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Compatibility: | The War Within (11.0.2) |
Updated: | 08-22-24 01:48 PM |
Created: | 10-29-10 04:41 PM |
Downloads: | 29,329 |
Favorites: | 57 |
MD5: | |
Categories: | Class Compilations, Graphical Compilations, DPS Compilations, Healer Compilations, Tank Compilations, Generic Compilations |
This is an interface for the raiding druid, integrating all specs (other classes work with a bit more configuration). Find the most recent development version on github.
After your first login
File Name |
Version |
Size |
Author |
Date |
Type |
5.4.1.1 |
2kB |
06-09-14 12:13 PM |
Patch |
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Pyrates |
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12-03-20, 01:56 PM | |
A Kobold Labourer
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File comments: 27
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When pressing middle mouse on the minimap this screen comes up now
Last edited by kcirreda : 12-03-20 at 01:56 PM.
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kcirreda |
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12-03-20, 01:29 AM | ||
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Covenant page is middle mouse button on the minimap. (e) Just to be somewhat clear, all dispellable debuffs should show up by default, colored apropriately. The non-dispellable ones have a red border, and those need to be explicitely listed, so if you find one missing, I'd be grateful for a hint.
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born."
Last edited by Pyrates : 12-03-20 at 01:45 AM.
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Pyrates |
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12-03-20, 12:10 AM | |
A Kobold Labourer
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File comments: 27
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Not seeing magic debuffs when I'm healing, curses and poisons seems to show up on frames. Using DBM to call out who I need to dispel but miss some things like the casters in the first part of Necrotic Wake with their stacking debuff. Also don't know how to bring up the covenant page, by default in vanilla UI it's a button on minimap.
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kcirreda |
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11-29-20, 08:06 AM | ||
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__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born."
Last edited by Pyrates : 11-29-20 at 08:06 AM.
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Pyrates |
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11-27-20, 09:04 PM | |
A Kobold Labourer
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File comments: 2
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What is the cooldown bar in the screenshot above the main action bars? Is that a weak aura? I'd be eternally grateful if I could get a link to your wago.io work. I am an ElvUI user and really liked that aspect.
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porkserver |
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11-17-20, 12:46 PM | |
A Kobold Labourer
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Yeah that seems to have fixed it, Warlock frames showing correctly and Lifebloom is even tracking correctly. No errors popping up.
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kcirreda |
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11-17-20, 11:23 AM | |
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Ohhh that's what I get for not testing *shame* Made a warlock and confirmed my recent fix, I even summoned a demon Mind checking out the github again? Thanks!
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" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born." |
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Pyrates |
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11-16-20, 04:01 PM | |
A Kobold Labourer
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File comments: 27
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Yeah it does look like the lua error has changed from last time. Still has the same chat error.
