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Compatibility: | Classic Patch (1.13.5) |
Updated: | 10-13-20 03:36 PM |
Created: | 02-28-11 04:20 AM |
Downloads: | 19,032 |
Favorites: | 21 |
MD5: | |
Categories: | Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations, Generic Compilations |
BobUI is a Default UI modification/replacement/enhancement (call it what you want it really is just a skinned default UI) addon written and intended to be efficient and bug free while still retaining the functionalities of a fully usable UI. To break it down that means BobUI is the default user interface that's been modified to look better while being extremely flexible (practically every part of this UI can be modified in some way).
Addons: !Beautycase --Link is to NeavUI download as that contains latest version BobUI --Core UI addon Click Menu oUF -Tukz modified version oUF_Bob |
Installing BobUI: Backup your "Interface" folder. Then place all the files included in the download in your "Interface" folder. Some aspects may be out of place and requires moving but should work fairly well on any screen resolution. Non-wide screen resolutions will have to move stuff, I suggest either disabling panels/or just moving everything around to suit your needs. Keep in mind BobUI is built to be flexible and is easily one of the most flexible UI's out there. For the exact setup in the screenshots I use.
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Configuring BobUI: BobUI is built to be flexible, aka I put in as many config options as I find I can implement. Thus as I'm always find new ways to allow you guys to tinker with the config I have no plans for in game configuration in my own core addons (the ones with Bob in the name generally) and all config is done via the config.lua files listed in each addon. However if there is a config question merely ask and I'll do my best to tell you how it can be done. |
Incompatible addons: Anything that modifies the default user interface's Actionbars/Unitframes/Clock/Minimap/Loot Frames Certain parts of MoveAnything |
File Name |
Version |
Size |
Author |
Date |
Type |
1.1 |
173kB |
01-01-13 03:38 PM |
Addon |
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1.0 |
16MB |
12-31-12 08:22 AM |
Addon |
Comment Options |
04-04-15, 07:45 AM | |||
A Murloc Raider
Forum posts: 4
File comments: 29
Uploads: 0
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This ist the way i understand it - hope it helps. greetz |
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madde007 |
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jpeter38 |
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10leej |
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10-17-15, 12:01 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Monks and rogue
As a monk i cant get the addon/pack to show my Chi's do you know of a way to get these to be present? Rogue is the same problem but for CP's. Thanks in advance for an awesome ui.
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Aslodig |
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11-07-15, 10:47 AM | ||
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Re: Monks and rogue
As I have no interest in playing the game I have n o real interest in working on any of my addons. However anyone may wish to update any of my addons, all the licenses allow for doing so (although BobUI is the most restrictive). Alternatively one can just email me a fix to [email protected] and I will update it here following the update process I was using (posting to beta page first then here). |
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10leej |
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07-25-18, 08:25 PM | |
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Ok fine. I may or may not post an update, I'm getting the drive to work on this again.
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10leej |
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07-26-18, 05:44 PM | |
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Ooh look what i got working again
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10leej |
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10-26-19, 04:35 PM | |
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Beta upload, should be fairly stable.
Next up on the to do list: 1. Unit Frames including Castbars, oUF has no official support so we're gonna see how far we can modify the default frames 2. Nameplates, I got some legacy code that I might be able to make work |
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10leej |
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10-30-19, 01:32 AM | |
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To Do:
- Implement swing timer - Nameplates (probably base it on oUF if we can) Man that's a short list, but there's a lot in here to do. We're likely to implement those two features as seperate addons since I don't really like the available options that much. NEED TO TEST GROUP FRAMES I've been unable to test this myself and kinda just setup something that "hopefully" works
Last edited by 10leej : 10-30-19 at 01:47 AM.
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10leej |
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11-01-19, 09:01 AM | |
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chatframes don't stick to their positions when using /uisetup and either relogging or /rl
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Baine |
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11-02-19, 11:37 PM | ||
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Glad to see that's been the only problem though
Last edited by 10leej : 11-02-19 at 11:38 PM.
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10leej |
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11-03-19, 01:43 AM | |
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only problem of code that's present atm
i've tried to move the quest tracker, until I noticed there's no code for it yet. take your time though, no need to hurry on anyhting. Edit: Unlocking/locking the frames didn't do the trick for me and ChatFrame1 keeps resetting to it's initial position atm /uisetup -> frames in place -> 1-2s pass -> ChatFrame3 in place, ChatFrame1 in default position
Last edited by Baine : 11-03-19 at 01:48 AM.
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Baine |
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11-03-19, 07:25 PM | ||
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10leej |
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11-07-19, 06:59 AM | |||
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Baine |
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11-07-19, 06:22 PM | ||||
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An easy fix is to just enable fading on the bag bar since I don't believe you can actually interact with the frame itself with your mouse. But I did move the bag bar in the most recent update since it blocks the Quest timer, as well as the Durability frame (though I could move those too, but moving the bag bar is an easier "less tainty" solution). |
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10leej |
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