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WOTLK Patch (3.4.3)
Updated:01-30-24 09:40 PM
Created:04-20-12 02:57 PM
Downloads:12,197
Favorites:47
MD5:
Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations, Generic Compilations

bdUI  Popular! (More than 5000 hits)

Version: 10.87, Classic: 10.63
by: Blooblahguy [More]

bUI
bUI is a complete UI compilation that aims to be lightweight, functional, and compatible. It will probably never include a collection of miscellaneous functions that are only useful to handful of people. Rather, it should serve as a UI baseline that isn't the blizzard default UI. Its mostly written from scratch and doesn't use libraries aside from oUF

I've been using this UI throughout most of my WoW career, and while it works great for me other may want more features. Your feedback is priceless to me. Please let me know what you think!

Features


Actionbars
Alt Power Bar
Bag and Bank (all in one bags)
Buffs
Raid Buff Tracker
Chat
Font Changes
Interrupt alert in /say
Minimap
Nameplates
Tooltips
UnitFrames
RaidFrames
XP
If you'd like more detail on each of the modification above, most are available as standalone addons on my addon list. They are out of date, but the features are reflective of whats in here.


Config
/bui config
/bui lock/unlock
Any feature requests are welcome and please leave your feedback!

Tons of thanks to a lot of great lua authors out there, Zork, Funkydude, Tuk, FatalEntity, Haste and more. I've learned lua from you.

Known Bugs

Bags have a few quirky bugs, particularly when interacting with the bank. Though they are inconsistent and you shouldn't encounter them.

bdUI [WOTLK]
10.87 (2024-01-31)
Full Changelog Previous Releases
  • fixing fixate position, wotlk fix
Optional Files (0)


Archived Files (37)
File Name
Version
Size
Author
Date
10.86
1MB
Blooblahguy
01-27-24 12:28 PM
10.85
1MB
Blooblahguy
12-10-23 10:09 PM
10.84
1MB
Blooblahguy
11-28-23 09:43 PM
10.83
1MB
Blooblahguy
11-17-23 06:00 PM
10.82
1MB
Blooblahguy
10-16-23 10:46 AM
10.80
1MB
Blooblahguy
10-13-23 02:07 PM
10.79
1MB
Blooblahguy
10-12-23 08:35 PM
10.78
1MB
Blooblahguy
07-12-23 11:00 PM
10.77
1MB
Blooblahguy
07-12-23 09:25 AM
10.76
1MB
Blooblahguy
06-23-23 09:13 PM
10.76
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Blooblahguy
06-23-23 09:13 PM
10.75
1MB
Blooblahguy
06-22-23 09:52 AM
10.74
1MB
Blooblahguy
06-20-23 09:36 PM
10.74
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Blooblahguy
06-20-23 09:36 PM
10.73
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Blooblahguy
06-20-23 09:20 PM
10.72
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Blooblahguy
06-20-23 08:32 PM
10.71
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Blooblahguy
06-20-23 02:14 PM
10.69
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Blooblahguy
06-20-23 10:21 AM
10.68
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Blooblahguy
06-15-23 11:12 AM
10.68
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Blooblahguy
06-15-23 11:12 AM
10.67
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Blooblahguy
06-01-23 09:35 AM
10.66
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Blooblahguy
04-24-23 09:19 PM
10.65
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Blooblahguy
02-23-23 07:22 PM
10.65
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Blooblahguy
02-23-23 07:22 PM
10.64
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Blooblahguy
02-19-23 09:08 PM
10.63
1MB
Blooblahguy
01-21-23 01:44 AM
10.63
1MB
Blooblahguy
01-21-23 01:44 AM
10.63
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Blooblahguy
01-21-23 01:44 AM
10.62
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Blooblahguy
01-19-23 10:15 PM
10.62
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Blooblahguy
01-19-23 10:15 PM
10.62
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Blooblahguy
01-19-23 10:15 PM
10.61
1MB
Blooblahguy
01-19-23 05:56 PM
10.61
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Blooblahguy
01-19-23 05:56 PM
10.60
1MB
Blooblahguy
01-12-23 01:21 AM
10.60
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Blooblahguy
01-12-23 01:21 AM
10.60
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Blooblahguy
01-12-23 01:21 AM
10.60
1MB
Blooblahguy
01-12-23 01:21 AM


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Unread 04-29-12, 12:18 PM  
Nysil
A Murloc Raider
 
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Forum posts: 7
File comments: 47
Uploads: 1
Apparently the addon Skillet breaks your Actionbars.
If I turn off Skillet, everything works fine but with even with only bUI and Skillet it breaks.