From chat- Frame SanUIRaidUnitButton1 not watched by NotAuraTrack, can't change Auras! Frame SanUIRaidPetsUnitButton1 not watched by NotAuraTrack, can't change Auras! Message: ...rface\AddOns\SanUI\Modules\Unitframes\raidframes.lua:319: bad argument #1 to 'ipairs' (table expected, got nil) Time: Mon Nov 16 16:59:54 2020 Count: 1 Stack: ...rface\AddOns\SanUI\Modules\Unitframes\raidframes.lua:319: bad argument #1 to 'ipairs' (table expected, got nil) [string "=[C]"]: ? [string "=[C]"]: ? [string "@Interface\FrameXML\RestrictedFrames.lua"]:673: in function <Interface\FrameXML\RestrictedFrames.lua:672> [string "@Interface\FrameXML\RestrictedFrames.lua"]:811: in function `CallMethod' [string " local header = self:GetParent() local frames = table.new() table.insert(frames, self) self:GetChildList(frames) for i = 1, #frames do local frame = frames[i] local unit -- There's no need to do anything on frames with onlyProcessChildren if(not frame:GetAttribute('oUF-onlyProcessChildren')) then RegisterUnitWatch(frame) -- Attempt to guess what the header is set to spawn. local groupFilter = header:GetAttribute('groupFilter') if(type(groupFilter) == 'string' and groupFilter:match('MAIN[AT]')) then local role = groupFilter:match('MAIN([AT])') if(role == 'T') then unit = 'maintank' else unit = 'mainassist' end elseif(header:GetAttribute('showRaid')) then unit = 'raid' elseif(header:GetAttribute('showParty')) then unit = 'party' end local headerType = header:GetAttribute('oUF-headerType') local suffix = frame:GetAttribute('unitsuffix') if(unit and suffix) then if(headerType == 'pet' and suffix == 'target') then unit = unit .. headerType .. suffix else unit = unit .. suffix end elseif(unit and headerType == 'pet') then unit = unit .. headerType end frame:SetAttribute('*type1', 'target') frame:SetAttribute('*type2', 'togglemenu') frame:SetAttribute('oUF-guessUnit', unit) end local body = header:GetAttribute('oUF-initialConfigFunction') if(body) then frame:Run(body, unit) end end header:CallMethod('styleFunction', self:GetName()) local clique = header:GetFrameRef('clickcast_header') if(clique) then clique:SetAttribute('clickcast_button', self) clique:RunAttribute('clickcast_register') end "]:51: in function <[string " local header = self:GetParent()..."]:1> [string "=(tail call)"]: ? [string "=[C]"]: ? [string "@Interface\FrameXML\RestrictedExecution.lua"]:484: in function <Interface\FrameXML\RestrictedExecution.lua:447> [string "@Interface\FrameXML\SecureGroupHeaders.lua"]:116: in function <Interface\FrameXML\SecureGroupHeaders.lua:110> [string "@Interface\FrameXML\SecureGroupHeaders.lua"]:173: in function <Interface\FrameXML\SecureGroupHeaders.lua:130> [string "@Interface\FrameXML\SecureGroupHeaders.lua"]:495: in function <Interface\FrameXML\SecureGroupHeaders.lua:394> [string "=[C]"]: in function `Show' [string "@Interface\FrameXML\SecureStateDriver.lua"]:100: in function <Interface\FrameXML\SecureStateDriver.lua:95> [string "@Interface\FrameXML\SecureStateDriver.lua"]:164: in function <Interface\FrameXML\SecureStateDriver.lua:146> [string "=[C]"]: in function `SetAttribute' [string "@Interface\FrameXML\SecureStateDriver.lua"]:11: in function `RegisterAttributeDriver' [string "@Interface\AddOns\Tukui\Libs\oUF\ouf.lua"]:705: in function `SpawnHeader' [string "@Interface\AddOns\SanUI\Modules\Unitframes\raidframes.lua"]:447: in function `func' [string "@Interface\AddOns\Tukui\Libs\oUF\factory.lua"]:20: in function <Interface\AddOns\Tukui\Libs\oUF\factory.lua:16> [string "=(tail call)"]: ? Locals: <none> |
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kcirreda |
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11-16-20, 03:46 PM | |||
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__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born." |
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Pyrates |
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11-16-20, 03:24 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 27
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Frames still giving issues after updating SanUI folder.
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kcirreda |
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11-16-20, 03:17 PM | |
A Kobold Labourer
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File comments: 27
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Yeah I'll try the github version. Also had issues with Lifebloom if I overwrite it for the early bloom, it tries tracking the old timer and the new one that was just applied.
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kcirreda |
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11-16-20, 09:04 AM | |
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Ahh damn, that should actually affect any non-Druid. I've pushed an update on git, would you give it a shot? I've more changes in the pipeline before I make a release, but it would fix the problem for you
Thanks for reporting!
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born."
Last edited by Pyrates : 11-16-20 at 09:04 AM.
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Pyrates |
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11-15-20, 07:26 PM | |
A Kobold Labourer
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File comments: 27
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On pet classes the party frames bug out. They're still clickable but don't display any data, they're blank gray squares.
