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Battle for Azeroth (8.0.1)
Updated:07-22-18 02:49 AM
Created:01-04-11 08:48 PM
Downloads:32,787
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FlyoutButton Custom  Popular! (More than 5000 hits)

Version: 2.85
by: another [More]

Overview

Custom Flyout buttons similar to Blizzard buttons like traps and teleports. Now you can make your own buttons!
New: MacroText support.
HowTo
  • To make your own button lists open Spellbook (or use slash command to enter SettingsMode): you will see small arrow-buttons attached to your action buttons. To start adding buttons click arrow-button: appears empty button list, drag there spells, companions, mounts, items. Close spellbook: buttons ready to use.
  • To set flyout arrow direction right-click arrow button

Features
  • Action buttons right-click while not in combat to set action to bar button. Supported default Blizzard action bars, TinyExtraBars, "Button Forge" and Bartender4.
  • Action buttons right-click while in combat - selfcast

Slash commands
"/fbc" or "/fbcustom"
params:
  • empty to show settings window
  • 'help' to see available slash commands

Tested with
Default Blizzard action bar, TinyExtraBars, Button Forge, Bartender 4, Dominos.

Comments
Appreciated. If you using some 3-rd party action bars instead of "not works" please be more specific, like "not works with JohnSmithCoolBar".

v2.85
Glow and macrotext moved into separate addons to fix "Deferred XML Node object ... already exists" error

v2.84
EquipmentSet fixes

v2.83
Neuron limited support, BFA support

v2.82
Glow and MacroText libraries through LibStub

v2.81
workarounds with spell API bugs of patch 7.3

v2.80
toc changed for 7.3
PlaySound fixes

v2.79
toc changed for 7.2
GetEquipmentSetInfoByName fix

v2.78
MacroToolkitFrame workaround

v2.77
fixed: EquipmentSet textures

v2.76
Tooltip etc fixes

v2.75
7.1 + fixes

v2.74
Taint fixes

v2.72
fixes

v2.71
Masque support

v2.70
MacroText icon selection fixes
Battlpet fixes
Mount fixes


v2.69
"Separate specs" option

v2.68
SpellGoup fixes

v2.67
Legion fixes

v2.66
toc changed for 6.2

v2.65
PetJournalParent to CollectionsJournal fix

v2.64
TogglePetJournal fixed

v2.63
mounts fixed

v2.62
Mounts and pets support removed until Blizzard fix their API.

v2.61
Option in settings to enable/disable using Shift

v2.60
MacroText support like in TinyExtrBars http://www.wowinterface.com/downloads/info21661-TinyExtraBars.html

v2.57
taint caused by glow functions finally fixed

v2.56
fixed error Usage: GetPetLink(ID) with battlepets

v2.55
buttons can be dragged with Shift pressed

v2.54
more restrictions to prevent dragging button while in combat or not in settings mode

v2.53
toc changed for v5.4

v2.52
toc changed for v5.3

v2.51
'arrow buttons dir locked' option

v2.50
global variables fixes

v2.49
battlepets

v2.48
ButtonForge back again
battlepet's checked disabled due to GetSummonedPetID function removal by Blizzard
battlepet's summon disabled due to SummonPetByID function removal by Blizzard

v2.47
toc changed for v5.1.0

v2.46
tonumber for FindSpellId
changes to be compatible with LastEffect addon

v2.45
fixed moving whole arrow button

v2.44
fix for hooksecurefunc(GameTooltip, ...)
fixed: item tooltips

v2.43
set parent button action on click now optional (default "off")

v2.42
hangs fix

v2.41
tooltips for action buttons changed on click while in combat

v2.40
TinyExtraBars support
button glow support
proper item charges
parent action buttons can now receive action and texture on left click (including "in combat", thanks to Ro from US WoW forums)

v2.38
EasyStorage updated to v1.1.0

v2.37
battlepet tooltip more info
minor changes

v2.36
SavedVariables logic moved into separate library
companions (battlepets), almost everything works except cooldowns and "right-click set"

v2.35
fixed: tooltips for mounts through spell id while through hyperlinks still bugged
some improvements:
redone work with saves
redone work with button's functions presets

v2.34
right-click mount to set fix
SetFrameStrata while InCombat fix

v2.33
FlyoutListButton "compare number with nil" fixed
taint by not local "_" (hopefully)

v2.32
toc Interface changed back to 50001
Lua error on talents change fixed

v2.20-2.31
MoP changes

v2.18
macro fixed

v2.17
some fixes

v2.16
fixed hunter's pets

v2.15
fixed bug on removing button from list
removing button in the middle of list will rearrange buttons

