Go to Page... |
Compatibility: | Warlords of Draenor (6.0.3) |
Updated: | 01-20-15 10:49 PM |
Created: | 01-04-12 08:57 AM |
Downloads: | 8,342 |
Favorites: | 24 |
MD5: | |
Categories: | Minimalistic Compilations, Graphical Compilations, Generic Compilations |
Comment Options |
meljen |
View Public Profile |
Send a private message to meljen |
Find More Posts by meljen |
Add meljen to Your Buddy List |
0Lime |
View Public Profile |
Send a private message to 0Lime |
Find More Posts by 0Lime |
Add 0Lime to Your Buddy List |
11-02-13, 03:09 PM | ||
|
EDIT: Hey it's fixed!! Stupid me forgot to delete the Skada Healing, Skada Damage folders from my Addons folder, so they were just conflicting with your settings I think. No more errors! Works perfectly and I love looking at my (your) UI! Thank you so much
Last edited by hexiaa : 11-02-13 at 03:58 PM.
|
|
|
hexiaa |
View Public Profile |
Send a private message to hexiaa |
Find More Posts by hexiaa |
Add hexiaa to Your Buddy List |
11-02-13, 12:42 PM | ||
|
As for Skada I'm not sure about the error. I shall see if it's out of date.
__________________
|
|
|
0Lime |
View Public Profile |
Send a private message to 0Lime |
Find More Posts by 0Lime |
Add 0Lime to Your Buddy List |
11-02-13, 03:58 AM | |
|
I love it the only errors I get are these from Skada:
Code:
12x SkadaDamage-1.4-13\Damage-Damage.lua:5: Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): "name" - Module "Damage" already exists. <in C code> ...\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:270: in function "NewModule" SkadaDamage-1.4-13\Damage-Damage.lua:5: in main chunk Locals: self = <table> { SetDefaultModuleLibraries = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:398 displays = <table> {} UpdateDisplay = <func> @..\Skada.lua:1517 EnableModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:363 modules = <table> {} CancelTimer = <func> @ElvUI\libs\..\AceTimer-3.0.lua:161 IterateEmbeds = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:473 windowdefaults = <table> {} Printf = <func> @autoturnin\Libs\..\AceConsole-3.0.lua:69 SetDefaultModulePrototype = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:440 EndSegment = <func> @..\Skada.lua:1028 defaultModuleState = true SegmentMenu = <func> @..\Menus.lua:307 IsEnabled = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:482 ScheduleTimer = <func> @ElvUI\libs\..\AceTimer-3.0.lua:108 DisableModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:381 AddFeed = <func> @..\Skada.lua:1763 RegisterMessage = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:118 GetArgs = <func> @autoturnin\Libs\..\AceConsole-3.0.lua:144 OpenMenu = <func> @..\Menus.lua:18 CheckPets = <func> @..\Skada.lua:689 profilesFrame = <unnamed> {} DeleteSet = <func> @..\Skada.lua:901 RemoveMode = <func> @..\Skada.lua:1754 db = <table> {} optionsFrame = <unnamed> {} char = <table> {} baseName = "Skada" PetDebug = <func> @..\Skada.lua:649 options = <table> {} enabledState = true AddColumnOptions = <func> @..\Options.lua:81 RegisterEvent = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:118 ReloadSettings = <func> @..\Skada.lua:914 defaults = <table> {} resetoptions = <table> {} NewSegment = <func> @..\Skada.lua:982 IterateModules = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:468 OpenReportWindow = <func> @..\Menus.lua:387 FixPets = <func> @..\Skada.lua:1809 AddSubviewToTooltip = <func> @..\Skada.lua:1911 GetFeeds = <func> @..\Skada.lua:1758 Wipe = <func> @..\Skada.lua:1189 OnDisable = <func> @..\Skada.lua:2048 OnEnable = <func> @..\Skada.lua:2024 OnInitialize = <func> @..\Skada.lua:1954 FormatValueText = <func> @..\Skada.lua:1877 AddMode = <func> @..\Skada.lua:1703 Enable = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:325 UnregisterAllEvents = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:202 SetTooltipPosition = <func> @..\Skada.lua:1848 ModeMenu = <func> @..\Menus.lua:359 find_set = <func> @..\Skada.lua:1228 GetModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:241 PlayerActiveTime = <func> @..\Skada.lua:1791 RefreshMMButton = <func> @..\Skada.lua:638 RAID_ROSTER_U Code:
12x SkadaHealing-1.4-13\Healing.lua:5: Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): "name" - Module "Healing" already exists. <in C code> ...\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:270: in function "NewModule" SkadaHealing-1.4-13\Healing.lua:5: in main chunk Locals: self = <table> { SetDefaultModuleLibraries = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:398 displays = <table> {} UpdateDisplay = <func> @..\Skada.lua:1517 EnableModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:363 modules = <table> {} CancelTimer = <func> @ElvUI\libs\..\AceTimer-3.0.lua:161 IterateEmbeds = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:473 windowdefaults = <table> {} Printf = <func> @autoturnin\Libs\..\AceConsole-3.0.lua:69 SetDefaultModulePrototype = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:440 EndSegment = <func> @..\Skada.lua:1028 defaultModuleState = true SegmentMenu = <func> @..\Menus.lua:307 IsEnabled = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:482 ScheduleTimer = <func> @ElvUI\libs\..