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Updated: | 02-15-11 02:53 AM |
Created: | 01-02-11 03:19 PM |
Downloads: | 7,780 |
Favorites: | 41 |
MD5: |
Simple Light Data Text Beta v3.1.1
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v3.1.1 Update: See Change Log for details.
Known Issues:
- When using vert/hor tweak in Move Mode, clicking on the frame makes the vertical tweak no longer work until a relog/reloadUI. Working on a fix...
SLDT (or Simple Light Data Text) is a text-based data tracking AddOn (see latest release rev at: SLDataText).
This is a Beta version of a major overhaul of the SLDT/SLDataText AddOn. This version marks a remarkable shift in design, minimizing memory usage, and using almost no mainstream libraries to create a simple yet functional AddOn.
This is a Beta AddOn, and as such, I expect there to be bugs!
Usage:
/sldt = Help
/sldt config = Configuration Mode
/sldt move = Movement Mode
/sldt font = List Font's via LibSharedMedia
/sldt font <font name> = Change Global Font
/sldt profile = Profile Options Help
/sldt enable/disable <tracker> = Enable/Disable
There is no GUI, everything is slash command and click based. SLDT uses a simplistic click-to-config system. While in configuration mode, hover the cursor over modules for tooltips with configuration options.
Please, if you are using this AddOn and want to report a bug/error/issue, please do so with as much information as possible. This will help me fix/modify the issue in as little time as possible.
This AddOn includes data trackers for Clock, Framerate, Latency, and Memory. Other data trackers will be released in time. SLDT is now an inclusive AddOn that does not allow modular plugins.
Features Expected Prior to Release:
- Frame Anchoring
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suicidalkatt |
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Taffu |
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A Murloc Raider
Forum posts: 5
File comments: 13
Uploads: 0
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I get this issue with French client wow :
Code:
Message: Interface\AddOns\SLDT\sldt_core.lua:663: attempt to index field '?' (a nil value) Time: 02/01/11 23:11:10 Count: 4 Stack: Interface\AddOns\SLDT\sldt_core.lua:663: in function <Interface\AddOns\SLDT\sldt_core.lua:620> Locals: this = sldt_social { 0 = <userdata> } numBNet = 0 numBNetOn = 0 frTotal = 0 frOnline = 2 friends = <table> { } (for index) = 1 (for limit) = 2 (for step) = 1 m = 1 name = "Minouminou" level = 85 class = "DÉMONISTE" zone = "Le bastion du Crépuscule" connected = 1 status = "" note = nil (*temporary) = <function> defined =[C]:-1 (*temporary) = "|cff%02X%02X%02X" (*temporary) = nil (*temporary) = "Démoniste" (*temporary) = "DÉMONISTE" (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index field '?' (a nil value)" ttindex = <table> { RIGHT = "ANCHOR_LEFT" BOTTOMRIGHT = "ANCHOR_TOPRIGHT" TOP = "ANCHOR_BOTTOM" LEFT = "ANCHOR_RIGHT" BOTTOM = "ANCHOR_TOP" TOPRIGHT = "ANCHOR_BOTTOMLEFT" BOTTOMLEFT = "ANCHOR_TOPLEFT" TOPLEFT = "ANCHOR_BOTTOMRIGHT" CENTER = "ANCHOR_TOP" } db = <table> { bag = <table> { } general = <table> { } dura = <table> { } xp = <table> { } fps = <table> { } mem = <table> { } clock = <table> { } mail = <table> { } social = <table> { } money = <table> { } lag = <table> { } } sf = <function> defined =[C]:-1 friendsOnline = 1 getClass = <function> defined @Interface\AddOns\SLDT\sldt_core.lua:152 guildiesOnline = 0 RAID_CLASS_COLORS = { ["HUNTER"] = { r = 0.67, g = 0.83, b = 0.45 }, ["WARLOCK"] = { r = 0.58, g = 0.51, b = 0.79 }, ["PRIEST"] = { r = 1.0, g = 1.0, b = 1.0 }, ["PALADIN"] = { r = 0.96, g = 0.55, b = 0.73 }, ["MAGE"] = { r = 0.41, g = 0.8, b = 0.94 }, ["ROGUE"] = { r = 1.0, g = 0.96, b = 0.41 }, ["DRUID"] = { r = 1.0, g = 0.49, b = 0.04 }, ["SHAMAN"] = { r = 0.0, g = 0.44, b = 0.87 }, ["WARRIOR"] = { r = 0.78, g = 0.61, b = 0.43 }, ["DEATHKNIGHT"] = { r = 0.77, g = 0.12 , b = 0.23 }, }; best regards Dutok
Last edited by dutorien : 02-01-11 at 04:27 PM.