v2.12
fixed interference between "Right-Click self cast" and "Right-Click set" in options
added option "Arrow button movable" to prevent or allow moving

v2.11
mouseover fixes

v2.10
buttons can be scaled

v2.08
back to possibility to use several action bars addons

v2.06
moving arrow button's visual improvements

v2.05
ability to move arrow buttons, cursor during drag&drop have first available icon and message in chat window "FlyoutButtonCustom moving arrow button, drop it onto another arrow button"

v2.00
ElvUI support
skipped creation of arrow buttons for standard action bar's buttons while ElvUI or Bartender4 found (reduced memory usage)

v1.98
equipment sets support

v1.97
toc changed for v4.3

"donate" button added

v1.96
right-click button set available for Bartender4
also "right-click button set" and "right-click button self cast" optional and available through settings

v1.95
removed loading delay and LibTimer dependancy
ButtonFacade, Bartender4, ButtonForge, Dominos now in OptionalDeps

v1.91
toc updated for v4.2

v1.90
toc updated for v4.1

v1.89
fixed: amount of empty buttons above used in settngs mode reduced to 1

v1.88
fixed: error on arrow button cleanup in Settings mode
default amount of empty buttons in settngs mode reduced to 1
startup delay to avoid problems with server stored values (see http://tain.wowinterface.com/forums/showthread.php?t=37039 for more info)

v1.87
fixed: PickupCompanion check

v1.86
fixed: tooltip error when creatureSpellID = nil

v1.85
check for parent bar not nil

v1.84
fixed: debug info left

v1.83
anti-fading for any possible bars

v1.82
option to enable/disable arrow button highlight on mouseover

v1.81
fixed: show/hide grid event registration
fixed: settings dialog properly show keybinding mode

v1.80
frame strata adjustment while grid shown/hidden

v1.79
attempt to do something with Dominos transparency

v1.78
fixed: button anchors while right clicking arrow buttons

v1.77
fixed: arrow button RIGHT flyout error

v1.76
fixed: macro update error

v1.75
settings window, to show type /fbc
slash command list now "/fbc help"
ability to disable opening/hiding lists on mouseover while in combat
LibKeybound revision increased to avoid overriding with bugged old versions from Bartender libs etc

v1.71
fixed "OnReceiveDrag" error

v1.70
keybindings (based on LibKeyBound-1.0, same library used in Bartender4, so usage similar)
range indicators
some fixes

v1.60
split on several modules
arrow button opacity manipulation replaced with highlight texture, "alpha" slash command removed

v1.51
hiding button list on action button click (optional)
"hard" work to make arrow texture smaller :)

v1.50
right-click self cast while in combat
working modifiers for focus and selfcast
"rescan" removed, used entering SettingsMode instead to find new bars/buttons
"unique" slash command to turn on/off only 1 list visible
right-click while not in combat to set action bar button for Button Forge

v1.45
fixed arrow directions (sometime it was up isntead of down)
fixed button click event (cast) while dragging with clicking
transparent list border texture removed
right-click while NOT in combat to set action bar button "action" to clicked (at moment only for Blizz action bars since making it for 3-rd party action bars requires specific actions for any action bar addon)

v1.41
"rescan" slash option to rescan action bars (for example Button Forge not notifying on adding new buttons or bars, rescan after that sort of solution)

v1.40
Only 1 open button list possible now, autohiding other lists. That makes show/hide on mouseover not so annoying.

v1.35
Button Facade support

v1.30
opening list on mouseover arrow buttons (optional)

v1.25
added list of slash commands on empty or "help" parametr
added options to set borders visibility ("border" slash command) and opacity for arrow buttons ("alpha value" slash command)

v1.20
macro support

v1.15b
slash commands to enter/exit Settings mode or set arrow buttons height
ability to set flyout direction, now left-click on arrow button to show/hide list, right-click to set direction (not in combat)

v1.10b
now seems works with Bartender
hiding on entering vehicle
event manager redesigned

v1.05b
fixes to hide arrows and empty frames when combat started in SettingsMode (spellbook open)
Post A Reply Comment Options
Unread 01-29-11, 09:56 AM  
pammie_ysera
A Kobold Labourer

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Suggestion / Question.

