xrRunes
xrRunes is a simple change of the default Runebar from the game.
Why name it xrRunes?
Well the addon is based on xuRunes.
I just strippt all unwanted codes to make it small as possible.
And because its mainly made for RothUI i just decided to change the name
x = xu aka Garry
r = RothUI aka Zork
The features?
- using RothUI slash command to move around ( unlockbars/lockbars )
- using position of RothUI Runebar
- seperate addon just install and there you go - no need to mess around with Zorks codes
- 6 different square image designs:
-- Deathknight Stance Skulls
-- Inscription Pigments
-- Summer Festival
-- Runica
-- Major Glyphes
-- Rune-It-All
A config?
Well, open config.lua and there you go.
Code:
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-- // CONFIG // --
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-- Postion settings when you use xrRunes as standalone!
cfg.position = {
coord = { a1 = "CENTER", af = UIParent, a2 = "CENTER", x = 0, y = 0 }, -- default position
userplaced = true, -- want to place the bar somewhere else?
locked = true, -- frame locked, can be unlocked ingame via /xrr
}
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-- Scaling, OOC/IC, etc
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cfg.RunePadding = 8
cfg.RuneShows = {
xRstyle = 1,
-- Included Styles
-- 1 = Deathknight Stance - Default
-- 2 = Inscription Pigments
-- 3 = Summer Festival
-- 4 = Runica
-- 5 = Major Glyphe
-- 6 = Magic Runes
xRs = 1, -- scaling
xRaoc = 0.4, -- out of combat alpha
xRaic = 1, -- in combat
xRaiv = 0, -- in a vehicle
}
cfg.EnableMouse = false
Credits
Eiszeit - xuRunes/xrRunes is based on Runica - thx for the wonderfull addon
Zork - for the creation of RothUI
Change Log
Code:
v4.010
4.010x1
- code improvements
- config changes
-- added position values to let xrRunes run as standalone without RothUI
- NEW
-- moveable when oUF_Diablo is not installed
-- new file: slashcmd.lua
-- xrRunes checks if RothUI (oUF_Diablo) is loaded
--- when oUF_Diablo disabled = slashcmds are aviable with /xrr
--- when oUF_Diablo enabled = slashcmds are disabled and xrRunes can be moved with RothUI cmd
- Images:
-- forgotte to add Rune-It-All images now aviable as style6
- Bugfixes
-- Fixed: when scaling the runebar, the border changed to a circle style ( reported by mTRAX )
-- Fixed: energize border was a bit to large.
Bugs/ToDo
NOT A BUG:
- missing Cooldown timer!?
Well this comes from OmniCC, just download and install the newest version and the Timer will show up
Bugs:
- not yet known -
ToDo:
- addin lines so ppl can color the runebar to their own wish
- addin simple image so ppl can coloriz the runebar to their need
- more code improvements