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Compatibility: | Classic Patch (1.13.5) |
Updated: | 10-13-20 03:36 PM |
Created: | 02-28-11 04:20 AM |
Downloads: | 18,903 |
Favorites: | 21 |
MD5: | |
Categories: | Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations, Generic Compilations |
BobUI is a Default UI modification/replacement/enhancement (call it what you want it really is just a skinned default UI) addon written and intended to be efficient and bug free while still retaining the functionalities of a fully usable UI. To break it down that means BobUI is the default user interface that's been modified to look better while being extremely flexible (practically every part of this UI can be modified in some way).
Addons: !Beautycase --Link is to NeavUI download as that contains latest version BobUI --Core UI addon Click Menu oUF -Tukz modified version oUF_Bob |
Installing BobUI: Backup your "Interface" folder. Then place all the files included in the download in your "Interface" folder. Some aspects may be out of place and requires moving but should work fairly well on any screen resolution. Non-wide screen resolutions will have to move stuff, I suggest either disabling panels/or just moving everything around to suit your needs. Keep in mind BobUI is built to be flexible and is easily one of the most flexible UI's out there. For the exact setup in the screenshots I use.
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Configuring BobUI: BobUI is built to be flexible, aka I put in as many config options as I find I can implement. Thus as I'm always find new ways to allow you guys to tinker with the config I have no plans for in game configuration in my own core addons (the ones with Bob in the name generally) and all config is done via the config.lua files listed in each addon. However if there is a config question merely ask and I'll do my best to tell you how it can be done. |
Incompatible addons: Anything that modifies the default user interface's Actionbars/Unitframes/Clock/Minimap/Loot Frames Certain parts of MoveAnything |
File Name |
Version |
Size |
Author |
Date |
Type |
1.1 |
173kB |
01-01-13 03:38 PM |
Addon |
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1.0 |
16MB |
12-31-12 08:22 AM |
Addon |
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Relia |
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09-17-12, 07:02 PM | |||
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10leej |
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09-17-12, 06:58 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 11
Uploads: 0
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Relia |
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09-17-12, 06:54 PM | |
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Don't worry it's not as hard as people think it is. As soon as I get fraps to work kindly with linux again I was gonna make a video explaining how to modify addons by .lua
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10leej |
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09-17-12, 06:52 PM | |||||
A Kobold Labourer
Forum posts: 0
File comments: 11
Uploads: 0
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Re: Re: Re: Re: Stance bar.
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Relia |
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09-17-12, 06:48 PM | ||||
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Re: Re: Re: Stance bar.
As for moving the damage meter that can be moved by changing the positioning at the top of the .lua file found in alDamagemeter. And now that you me tion it I forgot to upload the damage meter :/ or you can change the UI scale in BobUI so it matches up better. I use a .8 scale on a 1366x768 resolution so it can get a little wonky. |
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10leej |
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09-17-12, 06:37 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 11
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Re: Re: Stance bar.
And great ui! |
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Relia |
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09-17-12, 06:31 PM | ||
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Re: Stance bar.
Also updating so check for an updated version tomorrow.
Last edited by 10leej : 09-17-12 at 06:35 PM.
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10leej |
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09-17-12, 06:08 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 11
Uploads: 0
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Stance bar.
Is there any Stance bar in this addon? :S Because i cant find it :/..
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Relia |
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09-10-12, 02:46 AM | |
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5.0.6
Minor bug fixes.
Could get the Vehicle bar to work with BobUI's actionbars, removed and replaced with mActionbars Optimized code for some stuffs Default Raid Frames are skinned and can be resized better than default UI typically allows Unused folder called Bobmedia, it's unused Added alDamagemeter Added Notifications and support for BobUI BobUI once again has it's own bags (modified version of nBags by Game92) |
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10leej |
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09-03-12, 09:15 PM | |
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Finally managed to get in a vehicle I promise I'll get the missing vehicle bar fixed
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10leej |
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09-03-12, 04:48 PM | ||
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Also I picked up shadow on my priest again and got quickly annoyed by it. Target and focus castbara are getting moved to be between the Unitframes, not sure why I put them on the untframes honestly...
Last edited by 10leej : 09-03-12 at 07:08 PM.
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10leej |
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09-03-12, 08:38 AM | |
A Murloc Raider
Forum posts: 8
File comments: 24
Uploads: 0
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Well testet a previous Version and I really liked it but there was a bug with whoa unitframes so I switched to Neav UI which looks similar to yours.
But now the Castbars are way to small, maybe u can use it as healer but in Combat its hard to see when your target is casting something. I could change it by editing the Lua but I´m lazy Appreciate your work, and sure will have a look to future Versions of your UI.
Last edited by cozmos : 09-03-12 at 08:55 AM.
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cozmos |
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08-31-12, 06:07 PM | ||
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frame:CreateBorder(12, 1, 1, !, uL1, uL2, uR1, uR2, bL1, bL2, bR1, bR2) |
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10leej |
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08-31-12, 04:35 AM | |
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It looks good, but some things are pushing outside of the !Beauty bordering, the minimap, and that little exp looking bar on the top left of the screen.
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Rammoth |
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