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Compatibility: | Legion (7.0.3) |
Updated: | 08-23-16 09:24 AM |
Created: | 11-02-10 05:07 PM |
Downloads: | 27,027 |
Favorites: | 88 |
MD5: |
Simple, Minimalistic oUF frames.
Use the included oUF until further notice.
Note: If you are a healer and using this layout - I've got a matching layout for Grid2 that is full featured for each healing class & includes all the latest raid debuffs. Add me on BNet, Mia#1417 and I will gladly share it with you.
Includes:Player Frame
Target Frame
TargetTarget Frame
Focus Frame
Focus Target Frame
Pet Frame
Boss Frames
Raid Frames
Positioning/Scaling & Bonus Options:
**Set true/false in cfg.lua**
Vertical or Horizontal party framesAddon support:
Show or Hide Raid Frame Manager
Show or Hide Self in Party
Show Only Player Debuffs/Buffs on Target
Show or Hide Player Name on Player frame
Originally Posted by Sauerkraut
oUF_Karma A very basic minimalistic styled unitframe. Created because I really don't need a lot of frills. I tried to put as much important info into a relatively small space. I play at 1920x1080 so these may look off if you use a different resolution. I never could have accomplished this if not for Drakull and his oUF_Drk. I had many versions of this layout but using Drk as a template I was able to come up with some thing I really liked.
oUF_Karma has been taken over by Unkn since I no longer play. -Sauerkraut |
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MadCow |
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02-08-11, 05:30 PM | |
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Yah something in this patch broke the castbars. I'm working on it.
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Sauerkraut |
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02-08-11, 06:40 PM | |
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Cast bar fix is in. Just waiting approval.
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Sauerkraut |
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02-09-11, 01:53 AM | ||
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ncbadgirl |
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02-09-11, 03:53 AM | |
A Murloc Raider
Forum posts: 5
File comments: 24
Uploads: 0
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awesome job with the fix so fast!!
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adz4u28 |
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02-09-11, 06:01 AM | |
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Thanks! Hopefully everything is working ok now and I can get back to making the boss frames and trinket tracking. Let me know if you have any issues.
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Sauerkraut |
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02-11-11, 01:58 PM | |
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The vengeance bar places itself over the holypower bar. Just wanted to let you know
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lynce |
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Sauerkraut |
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02-12-11, 11:21 AM | |
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hey Sauerkraut!
I love your unitframes ... i do have one question, is there we can make the player and target power bars not mirror each other? as it is right now the player power bar is off set to the right of the bar, but the target power bar mirrors this. What i want to essentially do is have the target power bar off set to the left of the frame and the player power bar off set to the right of the frame .. basically creating this effect: i have coding i did with someone else making this effect happen in Tukui but i cant for the life of me get it to work with your ouf layout settings.... The code from Tukui Code:
-- power local power = CreateFrame('StatusBar', nil, self) power:SetHeight(TukuiDB.Scale(27)) power:SetWidth(250) power:SetStatusBarTexture(normTex) power:SetFrameStrata("LOW") if unit == "player" then power:SetPoint("TOP", health, "BOTTOM", 7, 40) elseif unit == "target" then power:SetPoint("TOP", health, "BOTTOM", -7, 40) end local powerBG = power:CreateTexture(nil, 'BORDER') powerBG:SetAllPoints(power) powerBG:SetTexture(normTex) powerBG.multiplier = 0.3 power.value = TukuiDB.SetFontString(panel, font1, 12) power.value:SetPoint("LEFT", panel, "LEFT", TukuiDB.Scale(4), 0) power.PreUpdate = TukuiDB.PreUpdatePower power.PostUpdate = TukuiDB.PostUpdatePower self.Power = power self.Power.bg = powerBG power.frequentUpdates = true power.colorDisconnected = true if db.showsmooth == true then power.Smooth = true end if db.unicolor == true then power.colorPower = true powerBG.multiplier = 0.1 else power.colorPower = true end -- POWER BACKGROUND local playpower = CreateFrame("Frame", "TukuiSplitBarRightBG", self) TukuiDB.CreatePanel(playpower, 1, 1, "BOTTOMLEFT", power, "BOTTOMRIGHT", -252, -2) playpower:SetWidth(254) playpower:SetHeight(TukuiDB.Scale(31)) playpower:SetFrameStrata("BACKGROUND") playpower:SetFrameLevel(2) |
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KepiGio |
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02-13-11, 12:30 PM | |
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Its pretty easy. In the lib.lua file find the following line under the heading
Code:
--gen powerbar func Code:
s:SetPoint("BOTTOM",f,"BOTTOM",4,0) replace that with Code:
if f.mystyle == "target" then s:SetPoint("BOTTOM",f,"BOTTOM",-4,0) else s:SetPoint("BOTTOM",f,"BOTTOM",4,0) end |
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Sauerkraut |
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02-14-11, 12:08 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
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Couple questions
Hello Sauerkraut!
I tried quite a few layouts and yours so far looks the best. I used oUF_Nivea and oUF_Phanx before and want some of the features I saw on these ones. Unfortunately I am not the lua expert, but if needed can become one :-). 1. How I can see important buffs/debuffs on player frame? Somewhat like this? I read some comments in AuraWatch.lua, but need some more guidance if possible. 2. Is it possible to show Global Cooldown cast bar let's say on the top left side of the player's frame? It's not a big deal as I can use few addons to do that, but if it possible that would be very nice. Thank you very much! |
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Etherni |
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02-14-11, 10:03 AM | ||
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KepiGio |
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02-14-11, 07:11 PM | ||
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Re: Couple questions
I'll have a look at Nivea and Phanx and see how their filtering setup. @KepiGio - Glad it worked. |
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Sauerkraut |
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02-16-11, 08:53 AM | ||
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Re: Re: Couple questions
Is there any way to set up ouf when you input a command it will show "dummy" icons for the debuffs and buffs? |
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KepiGio |
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02-16-11, 06:39 PM | ||
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Re: Re: Re: Couple questions
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Sauerkraut |
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