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Updated:10-18-11 02:12 PM
Created:07-28-11 05:29 AM
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SnifflesUI (Tukui Edit v13 NEW)

Version: v1.5.2
by: Sniffles [More]

SnifflesUI


This is a heavy modification of Tukui v13 by Tukz.

What is Tukui?

Tukui is an extreme light-weight user interface for World of Warcraft dedicated to replace the one provided by Blizzard. A single addon, complete package, minimalistic look, pixel perfect, good looking, fit automatically to your resolution and uses approx 1mb memory according to your settings.

What is the minimum requirement?

A resolution equal or greater than 1280 pixels in width and World of Warcraft.

New Features:
  • New API Functions
  • Minimalism Look
  • 1 Pixel Borders

To Do:
  • Locales
  • Bug Fixes
  • New Mover Func
  • Other Things~


Known Issues:
  • Eclipse Bar isn't skinned (Sorry, I don't have a Druid)

AddOns:
Tukui
Tukui_ConfigUI
Tukui_Raid
Tukui_Raid_Healing
stExperienceBar (Skinned)
TinyDPS (Skinned)
sThreatMeter2 (Skinned + Config)
ncCooldownFlash (Skinned)

Credits to:
Tukz
Hydra
Shantalya
Nightcracker
Sideshow
Elv22
Saft
Smelly
Asphyxia
Nevian

Screenshots:
High Resolution Screenshot (Credit: Pat):


Heal Layout (Group):


Casting+Bossframes Screenshot (v1.4)


New Look (v1.4.1)


High Res Screenshot (Credit: Swordyy)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Found a Bug? -> http://www.tukui.org/forums/topic.php?id=12217
Have some Suggestions? -> http://www.tukui.org/forums/topic.php?id=12218

Feedback is always appreciated.

Sniffles~

v1.5.2
- PetCastingBarFrame is now hidden
- LFD Frame should be now visible

v1.5.1
- Uploaded Tukui_Raid_Healing (sorry i have forgotten it)
- Updated Codes of Tukui

v1.5
- Fixed Altpowerbar
- Added bigger Actionbar (Config)
- Added Locales
- Toggle Option for ProfessionBars
- Other Things~

v1.4.3
- Focus Layout Edit
- Name should be displayed now on ToT Frame
- Pet Name should be display now on Pet Frame (Level Display is removed)
- Fixed FrameStrata Issue
- Added Health Spark (Credits: Nevian)
- Moved De/Buffs a bit
- Spacing should be now OK (Profession Bars)
- Old Texture added (Only via Config)
- Added Locales (TukuiConfig_UI)

v1.4.2
- Mhm forgot everything what I've done. :)

v1.4.1
- New Layout
- New Look
- Added ProfessionBars (Credits: Smelly&Hydra)
- Only 3 Datatexts now
- Bottom Panel
- Chat Position fixed
- Bug Fixed (Druid)

v1.4
- New Statusbartexture (Credits: pHishr)
- Guild Reputationbar is now hidden
- Edited Unitframes a bit
- Added Locales
- Edited Tukui_ConfigUI a bit (Added Minimap+sThreatMeter Config)
- New Screenshot

v1.3.2.2
- DPS Layout Bug Fix

v1.3.2.1
- Quick Bug Fix

v1.3.2
- Player Castbar can be now in the Datatext Panel (Config)
- sThreatMeter is now dragable (Alt + Shift + Left Mouse)
- Totemtimer (on Unitframes) should be look ok for High Res User
- Resized Castbar Text on Target Bar.

v1.3.1
- Bug Fixes

v1.3
- Added sThreatMeter2 (Skinned + Config)
- Added ncCooldownFlash
- Nameplates has now 1 Pixel Borders.
- Fixed Actionbar Issue
- Fixed Blizzard Skin Bug
- Fixed Gridonly Bug (Config)
- Movers has now a normal font.
- Other Things~

v1.2
- Sidebars/Shapeshift/PetBar can be now on Mouseover (<b>Config</b>)
- You can enable Player/Group-Raid Frame(s) Aggro now and not all in one (<b>Config</b>)
- Edited Unitframes and Bags a little bit
- Minimap fades out if you aren't in Combat (<b>Config</b>)

v1.1
- Added a Small Panel under the Chatframe (Is for Altpowerbar)
- Added Threathightlight
- Skinned TinyDps
- Fixed Druid Bug
- Added a Option (Show HP on Player Frame)
- Other Things~

v1.0
- Initial Release
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.4
2kB
08-22-11 01:07 PM
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Unread 08-11-11, 11:50 AM  
Sniffles
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Forum posts: 86
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Uploads: 17
Originally posted by Badzilla
I like this UI, too bad it's full of bugs. :/
Then post the bugs, so I can fix them ...
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Unread 08-11-11, 11:02 AM  
Badzilla
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I like this UI, too bad it's full of bugs. :/
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Unread 08-09-11, 02:54 PM  
Sniffles
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I'll try to fix these bugs/issues, tommorow.

