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Updated:04-16-12 06:30 AM
Created:10-26-10 07:54 AM
Downloads:16,676
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SuperClassic  Popular! (More than 5000 hits)

Version: 1.4
by: Wildbreath [More]

Description:

Lightweight UI (less than 200kb) with in-game settings
Achtung!
I do not expect any LUA expertise from you, but please, use this UI options in the interface settings
Installation:
  1. Backup your Fonts, WTF, and Interface folders. Delete the originals.
  2. Copy SuperClassic folder into your WoW\Interface\AddOns\ directory.
Slashy:

Don't forget to adjust positions casting bars and unit frames after installation as you need!
  • /rl - reload UI
  • /mf - ui elements positions settings
  • /sb - bindings settings
  • /rc - ready check
Credits:
  • Rufio - for his amazing UI
  • Allez, ALZA, Tukz, Nightcracker, Shadowed, whoarrior, Zork, Tuller and other - for great addons and code
Postscriptum:
  • yes, i love Blizzard Art
  • this is my first UI
  • this UI more for PvP than PvE but same usable
  • and sorry for my "perfect" language
Rewrited addons including in SuperClassic as modules
  • Stuffing
  • ncHoverBind
  • Doom CooldownPulse
  • Mover module by Allez
  • Font module (tukUI)
  • TabBinder
  • Simple Raid Target Icons (SRTI)
If you find your proper code in my script and I failed to indicate your identity, please write to me!

i made a new castbar addon for UI, used some code from blizzard
fixed other bugs
----
fixed a chat font size bug and made castbars setup more amazing :)
----
added a amazing darken skin
----
fixed a totembar and more others
----
added a resize setting for player, target, pet and etc frames, some changes
---
ups, small bug
---
fixed datatext and minimap menus, some changes
---
fixed a casting bars save options bug (on/off)
---
fixed portaits bug when unit havent it and some others
repair still returns wrong values, but working ;)
---
fixed a ToT frames 3d portaits
---
fixed ToT&pet 3d portraits, default positionsm Data text and more others
---
minimap,buttonstyler and etc changed
---
fixed a UIautoScale option, thanks to pachinko ;)
---
fixed a hotkeys/macro show/hide state, thanks to pachinko ;)
---
added a ColorThemes and new module - AuraWatcher, addon like a sFilter, but more improved and flexibly
---
fixed unit frames and buttonstyler performance
---
added a guild tab, improved performance, fixed reputation bar
---
fixed bug in AuraWatch
---
added a Spec Detector
---
little performance fixes
---
fixed a gold in datatext module
---
fixes, added a sounds to combat text
---
added a help, lfd menus in datatext, added a SRTI
---
just simple update for 4.0.6
---
some fixes in raid frames (movable, debuffs and etc)
added a home/world latency in datatext
---
little update. fixes in unit frames, raid frames and etc.
added a little redesigned damagemeter module by Allez
---
added a necrotic tracker to target frame
added a quick health feature
---
some updates ;)
---
bump. added chat bubbles
some fixes in ButtonStyler, UnitFrames and etc
---
fixed (i hope) ToT's for unitframes, rewrited actionbar (exp panel and etc)
and some more
---
some rewrited tooltips
added a shield to castbars (non-interruptable spells)
---
added a option @Class portraits for unitframes module
fixed a LOCALIZED_CLASS_NAMES_ for tooltips
---
fixed totembar (ActionBar module), and fixed some inspecting Blizzard errors (Tooltip and etc)
---
added a timers (pvp and etc, new module), fixed some features, added a gradient to button/buff borders (optional)
---
strongly rewrited nameplates,
fixed a rogue shadowdance bar,
added a difficulty color updating to quest watchframe lines
added a new 'zerg alert' addon (pvp)
rewrited combatlog (SCT-style, lol)
---
ZergAlerter module removed
added a new unit frames (Own Unit Frames) using oUF as module
new textures for statusbars
---
some changes in own unit frames module, added settings
---
little changes (fixed pet frame, other borders for auras and etc)
---
update for patch 4.2
---
fixed 'old style' unit frames module (keyring bug)
---
fixed button styler
---
updated, removed outdated modules, change actionbar to default (modified)
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Unread 03-09-11, 03:05 PM  
Anj
A Chromatic Dragonspawn
 
