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Updated: | 08-19-11 09:08 PM |
Created: | 10-30-10 12:12 AM |
Downloads: | 9,012 |
Favorites: | 35 |
MD5: |
Development is on an indefinite hiatus until life can get settled out. If you're an AddOn author and want to see development continue, feel free to contact me.
Author Portal
Please visit my author portal for the latest news and to make feature requests and bug reports. Thank you.
News
1/7/2010: Weekly Update
Current Version
v0.5 BETA
- works with WoW version 4.01
Screen Shots
ChocoGoob > Screen Shots > Power Bars :: Photobucket
Featured Packages:
Images
- Hi-Res Images (Author: Lulia)
AddOn Plugins
None
Next Version
v1.0 BETA
Test version updates here: v1.0 (beta)
- General Changes- Class Specific
- Power bars are getting an overhaul. The following features to be added:
- Custom image support (0% done)
- Text positioning options (0% done)
- Text display ("lua" text) customization (0% done)
- Color picker support (0% done)
- Miscellaneous
- Death Knights
- "Cooldown bars" option (0% done)
- Paladins
- "Play sound at x HPW" option (0% done)
- Rogues
- Combo points resource added (0% done)
- Druid (feral [cat])
- Combo points resource added (0% done)
- Script rewrite (20% done)
Power Bars is getting a complete script rewrite, from the ground up. Some features that you may be used to may not exist during the initial release of the new script's "beta" but I will announce any features that I intend to permanently remove.
File Name |
Version |
Size |
Author |
Date |
Type |
v1.0 |
1MB |
11-09-10 06:42 PM |
Addon |
Comment Options |
Chamenas |
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11-28-10, 04:12 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 18
Uploads: 0
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Only 10% done in the Final bug testing. I want the next version as fast as possible.
Edit: Just noticed the vertical eclipse screen-shot(thanks for making it happen ). But wouldn't it be better if you flipped the moon to match such layout as well? Edit 2(yeah i forget stuff): About the combo points maybe you should just use all the 3 suggestions that you made for the sake of choice.
Last edited by 6eyki : 11-28-10 at 04:20 AM.
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6eyki |
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11-28-10, 09:36 AM | ||
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My hope is to get this out before Cataclysm drops, but it might not hit until after. Once the version is complete though I'll be taking a short break to focus on my characters and getting them ready after Cataclsym, just in case I'm forced to take that necessary hiatus while I look for a job. The moon has been flipped accordingly, just thank Blizzard that I hate their texture Rotation feature and made a new texture instead of rotating the old one or it wouldn't have been possible. As far as combo points. I'm still deciding at the moment. If I did do it, it wouldn't happen until v0.7 which would be somewhat into Cataclysm at that point. I'll briefly go over my thoughts so that it makes sense (hopefully): Technically Power Bars is still in a beta stage. It's working and has many features, but it's not where I envision the "release" version to be and thus it's not yet hit version 1.0. I had hoped to release a version 1.0 of the AddOn before Cataclysm, but I now know that that won't happen. Still, the priority is to get to version 1.0 as quickly as I can without sacrificing quality, stability, or my own personal sanity. What do I require to make it to v1.0? I wanted a sort of "complete" list of features for each resource system that I included. When version 0.5 is done, that will be completed. I also wanted a "complete" list of features for the power bars (mana, energy, rage, runic power, focus...). With v0.6 complete that will be done. So, technically, after v0.6 is fully bug-tested I would be at a place where I would feel safe making the release version of v1.0 and hopefully spreading the word enough that more and more people download it, like it, and use it. If I add combo points, that's yet another resource system to put in, as well as a list of options I'll need to add, which pushes back when I "release" it a bit further. However, people do seem to want this feature, which is a vastly gratifying feeling that they would like to use this AddOn on more of their characters. The ultimate intention of Power Bars is that you can have all of the resource management systems combined in one AddOn for all of your characters. It's an extremely ambitious plan, especially for a first AddOn, but I like ambitious plans. I'm not without options. I could go to a release version and make combo points, etc... an update to the release. The problem with that is that people may see Power Bars as something which doesn't deal with combo points and thus never use it for that and decide not to take a look at it. So, at present, I'm still deciding. Chances are that I will add combo points, so the question just becomes a 'when' as opposed to an 'if'. Also, a quick note on "complete", by a "complete" list, I mean a list which covers a good portion of the things users would want to manage their resource with. Obviously people may have suggestions in the future and I'm inclined to add them if they're reasonable. In any case, that's some of my thinking, hopefully it makes sense. Thanks for using the AddOn and supporting me thus far. Tell your friends, spread the love! Hopefully plenty of you are excited for v0.5, it's definitely close! |
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Chamenas |
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12-09-10, 11:31 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 18
Uploads: 0
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There is something wrong after the update. The number is now fine with the layers but the arrow barely moves, so when in an eclipse state it's only ~10% from the middle marker. In both directions. =\
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6eyki |
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12-09-10, 02:49 PM | ||
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WTF -> Account -> <Account Name> -> <Realm> -> <Character> -> Saved Variables -> PowerBars.lua (and PowerBars.lua.bak) Delete both files and then see if it works. |
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Chamenas |
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12-10-10, 04:59 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 18
Uploads: 0
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6eyki |
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12-16-10, 07:54 PM | |
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Is there a way to change the height?