1. Chat Issue = Working on it
2. Blackbar = Altpowerbar
3. 2 Overlapping Actionbars = Don't know how to fix it. Just use the hide/show Buttons, so it will work normal.
4. Fixed
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Unread 08-09-11, 09:54 AM  
murzoo
A Defias Bandit

Forum posts: 2
File comments: 50
Uploads: 0
Originally posted by Baine
couldn't check the UF bug yet, but this evening is raid again
in the meantime, it seems that low res ****s up the chat



chat is moved out of screen, the tabs are a bit to far up, (normally they are a bit closer to the text afaik)
and what is that black bar?

greets =)

Edit:
the screenshot shows initial state after a fresh install
moving the chat frame manually fixed the out of screen problem (obviously) and the tab thingy
still, what is that bar?^^

edit2:
and just noticed, that the 2 right action bars are overlapping each other
meaning, most of the time the 2nd is seen, move the cursor some pixel to the right, and at some point the 1st is displayed
(there are actually 3 bars overlapping each other)

edit3:
Code:
Message: Interface\AddOns\Tukui\core\functions.lua:807: attempt to index field 'value' (a nil value)
Time: 08/08/11 13:12:22
Count: 128
Stack: Interface\AddOns\Tukui\core\functions.lua:807: in function `UpdateDruidMana'
...ce\AddOns\Tukui\modules\unitframes\layouts\tukui.lua:208: in function <...ce\AddOns\Tukui\modules\unitframes\layouts\tukui.lua:208>

Locals: self = TukuiPlayer {
 0 = <userdata>
 MasterLooter = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:134
 Leader = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:170
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:102
 ECLIPSE_DIRECTION_CHANGE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:86
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 __elements = <table> {
 }
 UPDATE_SHAPESHIFT_FORM = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:34
 Power = <unnamed> {
 }
 UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\power.lua:81
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:116
 DruidMana = <unnamed> {
 }
 SmoothBar = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_Smooth\oUF_Smooth.lua:18
 Health = <unnamed> {
 }
 UNIT_COMBAT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_CombatFeedback\oUF_CombatFeedback.lua:65
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\ricons.lua:19
 PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\masterlooter.lua:30
 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\power.lua:81
 UNIT_CONNECTION = <table> {
 }
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\power.lua:81
 menu = <function> defined @Interface\AddOns\Tukui\core\functions.lua:337
 UNIT_POWER = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:11
 UNIT_FACTION = <table> {
 }
 UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:14
 unit = "player"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:130
 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\combat.lua:12
 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\combat.lua:12
 PARTY_LEADER_CHANGED = <table> {
 }
 Status = <unnamed> {
 }
 RaidIcon = <unnamed> {
 }
 UNIT_AURA = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:60
 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:247
 PARTY_MEMBERS_CHANGED = <table> {
 }
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:223
 Castbar = TukuiPlayerCastBar {
 }
 EclipseBar = <unnamed> {
 }
 Combat = <unnamed> {
 }
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:151
 UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\Add
getting this on my feral druid while in combat

Same here
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Unread 08-08-11, 02:50 AM  
Baine
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couldn't check the UF bug yet, but this evening is raid again
in the meantime, it seems that low res ****s up the chat



chat is moved out of screen, the tabs are a bit to far up, (normally they are a bit closer to the text afaik)
and what is that black bar?

greets =)

