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Updated: | 12-01-11 09:41 AM |
Created: | 07-10-10 08:05 AM |
Downloads: | 13,046 |
Favorites: | 33 |
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oUF_Arp has been tested with oUF 1.5.x (required!).
THERE WILL BE NO MORE UPDATES BECOUSE I HAVE QUIT THE GAME
But this will probably work for this expansion and maybe the next to.
If someone is interested in continuing the work PM.
Preview (Youtube)
Small walkthrough of the oUF
Also check my UI, Arp UI
Features
* Moveable Frames - via oUF_MoveableFrames by haste
* Player, Target and Focus Castbars
* Combo points, Death Knight Runes, Soul Shard, Holy Power and Eclipse Bar
* Healthbar background is colored by class or (if it's an NPC) by reaction
* Built-in aggro highlight
* Built-in debuff highlight
* Vehicle support (incl. raid and party)
* Panels avalibe and customizable through the lua file, ...see setup below. (disabled by default)
* Easily Customizable frames sizes, fonts, textures, features ...see setup below
* Player and Target Castbars highly configurable ...see setup below
* Featured hankthetank's raid icon textures
* Portraits
Supported Frames
* player
* player pet
* target
* target of target
* focus
* party
* raid
* boss
* mt
Plugin Support
* oUF_SpellRange
* oUF_Smooth Update
* oUF_MoveableFrames - highly recommended
* oUF TotemBar
Setup
The layout's setup code below can be found in "AddOns\oUF_Arp\Arp_Config.lua". You can edit and save your changes via Wordpad, Notepad or something similar. I recommend getting Notepad++
Default settings
local addon, ns = ...
local cfg = CreateFrame("Frame")
local mediaFolder = "Interface\\AddOns\\oUF_Arp\\media\\" -- don't touch this ...
------------
-- Colors --
------------
cfg.maincolor = {25/255, 25/255, 32/255} -- raid health bar, castbar color
cfg.sndcolor = {168/255, 132/255, 106/255} -- font color, ...
cfg.trdcolor = {90/255, 110/255, 120/255} -- castbar color
cfg.backdropcolor = {26/255, 25/255, 31/255} -- backdrop color
cfg.brdcolor = {94/255, 79/255, 79/255} -- border color
cfg.iconcolor = {69/255, 54/255, 54/255} -- icon border color
cfg.solidHPBGcolor = false -- use a custom background color for the healthbar, instead of class/reaction colors
cfg.hpBGcolor = {216/255, 207/255, 105/255} -- custom health background color, requires cfg.solidBGcolor = true
-----------
-- Media --
-----------
cfg.tex = mediaFolder.."Bar2" -- bar texture
cfg.Auratex = mediaFolder.."simplesquare_roth" -- border texture for buffs/debuffs
cfg.glowtex1 = mediaFolder.."border_default" -- Thick border
cfg.edgesize = 15 -- border size
cfg.insets = 3 -- insets
cfg.NameFont = mediaFolder.."FRIZQT__.ttf" -- font used for text (names)
cfg.NumbFont = mediaFolder.."ARIALN.ttf" -- font used for numbers
cfg.NameFS = 15 -- name font size
cfg.NumbFS = 15 -- number font size
cfg.NumbFS1 = 28 -- Hp font size
cfg.NumbFS2 = 16 -- Pp font size
cfg.CastFS = 12 -- castbar font size
cfg.ComboFS = 20 -- combo point font size
cfg.FontF = "THINOUTLINE" -- "THINOUTLINE", "OUTLINE MONOCHROME", "OUTLINE" or nil (no outline)
cfg.fontFNum = "THINOUTLINE"
cfg.playerHPy = 28 -- Y for player health position
cfg.targetHPy = 28 -- Y for target health position
------------------------------------
-- Switches -- true/false (on/off)--
------------------------------------
-- General settings --
----------------------
cfg.Numberzzz = 0 -- 0 will display 18400k as 18k, 1 = 18.4k, ....