Code:
Date: 2012-04-29 14:11:53
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\bUI\actionbars.lua line 104:
   CreateFrame: Couldn't find 'this' in parent object
Debug:
   [string "*:OnLoad"]:6:
      [string "*:OnLoad"]:1
   [C]: ?
   [C]: CreateFrame()
   bUI\actionbars.lua:104: in main chunk
AddOns:
  Swatter, v5.13.5258 (BoldBandicoot)
  AucAdvanced, v5.13.5258 (BoldBandicoot)
  AucFilterBasic, v5.13.5258 (BoldBandicoot)
  AucFilterOutlier, v5.13.5258.5187(5.13/embedded)
  AucMatchUndercut, v5.13.5258.5232(5.13/embedded)
  AucStatHistogram, v5.13.5258 (BoldBandicoot)
  AucStatiLevel, v5.13.5258 (BoldBandicoot)
  AucStatPurchased, v5.13.5258 (BoldBandicoot)
  AucStatSales, v5.13.5258.4838(5.13/embedded)
  AucStatSimple, v5.13.5258 (BoldBandicoot)
  AucStatStdDev, v5.13.5258 (BoldBandicoot)
  AucStatWOWEcon, v5.13.5258.4828(5.13/embedded)
  AucUtilAHWindowControl, v5.13.5258.5133(5.13/embedded)
  AucUtilAppraiser, v5.13.5258.5241(5.13/embedded)
  AucUtilAskPrice, v5.13.5258.5160(5.13/embedded)
  AucUtilAutoMagic, v5.13.5258.5224(5.13/embedded)
  AucUtilCompactUI, v5.13.5258.5254(5.13/embedded)
  AucUtilEasyBuyout, v5.13.5258.5241(5.13/embedded)
  AucUtilFixAH, v5.13.5258 (BoldBandicoot)
  AucUtilItemSuggest, v5.13.5258.5224(5.13/embedded)
  AucUtilPriceLevel, v5.13.5258.5241(5.13/embedded)
  AucUtilScanButton, v5.13.5258.5153(5.13/embedded)
  AucUtilScanFinish, v5.13.5258.5153(5.13/embedded)
  AucUtilScanProgress, v5.13.5258.4979(5.13/embedded)
  AucUtilScanStart, v5.13.5258.5153(5.13/embedded)
  AucUtilSearchUI, v5.13.5258.5254(5.13/embedded)
  AucUtilSimpleAuction, v5.13.5258.5210(5.13/embedded)
  AucUtilVendMarkup, v5.13.5258.4828(5.13/embedded)
  Auctionator, v3.0.0
  Babylonian, v5.1.DEV.312(/embedded)
  BeanCounter, v5.13.5258 (BoldBandicoot)
  bUI, v
  Configator, v5.1.DEV.312(/embedded)
  DBMCore, v
  DebugLib, v5.1.DEV.312(/embedded)
  EclipseBarPlus, v0.8.5
  Enchantrix, v5.13.5258 (BoldBandicoot)
  EnchantrixBarker, v5.13.5258 (BoldBandicoot)
  GatherMate2, v1.16.2
  JPack, v0.7.11
  JPackEx, v
  LibExtraTip, v5.12.DEV.319(/embedded)
  Recount, v
  Routes, vv1.4.2
  SellJunk, v3.0.4
  Skillet, v
  SlideBar, v5.13.5258 (BoldBandicoot)
  Stubby, v5.13.5258 (BoldBandicoot)
  TipHelper, v5.12.DEV.315(/embedded)
  TradeSkillMaster, vv1.3.1
  TradeSkillMasterAccounting, vv1.1
  TradeSkillMasterAuctionDB, vv1.2
  TradeSkillMasterAuctioning, vv1.1.6
  TradeSkillMasterCrafting, vv1.1
  TradeSkillMasterItemTracker, vv1.0.2
  TradeSkillMasterMailing, vv1.0.2
  TradeSkillMasterShopping, vv1.2
  TradeSkillMasterWarehousing, vv1.4.5
  TradeSkillMasterWoWuction, vv1.0.2
  WIM, v3.5.8
  BlizRuntimeLib_enUS v4.3.4.40300 <us>
  (ck=93d)
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Unread 04-26-12, 06:15 AM  
Hiltz
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 1
Uploads: 1
great job mate.

anyone who loved alzaui should be drawn to this, is the closest thing i've seen since!

