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Updated:10-13-12 08:11 PM
Created:06-05-10 04:26 PM
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dNamePlates  Popular! (More than 5000 hits)

Version: r17
by: Dawn [More]

Custom minimalistic and lightweight nameplates.

Features
* works with PlateBuffs
* spell icon
* name text is colored by threat
* Totems are shown as icons
* current health value
- current health value is hidden @100% health
- between 35% and 25%, value is yellow colored
- between 25% and 20%, value is orange colored
- below 20%, value is red colored
* added hankthetank's raidicon textures
* show hostile nameplates in combat and/or optionally hide them out of combat
- by default nameplates show in combat and do not hide out of combat
...


NPCs are not class coloured, never.
Hostile players are only class coloured out of a sanctuary (which excludes Dalaran for example). Generally said, they are class coloured in PvP, which also means they have to be flagged for PvP on a PvE server.



FAQ

1. Where'z teh options?

Take a look into your World of Warcraft folder: Interface\Addons\dNamePlates\dNameplates.lua. You can open this file with Wordpad, Notepad or any other text editor. I recommend Notepad++ - it's free, google it.

note: If you change anything, you have to reload your interface, either via /rl, /console reloadui or log out ingame.



Credits
p3lim - for Overhead
hankthetank - raid icon texture
Cyprias - for helping me to improve the code



Config
Code:

local TEXTURE = mediaFolder.."dA"
local FONT = mediaFolder.."Pixelway_Baseline.ttf"
local FONTSIZE = 8
local FONTFLAG = "OUTLINE MONOCHROME"			-- "THINOUTLINE", "OUTLINE MONOCHROME", "OUTLINE" or nil (no outline)

local hpHeight = 5
local hpWidth = 100
local cbIconSize = 20
local cbHeight = 5
local cbWidth = 100

local showIC = true 
local hideOOC = false

local blankTex = "Interface\\Buttons\\WHITE8x8"	

r17
* quick updated for Mists of Pandaria

note: untested


r16
* updated for 4.1
* the selected nameplate won't be resized by default, anymore (aka adWidth and adHeight are set to 0)
- the option is still there, however ...

note:
- untested, just a quick fix for 4.1


r15
* selected nameplates will now be larger than others
* added options to set the increased size for selected plates
- adWidth = 14 -- additional width for selected nameplate (hpWidth + adWidth)
- adHeight = 4 -- additional height for selected nameplate (hpHeight + adHeight)
* fixed totem icon display, which broke in r14, because of level display ... D'OH!


r14
* added Totem of Tranquil Mind support
* added Spirit Link Totem support
* added 1px border around totem icons
* added highlight for selected nameplate
* tweaked level and name position code
* added an option to set a font shadow offset (default: FontShadowOffset = 0)
- 1 = (1,-1), 1.5 = (1.5, -1.5), ...


r13
* forgot to include raidicon texture ...


r12
* Totems are now shown as icons
* some CVars are now set by default
- SetCVar("ShowClassColorInNameplate", 1)
- SetCVar("nameplateShowEnemyTotems", 1)
* added level display ...
* some minor visual tweaks


r11
* removed some obsolete code
* small visual tweaks

r10
* toc update for patch 4.x
* code rewritten, extremely simplified, no longer based on caelNameplates
* removed class icon code
* removed separate config - some options (size, etc) can still be found in dNameplates.lua
* level is now hidden
* names are no longer abbreviated

NOTE:
Blizzards Nameplates are still bugged and seem to show/hide randomly. This addon modifies blizzards nameplates instead of replacing them. Therefore the same oddly behaviour will happen. This is Blizzards fault. Once Blizzard will fix their code, the issue will be gone. ;)


r9
* nicer raid icon position...

