp (reported by Axiphel)

## Changes in 4.0.31 ##

added SocialQueuingToast.blp
modified WorldQuest.blp
modified Token.blp

## Changes in 4.0.28 ##

added UI-EJ-LOREBG-TrialofValor
added CancelButton-Down
added CancelButton-Highlight
added CancelButton-Up
slightly changed UI-Panel-QuestHideButton
added UI-EJ-LOREBG-ReturntoKarazhan
modified UI-AuctionPost-Background

## Changes in 4.0.21 ##

fixed groupfinder.blp

## Changes in 4.0.20 ##

edited all files to work with 7.1
Modified bags.blp
sligthly modified BonusObjectives.BLP
added UI-EJ-LOREBG-TrialofValor.blp
modified ChallengeModeHud.blp
modified PvPHonorSystem.blp
modified PvPHonorSystemHorizontal.blp
modified Collections.blp
modified GroupFinder.BLP (legacy burning crusade raids were missing)

## Changes in 4.0.12 ##

modified UI-VEHICLE-FRAME.blp slightly
Added QuestFrame/WorldQuest.blp

## Changes in 4.0.10 ##

Added Collections/Collections.blp
Added questframe/QuestBackgroundHordeAlliance.blp
Added questframe/QuestBG.blp
Optional Files (1)
File Name
Version
Size
Author
Date
Type
8.2.0-0001
49MB
07-24-19 05:15 AM
Patch


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Unread 09-02-12, 07:04 AM  
Miiru
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Originally Posted by Lezar
Hi it looks really great, but i think there are some leftovers of the blue style package:

Gonna be fixed in next update.
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Unread 09-02-12, 05:51 AM  
Lezar
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Hi it looks really great, but i think there are some leftovers of the blue style package:

Last edited by Lezar : 09-02-12 at 05:59 AM.
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Unread 09-02-12, 05:21 AM  
Miiru
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Originally Posted by sonix
thank you , that's exactly what i wanted.
also while im here... i have this going on:


i dont think that its realated to you, but do you have any idea how i could fix this?
Green textures means that the texture is missing or faulty ( e.g. size not a power of 2 etc).

To track this down, you'll nedd to search the addon lua for what texture it tries to show and then track down the error.
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Unread 09-02-12, 05:19 AM  
Miiru
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Originally Posted by GNWP69
Originally Posted by Miiru
When do you get that error? At login? When moving something?
Right after login. Without MoveAnything - there's no this error.

I'm more intrested in nameplates and Stances determining.
I tried with the latest version of moveanything and don't get errors at login.

I'll look into the other two request.
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Unread 09-02-12, 03:47 AM  
sonix
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thank you , that's exactly what i wanted.
also while im here... i have this going on:


i dont think that its realated to you, but do you have any idea how i could fix this?
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Unread 09-02-12, 03:45 AM  
GNWP69
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Originally Posted by Miiru
When do you get that error? At login? When moving something?
Right after login. Without MoveAnything - there's no this error.

I'm more intrested in nameplates and Stances determining.
Last edited by GNWP69 : 09-02-12 at 03:49 AM.
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Unread 09-02-12, 03:29 AM  
Miiru
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Re: checkbox and close button

Originally Posted by sonix
hello, i love your work, it looks really awsome.

there is however two things i dont like:
close buttons -- i cant see them, really.
checkboxes -- same.

is there any way i could use the original texture for these?
1. delete Buttons/UI-Panel-HideButton-Up
Buttons/UI-Panel-MinimizeButton-Highlight
Buttons/UI-Panel-MinimizeButton-Up
Buttons/UI-Panel-MinimizeButton-Down

2.delete Buttons/UI-CheckBox-Check
Buttons/UI-CheckBox-Check-Disabled
Buttons/UI-CheckBox-Down
Buttons/UI-CheckBox-Highlight
Buttons/UI-CheckBox-Up
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Unread 09-02-12, 03:26 AM  
Miiru
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When do you get that error? At login? When moving something?
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Unread 09-02-12, 03:23 AM  
sonix
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checkbox and close button

hello, i love your work, it looks really awsome.

there is however two things i dont like:
close buttons -- i cant see them, really.
checkboxes -- same.

is there any way i could use the original texture for these?
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Unread 09-02-12, 03:13 AM  
GNWP69
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Can you please make class colored nameplates to be more bright. It's very hard to distinguish some classes. Priests and Shamans especially. I'm forced to use separate addons for nameplates.
Also I'm using MoveAnything to hide and move some frames and I encountered an error. Here's a screenshot and error message.