the memory usage is crazy low as well - epic!
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Unread 04-24-12, 04:23 PM  
Baine
A Murloc Raider
 
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Forum posts: 4
File comments: 393
Uploads: 1
Originally Posted by Baddieqt
As for the stancebar, its faaaaar down the right "mouseover"

-- How do you open the Calendar, and get your debuffs underneath the target frame instead or playerframe? --
ah down there, and off screen for me

for calendar: /calendar
and the debuffs, you'd have to swap them inside the lua i'm afraid
but he mentioned something about changing the positions in future releases a while back
have to hope for the best^^
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Unread 04-24-12, 10:08 AM  
Baddieqt
A Defias Bandit
 
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Forum posts: 2
File comments: 12
Uploads: 0
Originally Posted by Baine
about the unitframes...
you might consider removing combo points from player/focus/targetoftarget frame^^

also, can't find a stancebar
Indeed, rather annoying to see millions of combo points! -

As for the stancebar, its faaaaar down the right "mouseover"

-- How do you open the Calendar, and get your debuffs underneath the target frame instead or playerframe? --
Last edited by Baddieqt : 04-24-12 at 10:49 AM.
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Unread 04-23-12, 06:51 PM  
Baine
A Murloc Raider
 
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Forum posts: 4
File comments: 393
Uploads: 1
the totem tracker thingy turns out to only be 4 black squares... don't know if any color, timer, or anything is intended, but that way it's plain ugly ^^
also, still no totembar aka that bar, where you can set up your different calls, their respective totems etc (MultiCastActionBar+MultiCastActionBarFrame+MultiCastActionButton[1-4]+MultiCastSummonSpellButton+MultiCastRecallSpellButton)

screenshot of totemtracker + what i mean with totembar (provided by ImprovedTotemFrame) can be seen below
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Unread 04-23-12, 06:16 PM  
rengo
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
I have the same problem as baine i'm playing droid and warrior and i cant find the stancebar
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Unread 04-23-12, 04:15 PM  
Baine
A Murloc Raider
 
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about the unitframes...
you might consider removing combo points from player/focus/targetoftarget frame^^

also, can't find a stancebar
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Last edited by Baine : 04-23-12 at 04:33 PM.
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Unread 04-23-12, 12:50 PM  
Blooblahguy
A Deviate Faerie Dragon
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Forum posts: 18
File comments: 202
Uploads: 25
Originally Posted by Baine
Originally Posted by Blooblahguy
The minimap was the first addon I ever wrote to learn lua, so it definitely has some messy stuff in there. I uploaded an fix yesterday. But thanks for the tips
yes, i saw that updated version, still got the error after installing that file
that's why i went forth and fixed it on my own, no offense meant
Oh none taken, I appreciate the help!
Updating a fix now with the minimap changes as well as a totem tracker.
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Unread 04-23-12, 11:54 AM  
Baine
A Murloc Raider
 
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Originally Posted by Blooblahguy
The minimap was the first addon I ever wrote to learn lua, so it definitely has some messy stuff in there. I uploaded an fix yesterday. But thanks for the tips
yes, i saw that updated version, still got the error after installing that file
that's why i went forth and fixed it on my own, no offense meant
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Unread 04-23-12, 11:52 AM  
Blooblahguy
A Deviate Faerie Dragon
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Forum posts: 18
File comments: 202
Uploads: 25
Originally Posted by Baine
fixed the minimap, damn that file was in a mess...
fixed version is online here
just a few hints:
  • if you want to use functions inside your config, don't just use the part of the minimap itself (or create a shortcut if you only need specific functions/fields)
  • make sure that the fields you use actually exist (you had db in there, but wanted to call a field in config)
  • tables can't be called like functions to get the data for a specific index (Frame:Function() is for functions, Frame.Table[index] is for tables)
  • double check that the functions you are using, actually return those needed values in that order (GetLFGQueueStats() returns different values than noted on wowwiki, checking by hand required)
  • double check upper/lower case for function/variable names. makes a difference^^
  • use local variables, instead of globals (globals most likely always cause taint or break another addon)

well, that should sum it up, ignore the lower part

old comment:
The minimap was the first addon I ever wrote to learn lua, so it definitely has some messy stuff in there. I uploaded an fix yesterday. But thanks for the tips.