I like the lenght but its a bit fat for my liking. Thanks |
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renerie |
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12-17-10, 12:46 PM | ||
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Chamenas |
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12-22-10, 10:42 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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Vote in favor of adding Combo Points . . .
I truly appreciate your addon, I think it is the best for the items you have selected to display.
I would like to put in a vote in favor for your addon to also display Combo Points. I believe then this addon would truly be complete. I will understand if you have misgivings about adding anything, but I figured I should post a vote anyway . . . Thank you for your hard work on this addon. |
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ysrafel |
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12-23-10, 04:15 PM | ||
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Re: Vote in favor of adding Combo Points . . .
After v0.7, barring anything else major needing to be added, I will work towards pushing towards a v1.0. What does this mean for you guys? Well, it won't see any major differences functionally between v0.7 and v1.0, however I will probably looking at small, minor things I can do to make it run better, and a few options I can add. The effective difference is that I'd like to begin work on a new AddOn, and that, going forward, changes to Power Bars will come in smaller doses, focused on suggestions from you guys. Before v0.6 happens I'm planning on possibly streamlining the script quite a bit, so it might take awhile before you actually see a "beta" for 0.6 go up with new features that you can test. The reason I'm doing this is because I'm hoping to learn techniques and coding practices that will help make adding things easier, and thus allow me to do the actual coding of v0.6 and v0.7 much faster. Thank you for your patience, I'm humbled that people do enjoy and use this AddOn and I hope that you guys will continue to do so and share it with your friends. |
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Chamenas |
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12-24-10, 03:42 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 18
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1st. You brought the attention on yourself with this awesome AddOn.
2nd. Going for combo points with numbers is wrong approach in my opinion. 3rd. The tracking for rogue's energy is kinda..unfinished. It delivers it in phases and not very equal at that instead of smooth steady rise. It'd be nice if you looked into that, or is it in 0.7? |
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6eyki |
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12-24-10, 04:35 AM | ||
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I could add an alternative option though, so you could use the more CPU intensive one to get smoother updates or, if you're worried about CPU usage you can use the "chunkier" one. In any case, what I said about versions earlier is probably changing. I may end up wrapping updates from 0.6 and 0.7 into a push for v1.0 and simply begin work on that release version now. |
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Chamenas |
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12-27-10, 05:12 PM | |
A Deviate Faerie Dragon
Forum posts: 12
File comments: 41
Uploads: 0
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suggestion
As I really like this addon and I play multiple toons that it's helpful for, it would be great to save a general placement that works and is saved across all toons (even new ones).