I am using bartender 4 with this addon and I use the fade out option with my bars. When I mouse over the bars they stay visible, but once I go to mouse over one of the flyout bars it goes back to the bars default opacity / fade out value for when you are not moused over it. Is there any way to make it so the flyout and bar stay visible while mousing over the fly out bar?
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Unread 01-29-11, 08:17 AM  
Uggers
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Thanks

Sorry for the extra work, loving the addon though
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Unread 01-29-11, 04:07 AM  
another
A Deviate Faerie Dragon
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Originally posted by Uggers
Seems a bit wierd for the highlight seeing as it wasn't really shaped the same.

edit: I use BT4, Buttonfacade with the BF Serenity Skin
Remove in FlyoutButtonCustom.xml line 22 with "<HighlightTexture alphaMode="ADD" file="Interface\Buttons\CheckButtonHilight"/>"
Maybe I'll make settings to enable/disable it. Real buttons still square even if it looks round with ButtonFacade theme.

Edit: made it in 1.82

v1.82
option to enable/disable arrow button highlight on mouseover
Last edited by another : 01-29-11 at 05:00 AM.
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Unread 01-28-11, 07:34 PM  
Uggers
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Sorry, delayed reply,

I was getting this when mousing over the icon,



Seems a bit wierd for the highlight seeing as it wasn't really shaped the same.

edit: I use BT4, Buttonfacade with the BF Serenity Skin
Last edited by Uggers : 01-28-11 at 07:35 PM.
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Unread 01-28-11, 01:33 PM  
another
A Deviate Faerie Dragon
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Re: Re: Re: Flyout button Custom with tukui

Originally posted by domoaligato
Thanks for your help. I will try all this.
do you think maybe frame strata, button scale, and button spacing might be in the config ui later? that would stop people from asking this in the future...
You first who asked
I guess only frame strata needs tuning (some non-Blizz action bars using higher than Blizz). At least when grid shown.

Edit: Well, it was annoying adding buttons while Dominos trying to pop up own bars, so I made it in:

v1.80
frame strata adjustment while grid shown/hidden

When greed shown my button's strata FULLSCREEN (while "Button Forge" and "Dominos" using DIALOG). If your addon using higher level - change it in FlyoutListFrame.lua self:SetFrameStrata("FULLSCREEN")

Next line 96 with self:SetFrameStrata("DIALOG") to adjust normal frame strata (when grid not shown, i.e. while you not dragging spells or items)
Last edited by another : 01-28-11 at 04:20 PM.
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Unread 01-28-11, 12:03 PM  
domoaligato
A Murloc Raider

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Re: Re: Flyout button Custom with tukui

Originally posted by another
You can change FlyoutButtonCustom.xml line 58 frameStrata="DIALOG" from DIALOG to higher, details on http://www.wowwiki.com/UITYPE_FrameStrata. I've seen that problem yesterday with Dominos: when I'm trying to put something into buttons Dominos bars appears. For example you can try frameStrata="FULLSCREEN" or higher (depends from your addon).


You can add scale="your_digital_value" (I don't know exact value for your UI, default scale is 1, so 0.5 or something below 1 if you want smaller buttons) parameter to CustomFlyoutListButtonTemplate (line 35 in same file) or CustomFlyoutListFrameTemplate (line 58). First one can change scale of buttons, however you will have holes between buttons. Second can change scale of whole list with buttons. Add it for example after name="something" before "inherits".
Thanks for your help. I will try all this.
do you think maybe frame strata, button scale, and button spacing might be in the config ui later? that would stop people from asking this in the future...
Last edited by domoaligato : 01-28-11 at 12:04 PM.
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Unread 01-28-11, 11:46 AM  
another
A Deviate Faerie Dragon
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Re: Flyout button Custom with tukui

Originally posted by domoaligato
How do I ensure that the flyout buttons are always on the topmost layer above everything else?
You can change FlyoutButtonCustom.xml line 58 frameStrata="DIALOG" from DIALOG to higher, details on http://www.wowwiki.com/UITYPE_FrameStrata. I've seen that problem yesterday with Dominos: when I'm trying to put something into buttons Dominos bars appears. For example you can try frameStrata="FULLSCREEN" or higher (depends from your addon).

Also how do I change the button scale of the buttons that flyout? they are larger than the current buttons in my UI.
You can add scale="your_digital_value" (I don't know exact value for your UI, default scale is 1, so 0.5 or something below 1 if you want smaller buttons) parameter to CustomFlyoutListButtonTemplate (line 35 in same file) or CustomFlyoutListFrameTemplate (line 58). First one can change scale of buttons, however you will have holes between buttons. Second can change scale of whole list with buttons. Add it for example after name="something" before "inherits".
Last edited by another : 01-28-11 at 11:48 AM.
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Unread 01-28-11, 10:48 AM  
domoaligato
A Murloc Raider

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Flyout button Custom with tukui

ok I tried it with tukui and the only issue I have seen so far is that if I have a flyout button in the bottom actionbar and I click it the action bar right above it covers the first button in the flyout.