As far as totembar, I totally think I spaced that, will add one in the next feature. I'm also in the process of recoding the unitframes, so the bug with overlapping debuffs etc will no longer be an issue. Thanks for the heads up!
Last edited by Blooblahguy : 04-23-12 at 11:54 AM.
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Unread 04-23-12, 09:37 AM  
Baine
A Murloc Raider
 
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Uploads: 1
(new comment, new topic^^)

i can't find the totembar frame, is it already in? (am using ImprovedTotemFrame for now, but would like to not have another addon for that)

also, while running lfr, i noticed that "Temporal Displacement" and some other debuffs were placed below the players unitframe, overlapping some of the target debuffs :/
see image below (hope you can see it clearly enough)
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Unread 04-23-12, 07:10 AM  
Baine
A Murloc Raider
 
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Forum posts: 4
File comments: 393
Uploads: 1
fixed the minimap, damn that file was in a mess...
fixed version is online here
just a few hints:
  • if you want to use functions inside your config, don't just use the part of the minimap itself (or create a shortcut if you only need specific functions/fields)
  • make sure that the fields you use actually exist (you had db in there, but wanted to call a field in config)
  • tables can't be called like functions to get the data for a specific index (Frame:Function() is for functions, Frame.Table[index] is for tables)
  • double check that the functions you are using, actually return those needed values in that order (GetLFGQueueStats() returns different values than noted on wowwiki, checking by hand required)
  • double check upper/lower case for function/variable names. makes a difference^^
  • use local variables, instead of globals (globals most likely always cause taint or break another addon)

well, that should sum it up, ignore the lower part

old comment:
still get this bug when i'm queued for lfr:
lua Code:
  1. Message: Interface\AddOns\bUI\minimap.lua:90: attempt to index global 'LFDSearchStatus' (a nil value)
  2. Time: 04/23/12 15:09:24
  3. Count: 2
  4. Stack: Interface\AddOns\bUI\minimap.lua:90: in function <Interface\AddOns\bUI\minimap.lua:88>
  5. [C]: ?
  6.  
  7. Locals: self = MiniMapLFGFrame {
  8.  0 = <userdata>
  9.  eye = MiniMapLFGFrameIcon {
  10.  }
  11.  groupSize = MiniMapLFGFrameGroupSize {
  12.  }
  13. }
  14. (*temporary) = nil
  15. (*temporary) = nil
  16. (*temporary) = nil
  17. (*temporary) = nil
  18. (*temporary) = nil
  19. (*temporary) = nil
  20. (*temporary) = nil
  21. (*temporary) = nil
  22. (*temporary) = nil
  23. (*temporary) = nil
  24. (*temporary) = nil
  25. (*temporary) = nil
  26. (*temporary) = "attempt to index global 'LFDSearchStatus' (a nil value)"
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Last edited by Baine : 04-23-12 at 07:45 AM.
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Unread 04-22-12, 07:13 PM  
meggsy
A Deviate Faerie Dragon

Forum posts: 14
File comments: 24
Uploads: 0
Re: Re: Re: Re: spam

Originally Posted by Baine
Originally Posted by meggsy
Originally Posted by Blooblahguy
Originally Posted by meggsy
How come your spamming all compilations
?, I'm not, don't know what you're speaking of.

Every compilation tab i press your ui is in it e.g. minimalistic graph dps bla bla unless you didn't upload them in all might be wow interface playing up lol
that's not spam...
it's a new wowi feature
allowing a file to be listed under more than one category
just take a look at "file info" (yes, that field exists) on the main page of this ui


Well i don't like the change too much off the same thing.
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Unread 04-22-12, 04:17 PM  
Baine
A Murloc Raider
 
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Forum posts: 4
File comments: 393
Uploads: 1
Re: Re: Re: spam

Originally Posted by meggsy
Originally Posted by Blooblahguy
Originally Posted by meggsy
How come your spamming all compilations
?, I'm not, don't know what you're speaking of.

Every compilation tab i press your ui is in it e.g. minimalistic graph dps bla bla unless you didn't upload them in all might be wow interface playing up lol
that's not spam...
it's a new wowi feature
allowing a file to be listed under more than one category
just take a look at "file info" (yes, that field exists) on the main page of this ui
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Unread 04-22-12, 02:52 PM  
meggsy
A Deviate Faerie Dragon

Forum posts: 14
File comments: 24
Uploads: 0
Re: Re: spam

Originally Posted by Blooblahguy
Originally Posted by meggsy
How come your spamming all compilations
?, I'm not, don't know what you're speaking of.

Every compilation tab i press your ui is in it e.g. minimalistic graph dps bla bla unless you didn't upload them in all might be wow interface playing up lol
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