cfg.FadeOutAlpha = 0.6 -- alpha for out of range units (oUF_SpellRange plugin, required)
cfg.ArpUI = false -- only enbale while useing arp ui
cfg.usePortrait = false -- show/hide player, target, focus portrait
cfg.pAlpha = 0.3 -- portrait alpha (transparency)
--------------
-- CastBars --
--------------
cfg.useCastbar = true -- show/hide player, target, focus castbar
cfg.movecb = true -- Moveble Castbars
cfg.xposp = 0 -- castbar player X position
cfg.yposp = 38 -- castbar player Y position
cfg.yposp2 = 58 -- castbar if you have a stance bar (Y position)
cfg.cbpp = 'oUF_ArpPlayer' -- parent frame ('oUF_ArpPlayer', 'UIParent' or something else)
cfg.anchor = 'CENTER' -- anchor for both castbars
cfg.anchor2 = 'TOP' -- anchor for both castbars
cfg.cpheight = 19 -- castbar player height
cfg.cpwidth = 240 -- castbar player width
cfg.xpost = 0 -- castbar target X position
cfg.ypost = 38 -- castbar target Y position
cfg.cbtp = 'oUF_ArpTarget' -- parent frame ('oUF_ArpTarget', 'UIParent' or something else)
cfg.ctheight = 19 -- castbar target height
cfg.ctwidth = 240 -- castbar target width
-- Focus Cast
cfg.looseCBF = true -- castbar is place outside the frame
cfg.yposf = 33 -- castbar focus Y position
cfg.xposf = 0 -- castbar focus X position
cfg.cpheighf = 19 -- castbar focus height
cfg.cbtf = 'oUF_ArpFocus' -- parent frame ('oUF_ArpFocus', 'UIParent' or something else)
------------------
-- Combo Points --
------------------
cfg.xcombo = 22 -- X position
cfg.ycombo = 0 -- Y position
cfg.combonf = 8 -- font size +
------------
-- player --
------------
cfg.PlayerBuffsOnPlayerFrame = false -- put players buffs below the player frame instead of next to the minimap (cfg.HideBlizzardAuras = true, required)
cfg.pPervalue = false -- % your HP
------------------------------------------------
-- Class bar - Holy Power, Soul Shards, Runes --
------------------------------------------------
cfg.useClassBar = true -- show/hide class bar
cfg.ClassBarHeight = 10 -- height of Deathknight rune bar and Totembar (oUF_TotemBar plugin required) for shamans
cfg.useeclip = false -- enable eclipseBar
------------
-- Target --
------------
cfg.onlyShowPlayerBuffs = false -- only show buffs casted by player (target and focus)
cfg.onlyShowPlayerDebuffs = false -- only show debuffs casted by player (target and focus)
cfg.tPervalue = true -- % targets HP
cfg.usetdb = true -- Use Debuffs
cfg.usetb = true -- Use Buffs
-----------
-- Focus --
-----------
cfg.oSPlayerBuffs = false -- Only show player buffs
cfg.oSPlayerDebuffs = false -- Only show player debuffs
------------------
-- Raid & Party --
------------------
cfg.RaidandParty = true -- set to false to disable raid frames
cfg.raidxpos = -4.5 -- Moving Raid X pos
cfg.raidypos = 5 -- Moving Raid Y pos
cfg.columns = 5 -- Groups in Raid 8 Max
cfg.rscale = 1 -- scale
cfg.HidePower = false -- Hide Power (ex. Mana)
cfg.groupspace = -15
----------
-- Boss --
----------
cfg.BossFrames = true -- set to false to disable boss frames
cfg.bxpos = -20 -- Moving Boss X pos
cfg.bypos = -150 -- Moving Boss Y pos
cfg.bPervalue = true -- Boss % value
---------------
-- Main Tank --
---------------
cfg.MTFrames = true -- set to false to disable main tank frames
-------------------
-- Aura Specific --
-------------------
cfg.HideBlizzardAuras = false -- hide blizzard buff, debuff and weapon enchant frame
cfg.HideAuraTimer = 59 -- spell timer is shown for shorter durations, than set value, hidden otherwise
--------------
-- Textures --
--------------
cfg.usetextart = false -- enable panels
-- bars
cfg.bars = true -- show/hide bars
cfg.panelscale = 1.0 -- scale
cfg.barwidth = 428 -- Width bars
cfg.barheight = 40 -- Height bars
cfg.lineHeight = 5 -- Line Height
cfg.bar1x = -340 -- x pos bar1
cfg.bar1y = 4 -- y pos bar1
cfg.bar2x = 340 -- x pos bar2
cfg.bar2y = 4 -- y pos bar2
-- info
cfg.useinfobar = true -- show/hide info texture
cfg.infobarw = 320 -- Width
cfg.infobarh = 16 -- Height
cfg.infobarx = -4 -- chat and info x pos
cfg.infobary = 4 -- chat and info y pos
-- chat
cfg.usechatbar = true -- show/hide chat texture
cfg.chatbarw = 320 -- Width
cfg.chatbarh = 16 -- Height
cfg.chatbarx = 4 -- chat and chat x pos
cfg.chatbary = 4 -- chat and chat y pos
-- stance
cfg.usestance = true -- show/hide stance texture
cfg.sbarwidth = 206 -- Width
cfg.sbarheight = 14 -- Height
cfg.sbxpos = 0 -- x pos
cfg.sbypos = 16 -- y pos
-- minimap
cfg.usemini = true -- show/hide minimap background
cfg.miniheight = 148 -- Height
cfg.miniwidth = 148 -- Width
cfg.manchor = 'TOPLEFT' -- Anchor
cfg.mxpos = 7 -- x pos
cfg.mypos = -7 -- y pos
---------------
-- framesize --
---------------
-- height
cfg.heightP = 28 -- player
cfg.heightT = 28 -- target
cfg.heightF = 25 -- Focus
cfg.heightM = 18 -- MT, boss frames
cfg.heightS = 25 -- ToT, FocusTarget, pet
cfg.heightPA = 14 -- party, party pet - arena
cfg.heightR = 22 -- raid
cfg.heightCB = 8 -- class bar
-- width
cfg.widthP = 240 -- player
cfg.widthT = 240 -- target
cfg.widthF = 200 -- Focus
cfg.widthM = 140 -- MT, boss frames
cfg.widthS = 40 -- ToT, FocusTarget, pet, party pet
cfg.widthPA = 200 -- party - arena
cfg.widthR = 60 -- raid
cfg.widthCB = 240 -- class bar
-- hp|pp height, pp|info offset (optional)
cfg.heightPP = 14
cfg.PPyOffset = 5
ns.cfg = cfg -- don't touch this ...