r8
* replaced the "glow border" with a solid border, to match my oUF layout
* added an option to change the border color
* long names will be abbreviated, to match my oUF layout (for example: Sunreaver Mage Guardian becomes S. M. Guardian)
* added an option to change the maximum number of characters before a name gets abbreviated
* revised class icon code
* added new border to class icon
* some tweaks
* removed the class icon textures from the package and use blizzards default textures instead - reduced package size FTW ...
* removed some more unused textures and fonts from the package - reduced package size FTW ... #2

r7
* added an option to change the position of the nameplate (X and Y Offset)
* cleaned up some code and improved PlateBuffs compatibility

r6
* added class icon (only visible for hostile players)
* added 3 icon sets of class textures (oldClassIcons, newClassIcons)
- you can choose a different one, via config
- you might have to adjust the size of the icon, depending on the texture you choose
* added hankthetanks's raidicon textures
* added an icon texture (dBBorderJ) for castbars spell icon
* added a new mouseover highlight texture and made the highlight slightly more visible
* added a more flat bartexture (dM2) and set it as default
* level text font shadow can be turned on/off via "showFontShadow", too

r5
* possible fix for r4 nil error, everyone but myself seems to enounter - D'OH! #2

r4
* added current health value as a possible shown health value
* added an option to show/hide current health value
* added an option to show/hide percent health value
- if both options are true it will show both, current AND percent health value

r3
* possible fix for a nil error everyone but myself seems to enounter - D'OH!
- I need some feedback on this.Since I don't get the error, I can't tell if it's gone now or not.

r2
* added an option to turn auto show nameplates in combat on/off
* added auto hide nameplates out of combat (disabled by default)
* added an option to turn auto hide nameplates out of combat on/off
* added an option to show/hide a shadow behind text (disabled by default)
* removed some fonts

r1
* initial release
Post A Reply Comment Options
Unread 10-18-10, 03:31 PM  
Victor Mizer
A Kobold Labourer

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Some players nameplates are thin how they look in the screen shot, but then some other have a bigger height. bug?
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Unread 10-16-10, 11:45 AM  
Alfrunnah
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pls release r10
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Unread 10-14-10, 10:13 PM  
Dawn
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Nameplates are still bugged on blizzards side. And the "fix" (/console bloattest 1) is annoying, because it looks damn ugly. It literally bloats the plate and overrides the size set by the addon.

This "fix" is also what that "NameplateFix" addon does, it just sets that console command on every log in ...

r9 still works ...

I'm just not sure if I want to release it, yet. Even though it's done.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 10-14-10, 09:25 PM  
mattehlol
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Any news on r10 dawn? xD
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Unread 10-13-10, 10:25 AM  
kxuhx
A Kobold Labourer

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Originally posted by vertigo1980
Any updates for 4.0.1? Nameplates randomly disappear/become large with the latest version, would love to use this again!
Im not quite sure this error is mod related.

This is similar to the nameplate issue the beta was having. And now that its live, this issue is still happening to the default name plates. Sometimes they work, sometimes they don't. It appears any mod that just attaches itself to the default name plates [almost all the simple name plate mods] fails to work as a result.

but a Mod like Tidy Plates, that completely remakes the nameplate, works fine. Much rather be using this mod. But I'll use Tidy Plates until Blizzard fixes the problem.

*EDIT* This mod works when you apply
http://wowinterface.com/downloads/info18260-NameplateFix.html

Perfectly
Last edited by kxuhx : 10-13-10 at 07:20 PM.
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Unread 10-13-10, 07:05 AM  
vertigo1980
A Kobold Labourer

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Any updates for 4.0.1? Nameplates randomly disappear/become large with the latest version, would love to use this again!
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Unread 10-12-10, 01:01 PM  
FattyXP
A Defias Bandit
 
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Originally posted by OmeCorn
These nameplates look really awesome, but in a Raid the memory can shoot up to 5mb. Any way to fix this?
Get more memory. problem solved.
This addon tracks way too many things to keep memory usage down in large memory usage areas.
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Last edited by FattyXP : 10-12-10 at 01:02 PM.
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Unread 10-01-10, 02:51 AM  
cemlol
A Kobold Labourer