Code:
Message: Interface\AddOns\miirGui\fonts.lua:98: bad argument #1 to 'unpack' (table expected, got nil)
Time: 09/02/12 13:02:06
Count: 1
Stack: [C]: in function `unpack'
Interface\AddOns\miirGui\fonts.lua:98: in function <Interface\AddOns\miirGui\fonts.lua:94>
[C]: in function `QuestInfo_Display'
Interface\FrameXML\QuestLogFrame.lua:560: in function `QuestLog_UpdateQuestDetails'
Interface\FrameXML\QuestLogFrame.lua:815: in function <Interface\FrameXML\QuestLogFrame.lua:811>
[C]: in function `Show'
Interface\FrameXML\UIParent.lua:1738: in function `SetUIPanel'
Interface\FrameXML\UIParent.lua:1582: in function `ShowUIPanel'
Interface\FrameXML\UIParent.lua:1469: in function <Interface\FrameXML\UIParent.lua:1465>
[C]: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:2179: in function <Interface\FrameXML\UIParent.lua:2167>
[C]: in function `ShowUIPanel'
Interface\AddOns\MoveAnything\FrameList.lua:59: in function `runOnce'
Interface\AddOns\MoveAnything\API.lua:243: in function <Interface\AddOns\MoveAnything\API.lua:238>
(tail call): ?
[C]: in function `xpcall'
Interface\AddOns\MoveAnything\MoveAnything.lua:888: in function `SyncFrames'
Interface\AddOns\MoveAnything\MoveAnything.lua:852: in function `SyncAllFrames'
Interface\AddOns\MoveAnything\MoveAnything.lua:5212: in function <Interface\AddOns\MoveAnything\MoveAnything.lua:5137>

Locals: (*temporary) = nil
(*temporary) = "table expected, got nil"
Also it is pretty hard as a warrior to determine in which Stance charecter currently in. See screenshot.
Can you fix nameplates and stance problems at least?
Last edited by GNWP69 : 09-02-12 at 03:16 AM.
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Unread 09-02-12, 02:36 AM  
Miiru
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Re: Uhmm ... Config --> Miirgui

Oh well thank you, when i searched for the getlocale arguments the page wasnt updated for italian localization yet

Originally Posted by Adam77
Shit i got the error.. I'm using the new itIT localization ... Just added in Config.lua :

Code:
elseif lan == "itIT" then

		miirgui.font = {"Fonts\\FRIZQT__.TTF"}
and it works like a charm
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Unread 09-02-12, 02:02 AM  
Adam77
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Uhmm ... Config --> Miirgui

Shit i got the error.. I'm using the new itIT localization ... Just added in Config.lua :

Code:
elseif lan == "itIT" then

		miirgui.font = {"Fonts\\FRIZQT__.TTF"}
and it works like a charm
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Unread 09-01-12, 12:07 PM  
Miiru
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Originally Posted by Rammoth
If the software messes up the colors, how do I fix it?
It sometimes makes fuzzy borders around the blue 1 pixel lines, but most bigger spaces have the correct color, which means you'll have to more or less reconstruct the borders and other little details.
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Unread 09-01-12, 12:04 PM  
Rammoth
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If the software messes up the colors, how do I fix it?
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Unread 09-01-12, 11:57 AM  
Miiru
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Originally Posted by Adam77
I thought the same.. since "config" could be a common used variable.. i'll check witch addon is using same common variable..

Can't you define config as "local" ?
Im uploading a version with a changed variable name atm. Maybe it'll work that way.

Originally Posted by Rammoth
Any chance there could be a version with rounded corners, and round portrait things in the windows? I prefer them to be that way, but styled the way you did it, if that makes any sense.

By the way, would you mind if I tried to edit it to my own liking for person use? Also, if you agree to let me do that, then can I ask how I would go about editing the images? I don't know how to convert them to a format I can work with in Photoshop/Illustrator.

I would like to make a version myself that would go well with SpartanUI, as it was never complete, and I'm going to try to help make it complete. But of course any edits I do, I will never share without permission, I won't even edit without permission. I am a respectful person.
You are free to mod it as long as you give proper credit .

To edit the files, you will need to download blp2png from this site to convert the blp's to png and then edit them and convert them back.

Be aware though, that the converter will probably mess up some colors.
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