Having to move and resize everything for each toon gets to be a lot of setup. Also, it would be nice to change the skin of the power bar, for now I have it turned off. Thanks and keep up the good work, unwin PS. I am getting an error on my druid when I try to set OOC opacity on the balance bar. I want it to be gone when I am OOC. Date: 2010-12-27 15:49:38 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\PowerBars\PBPanel.lua line 434: attempt to index field 'ResTexture' (a nil value) Debug: [C]: ? PowerBars\PBPanel.lua:434: PowerBars\PBPanel.lua:417 AddOns: Swatter, v3.2.3 (<%codename%>) ACP, v3.3.8 Align, v Armory, vv9.3.3 ArmoryGuildBank, vv9.3.3 AtlasLoot, vv6.01.02 AtlasLootBurningCrusade, vv6.01.02 AtlasLootCataclysm, vv6.01.02 AtlasLootClassicWoW, vv6.01.02 AtlasLootCrafting, vv6.01.02 AtlasLootWorldEvents, vv6.01.02 AtlasLootWrathoftheLichKing, vv6.01.02 AutoBar, vv4.0.3.08 Babylonian, v5.1.DEV.130 BagnonForever, v1.1.2 BagnonTooltips, v BankStack, vv20-1 BeanCounter, v5.9.4961 (WhackyWallaby) BlizzFacade, v4.0.44 BonusScanner, v5.3.1 BuffWhoon, v1.4 ButtonFacade, v4.0.340 Castbars, v Cellular, v4.0.003 Chatter, v1.0 ClassColorBars, v0.4 ClearFont3, v0.1 CloseUp, v4.0.001 Combuctor, v2.2.4 CombuctorConfig, v CombuctorSets, v Configator, v5.1.DEV.282 CoolLine, v4.0.003 CTCore, v4.004 CTExpenseHistory, v4.002 CTMapMod, v4.003 CTPartyBuffs, v4.002 CTTimer, v4.003 CTUnitFrames, v4.003 CTViewport, v4.004 DBMCore, v DebugLib, v5.1.DEV.275 Examiner, v10.12.18 Gatherer, v3.2.3 GathererDBWowhead, v1.0.2010-12-19 GreenWall, v1.1.02 GupPet, v2.017 GupPetButtonFacade, v0.2 GupPetCollectMe, v2.01 Incognito, v1.1.2 InFlightLoad, v4.0.003 Informant, v5.9.4961 (WhackyWallaby) ItsAllCogwheelsFault, v LagBar, v2.0 Mapster, v1.4.0-8-gc87c6f3 MBB, v MoveAnything, v11.4.5 Multishot, vr20101212114258 OmniCC, v4.0.waffles10 OmniCCConfig, v Overachiever, v0.60 OverachieverTrade, v0.60 Postal, v3.4.4 PowerBars, v0.5 PreformAVEnabler, v2.6 RaidFrameIcons, v1.0 Recount, v SexyMap, v SlideBar, v3.2.3 (<%codename%>) StellarBars, v4.0.003 Stubby, v5.9.4961 (WhackyWallaby) TidyPlates, v6.0 (r81) TidyPlatesGraphite, v1 TidyPlatesGrey, v TidyPlatesNeon, v TidyPlatesThreatPlates, v1.2 TipTop, v2.8 TweakWoW, v2.9.6d VengeanceStatus, v1.27 BlizRuntimeLib_enUS v4.0.3.40000 <us> (ck=75e)
Last edited by unwin : 12-27-10 at 05:51 PM.
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unwin |
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12-29-10, 02:30 AM | ||
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Re: suggestion
Try to use the bug report feature if you can, next time! It saves space and stuff, and makes it easier to track.
You'll note that I plan on allowing for custom textures to be added to the power bars in the next version (reading the next version notes is a good habit to have!). As far as a "general placement" layout, that's not likely to happen any time soon, if at all, since it requires trying to assume various things with different frames. Now, if you mean you're looking for profiles to use across same-class characters, that MIGHT be an option. I'm using AceDB right now in the next version, which makes setting up profile usage a bit easier, but I need to restrict profiles by class if I'm going to allow you to copy settings, due to various class-specific settings being a part of the saved variables I use. That was really a long-winded answer, but hopefully there was a "yes" in the big resounding "no" there. Also, look for a post tomorrow on my Author's Portal to explain how the updates to the next version are coming along. If I can find a solution to your bug quickly then I will post a quick "fixed" version of the current version, but will then return to working on 1.0
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Chamenas |
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01-27-11, 06:26 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 18
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What's going on man? No update on 1.0 for quite some time now.
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6eyki |
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