From chat- Frame SanUIRaidUnitButton1 not watched by NotAuraTrack, can't change Auras! Frame SanUIRaidPetsUnitButton1 not watched by NotAuraTrack, can't change Auras! From lua popup- Message: ...rface\AddOns\SanUI\Modules\Unitframes\raidframes.lua:266: bad argument #1 to 'pairs' (table expected, got nil) Time: Sun Nov 15 20:17:20 2020 Count: 1 Stack: ...rface\AddOns\SanUI\Modules\Unitframes\raidframes.lua:266: bad argument #1 to 'pairs' (table expected, got nil) [string "=[C]"]: ? [string "=[C]"]: ? [string "@Interface\FrameXML\RestrictedFrames.lua"]:673: in function <Interface\FrameXML\RestrictedFrames.lua:672> [string "@Interface\FrameXML\RestrictedFrames.lua"]:811: in function `CallMethod' [string " local header = self:GetParent() local frames = table.new() table.insert(frames, self) self:GetChildList(frames) for i = 1, #frames do local frame = frames[i] local unit -- There's no need to do anything on frames with onlyProcessChildren if(not frame:GetAttribute('oUF-onlyProcessChildren')) then RegisterUnitWatch(frame) -- Attempt to guess what the header is set to spawn. local groupFilter = header:GetAttribute('groupFilter') if(type(groupFilter) == 'string' and groupFilter:match('MAIN[AT]')) then local role = groupFilter:match('MAIN([AT])') if(role == 'T') then unit = 'maintank' else unit = 'mainassist' end elseif(header:GetAttribute('showRaid')) then unit = 'raid' elseif(header:GetAttribute('showParty')) then unit = 'party' end local headerType = header:GetAttribute('oUF-headerType') local suffix = frame:GetAttribute('unitsuffix') if(unit and suffix) then if(headerType == 'pet' and suffix == 'target') then unit = unit .. headerType .. suffix else unit = unit .. suffix end elseif(unit and headerType == 'pet') then unit = unit .. headerType end frame:SetAttribute('*type1', 'target') frame:SetAttribute('*type2', 'togglemenu') frame:SetAttribute('oUF-guessUnit', unit) end local body = header:GetAttribute('oUF-initialConfigFunction') if(body) then frame:Run(body, unit) end end header:CallMethod('styleFunction', self:GetName()) local clique = header:GetFrameRef('clickcast_header') if(clique) then clique:SetAttribute('clickcast_button', self) clique:RunAttribute('clickcast_register') end "]:51: in function <[string " local header = self:GetParent()..."]:1> [string "=(tail call)"]: ? [string "=[C]"]: ? [string "@Interface\FrameXML\RestrictedExecution.lua"]:484: in function <Interface\FrameXML\RestrictedExecution.lua:447> [string "@Interface\FrameXML\SecureGroupHeaders.lua"]:116: in function <Interface\FrameXML\SecureGroupHeaders.lua:110> [string "@Interface\FrameXML\SecureGroupHeaders.lua"]:173: in function <Interface\FrameXML\SecureGroupHeaders.lua:130> [string "@Interface\FrameXML\SecureGroupHeaders.lua"]:495: in function <Interface\FrameXML\SecureGroupHeaders.lua:394> [string "=[C]"]: in function `Show' [string "@Interface\FrameXML\SecureStateDriver.lua"]:100: in function <Interface\FrameXML\SecureStateDriver.lua:95> [string "@Interface\FrameXML\SecureStateDriver.lua"]:164: in function <Interface\FrameXML\SecureStateDriver.lua:146> [string "=[C]"]: in function `SetAttribute' [string "@Interface\FrameXML\SecureStateDriver.lua"]:11: in function `RegisterAttributeDriver' [string "@Interface\AddOns\Tukui\Libs\oUF\ouf.lua"]:705: in function `SpawnHeader' [string "@Interface\AddOns\SanUI\Modules\Unitframes\raidframes.lua"]:447: in function `func' [string "@Interface\AddOns\Tukui\Libs\oUF\factory.lua"]:20: in function <Interface\AddOns\Tukui\Libs\oUF\factory.lua:16> [string "=(tail call)"]: ? Locals: <none> |
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kcirreda |
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11-06-20, 01:07 PM | |
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Durability is under the character datatext, when you mouseover. I've added a modification to SanUI that shows durability on the datatext directly. Also, I've fixed that lfr-eye-visibility thing I'll wait with an upload though, will be available for SL for sure.
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" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born." |
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Pyrates |
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