Inspired by Blizzard's blog post about the "great item squish", this addon brings to life the proposed "Mega Damage" system (or attempts to, at least).
What exactly does it do?
When a spell/ability deals enough damage healing in one hit, the MEGA DAMAGE display will flash on the screen, accompanied by the Arcanite Ripper sound.
The amount of damage/healing done by the spell is converted into "mega damage"/"mega healing" (at 1/1000th of the original value), which is then what is displayed on the screen.
Configuration/Commands:
Type /mdmg to open the configuration window.
Available options include (but are not limited to):
- Toggling and changing sound effects
- Frame scaling, opacity and repositioning
- Damage thresholds
Video preview: http://www.youtube.com/watch?v=oNVsK0ZJalE
Got a suggestion? Found a bug? Post in the comments to let me know, or use the pages on the portal!
Latest Changes
v1.6.10- Interface version updated for patch 6.0.
- Added a new set of minimum, maximum and default threshold values for both mega damage and mega healing. These values only apply if playing on a 6.0 client or higher, and the old values will remain if playing on an earlier client.
- Fixed an issue causing the main splash frame to intercept mouse input (6.x only).