oUF Nivea by Dawn
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neo-data |
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scrappy183 |
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11-28-10, 01:42 PM | ||
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Tobbe8716 |
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11-27-10, 01:04 PM | |
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Såg att du tagit bort porträtten i den nyaste versionen, planerar du på att lägga till dem igen? Eller är dom borta för alltid?
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scrappy183 |
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11-27-10, 05:25 AM | ||
A Kobold Labourer
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thx =) |
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consida |
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11-22-10, 11:25 AM | ||
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Taigen |
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11-22-10, 09:47 AM | ||
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Last edited by Tobbe8716 : 11-22-10 at 09:47 AM.
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Tobbe8716 |
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11-21-10, 10:35 PM | |
A Kobold Labourer
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Love this layout. Was wondering if there was a way to modify the target debuffs such that my own debuff icons are larger (like my old pitbull frame).
Thanks |
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consida |
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11-21-10, 02:02 AM | ||
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As for the scale issue blizzard change default UI scale the latest patch. Just go into grafics and enable ui scale and drag the bar until you have the size you desire. EDIT: Btw veiwport and panels works fine together, just tried it with the latest version. Thread This is how I did it. Look at line 370 here, and line 175 here.
Last edited by Tobbe8716 : 11-21-10 at 07:18 AM.
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Tobbe8716 |
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11-20-10, 06:03 PM | |
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With the latest version of oUF_Arp (v 1.1) I'm getting this error every time I log in. I also have no target frames and my regular default Blizz player UF is there. This even happens with everything disabled except oUF and Swatter.
Date: 2010-11-20 18:56:12 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\oUF_Arp\Arp.lua line 955: attempt to perform arithmetic on field 'combonf' (a nil value) Debug: [C]: ? oUF_Arp\Arp.lua:955: styleFunc() oUF\ouf.lua:421: oUF\ouf.lua:391 (tail call): ? oUF\ouf.lua:711: Spawn() oUF_Arp\Arp.lua:1221: oUF_Arp\Arp.lua:1218 oUF_Arp\Arp.lua:1240: func() oUF\ouf.lua:732: oUF\ouf.lua:728 (tail call): ? However, I would like to remind you that I'm the one you made that viewport for and I did copy/paste it to the end of arp.lua. Is this why? Could you please tell me how to fix it if this is what's going wrong? I love my viewport and panels and don't want to give them up. Also, oddly, since the previous version of oUF_Arp, the viewport and panels seemed smaller. I used to have to size them at .78 and now I have to have them at .95. Makes everything else tiny so I'm having to re-scale all my mods. Can you shed any light on this? |
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Taigen |
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10-25-10, 04:41 PM | |
A Kobold Labourer
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Thanks, ya i ended up defining a variable on each of the frames, and added the focus target one as well.
Last edited by sephra : 10-25-10 at 04:44 PM.
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sephra |
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10-25-10, 04:02 PM | ||
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add in config.lua Code:
cfg.showbad = false -- enables buff and debuffs player, target and focus add if cfg.removebad then ... end like this Code:
if cfg.removebad then createBuffs(self) self.Buffs:SetPoint("TOP", self.Power, "BOTTOM", 0, -6) self.Buffs.initialAnchor = "TOPLEFT" self.Buffs["growth-x"] = "RIGHT" self.Buffs["growth-y"] = "DOWN" self.Buffs.num = 8 createDebuffs(self) self.Debuffs:SetPoint("TOP", self.Power, "BOTTOM", 0, -31) self.Debuffs.initialAnchor = "TOPLEFT" self.Debuffs["growth-x"] = "RIGHT" self.Debuffs["growth-y"] = "DOWN" self.Debuffs.num = 8' end
Last edited by Tobbe8716 : 10-25-10 at 04:03 PM.
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Tobbe8716 |
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10-24-10, 09:36 PM | |
A Kobold Labourer
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About the sexiest player/target frames ive seen in awhile... Be nice to have a couple more options though like :
1)Inlcude a option to totally remove showing all buff/debuff on a frame basis in addition the the filter own buffs -i run sfilter for debuffs or power auras, 2)castbar tick time kinda like what ouf_mono has in it. thanks for the frames.
Last edited by sephra : 10-24-10 at 11:11 PM.
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sephra |
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10-23-10, 02:36 PM | ||
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Code:
cfg.solidHPBGcolor = true Code:
cfg.hpBGcolor = {216/255, 207/255, 105/255} |
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Tobbe8716 |
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10-23-10, 02:27 PM | |
A Kobold Labourer
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How can I change the color for the lost HP i can´t find the line
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neo-data |
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