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Compatibility: | Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 01-17-15 10:01 PM |
Created: | 07-22-11 07:34 PM |
Downloads: | 31,448 |
Favorites: | 71 |
MD5: | |
Categories: | Druid, Combat Mods, Warlords of Draenor Beta |
Looking for help? If you're on the US servers, add Spy#1955 to your BattleTag friends and I can try to answer your questions to the best of my ability.
Should you find any bugs or issues, I do prefer chatting over BattleTag as it is fast and quickly noticed.
Versions 6.0.3-4 and up are based on patch 6.0:
• Druid_Feral_T17M.simc, SimulationCraft git commmit ra2c42961e900 (November 27, 2014)
• Guardian profiles are heavily modified local versions based on my research (November 27, 2014)
Versions 6.0.3-1 to 6.0.3-3 are based on patch 6.0:
• Druid_Feral_T17M.simc, SimulationCraft git commmit r9985e74551e0 (October 29, 2014)
• Guardian profiles are heavily modified local versions based on my research (October 29, 2014)
Versions 6.0.2-9 to 6.0.3-0 are based on patch 6.0:
• Druid_Feral_T17M.simc, SimulationCraft git commmit 9cd4f23aa874 (October 22, 2014)
• Druid_Guardian_T17M.simc, SimulationCraft git commmit 9cd4f23aa874 (October 22, 2014)
Versions 6.0.2-0 to 6.0.2-8 are based on patch 6.0:
• Druid_Feral_T16M.simc, SimulationCraft git commmit e535575f91cd (October 14, 2014)
Versions 5.4.0-1 to 5.4.8-1 are based on patch 5.4:
• Druid_Feral_T16H_Adv_Rotation.simc, SimulationCraft rev. 17897 (October 14, 2013)
Basic Resources has a separate command from Claw, it is /bres - not /claw!
(commands are separate incase people want to lock or scale one but not the other, or want to run just Basic Resources or just Claw)
Claw is an addon for cat and bear druids that simplifies gameplay and maximizes DPS by doing all the decision making for you.
Claw uses an advanced priority list developed by myself and the people over at the SimulationCraft project, improved for ease of use in actual gameplay.
It will calculate which ability would give you the highest DPS (and TPS) during the current combat situation.
The addon is comprised of three icons, left to right they are:
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Flarin |
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12-21-11, 12:16 PM | |
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I too enjoy the zombie mod.
I didn't have resources running at the time but the bear rotation was back to normal. I'll check and see if that weird "bear charge" thing is still present. Formally, I could be sitting there tanking and it would tell me to bear charge which was a little out of place. |
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Vampyrate |
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12-22-11, 02:01 AM | ||
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I suppose I could do a check to see if mangle is not in range instead of check to see if charge is in range, but I don't know if that would work either... Need more reliable functions! |
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Jpapertowels |
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12-23-11, 11:10 AM | |
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Sweeeeeeet.
I noticed charge stays lit in catform if enabled, I just turn it off. Since we get free ravage from 4pc TF now there's less need to work in charges for free ravages anyway. Thanks for the update, you rock!
Last edited by Kogasu : 12-23-11 at 11:14 AM.
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Kogasu |
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12-24-11, 06:50 AM | ||
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Jpapertowels |
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01-10-12, 04:35 PM | |
A Defias Bandit
Forum posts: 2
File comments: 15
Uploads: 0
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I caught a glimpse of this on the front page recently and it piqued my curiosity. How similar is it to Yawning's Ovale script in terms of spell priority? Does it have any sort of auto-detect for a front-only fight like Ultraxion (mangle for filler instead of shred)?
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2amcoffee |
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01-17-12, 09:34 PM | ||
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I've been thinking of having it so when you click on the big button it switches to behind-the-target mode, which could be useful - honestly if I see shred or shred lights up, I'd hit mangle anyways - I don't believe there's a difference in priority for behind target situations (aside switching from shred to mangle), however I have not tested that. The spell priority within the addon is probably slightly different from Yawning's. I don't know the differences as I have not read his script, nor do I plan on doing that. Claw is written (actually translated from) almost like a Simulationcraft script. I've been fiddling with the cat druid BiS scripts that come with the latest core SimulationCraft installs looking to see what I could change even to up the DPS by 10 (my changes are about 400 dps more than the current Simulationcraft BiS script I believe). Currently, I'm playing a rogue however. I don't have as much interest in this right now as I do for my upcoming sometime in the next few months Rogue version of Claw. Hope some of that answers your question. |
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Jpapertowels |
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01-19-12, 06:11 AM | |
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Any chance of getting a form check into the Claw_Recources part of the addon so it doesn't show when Druid is not in cat or bearform?
Minor annoyance when dual spec is boomkin or resto as it occupies some screen space with showing combo points (useless in those forms) and a mana bar. It's not a big deal but it would improve quality of life Edit: Here an implementation Claw_Resources.lua
Last edited by Dridzt : 01-19-12 at 09:22 AM.
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Dridzt |
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02-28-12, 09:13 PM | |
A Murloc Raider
Forum posts: 8
File comments: 14
Uploads: 0
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combo point and power
is there a way to delete the combo point and power bars?
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Asrarian |
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08-29-12, 04:33 AM | ||
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Re: combo point and power
__________________
Author of: Equipped Average Item Level :: ExtraBar :: Killing Blow Emote :: RecordTip |
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Cowmonster |
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08-29-12, 04:37 AM | |||
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Re: Re: combo point and power
You could try http://www.legendarylua.com/claw/Claw_v4.0-alpha1.zip (my computer's webserver) but I turn my computer off when I sleep too. xD
Last edited by Jpapertowels : 08-29-12 at 04:43 AM.
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Jpapertowels |
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08-31-12, 05:07 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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The addon is a bit too slow when a crit brings two combo points at once. Then I'm already doing the next Mangle/Shred although I already got 5 CPs. Is it possible to make the AddOn show the CPs faster?
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Auron2009 |
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08-31-12, 10:55 AM | ||
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I don't know, maybe I can write some code into it to assume you got 2 combo points if it finds a crit for cp generating abilities. But then you might use a finishing move before you actually get the 5th combo point. *shrug* |
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Jpapertowels |
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08-31-12, 11:42 AM | |
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What Lua code do I delete to hide the combo/energy bars? I use NugComboBar.
Thanks! |
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kittykatmax |
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08-31-12, 12:59 PM | ||
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Jpapertowels |
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