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Hi,
I've been using this great addon for a while now, and i was wondering if there is anyway to change the default color of tremor totem's nameplate, which would be extremely useful in pvp, either using the settings or changing something in the addon's files.
Thanks in advance.
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Unread 08-20-10, 05:59 AM  
OmeCorn
A Deviate Faerie Dragon
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These nameplates look really awesome, but in a Raid the memory can shoot up to 5mb. Any way to fix this?
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Unread 08-16-10, 08:13 AM  
Dawn
A Molten Giant
 
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Originally posted by Crone
How do i change short format text to normal, full length?

Great addon tho.

increase this number ...
Code:
		abbrevNumb = 18,	-- names longer than this number will be abbreviated, for example: Sunreaver Mage Guardian becomes S. M. Guardian
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Last edited by Dawn : 08-16-10 at 08:13 AM.
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Unread 08-15-10, 05:42 PM  
Crone
A Kobold Labourer

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How do i change short format text to normal, full length?

Great addon tho.
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Unread 08-04-10, 03:24 AM  
waha
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Wow, I just found these name plates, they're simply beautiful!

You'll probably hate me for this one, but would it be possible to add something to overlay threat? Maybe using an alpha or something.
Last edited by waha : 08-04-10 at 03:32 AM.
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Unread 07-26-10, 10:19 PM  
x0reaper0x
A Kobold Labourer

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Cast Bars

Hi, not sure if its mentioned.. Ive read through all teh comments before but I dont seem to remember it being there... but would it be possible to include an option to turn on cast bars for all mobs rather than simply your own target?

*edit*

Ok reread, noticed you had responded. Sorry for beating a dead horse but this is correct:

Originally posted by Cyprias
In arenas, start casting events will fire for enemy arena units. You could watch for the event then toggle the castbar to show under the enemy's nameplate. This is how Overhead works.
would be great to have it implimented into your name plates. These are much better than anything else Ive used... all cast bars are the only feature that's missing in my opinion.
Last edited by x0reaper0x : 07-27-10 at 05:32 PM.
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Unread 07-22-10, 09:43 PM  
Ghiradelli
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Originally posted by Dawn
Ok, seems like I should mention, that those nameplates change the default colors, shouldn't I?

Neutral and friendly units stay yellow and green-ish, but those aren't default colors neither. Guess it wasn't obvious enough. I'll add that to the addons description and maybe add an option to the config that allows for changing of the friendly and neutral colors. The hostile color can be changed already, it's the maincolor.

Btw, that's exactly how blizzards nameplates handle it, except for dNamePlates replacing the default health colour (maincolor, see config) for hostile targets, ofc.
Sorry, thanks for the clarification, I didn't know that it doesn't work for friendly targets. It certainly works for hostile players, I usually look for the class icon and not the nameplate, it works but wasn't really paying attention. sorry. My next question is, is it possible to change the location of the raid icon? I found the thing in the config for the height and width but not the one for position if there is one.
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Unread 07-21-10, 09:25 AM  
sacredtbag
A Kobold Labourer

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I just wanted to say thanks for making such a great nameplate mod. I had been using Tidyplates for a long time, decided to try out some new ones, and came across yours. Turns out that Tidyplates was the reason my game performance was so terrible. Started using your mod, and my framerates practically doubled.

For the people having some problems with the mod, try a fix I came across. I was having some issues as well at first, mainly my enemy nameplates not wanting to stay turned on, no matter if I changed the setting in the game options or by using the hotkey. I closed the game out, deleted all nameplate addons in the directory (I had tried out several), restarted the game, logged in on my toon, closed the game again (this clears out all data from those mods), then reinstalled this addon. Viola, no more having to constantly turn nameplates back on every 5 seconds.

Try that out, it might help with a lot of issues if you've used other nameplate addons before.
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