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Updated:04-16-12 06:30 AM
Created:10-26-10 07:54 AM
Downloads:16,259
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SuperClassic  Popular! (More than 5000 hits)

Version: 1.4
by: Wildbreath [More]

Description:

Lightweight UI (less than 200kb) with in-game settings
Achtung!
I do not expect any LUA expertise from you, but please, use this UI options in the interface settings
Installation:
  1. Backup your Fonts, WTF, and Interface folders. Delete the originals.
  2. Copy SuperClassic folder into your WoW\Interface\AddOns\ directory.
Slashy:

Don't forget to adjust positions casting bars and unit frames after installation as you need!
  • /rl - reload UI
  • /mf - ui elements positions settings
  • /sb - bindings settings
  • /rc - ready check
Credits:
  • Rufio - for his amazing UI
  • Allez, ALZA, Tukz, Nightcracker, Shadowed, whoarrior, Zork, Tuller and other - for great addons and code
Postscriptum:
  • yes, i love Blizzard Art
  • this is my first UI
  • this UI more for PvP than PvE but same usable
  • and sorry for my "perfect" language
Rewrited addons including in SuperClassic as modules
  • Stuffing
  • ncHoverBind
  • Doom CooldownPulse
  • Mover module by Allez
  • Font module (tukUI)
  • TabBinder
  • Simple Raid Target Icons (SRTI)
If you find your proper code in my script and I failed to indicate your identity, please write to me!

i made a new castbar addon for UI, used some code from blizzard
fixed other bugs
----
fixed a chat font size bug and made castbars setup more amazing :)
----
added a amazing darken skin
----
fixed a totembar and more others
----
added a resize setting for player, target, pet and etc frames, some changes
---
ups, small bug
---
fixed datatext and minimap menus, some changes
---
fixed a casting bars save options bug (on/off)
---
fixed portaits bug when unit havent it and some others
repair still returns wrong values, but working ;)
---
fixed a ToT frames 3d portaits
---
fixed ToT&pet 3d portraits, default positionsm Data text and more others
---
minimap,buttonstyler and etc changed
---
fixed a UIautoScale option, thanks to pachinko ;)
---
fixed a hotkeys/macro show/hide state, thanks to pachinko ;)
---
added a ColorThemes and new module - AuraWatcher, addon like a sFilter, but more improved and flexibly
---
fixed unit frames and buttonstyler performance
---
added a guild tab, improved performance, fixed reputation bar
---
fixed bug in AuraWatch
---
added a Spec Detector
---
little performance fixes
---
fixed a gold in datatext module
---
fixes, added a sounds to combat text
---
added a help, lfd menus in datatext, added a SRTI
---
just simple update for 4.0.6
---
some fixes in raid frames (movable, debuffs and etc)
added a home/world latency in datatext
---
little update. fixes in unit frames, raid frames and etc.
added a little redesigned damagemeter module by Allez
---
added a necrotic tracker to target frame
added a quick health feature
---
some updates ;)
---
bump. added chat bubbles
some fixes in ButtonStyler, UnitFrames and etc
---
fixed (i hope) ToT's for unitframes, rewrited actionbar (exp panel and etc)
and some more
---
some rewrited tooltips
added a shield to castbars (non-interruptable spells)
---
added a option @Class portraits for unitframes module
fixed a LOCALIZED_CLASS_NAMES_ for tooltips
---
fixed totembar (ActionBar module), and fixed some inspecting Blizzard errors (Tooltip and etc)
---
added a timers (pvp and etc, new module), fixed some features, added a gradient to button/buff borders (optional)
---
strongly rewrited nameplates,
fixed a rogue shadowdance bar,
added a difficulty color updating to quest watchframe lines
added a new 'zerg alert' addon (pvp)
rewrited combatlog (SCT-style, lol)
---
ZergAlerter module removed
added a new unit frames (Own Unit Frames) using oUF as module
new textures for statusbars
---
some changes in own unit frames module, added settings
---
little changes (fixed pet frame, other borders for auras and etc)
---
update for patch 4.2
---
fixed 'old style' unit frames module (keyring bug)
---
fixed button styler
---
updated, removed outdated modules, change actionbar to default (modified)
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Unread 04-01-11, 06:45 AM  
Betonz
A Kobold Labourer

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Originally posted by llerelol
also i have some strange bug with bar textures. i had a proper texture (like on your screenies) before i upgraded to the latest version last week and now they look like default blizzard's ones. it frustrates me. anyway it would be nice if you could just put it somewhere within the addon folder, so people who want to change it could do it harmlessly and fast. there's a picture of what im having now here.
There is an option in the ingame config to switch back to old textures.
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Unread 04-01-11, 01:23 AM  
llerelol
A Murloc Raider