Edit:
the screenshot shows initial state after a fresh install
moving the chat frame manually fixed the out of screen problem (obviously) and the tab thingy
still, what is that bar?^^

edit2:
and just noticed, that the 2 right action bars are overlapping each other
meaning, most of the time the 2nd is seen, move the cursor some pixel to the right, and at some point the 1st is displayed
(there are actually 3 bars overlapping each other)

edit3:
Code:
Message: Interface\AddOns\Tukui\core\functions.lua:807: attempt to index field 'value' (a nil value)
Time: 08/08/11 13:12:22
Count: 128
Stack: Interface\AddOns\Tukui\core\functions.lua:807: in function `UpdateDruidMana'
...ce\AddOns\Tukui\modules\unitframes\layouts\tukui.lua:208: in function <...ce\AddOns\Tukui\modules\unitframes\layouts\tukui.lua:208>

Locals: self = TukuiPlayer {
 0 = <userdata>
 MasterLooter = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:134
 Leader = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:170
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:102
 ECLIPSE_DIRECTION_CHANGE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:86
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 __elements = <table> {
 }
 UPDATE_SHAPESHIFT_FORM = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:34
 Power = <unnamed> {
 }
 UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\power.lua:81
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:116
 DruidMana = <unnamed> {
 }
 SmoothBar = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_Smooth\oUF_Smooth.lua:18
 Health = <unnamed> {
 }
 UNIT_COMBAT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_CombatFeedback\oUF_CombatFeedback.lua:65
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\ricons.lua:19
 PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\masterlooter.lua:30
 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\power.lua:81
 UNIT_CONNECTION = <table> {
 }
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\power.lua:81
 menu = <function> defined @Interface\AddOns\Tukui\core\functions.lua:337
 UNIT_POWER = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:11
 UNIT_FACTION = <table> {
 }
 UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:14
 unit = "player"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:130
 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\combat.lua:12
 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\combat.lua:12
 PARTY_LEADER_CHANGED = <table> {
 }
 Status = <unnamed> {
 }
 RaidIcon = <unnamed> {
 }
 UNIT_AURA = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:60
 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:247
 PARTY_MEMBERS_CHANGED = <table> {
 }
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:223
 Castbar = TukuiPlayerCastBar {
 }
 EclipseBar = <unnamed> {
 }
 Combat = <unnamed> {
 }
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:151
 UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\Add
getting this on my feral druid while in combat
Last edited by Baine : 08-09-11 at 03:05 AM.
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Unread 08-05-11, 05:09 PM  
Sniffles
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Forum posts: 86
File comments: 75
Uploads: 17
Originally posted by Baine
getting this in raid
Code:
Message: Interface\AddOns\Tukui\core\functions.lua:834: attempt to index field 'Power' (a nil value)
Time: 08/04/11 22:13:39
Count: 10
Stack: Interface\AddOns\Tukui\core\functions.lua:834: in function `func'
...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:143: in function `UpdateAllElements'
...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:74: in function <...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:59>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureGroupHeaders.lua:195: in function <Interface\FrameXML\SecureGroupHeaders.lua:115>
Interface\FrameXML\SecureGroupHeaders.lua:457: in function <Interface\FrameXML\SecureGroupHeaders.lua:381>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:100: in function <Interface\FrameXML\SecureStateDriver.lua:95>
Interface\FrameXML\SecureStateDriver.lua:164: in function <Interface\FrameXML\SecureStateDriver.lua:146>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureStateDriver.lua:11: in function `RegisterAttributeDriver'
...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:526: in function `SpawnHeader'
Interface\AddOns\Tukui_Raid\oUF_Tukz_Raid01_25.lua:98: in function `func'
...AddOns\Tukui\modules\unitframes\core\oUF\factory.lua:17: in function <...AddOns\Tukui\modules\unitframes\core\oUF\factory.lua:13>
(tail call): ?

Locals: self = oUF_TukuiDpsRaid05101525UnitButton10 {
 0 = <userdata>
 UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 Range = <table> {
 }
 UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
 UNIT_PET = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 __elements = <table> {
 }
 UNIT_THREAT_SITUATION_UPDATE = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824
 READY_CHECK = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89
 style = "TukuiDpsP05R10R15R25"
 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 UNIT_CONNECTION = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 SmoothBar = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_Smooth\oUF_Smooth.lua:18
 Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
 unit = "raid9"
 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
 RaidIcon = <unnamed> {
 }
 PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824
 LFDRole = <unnamed> {
 }
 WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
 UNIT_THREAT_LIST_UPDATE = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\ricons.lua:19
 id = "9"
 ReadyCheck = <unnamed> {
 }
 UNIT_FACTION = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 PLAYER_TALENT_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:112
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:134
 READY_CHECK_FINISHED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89
 colors = <table> {
 }
 READY_CHECK_CONFIRM = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89
 CHARACTER_POINTS_CHANGED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:112
 PARTY_MEMBERS_CHANGED = <table> {
 }
 Health = <unnamed> {
 }
 menu
Fixed

