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Compatibility: | The War Within (11.0.2) |
Updated: | 08-22-24 01:48 PM |
Created: | 10-29-10 04:41 PM |
Downloads: | 29,326 |
Favorites: | 57 |
MD5: | |
Categories: | Class Compilations, Graphical Compilations, DPS Compilations, Healer Compilations, Tank Compilations, Generic Compilations |
This is an interface for the raiding druid, integrating all specs (other classes work with a bit more configuration). Find the most recent development version on github.
After your first login
File Name |
Version |
Size |
Author |
Date |
Type |
5.4.1.1 |
2kB |
06-09-14 12:13 PM |
Patch |
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shaderx |
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12-06-14, 06:13 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 22
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Hey Dr. Pyrates!
Is there a chance that you implement the hot component of regrowth showing on den nameplates in sanheal mode? |
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Shagrath |
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12-06-14, 05:01 AM | ||
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Lua Code:
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born." |
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Pyrates |
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12-06-14, 02:38 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 33
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Alright tested it, doesn't show role in raids. It's looks exactly the same. No errors.
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shaderx |
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12-05-14, 11:38 PM | |
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Eh sorry... please try this:
Lua Code:
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born."
Last edited by Pyrates : 12-05-14 at 11:38 PM.
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Pyrates |
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12-05-14, 11:32 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 33
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Got this error if i put it there
Code:
2x ...rfaceSanUI\Modules\Unitframes\raidframes.lua:748: attempt to index global 'Health' (a nil value) [C]: ? [C]: ? FrameXML\RestrictedFrames.lua:604: in function <FrameXML\RestrictedFrames.lua:603> FrameXML\RestrictedFrames.lua:742: in function `CallMethod' [string " local header = self:GetParent()..."]:52: in function <[string " local header = self:GetParent()..."]:1> (tail call): ? [C]: ? FrameXML\RestrictedExecution.lua:441: in function <FrameXML\RestrictedExecution.lua:412> FrameXML\SecureGroupHeaders.lua:116: in function <FrameXML\SecureGroupHeaders.lua:110> FrameXML\SecureGroupHeaders.lua:166: in function <FrameXML\SecureGroupHeaders.lua:123> FrameXML\SecureGroupHeaders.lua:488: in function <FrameXML\SecureGroupHeaders.lua:387> [C]: in function `Show' FrameXML\SecureStateDriver.lua:100: in function <FrameXML\SecureStateDriver.lua:95> FrameXML\SecureStateDriver.lua:164: in function <FrameXML\SecureStateDriver.lua:146> [C]: in function `SetAttribute' FrameXML\SecureStateDriver.lua:11: in function `RegisterAttributeDriver' Tukui\Libs\oUF\ouf.lua:536: in function `SpawnHeader' ...rfaceSanUI\Modules\Unitframes\raidframes.lua:828: in function `func' Tukui\Libs\oUF\factory.lua:20: in function <Tukui\Libs\oUF\factory.lua:16> (tail call): ? Locals: nil |
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shaderx |
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12-05-14, 03:05 PM | |
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Darn, you're right, I've removed the MoP raid debuffs and added the WoD ones, but haven't made a new release. Put it after line 745, but before 747.
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born." |
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Pyrates |
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12-05-14, 02:15 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 33
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574 is this Code:
[SpellName(123812)] = 1, -- Pheromones of Zeal LINE574 -- Blade Lord Ta'yak |
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shaderx |
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12-05-14, 01:42 PM | ||
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Lua Code:
and replace it by Lua Code:
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born." |
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Pyrates |
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12-05-14, 01:39 PM | ||
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Lua Code:
That should give you your role icon. Adjust the position (or tell me where you want it). Tukui sort whatever can't work, because the raidframes are not from tukui but SanUI. Find line 612 in the file mentioned above and replace "GROUP" by "ROLE" (keep the quotation marks). That would sort the raidframes by role.
