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Updated: | 02-06-13 03:15 AM |
Created: | 08-02-10 04:07 AM |
Downloads: | 28,877 |
Favorites: | 229 |
MD5: |
This addon has been merged into XLoot. Please use it instead.
A customizable loot frame
Providing a large array of options to change how loot is presented, as well as allowing you to use Masque or ButtonFacade Skins, XLoot's job is to make looting more functional while still having a better form.
Options GUI available under Interface->Addons or /xloot
The 1.0 XLoot branch will eventually replace the legacy XLoot once all features have been implemented.
The major advantage to using the new version is support for Masque/ButtonFacade skins, as well as custom image-based skins instead of simply coloring the frame.
Skinning
XLoot can use any Masque skins, but skins made to fit rectangles will work better for obvious reasons.
Here's a example of Caith (A masque skin) with Frame transparency set to 0, along with the Legacy skin and a normal background:
If you find a skin that doesn't fit correctly, either tell me or go ahead and make a quick compatibility addon (See below)
About the plugins
XLoot Group/Monitor/Master require the support plugin in order to be used with this version.
I will be re-writing them as time allows to be stand-alone addons instead of plugins, which will work alongside 1.0 natively, and once that happens, they will all replace the old versions I post. I respect that some people like the old look of the frames, and I may try to make a legacy-lookalike skin.
Extending XLoot
It's easy to release skins or tweak masque skins (Or include tweaks in your skin, if you are already a masque skin author!) Skins are really just square textures of a border, like Masque skins.
To let XLoot know about your skin, use: XLootFrame:RegisterSkin(skin_name, skin_table)
To add a tweak for a Masque skin, use: XLootFrame:RegisterMasqueTweak(masque_skin_name, skin_table)
For documentation of skin_table, see the comments near the top of XLoot.lua
Please make sure you have permission to use any textures you include.
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digaum2003 |
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04-17-12, 05:46 PM | |
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Would it be possible to add the option to have the window grow upward, instead of down (by default)?
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osatox |
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04-18-12, 05:25 PM | ||
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Xuerian |
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04-20-12, 07:33 PM | |||
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An anchor would probably be a better idea because...at the moment, lets say a mob had 2 item drops. So the window is sized for 2 items. If I moved and adjusted it into position, lock it, then kill a mob that drops 3 or more items, the window becomes funky and exceeds the desired position.
Last edited by osatox : 04-20-12 at 07:36 PM.
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osatox |
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04-21-12, 02:57 PM | ||||
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I would not have considered it being "Docked" against another frame. In this case, I'm not sure how I would go about it. I'll have to give it some more thought. |
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Xuerian |
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08-30-12, 12:45 AM | ||
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5.0.4 and Xloot
Hi ... ty for updating Xloot I just tryed in 5.0.4 and it's working smart
BTw i wish to ask you how to go on using Xloot Group, Master with this new version. Do you think to get those modules inside Xloot 1.0 or should we use old plugin support? I tried this way but i got
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Adam77 |
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08-30-12, 04:47 AM | ||
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Re: 5.0.4 and Xloot
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Mayron |
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08-30-12, 03:43 PM | |
A Kobold Labourer
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While not perfect, this fixed the issue you two described that I had as well till there is an update. (including an other one that will follow)
Open the file: Interface\AddOns\XLootGroup\Libs\LibLootEvents\LibLootEvents.lua Then go to line: 57 add the following function code on an empty line: Lua Code:
After having done that go to around line 112 where you will see the following part: Lua Code:
Now replace that with the following part Lua Code:
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Duranom |
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08-30-12, 06:03 PM | ||
An Aku'mai Servant
Forum posts: 31
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mondoz |
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08-31-12, 11:17 AM | |
A Kobold Labourer
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It is, but in case they looked here it can/could help them for now
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Duranom |
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10-24-12, 11:50 AM | |
A Kobold Labourer
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I'm not sure if I missed something in the options or what, but when I go to loot with auto loot off, I'll loot say the gold. Then the window will close and I'll have to click the mob again. Worse case was there was a chest I needed a key for, I opened the chest using up the key I had and there were 3 items to loot. (can't remember exactly what they were) But I looted the gold and the window closed leaving me without another key to open the chest. Is the loot window supposed to close like that?
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kjghostfury |
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