Please, download the newest Version.
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Unread 08-05-11, 02:15 AM  
Baine
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Forum posts: 4
File comments: 393
Uploads: 1
Originally posted by Sniffles
Weird. I'll try to reproduce this Lua Error



1. I don't have a Druid
2. If you get Lua Errors, then post them, please.
happened when i joined the raid, entered/left baradin, and same again in firelands

hope you'll be able to reproduce and fix it^^
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Unread 08-05-11, 12:06 AM  
Sniffles
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Forum posts: 86
File comments: 75
Uploads: 17
Originally posted by Baine
getting this in raid
Code:
Message: Interface\AddOns\Tukui\core\functions.lua:834: attempt to index field 'Power' (a nil value)
Time: 08/04/11 22:13:39
Count: 10
Stack: Interface\AddOns\Tukui\core\functions.lua:834: in function `func'
...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:143: in function `UpdateAllElements'
...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:74: in function <...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:59>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureGroupHeaders.lua:195: in function <Interface\FrameXML\SecureGroupHeaders.lua:115>
Interface\FrameXML\SecureGroupHeaders.lua:457: in function <Interface\FrameXML\SecureGroupHeaders.lua:381>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:100: in function <Interface\FrameXML\SecureStateDriver.lua:95>
Interface\FrameXML\SecureStateDriver.lua:164: in function <Interface\FrameXML\SecureStateDriver.lua:146>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureStateDriver.lua:11: in function `RegisterAttributeDriver'
...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:526: in function `SpawnHeader'
Interface\AddOns\Tukui_Raid\oUF_Tukz_Raid01_25.lua:98: in function `func'
...AddOns\Tukui\modules\unitframes\core\oUF\factory.lua:17: in function <...AddOns\Tukui\modules\unitframes\core\oUF\factory.lua:13>
(tail call): ?

Locals: self = oUF_TukuiDpsRaid05101525UnitButton10 {
 0 = <userdata>
 UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 Range = <table> {
 }
 UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
 UNIT_PET = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 __elements = <table> {
 }
 UNIT_THREAT_SITUATION_UPDATE = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824
 READY_CHECK = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89
 style = "TukuiDpsP05R10R15R25"
 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 UNIT_CONNECTION = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 SmoothBar = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_Smooth\oUF_Smooth.lua:18
 Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
 unit = "raid9"
 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
 RaidIcon = <unnamed> {
 }
 PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824
 LFDRole = <unnamed> {
 }
 WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
 UNIT_THREAT_LIST_UPDATE = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\ricons.lua:19
 id = "9"
 ReadyCheck = <unnamed> {
 }
 UNIT_FACTION = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 PLAYER_TALENT_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:112
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:134
 READY_CHECK_FINISHED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89
 colors = <table> {
 }
 READY_CHECK_CONFIRM = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89
 CHARACTER_POINTS_CHANGED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:112
 PARTY_MEMBERS_CHANGED = <table> {
 }
 Health = <unnamed> {
 }
 menu
Weird. I'll try to reproduce this Lua Error

Originally posted by chumchum
if your going to update a UI, why not make improvement for feral druid (shapeshift) too much LUA crushes down my system
1. I don't have a Druid
2. If you get Lua Errors, then post them, please.
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Unread 08-04-11, 08:00 PM  
chumchum
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hey

if your going to update a UI, why not make improvement for feral druid (shapeshift) too much LUA crushes down my system
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Unread 08-04-11, 02:14 PM  
Baine
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getting this in raid
Code:
Message: Interface\AddOns\Tukui\core\functions.lua:834: attempt to index field 'Power' (a nil value)
Time: 08/04/11 22:13:39
Count: 10
Stack: Interface\AddOns\Tukui\core\functions.lua:834: in function `func'
...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:143: in function `UpdateAllElements'
...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:74: in function <...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:59>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureGroupHeaders.lua:195: in function <Interface\FrameXML\SecureGroupHeaders.lua:115>
Interface\FrameXML\SecureGroupHeaders.lua:457: in function <Interface\FrameXML\SecureGroupHeaders.lua:381>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:100: in function <Interface\FrameXML\SecureStateDriver.lua:95>
Interface\FrameXML\SecureStateDriver.lua:164: in function <Interface\FrameXML\SecureStateDriver.lua:146>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureStateDriver.lua:11: in function `RegisterAttributeDriver'
...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:526: in function `SpawnHeader'
Interface\AddOns\Tukui_Raid\oUF_Tukz_Raid01_25.lua:98: in function `func'
...AddOns\Tukui\modules\unitframes\core\oUF\factory.lua:17: in function <...AddOns\Tukui\modules\unitframes\core\oUF\factory.lua:13>
(tail call): ?