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yea and if you still want to convert them to ouf then look into allez uf's code, he has implemended support for showing CCs on units portraits.
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Unread 03-31-11, 07:50 AM  
Hopi
A Kobold Labourer

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Hey Wldbreath,

you might wanna check out Neals old ouf Layout for inspiration if you are considering to convert your layout into ouf.

http://www.wowinterface.com/download...-oUF_Neav.html
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Unread 03-31-11, 04:10 AM  
llerelol
A Murloc Raider

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hi again fernir,
i'd like to point out another couple of things..

first of all, sometimes(almost everytime tbh) when you dismount in combat your pet unitframe doesnt appear, which is a big problem for pet classes. i myself play a rogue, but leveling a hunter atm and i hate when it happens.

also i have some strange bug with bar textures. i had a proper texture (like on your screenies) before i upgraded to the latest version last week and now they look like default blizzard's ones. it frustrates me. anyway it would be nice if you could just put it somewhere within the addon folder, so people who want to change it could do it harmlessly and fast. there's a picture of what im having now here.

and some feature requests if you dont mind ^^
it would be nice to have a black list for the cooldown pulse module. you know, it's nice to get rid of some absolutely useless crap pumping almost on top of your screen.

and second you should consider of including xCT. your default blizzard combat text corrections are good, but xCT is simply better, and eats like 40-50kb. also you have options to announce stuff to some channel, but you have no options to choose what should be announced. and where. i was using sInterrupt before and it was keeping itself quite when i was on BGs or TolBarad(some people find it annoying)..

ok, i think i should stop now and try to control my temper . anyway, thanks for your work, its nice to see a pvp oriented ui that doesnt look like shie and have plenty of options to make it how you'd like the best. cheers
Last edited by llerelol : 03-31-11 at 04:13 AM.
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Unread 03-31-11, 02:04 AM  
Wildbreath
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Originally posted by themagiciant95
in the addon folder what file is the "Speedy action" file ?
KeyDown.lua
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Unread 03-31-11, 02:03 AM  
Wildbreath
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Originally posted by llerelol
if you change unitframes to oUF will LoseControl still show CC duration on player\target\party portraits? if it remains unchanged i say you should
hmm, good question. i think i will save default frames then.
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Unread 03-30-11, 03:24 PM  
llerelol
A Murloc Raider

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if you change unitframes to oUF will LoseControl still show CC duration on player\target\party portraits? if it remains unchanged i say you should
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Unread 03-30-11, 07:26 AM  
themagiciant95
A Kobold Labourer
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in the addon folder what file is the "Speedy action" file ?
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Unread 03-29-11, 09:56 PM  
Xully
An Aku'mai Servant

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Originally posted by Wildbreath
Should i replace default unitframes for oUF unitframes with same functionality and style?
u can , because its better.... also can you do 2 different looks for unitframe and option, one same style, other style make it like old nurfed if u know it, its nice :P
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Unread 03-29-11, 07:17 PM  
karlodav
A Murloc Raider

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Originally posted by Wildbreath
alot of. also this will remove troubles with frames positions.
configurable auras and etc. I can save default blizzard design for it
Yes !, it can help to integrate your unitframes with some OUF raid frames .
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Unread 03-29-11, 07:40 AM  
Wildbreath
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Originally posted by Betonz
I like those.
What functionality would we get with oUF package?
alot of. also this will remove troubles with frames positions.
configurable auras and etc. I can save default blizzard design for it
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Unread 03-29-11, 06:29 AM  
Betonz
A Kobold Labourer

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Originally posted by Wildbreath
Should i replace default unitframes for oUF unitframes with same functionality and style?
I like those.
What functionality would we get with oUF package?
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Unread 03-29-11, 03:17 AM  
Wildbreath
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Should i replace default unitframes for oUF unitframes with same functionality and style?
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Unread 03-28-11, 07:16 AM  
atuin_wow
A Deviate Faerie Dragon
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Thumbs up Re: Re: Re: Re: offtop :)

Originally posted by Wildbreath
окей, будет время вечером - напишу
Где-то полгода назад ты мне ответил то же самое =)
Буду ждать и надеяться
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Unread 03-28-11, 07:09 AM  
Wildbreath
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Re: Re: Re: offtop :)

Originally posted by Atuin
Я имел в виду отдельный аддончик, делающий только 1 функцию - отображение иконок тотемов и ничего более. Собственно поэтому и назвал тему "offtop", ибо это своего рода просьба о написании аддончика =)
окей, будет время вечером - напишу
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