\AceTimer-3.0.lua:108 DisableModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:381 AddFeed = <func> @..\Skada.lua:1763 RegisterMessage = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:118 GetArgs = <func> @autoturnin\Libs\..\AceConsole-3.0.lua:144 OpenMenu = <func> @..\Menus.lua:18 CheckPets = <func> @..\Skada.lua:689 profilesFrame = <unnamed> {} DeleteSet = <func> @..\Skada.lua:901 RemoveMode = <func> @..\Skada.lua:1754 db = <table> {} optionsFrame = <unnamed> {} char = <table> {} baseName = "Skada" PetDebug = <func> @..\Skada.lua:649 options = <table> {} enabledState = true AddColumnOptions = <func> @..\Options.lua:81 RegisterEvent = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:118 ReloadSettings = <func> @..\Skada.lua:914 defaults = <table> {} resetoptions = <table> {} NewSegment = <func> @..\Skada.lua:982 IterateModules = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:468 OpenReportWindow = <func> @..\Menus.lua:387 FixPets = <func> @..\Skada.lua:1809 AddSubviewToTooltip = <func> @..\Skada.lua:1911 GetFeeds = <func> @..\Skada.lua:1758 Wipe = <func> @..\Skada.lua:1189 OnDisable = <func> @..\Skada.lua:2048 OnEnable = <func> @..\Skada.lua:2024 OnInitialize = <func> @..\Skada.lua:1954 FormatValueText = <func> @..\Skada.lua:1877 AddMode = <func> @..\Skada.lua:1703 Enable = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:325 UnregisterAllEvents = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:202 SetTooltipPosition = <func> @..\Skada.lua:1848 ModeMenu = <func> @..\Menus.lua:359 find_set = <func> @..\Skada.lua:1228 GetModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:241 PlayerActiveTime = <func> @..\Skada.lua:1791 RefreshMMButton = <func> @..\Skada.lua:638 RAID_ROSTER_U Other than that, it looks awesome! |
|
hexiaa |
View Public Profile |
Send a private message to hexiaa |
Find More Posts by hexiaa |
Add hexiaa to Your Buddy List |
11-01-13, 03:05 AM | ||
|
Re: ElvUI Mods?
__________________
|
|
|
0Lime |
View Public Profile |
Send a private message to 0Lime |
Find More Posts by 0Lime |
Add 0Lime to Your Buddy List |
11-01-13, 12:13 AM | |
A Fallenroot Satyr
Forum posts: 28
File comments: 309
Uploads: 0
|
ElvUI Mods?
Will mods like ElvUI Addon Skins & ElvUI Enhanced work with this?
|
|
meljen |
View Public Profile |
Send a private message to meljen |
Find More Posts by meljen |
Add meljen to Your Buddy List |
10-31-13, 11:07 PM | ||
|
__________________
|
|
|
0Lime |
View Public Profile |
Send a private message to 0Lime |
Find More Posts by 0Lime |
Add 0Lime to Your Buddy List |
10-31-13, 10:09 PM | |
|
This is cute beyond belief! Seriously, it's very well made and I'm sure I will be switching to it very soon. I've never used UIs with that pixel font, but I might now! You're doing a great job! And even if it change my bindings, I back up my WTF and Interface folders every month, so I could just go back and change them myself It really looks awesome. Thank you for the work you put into it
|
|
hexiaa |
View Public Profile |
Send a private message to hexiaa |
Find More Posts by hexiaa |
Add hexiaa to Your Buddy List |
10-31-13, 07:02 PM | ||
|
Re: Re: Harro !
__________________
It's a ... IT'S A CHARGING SNAIL!
|
|
|
Irelia |
View Public Profile |
Send a private message to Irelia |
Find More Posts by Irelia |
Add Irelia to Your Buddy List |
10-31-13, 06:53 PM | ||
|
Re: Harro !
__________________
|
|
|
0Lime |
View Public Profile |
Send a private message to 0Lime |
Find More Posts by 0Lime |
Add 0Lime to Your Buddy List |
10-31-13, 06:51 PM | |
|
Harro !
I don't know if you caught this or not, but when you go to download your UI, it's missing the WTF folder altogether. Found out that when I went to go change the profiles in-game.
__________________
It's a ... IT'S A CHARGING SNAIL!
|
|
Irelia |
View Public Profile |
Send a private message to Irelia |
Find More Posts by Irelia |
Add Irelia to Your Buddy List |
09-03-13, 03:18 AM | ||
|
Re: Thank you
I will continue with it when 5.4 comes out, I don't think I'm going to change the layout though as I really like it the way it is now, unless I can think of a better looking/functioning one.
__________________
|
|
|
0Lime |
View Public Profile |
Send a private message to 0Lime |
Find More Posts by 0Lime |
Add 0Lime to Your Buddy List |
08-31-13, 05:05 PM | |
A Fallenroot Satyr
Forum posts: 28
File comments: 309
Uploads: 0
|
Thank you
I think this is a very lovely UI. I do hope that you will be inspired to continue with it - please don't let the naysayers get you down. You did a beautiful job, and I know it's got to be a TON of hard work!
Thank you! |
|
meljen |
View Public Profile |
Send a private message to meljen |
Find More Posts by meljen |
Add meljen to Your Buddy List |
07-11-13, 04:41 PM | ||
|
Re: Keybindings
If you knew the file would reset your bindings you should've deleted it yourself. I will delete the file, next time, in 12 months when I finally update the UI again, and fix this problem that can be found and fixed manually by looking in the comments and seeing your post. (inb4 you say some people don't read the comments) Have fun! Love, Lime
__________________
|
|
|
0Lime |
View Public Profile |
Send a private message to 0Lime |
Find More Posts by 0Lime |
Add 0Lime to Your Buddy List |