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Return to Karazhan (7.1.5)
Updated:10-30-16 06:58 PM
Created:06-28-10 04:06 PM
Downloads:76,765
Favorites:106
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whoa UnitFrames  Popular! (More than 5000 hits)

Version: 7.1-u1
by: whoarrior, delabarra

**BFA Update out! Download Here.


Unique and Beautiful mod for Unit, Target and Focus frames with fat HP/Mana bars but still very close to the original Blizzard UI style.

whoa UnitFrames is also available at Curse.com


NOTE: Earlier versions of whoa UnitFrames used folders "CharacterFrame" and "TargetingFrame" located in "World of Warcraft/Interface" folder. From now on whoaUnitFrames does not require them.


Features:

  • Re sizable buffs/debuffs displayed on UniFrames.
  • Threat indicator moved from the targetframe to the playerframe.
  • Player/Target/Focus frames re sizable. WARNING: veeery sensitive.
  • OOC Transparency (disabled by default).
  • Uses Blizzard default statusText or whoa UnitFrames statusText stysle.

whoa StatusText settings (config.lua). No GUI atm but class specific configuration possible.

  • simpleHealth: optional simple health (rounded health and mana points).
  • thousandSeparators: optional health and mana points with 1000 separators.
  • showMaxHealth - Shows max hp (useful for PvP).
  • autoManaPercent: show actual health/mana points in percent. Optional percentage @mana bars.
  • petFrameOnTop - Shows pet frame over player frame. Useful if you moved player frame from it´s default position.
  • hitIndicators - Shows hit indicators player frame.
  • showToTName - Shows Target of Target frame.
  • On next Update: customFontSize Set custom font size for Player/Target/Focus frames.


No GUI atm, configuration in file config.lua (class specific configuration possible).


whoa UnitFrames usage:

You want the whoaUF custom status text
  • enable customStatusText in config.lua: customStatusText = true
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/Percent/Both.
You want percentages@manabars
  • enable autoManaPercent in config.lua: autoManaPercent = true
[*]You want the standard Blizzard status text:
  • disable customStatusText in config.lua: customStatusText = false
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/percent.
[*]You want NO status text at all:
  • disable status text in Blizzard config: » Interface » Display » Status text : None.

Version 7.1-u1
  • Fixed "customStatusText" default value.
  • Fixed "classColors" when false.

Version 7.1
  • Updated for patch 7.1
Version 7.0.3.u4
  • Fixed "minor" classified frames.
  • Added option to disable powerBar glow animations.
Version 7.0.3.u3
  • Fixed TargetFrame and FocusFrame background.
  • Fixed vehicle mana bar display.
Version 7.0.3.u2
  • Restructured addon simplifying installation and update. This version is also initial Curse.com release.
  • All files now packed within whoaUnitFrame´s addon folder. Unused files deleted.
  • Updated PlayerFrame status text hp / mana / frame animations now fit perfectly.
  • Minor focus frame fixes.
  • Artwork updated.
Version 7.0.3.u1
  • Updated PlayerFrame animations.
  • FocusFrame will now display tapped units as black.
  • Fixed "customStatusText" when diplayed as "both" on blizzard menu.
Version 7.0.3
  • Updated for patch 7.0.3
  • New project colaborator added, delabarra.
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


Post A Reply Comment Options
Unread 12-15-11, 02:59 AM  
slackerzz
A Defias Bandit
 
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Re: text

Originally Posted by Cuba94
Hi, very nice this addon! but say me please, how disabled HELTH TEXT on target frame, player frame, also how on fucus frame disabled text
you can disable health text in game Interface->status text
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Unread 11-29-11, 02:29 AM  
Cuba94
A Kobold Labourer

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text

Hi, very nice this addon! but say me please, how disabled HELTH TEXT on target frame, player frame, also how on fucus frame disabled text
Last edited by Cuba94 : 11-29-11 at 02:30 AM.
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Unread 11-10-11, 10:46 AM  
Saith90
A Murloc Raider

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can't see the target of my target o.o
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Unread 10-22-11, 04:53 PM  
slackerzz
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i've added some line of code to this addon and now it shows also mana %, you can find it here
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Unread 05-13-11, 03:06 AM  
Zappenduster
A Kobold Labourer

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Hi Whoa, luv this addon. Any chance for an update?
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Unread 05-05-11, 01:00 AM  
Catharsys
A Kobold Labourer

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I currently can't use 'Buffs on Top' on the targetframe. If I do the buffs appear behind the frame and stack in place.
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Unread 03-30-11, 04:28 AM  
AndersonnKen
A Kobold Labourer

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Originally posted by AndersonnKen
Great addon indeed...however I would like to replace the "UI-StatusBar.blp" file from targeting folder with another status bar texture...the problem is I don't know how to convert .tga files into .blp.Can you help me with that please ?

