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Updated:10-27-16 12:35 PM
Created:01-18-11 06:13 PM
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rThreat  Popular! (More than 5000 hits)

Version: 710.20161027
by: zork [More]


Intro

rThreat will display a simple threat table.
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow7.0/rThreat

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Unread 01-29-11, 12:04 PM  
Ets
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I'd love to use that command but I get this error message :


Code:
Message: Interface\FrameXML\UIParent.lua:1859: attempt to call method 'IsShown' (a nil value)
Time: 01/29/11 13:15:30
Count: 2
Stack: Interface\FrameXML\UIParent.lua:1859: in function `ToggleFrame'
[string "ToggleFrame("rThreatDragFrame")"]:1: in main chunk
[C]: in function `RunScript'
Interface\FrameXML\ChatFrame.lua:2032: in function `?'
Interface\FrameXML\ChatFrame.lua:4126: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3737: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:2536: in function <Interface\FrameXML\ChatFrame.lua:2529>
[C]: in function `UseAction'
Interface\FrameXML\SecureTemplates.lua:274: in function `handler'
Interface\FrameXML\SecureTemplates.lua:541: in function <Interface\FrameXML\SecureTemplates.lua:489>

Locals: frame = "rThreatDragFrame"
(*temporary) = nil
(*temporary) = "rThreatDragFrame"
(*temporary) = "attempt to call method 'IsShown' (a nil value)"
any ideas ?

also, it's toggle -not tOOgle. :P
Last edited by Ets : 01-29-11 at 12:17 PM.
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Unread 03-26-11, 01:30 PM  
boombeef
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I see the config.lua option to disable (show = false) "backdrop shadow settings".

Should this be turning the shaded background off because it is not doing so right now? Just verifying.
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Unread 04-29-11, 07:07 PM  
tenub
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Can we please get an updated version so that we can have the frame still hidden out of combat or not in party/raid but with the ability to position / drag the frame to our liking without having to edit the config to always show the frame just to be able to position it then having to edit the config again to hide? I mean, there's minimal and then there's too minimal and this is the latter. I will still be using this over Omen regardless. It's just annoying to have to go through all that hassle just to reposition the frame.
Last edited by tenub : 04-29-11 at 07:09 PM.
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Unread 04-30-11, 09:41 AM  
zork
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Good point. Added it.
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Unread 04-30-11, 11:00 AM  
tenub
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Another configuration option that could be very useful to people is the option to have the bars grow up instead of down. It's not necessary, but it would make the addon much more robust. By the way, that was a very quick update on your part and I thank you for it.
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Unread 05-05-11, 03:09 AM  
EKE
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Can this addon Track and estimate temporary threat created by Tricks and Misdirect?
Just like omen, the part of misdirection on tank threat bar is gray, but omen use too much memory...
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Unread 05-05-11, 03:34 AM  
zork
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No, it just displays the threat numbers returned by the WoW API. No further calculations are done.
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Unread 06-17-11, 08:16 AM  
TehFurbolg
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Originally posted by zork
No, it just displays the threat numbers returned by the WoW API. No further calculations are done.
Does this mean it's pretty lightweight due to just showing the numbers blizzard would otherwise show?
So it doesn't use a lot of memory/CPU?
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Unread 06-17-11, 09:33 AM  
zork
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Try it and decide yourself.
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Unread 12-22-11, 11:26 AM  
Siannus
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Hey Zork, I love this meter, once I figured out how to remove certain backgrounds it flows seemlessly into my UI. But (yeah, a but), Im wondering if you can help me with something.

Im wanting the meter to grow from bottom to top instead of top to bottom. Is there anyway to do that? Doing so would be so freaking awesome. Thanks!
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Unread 12-22-11, 11:36 AM  
zork
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Find this
http://code.google.com/p/rothui/sour...t/core.lua#208
Make it
lua Code:
  1. for i=cfg.statusbars.count-1, 0, -1 do
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Last edited by zork : 12-22-11 at 11:48 AM.
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Unread 12-22-11, 01:50 PM  
Siannus
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Originally Posted by zork
Find this
http://code.google.com/p/rothui/sour...t/core.lua#208
Make it
lua Code:
  1. for i=cfg.statusbars.count-1, 0, -1 do
Flippin' brillant.. Damn, goodbye forever to *cough* recount! My UI is complete. Thanks a bunch Zork.
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Unread 03-04-12, 09:45 AM  
mirtio
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For those of you who want to hide the threat meter in arena matches, open up core.lua and change line 224 from
Code:
if cfg.partyonly and (GetNumRaidMembers() + GetNumPartyMembers() == 0) then
to
Code:
if cfg.partyonly and (GetNumRaidMembers() + GetNumPartyMembers() == 0) or IsActiveBattlefieldArena() then
Maybe zork could add an option in config.lua.
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Unread 03-04-12, 10:24 AM  
zork
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Added it but used the type information from GetInstanceInfo().
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Last edited by zork : 03-05-12 at 03:09 AM.
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Unread 03-26-12, 10:36 AM  
Siannus
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Have a question for you Zork after I posted on aiDamagemeter (you may want to read it), but anyways...

Is there a way to have your threat meter do the following:

ALL bars are white, or a color of choice, yet the one who has threat is still colored red or better yet, a color of choice?

I dont mind having to strip some code.
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