How do I ensure that the flyout buttons are always on the topmost layer above everything else?

in this sample layout: a flyout button in action bar slot 8 when clicked will have the first flyout button covered by the action bar button in action bar 2 slot 8 and not be usable.
.............................................[ ]................
.............................................[ ]................
.............................................[ ]................
action bar 2 [1][2][3][4][5][6][7][x][9][0][-][=]
action bar 1 [1][2][3][4][5][6][7][8][9][0][-][=]

Also how do I change the button scale of the buttons that flyout? they are larger than the current buttons in my UI.
Last edited by domoaligato : 01-28-11 at 10:54 AM.
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Unread 01-27-11, 03:26 PM  
another
A Deviate Faerie Dragon
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Well, I tried to do something with Dominos transparency in 1.79. However there problems: Dominos seems using some timer and frames fading not instantly. So when mouse leaving frame and entering my buttons - I can't be sure was it final or not. So what catched on entering my buttons - restored on leaving. At least it works (as for me).
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Unread 01-27-11, 09:22 AM  
Andanor
A Defias Bandit
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Originally posted by another
I'm not using Dominos. Tell me what you using to hide Dominos (exact settings). I'll try to investigate is my addon still accessible to do something. I think this is easier to do something from Dominos by controlling children visibility, but maybe I'll be able make some "workaround".

Edit: are you asked Dominos author can he control own addon visibility if child frame visible?
Nope, haven't been in contact with the Dominos author yet.

Fade settings as shown in following picture:


Many thanks in advance!
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Unread 01-27-11, 04:34 AM  
another
A Deviate Faerie Dragon
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Originally posted by Andanor
Is that something you can control from your addon or does Dominos needs to be modified?
I'm not using Dominos. Tell me what you using to hide Dominos (exact settings). I'll try to investigate is my addon still accessible to do something. I think this is easier to do something from Dominos by controlling children visibility, but maybe I'll be able make some "workaround".

Edit: are you asked Dominos author can he control own addon visibility if child frame visible?
Last edited by another : 01-27-11 at 04:46 AM.
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Unread 01-26-11, 05:40 AM  
Andanor
A Defias Bandit
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Originally posted by another
No, this is built in WoW client: child windows have same transparency as parent window.
Okay - but the thing is that when I use the fade option from Dominos and hover over a flyout button, the main action bar incl. the fyloutbuttons fade out completely which makes no sense.

Is that something you can control from your addon or does Dominos needs to be modified?
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Unread 01-26-11, 03:04 AM  
another
A Deviate Faerie Dragon
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Originally posted by Andanor
Great addon - many thanks for this!

I'm using it together with Dominos and unfortunately it doesn't seem to work if I use the bar fade option from Dominos.
Is there a setting I've missed to prevent fade out of the dominos action bar incl. the flyout buttons when I hover over the flyout buttons of that specific bar?
No, this is built in WoW client: child windows have same transparency as parent window.
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Unread 01-26-11, 02:25 AM  
Andanor
A Defias Bandit
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Great addon - many thanks for this!

I'm using it together with Dominos and unfortunately it doesn't seem to work if I use the bar fade option from Dominos.
Is there a setting I've missed to prevent fade out of the dominos action bar incl. the flyout buttons when I hover over the flyout buttons of that specific bar?
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Unread 01-25-11, 04:29 PM  
another
A Deviate Faerie Dragon
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Originally posted by Uggers
Got a quick question though, when I mouseover the icon, I get a box appear around it as well? Is that intentional?
If you mean mouseovering arrow button - yes, this is "highlight", same as any Blizz action button have on mouse entering button icon area. Intentional to show where is button actually. If you mean something else - post image somewhere with arrow pointing on what you mean.

BTW: if it insulting you - remove in FlyoutButtonCustom.xml line 22 with HighlightTexture.

All I can tell you is that it was working before this last update. If it's not intended to be able to be used for objects (such as weapons) then that's perfectly fine, although for some odd reason I can switch to my fishing rod with no problems, I just can't use the weapon icons to switch it back.
Addon using Blizzard's action buttons template. All addon able to do with items is set attributes "item" and "item_id". Everything else is client's or realm job (including "click" and what happens). This code remains same since v1.0b. If it was working and stopped working - Blizzard changed something.
Last edited by another : 01-25-11 at 04:44 PM.
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