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born." |
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Pyrates |
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12-05-14, 01:32 PM | ||
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Lua Code:
Replace them by Lua Code:
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born." |
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Pyrates |
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12-05-14, 10:01 AM | |
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Gettin this error on loggin in to my LvL 4 Warlock:
----------------------------------------------------------------------------------------------------------------------- Message: Interface\AddOns\oUF_Hank_v3\hank_v3.lua:1330: attempt to call global 'talentUpdate' (a nil value) Time: 12/05/14 17:00:28 Count: 1 Stack: Interface\AddOns\oUF_Hank_v3\hank_v3.lua:1330: in function <Interface\AddOns\oUF_Hank_v3\hank_v3.lua:562> [C]: ? [C]: ? [C]: ? [C]: ? [C]: in function `styleFunc' Interface\AddOns\Tukui\Libs\oUF\ouf.lua:262: in function <Interface\AddOns\Tukui\Libs\oUF\ouf.lua:192> (tail call): ? Interface\AddOns\Tukui\Libs\oUF\ouf.lua:555: in function `Spawn' Interface\AddOns\oUF_Hank_v3\hank_v3.lua:1664: in main chunk Locals: self = oUF_player { 0 = <userdata> SPELLS_CHANGED = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:1317 Combat = <unnamed> { } __tags = <table> { } UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\Tukui\Libs\oUF\ouf.lua:38 Leader = <unnamed> { } unit = "player" Resting = <unnamed> { } healthFill = <table> { } UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:587 __elements = <table> { } ClassIcons = <table> { } power = <unnamed> { } xprep = <unnamed> { } RaidIcon = <unnamed> { } Assistant = <unnamed> { } health = <table> { } UNIT_HEALTH = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:579 colors = <table> { } PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Tukui\Libs\oUF\ouf.lua:149 ACTIVE_TALENT_GROUP_CHANGED = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:188 menu = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:91 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\Libs\oUF\ouf.lua:38 style = "Hankv3" } unit = "player" isSingle = true health = <table> { 1 = <unnamed> { } 2 = <unnamed> { } 3 = <unnamed> { } 4 = <unnamed> { } } healthFill = <table> { 1 = <unnamed> { } 2 = <unnamed> { } 3 = <unnamed> { } 4 = <unnamed> { } } name = nil power = <unnamed> { parent = oUF_player { } UpdateTag = <function> defined @Interface\AddOns\Tukui\Libs\oUF\elements\tags.lua:590 0 = <userdata> } playerClass = "WARLOCK" initClassIconAnimation = nil updateClassIconAnimation = nil initClassIcons = nil initClassSingleIcon = nil showWarlockBar = false showTotemBar = false data = <table> { spacing = 5 inactive = <table> { } size = <table> { } active = <table> { } } bg = <table> { 1 = <unnamed> { } 2 = <unnamed> { } 3 = <unnamed> { } 4 = <unnamed> { } 5 = <unnamed> { } } spellUpdate = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:1317 (*temporary) = nil (*temporary) = oUF_player { 0 = <userdata> SPELLS_CHANGED = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:1317 Combat = <unnamed> { } __tags = <table> { } UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\Tukui\Libs\oUF\ouf.lua:38 Leader = <unnamed> { } unit = "player" Resting = <unnamed> { } healthFill = <table> { } UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:587 __elements = <table> { } ClassIcons = <table> { } power = <unnamed> { } xprep = <unnamed> { } RaidIcon = <unnamed> { } Assistant = <unnamed> { } health = <table> { } UNIT_HEALTH = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:579 colors = <table> { } PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Tukui\Libs\oUF\ouf.lua:149 ACTIVE_TALENT_GROUP_CHANGED = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:188 menu = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:91 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\Libs\oUF\ouf.lua:38 style = "Hankv3" } (*temporary) = "PLAYER_TALENT_UPDATE" (*temporary) = "player" (*temporary) = "attempt to call global 'talentUpdate' (a nil value)" oUF_Hank = <table> { customFilter = <function> defined @Interface\AddOns\oUF_Hank_v3\hank_v3.lua:359 PostUpdateName = <function> defined =[C]:-1 PreSetPosition = <function> defined =[C]:-1 UpdateDispel = <function> defined @Interface\AddOns\oU |
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Chy |
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12-04-14, 12:55 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 33
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Pyrates, is there a way to include role icons on the raid frames in SanHeals? It's very confusing in pugs without it.
Also i don't know if it broke or something but tukui-sort by role doesn't work.
Last edited by shaderx : 12-04-14 at 01:20 AM.
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shaderx |
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12-03-14, 01:18 PM | |||
A Deviate Faerie Dragon
Forum posts: 16
File comments: 56
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Yes please!
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neov |
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12-03-14, 11:04 AM | ||
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@shaderx: Thanks for the info!
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born." |
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Pyrates |
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