Locals: self = oUF_TukuiDpsRaid05101525UnitButton10 {
 0 = <userdata>
 UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 Range = <table> {
 }
 UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
 UNIT_PET = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 __elements = <table> {
 }
 UNIT_THREAT_SITUATION_UPDATE = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824
 READY_CHECK = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89
 style = "TukuiDpsP05R10R15R25"
 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154
 UNIT_CONNECTION = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 SmoothBar = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_Smooth\oUF_Smooth.lua:18
 Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
 unit = "raid9"
 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
 RaidIcon = <unnamed> {
 }
 PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824
 LFDRole = <unnamed> {
 }
 WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
 UNIT_THREAT_LIST_UPDATE = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\ricons.lua:19
 id = "9"
 ReadyCheck = <unnamed> {
 }
 UNIT_FACTION = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60
 PLAYER_TALENT_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:112
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:134
 READY_CHECK_FINISHED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89
 colors = <table> {
 }
 READY_CHECK_CONFIRM = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89
 CHARACTER_POINTS_CHANGED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:112
 PARTY_MEMBERS_CHANGED = <table> {
 }
 Health = <unnamed> {
 }
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Last edited by Baine : 08-04-11 at 04:36 PM.
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Unread 08-03-11, 05:44 PM  
Xul
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thanks i have no idea where to look lol. ive been skimming through it all for like 3 days now.
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Unread 08-03-11, 07:51 AM  
Sniffles
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Originally posted by Xul
i use elv ui how did you make the borders 1px black line i want to do that....
Atm. I have no time to look it up, but you could take a look at my code
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Unread 08-02-11, 04:20 PM  
Xul
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i use elv ui how did you make the borders 1px black line i want to do that....
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Unread 08-02-11, 07:36 AM  
Sniffles
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Originally posted by CO_summer
I just see updates.
Thanks, I found it.
I shared the UI to my friends, they are all love it.

And I think maybe altpowerbar on "bottom" is better.
Now this location is too inconvenient.
No problem. And thank you for sharing my UI

I'll change the position of the Altpowerbar. Just wait for the new Version

E:
The Side/Shapeshift/Pet Bar(s) are on Mouseover (Config)

Sniffles~
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Last edited by Sniffles : 08-02-11 at 07:42 AM.
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Unread 08-02-11, 06:30 AM  
CO_summer
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I just see updates.
Thanks, I found it.
I shared the UI to my friends, they are all love it.

And I think maybe altpowerbar on "bottom" is better.
Now this location is too inconvenient.

Do you take bar6 and bar7 hidden? Can not see ..
I covered up the old version.
I have a code from my friend, non-combat hidden, maybe you will use to get.
Code:
local MyAddOn = CreateFrame("Frame")
    MyAddOn:RegisterEvent("PLAYER_ENTERING_WORLD")
    MyAddOn:RegisterEvent("PLAYER_REGEN_DISABLED")
	MyAddOn:RegisterEvent("PLAYER_REGEN_ENABLED")
    MyAddOn:SetScript("OnEvent", function(self, event)
    if event == "PLAYER_ENTERING_WORLD" then
	      for i=1, 12 do
            _G["MultiBarBottomLeftButton"..i]:SetAlpha(0)
		  end
    end
	if event == "PLAYER_REGEN_DISABLED" then
	      for i=1, 12 do
            _G["MultiBarBottomLeftButton"..i]:SetAlpha(1)   
          end
    elseif event == "PLAYER_REGEN_ENABLED" then
	      for i=1, 12 do
            _G["MultiBarBottomLeftButton"..i]:SetAlpha(0)
		  end
    end
  end)
Last edited by CO_summer : 08-02-11 at 07:34 AM.
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