Damn I found how to convert tga into blp...but it ruins the frames coloring totally...ALL frames are now green;no matter if friendly or hostile or by class.
Last edited by AndersonnKen : 03-30-11 at 04:28 AM.
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Unread 03-30-11, 04:13 AM  
AndersonnKen
A Kobold Labourer

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Great addon indeed...however I would like to replace the "UI-StatusBar.blp" file from targeting folder with another status bar texture...the problem is I don't know how to convert .tga files into .blp.Can you help me with that please ?
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Unread 03-07-11, 03:25 PM  
whoarrior
A Deviate Faerie Dragon
 
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Originally posted by hhp
for me this addon freezes game in BGs and arenas
I finally found the bottleneck. *yay*

The next version will solve that issue, but i have to do a lil code redesign and some more testing so the update will need some days. But i'm sure to make it this week.

Stay tuned!

(:
Last edited by whoarrior : 03-07-11 at 03:34 PM.
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Unread 03-05-11, 03:04 AM  
hhp
A Kobold Labourer

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for me this addon freezes game in BGs and arenas
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Unread 03-02-11, 03:58 PM  
whoarrior
A Deviate Faerie Dragon
 
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Originally posted by deke913
iunit is using your code and renaming it and claiming it to be their own.

not sure if this is another alias of yours or what but just wanted to let you know in case it wasn't

I checked the config lua on both and they are identical with only the names changed out
Thanks for that information. At this moment i don't know what i should think about that. Seems to be pretty lame, but i can't stop to giggle.

But hey, that's good for whoa UnitFrames. Cause that motivates me to spend some spare time and update this one, just to see if he will update iUnit.

(:
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Unread 03-01-11, 11:26 PM  
deke913
A Deviate Faerie Dragon
 
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iunit is using your code and renaming it and claiming it to be their own.

not sure if this is another alias of yours or what but just wanted to let you know in case it wasn't

I checked the config lua on both and they are identical with only the names changed out
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Unread 02-24-11, 02:46 PM  
whoarrior
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Originally posted by leempi
When's the next version due
If you want a quick and dirty solution go to whoaUnitFrames.lua and replace the function whoa_partyColors() through:

Code:
local function whoa_partyColors()
    if not InCombatLockdown() then
        local partyMembers = GetNumPartyMembers()
        if partyMembers > 0 then
            for i = 1, partyMembers do
                color = RAID_CLASS_COLORS[select(2, UnitClass("party"..i))]
                if color then
                    _G["PartyMemberFrame"..i.."HealthBar"]:SetStatusBarColor(color.r, color.g, color.b)
                    _G["PartyMemberFrame"..i.."HealthBar"].lockColor = true
                end
                _G["PartyMemberFrame"..i.."HealthBarText"]:ClearAllPoints()
                _G["PartyMemberFrame"..i.."HealthBarText"]:SetPoint("LEFT", _G["PartyMemberFrame"..i.."HealthBar"], "RIGHT", 5, 0)
                _G["PartyMemberFrame"..i.."ManaBarText"]:ClearAllPoints()
                _G["PartyMemberFrame"..i.."ManaBarText"]:SetPoint("LEFT", _G["PartyMemberFrame"..i.."ManaBar"], "RIGHT", 5, 0)
            end    
        end
    end
end
A new version needs some time, cause i'm lazy. ;P

(:
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Unread 02-24-11, 07:52 AM  
leempi
A Kobold Labourer

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When's the next version due
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Unread 02-23-11, 02:21 PM  
whoarrior
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Originally posted by Rufio
It's related to the blizz frames that the ToT is not showing sometimes?
Yes.
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