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dutorien |
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Taffu |
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A Murloc Raider
Forum posts: 5
File comments: 13
Uploads: 0
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Code:
local L = LibStub("AceLocale-3.0"):NewLocale("SLDT", "frFR") if not L then return end L["Guerrier"] = "Warrior" L["Guerrière"] = "Warrior" L["Druide"] = "Druid" L["Druidesse"] = "Druid" L["Voleur"] = "Rogue" L["Voleuse"] = "Rogue" L["Prêtre"] = "Priest" L["Prêtresse"] = "Priest" L["Chevalier de la mort"] = "Death Knight" L["Chaman"] = "Shaman" L["Chamane"] = "Shaman" L["Paladin"] = "Paladin" L["Mage"] = "Mage" L["Démoniste"] = "Warlock" L["Chasseresse"] = "Hunter" L["Inconnu"] = "UNKNOWN" ++ Dutok
Last edited by dutorien : 02-01-11 at 05:45 PM.
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dutorien |
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A Defias Bandit
Forum posts: 3
File comments: 19
Uploads: 0
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bug
when i mouse over the friends block
Code:
Message: Interface\AddOns\SLDT\sldt_core.lua:663: attempt to index field '?' (a nil value) Time: 02/06/11 09:27:20 Count: 5 Stack: Interface\AddOns\SLDT\sldt_core.lua:663: in function <Interface\AddOns\SLDT\sldt_core.lua:620> Locals: this = sldt_social { 0 = <userdata> } numBNet = 8 numBNetOn = 2 frTotal = 0 frOnline = 17 friends = <table> { 1 = "Ibukí" 2 = "Washednut" } (for index) = 2 (for limit) = 15 (for step) = 1 m = 2 name = "Aussieasuya" level = 0 class = "UNKNOWN" zone = "Unknown" connected = nil status = "" note = nil (*temporary) = <function> defined =[C]:-1 (*temporary) = "|cff%02X%02X%02X" (*temporary) = nil (*temporary) = "Unknown" (*temporary) = "UNKNOWN" (*temporary) = <userdata> (*temporary) = "" (*temporary) = "Southern Barrens" (*temporary) = " Southern Barrens" (*temporary) = 1 (*temporary) = 1 (*temporary) = 1 (*temporary) = true (*temporary) = "Washednut" (*temporary) = "WoW" (*temporary) = "Malfurion" (*temporary) = 0 (*temporary) = "Troll" (*temporary) = "DRUID" (*temporary) = "" (*temporary) = "Orgrimmar" (*temporary) = "85" (*temporary) = "Orgrimmar - Malfurion" (*temporary) = "" (*temporary) = <function> defined =[C]:-1 (*temporary) = GameTooltip { 0 = <userdata> SetInboxItem = <function> defined =[C]:-1 SetBuybackItem = <function> defined =[C]:-1 shoppingTooltips = <table> { } SetMerchantItem = <function> defined =[C]:-1 SetQuestLogItem = <function> defined =[C]:-1 SetGuildBankItem = <function> defined =[C]:-1 updateTooltip = 0.057999995350838 SetInventoryItem = <function> defined @Interface\AddOns\GearScoreLite\GearScoreLite.lua:226 comparing = false SetLootRollItem = <function> defined =[C]:-1 SetTradeSkillItem = <function> defined =[C]:-1 SetAuctionSellItem = <function> defined =[C]:-1 SetBagItem = <function> defined =[C]:-1 SetHyperlink = <function> defined =[C]:-1 MAMover = TooltipMover { } SetLootItem = <function> defined =[C]:-1 SetQuestItem = <function> defined =[C]:-1 SetAuctionItem = <function> defined =[C]:-1 } (*temporary) = "[85] Washednut" (*temporary) = " Orgrimmar" (*temporary) = <userdata> (*temporary) = "" (*temporary) = "Orgrimmar" (*temporary) = " Orgrimmar" (*temporary) = nil (*temporary) = "attempt to index field '?' (a nil value)" ttindex = <table> { RIGHT = "ANCHOR_LEFT" BOTTOMRIGHT = "ANCHOR_TOPRIGHT" TOP = "ANCHOR_BOTTOM" LEFT = "ANCHOR_RIGHT" BOTTOM = "ANCHOR_TOP" TOPRIGHT = "ANCHOR_BOTTOMLEFT" BOTTOMLEFT = "ANCHOR_TOPLEFT" TOPLEFT = "ANCHOR_BOTTOMRIGHT" CENTER = "ANCHOR_TOP" } db = <table> { bag = <table> { } general = <table> { } dura = <table> { } xp = <table> { } fps = <table> { } lag = <table> { } money = <table> { } clock = <table> { } social = <table> { } mail = <table> { } mem = <table> { } } sf = <function> defined =[C]:-1 friendsOnline = 3 getClass = <function> defined @Interface\AddOns\SLDT\sldt_core.lua:152 guildiesOnline = 4 |
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madhaxor79 |
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Re: bug
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Taffu |
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A Defias Bandit
Forum posts: 3
File comments: 19
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![]() and no moving it did not fix it edit:something was wrong in my file i guess, i reinstalled it over my original copy and when i logged on my lvl 41 hunter lo and behold it was working without bug so i guess i fixed it
Last edited by madhaxor79 : 02-06-11 at 02:14 PM.