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Thanks for the update. Just having a statusBarText error:

Code:
Message: Interface\AddOns\SuperClassic\Init.lua:80: Couldn't find CVar named 'statusBarText'
Time: Thu Mar 10 15:40:53 2011
Count: 1
Stack: [C]: in function `SetCVar'
Interface\AddOns\SuperClassic\Init.lua:80: in function <Interface\AddOns\SuperClassic\Init.lua:20>
Interface\AddOns\SuperClassic\Init.lua:292: in function `OnAccept'
Interface\FrameXML\StaticPopup.lua:3521: in function `StaticPopup_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals: (*temporary) = "statusBarText"
(*temporary) = 1
Last edited by Anj : 03-09-11 at 11:49 PM.
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Unread 03-09-11, 11:56 AM  
Wildbreath
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Re: Party frames problems

Originally posted by Herzz
Hi dude, thanks for the awesome UI

However I cant move party members frames only party member frame 1, the others I cant move using /mf command, it simply doesn't affect them :S. I would be rly thankful if you can help asap since i'm doing a lot of arenas lately and I need party frames placed near each other
hmm, strange. do you like use a raid-type party frames (like grid)?
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Unread 03-06-11, 07:16 PM  
Herzz
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Party frames problems

Hi dude, thanks for the awesome UI

However I cant move party members frames only party member frame 1, the others I cant move using /mf command, it simply doesn't affect them :S. I would be rly thankful if you can help asap since i'm doing a lot of arenas lately and I need party frames placed near each other
Last edited by Herzz : 03-09-11 at 07:47 AM.
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Unread 03-06-11, 03:25 AM  
Betonz
A Kobold Labourer

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Originally posted by Xully
Whats on key press function? Never heard of it
Feature, that triggers spells (keyboard and mouse clicks) when you press the key not when you release it (like it is by default right now).
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Unread 03-06-11, 12:20 AM  
Xully
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Originally posted by Betonz
I'v just noticed that the "on key press" function doesn't wok anymore

Whats on key press function? Never heard of it
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Unread 03-05-11, 05:05 AM  
Betonz
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I'v just noticed that the "on key press" function doesn't wok anymore
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Unread 03-04-11, 10:07 AM  
strickland
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target of target is sometimes will stop working specially in combat....

Also when are you gona make an awesome update, and make some funny changes in it Thanks.
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Unread 03-03-11, 05:09 PM  
Toidi2k
A Murloc Raider
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very nice ui:-) but i need ja aggrodisplay on the nameplate like the original nameplate. is it tricky to add this to your nameplate? because i love the and i wont install an extra addon for this :-(
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Unread 03-03-11, 02:09 PM  
Wildbreath
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Originally posted by Spike`
can be a possibility to add to the castbar module a tradeskill multiple cast merge ?
Ill try to do it soon
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Unread 03-03-11, 02:09 PM  
Wildbreath
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Originally posted by 4exoB
Как поменять шрифт на стандартный и можно ли убрать табличку с предложением о загрузке настроек после каждого релоадуи?
Шрифт, можно сделать стандартным, отключив модуль Fonts, вроде как. То, что каждый раз всплывает окошко - признак того, что папка с SavedVariables read-only. Попробуй поменять, по идее такого бага ни у кого не было.
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Unread 03-03-11, 11:26 AM  
L3n1n
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Как поменять шрифт на стандартный и можно ли убрать табличку с предложением о загрузке настроек после каждого релоадуи?
Last edited by L3n1n : 03-03-11 at 11:26 AM.
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Unread 03-01-11, 09:01 AM  
Spike`
A Defias Bandit
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can be a possibility to add to the castbar module a tradeskill multiple cast merge ?
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Unread 02-26-11, 04:10 PM  
Wildbreath
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Originally posted by Xul
is there a way to add a function to the raid frames that when a person has taken damage it replaces their name it has a deficit or a percentage?
yes, if i'll remember i add it as option
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Unread 02-26-11, 02:02 PM  
Xul
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is there a way to add a function to the raid frames that when a person has taken damage it replaces their name it has a deficit or a percentage?
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Unread 02-19-11, 03:47 PM  
Jerrynk
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Woohoo! At last I have the ToT frame! Thanks Wild!
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