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madhaxor79 |
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![]() Seems great but...
When I look in the sldt_core.lua and I change the enable variable for certain components under the SLDT_DEFAULTS from true to false, they still appear in game. I just started using this today (release day of 4.0.6) so that might have something to do with it... I can't tell you. But I hope you figure it out soon! Thanks!!!
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unstoppixel |
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Re: enabled = false???
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Last edited by Taffu : 02-08-11 at 01:16 PM.
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Taffu |
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A Kobold Labourer
Forum posts: 0
File comments: 1
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Awesome mod
First things first awesome mod used it since i first found it ^^ but was wondering if an EXP/Rep bar will be added to it as there was one but it's not working for me now =/
Thanks n advance P70 |
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Preacher70 |
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Re: Awesome mod
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Taffu |
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So I've been using an older version of SLDT, but 4.0.6 finally broke it.
Picked this up, and I'm having some issues regarding the guild and friends panel. When mousing over it, I get this error: Code:
Message: Interface\AddOns\SLDT\sldt_core.lua:663: attempt to index field '?' (a nil value) Time: 02/09/11 17:30:48 Count: 1 Stack: Interface\AddOns\SLDT\sldt_core.lua:663: in function <Interface\AddOns\SLDT\sldt_core.lua:620> Locals: this = sldt_social { 0 = <userdata> } numBNet = 9 numBNetOn = 2 frTotal = 0 frOnline = 10 friends = <table> { 1 = "Happybdayped" 2 = "Kittn" } (for index) = 1 (for limit) = 8 (for step) = 1 m = 1 name = "Lenaa" level = 0 class = "UNKNOWN" zone = "Unknown" connected = nil status = "" note = nil (*temporary) = <function> defined =[C]:-1 (*temporary) = "|cff%02X%02X%02X" (*temporary) = nil (*temporary) = "Unknown" (*temporary) = "UNKNOWN" (*temporary) = true (*temporary) = 1297254974 (*temporary) = 1 (*temporary) = 1 (*temporary) = 1 (*temporary) = 1 (*temporary) = 1 (*temporary) = true (*temporary) = "Kittn" (*temporary) = "WoW" (*temporary) = "Icecrown" (*temporary) = 1 (*temporary) = "Draenei" (*temporary) = "SHAMAN" (*temporary) = "" (*temporary) = "Un'Goro Crater" (*temporary) = "85" (*temporary) = "Un'Goro Crater - Icecrown" (*temporary) = "" (*temporary) = <function> defined =[C]:-1 (*temporary) = GameTooltip { GetLine = <function> defined @Interface\AddOns\RantTooltip\lib.lua:106 FindLine = <function> defined @Interface\AddOns\RantTooltip\lib.lua:187 PostOnShow = <function> defined @Interface\AddOns\RantTooltip_Layout\RantTooltip_Layout.lua:64 shoppingTooltips = <table> { } AddLine = <function> defined @Interface\AddOns\RantTooltip\lib.lua:88 SetUnit = <function> defined @Interface\AddOns\RantTooltip\lib.lua:20 DeleteLine = <function> defined @Interface\AddOns\RantTooltip\lib.lua:147 raidIcon = <unnamed> { } bg = <unnamed> { } doodad = false DeleteAllLines = <function> defined @Interface\AddOns\RantTooltip\lib.lua:134 InsertLine = <function> defined @Interface\AddOns\RantTooltip\lib.lua:117 AdjustStatusBars = <function> defined @Interface\AddOns\RantTooltip\lib.lua:58 comparing = false PowerBar = <unnamed> { } HealthBar = <unnamed> { } PostSetUnit = <function> defined @Interface\AddOns\RantTooltip_Layout\RantTooltip_Layout.lua:74 updateTooltip = 0.023999986052513 PostOnHide = <function> defined @Interface\AddOns\RantTooltip_Layout\RantTooltip_Layout.lua:70 combatIcon = <unnamed> { } 0 = <userdata> NumLines = <function> defined @Interface\AddOns\RantTooltip\lib.lua:201 GetUnit = <function> defined @Interface\AddOns\RantTooltip\lib.lua:39 } (*temporary) = "[85] Kittn" (*temporary) = " Un'Goro Crater" (*temporary) = <userdata> (*temporary) = "" (*temporary) = "Un'Goro Crater" (*temporary) = " Un'Goro Crater" (*temporary) = nil (*temporary) = "attempt to index field '?' (a nil value)" ttindex = <table> { RIGHT = "ANCHOR_LEFT" BOTTOMRIGHT = "ANCHOR_TOPRIGHT" TOP = "ANCHOR_BOTTOM" LEFT = "ANCHOR_RIGHT" BOTTOM = "ANCHOR_TOP" TOPRIGHT = "ANCHOR_BOTTOMLEFT" BOTTOMLEFT = "ANCHOR_TOPLEFT" TOPLEFT = "ANCHOR_BOTTOMRIGHT" CENTER = "ANCHOR_TOP" } db = <table> { bag = <table> { } general = <table> { } dura = <table> { } xp = <table> { } fps = <table> { } mem = <table> { } mail = <table> { } clock = <table> { } social = <table> { } money = <table> { } lag = <table> { } } sf = <function> defined =[C]:-1 friendsOnline = 2 getClass = <function> defined @Interface\AddOns\SLDT\sldt_core.lua:152 guildiesOnline = 8 Doing so gave me this error: Code:
Message: Interface\AddOns\SLDT\sldt_core.lua:663: attempt to index field '?' (a nil value) Time: 02/09/11 17:35:38 Count: 1 Stack: Interface\AddOns\SLDT\sldt_core.lua:663: in function <Interface\AddOns\SLDT\sldt_core.lua:620> Locals: this = sldt_social { 0 = <userdata> } numBNet = 9 numBNetOn = 2 frTotal = 0 frOnline = 10 friends = <table> { 1 = "Happybdayped" 2 = "Kittn" } (for index) = 1 (for limit) = 8 (for step) = 1 m = 1 name = "Lenaa" level = 0 class = "UNKNOWN" zone = "Unknown" connected = nil status = "" note = nil (*temporary) = <function> defined =[C]:-1 (*temporary) = "|cff%02X%02X%02X" (*temporary) = nil (*temporary) = "Unknown" (*temporary) = "UNKNOWN" (*temporary) = true (*temporary) = 1297254974 (*temporary) = 1 (*temporary) = 1 (*temporary) = 1 (*temporary) = 1 (*temporary) = 1 (*temporary) = true (*temporary) = "Kittn" (*temporary) = "WoW" (*temporary) = "Icecrown" (*temporary) = 1 (*temporary) = "Draenei" (*temporary) = "SHAMAN" (*temporary) = "" (*temporary) = "Un'Goro Crater" (*temporary) = "85" (*temporary) = "Un'Goro Crater - Icecrown" (*temporary) = "" (*temporary) = <function> defined =[C]:-1 (*temporary) = GameTooltip { 0 = <userdata> updateTooltip = 0.058999993652105 comparing = false shoppingTooltips = <table> { } } (*temporary) = "[85] Kittn" (*temporary) = " Un'Goro Crater" (*temporary) = <userdata> (*temporary) = "" (*temporary) = "Un'Goro Crater" (*temporary) = " Un'Goro Crater" (*temporary) = nil (*temporary) = "attempt to index field '?' (a nil value)" ttindex = <table> { RIGHT = "ANCHOR_LEFT" BOTTOMRIGHT = "ANCHOR_TOPRIGHT" TOP = "ANCHOR_BOTTOM" LEFT = "ANCHOR_RIGHT" BOTTOM = "ANCHOR_TOP" TOPRIGHT = "ANCHOR_BOTTOMLEFT" BOTTOMLEFT = "ANCHOR_TOPLEFT" TOPLEFT = "ANCHOR_BOTTOMRIGHT" CENTER = "ANCHOR_TOP" } db = <table> { bag = <table> { } general = <table> { } dura = <table> { } xp = <table> { } fps = <table> { } lag = <table> { } money = <table> { } mail = <table> { } social = <table> { } clock = <table> { } mem = <table> { } } sf = <function> defined =[C]:-1 friendsOnline = 2 getClass = <function> defined @Interface\AddOns\SLDT\sldt_core.lua:152 guildiesOnline = 8
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Last edited by Lunarion : 02-09-11 at 04:37 PM.
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Thanks. Wasn't aware it was the same error. Coding isn't exactly my speciality.
I tried flushing out the saved variables in the order version of SLDT, but I'll do it again and see what happens. Might have missed someone on a specific character. Edit: So I flushed the saved variables again and am still receiving the error, tooltip addon on or off. However, it's only happening on one character, my main. >.<
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Last edited by Lunarion : 02-09-11 at 05:02 PM.
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