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Updated:02-24-15 03:07 PM
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Categories:Generic Compilations, Graphical Compilations, Class Compilations

Supervillain UI (Classic)  Popular! (More than 5000 hits)

Version: 5.4.3
by: Munglunch [More]


This Version Is No Longer Supported
Find the current version here
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
/kombat --- ???
/lolwut --- ???
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI -- Core addon
SVUI_ConfigOMatic -- Configuration window
SVUI_StyleOMatic -- UI and 3rd-party addons styler
SVUI_LogOMatic -- Inventory information across alts
SVUI_FightOMatic -- PvP tools plugin
SVUI_CraftOMatic -- Professions tools plugin
SVUI_ChatOMatic -- Chat history storage and the infamous "Answering Service"

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"

v5.4.3:
> Updated for 6.1

v5.4.2(9):
> Portrait options added for arena frames
> Adjusted "reverse" settings for health bars
> Made a slight adjustment to tooltip hiding when viewing items
> Fixed fight o matic errors

v5.4.2:
> Fixed quest tracker event errors causing looped faults
> This is the LAST update before copying to curse.

v5.4.198: (shows as 5.4.19)
> Updated token stat
> Expand feature will now resize the quest tracker as well as reposition tooltips
> Adjusted lockout abbreviations on the time stat
> Raid leader dock tool is now movable via the [alt-right-click] dock menu
> Various internal fixes, preparing for the transition to curse

v5.4.19:
> Re-styled the "Active" quest tracking header. It's much leaner and to the point.
> Quest item bar will now hide along with the tracker
> Quest items themselves (and after MUCH testing) are now stable and no longer dissapear for no reason.
> Added a right-click feature to the dock-hide buttons. This will allow you to "expand" the respective dock window to a greater height for readability (outside of combat of course)
> Several non-functional options were fixed
> Many redundant and unused config options were removed
> Some options that were causing confusion now have relevant notes to help users understand their settings

>

v5.4.1899:
> Added new config category, "Screen". This is where you will find the familiar options for auto-scaling and multi-monitor but also the new ADVANCED screen adjustments (USE WITH GREAT CAUTION). The new settings allow you to forcibly change the overall scale calculation used by most elements, and for those of you having issues with getting the UI to fit perfectly on various non-standard screens, you can set your own width and height used for UI positioning.
> Fixed/adjusted combat text font (Scrolling)
> BG stats are working again
> Revamped quest tracker items. They are now anchored to their own position-able bar and can display more than one item at a time. The issue of items disappearing on use has been resolved (though not tested extensively).
> Left and right dock windows can now be hidden independently of each other by using their respective corner buttons.
> Bugs noted by all of you in the comments have been resolved. If there are any outstanding issues, or if I have missed something please let me know.
> More changes included that I will document at a later time....

v5.4.18:
> Zygor support (lite) added. This goes as far as fixing minimap blips and the equip manager button.
> Druid mana bar show states adjusted
> Keybind texts fixed
> Fixed bad loop in quest tracker (bonus objectives)
> Dock stats fonts will respect user options again.
> Login for mages with no spec fixed

> Fix for bag slot issues.
> Another aura filter config error fix
> Loot frame will no longer block mouse clicks when not shown.
> Mage errors fixed.

v5.4.1799:
> Ready check icons have been made more visible
> Clicking the flashing down indicator on chat frames will scroll the chat all the way down.
> Adjusted Warlock resource graphics (added number value)
> Added an option to enable/disable the new Resolve bar for tanks (thats the green bar at the top of your health)

v5.4.178:
> Fixed Aura Filter option errors
> Adjusted Rogue resource graphics, and Inspiration text.
> Hunter traps now adjust their cooldowns when you have enhanced traps

v5.4.172
> Fully fixed and updated the "Aura Watch" feature
> Updated Rogue combo point/anticipation graphics
> AFK screen has more safeguards for failed conditions
> Adjusted more fonts
> Mentalo sticky moving has been adjusted
> Minimap border frame level adjusted
> Many class resources have has minor details cleaned up

TODO: Hunter trap timers for survival spec (penguinsane)

v5.4.161:
> Fixed Rogue Anticipation error
v5.4.16:
> Warriors now have a classbar resource, ENRAGE BAR!! (Prot and Fury only)
> DK classbar revamped
> Mage has 2 new resources. Frost: Icicle meter. Fire: Ignite meter.
> Fixed several LUA errors coming from Chat, Tooltips and Nameplates.
> Added more event handling for the custom AFK screen to prevent weirdness during many situations.
> SVUI Quest Tracker can now be disabled from the /sv->General->Misc options
> Voidstorage style revamped...


v5.4.158:
> COOLDOWNS ARE NOW INVISIBLE WHEN THE BAR IS FADED!!!! This only took me forever..
> When chat frames are faded you will no longer see chat icons (raid icons etc..)
> Made some adjustments to quest item appearances
> Buff and Debuff stacks are now visible at all times

v5.4.156:
> Adjusted many class resources
> Fixed bugs in the installer and quest scenarios
> Other internal fixes.

v5.4.155:
> Fixed bugs in superbutton and fontmanager
> Redesign: DeathKnight runes! They are much easier to read visually now.... and ANIMATED!!
> Fixed issue causing Paladin power to dissapear when opening the worldmap

v5.4.153:
> Full support of MasterPlan added!

v5.4.15:
> Fixed many config settings that were causing issues.
> Plugin settings for TrackOMatic, ChatOMatic and CraftOMatic are working now.
> Made some adjustments to unitframe aura borders.
> Fixed issue causing Brewmaster Monk stagger bar from working
> Adjusted Hunter trap timers.

v5.4.13:
> New: Copy chat function. Just mouse over the upper right corner for the copy button.
> New: Minimalist setting available from the main installation page. This will set all major unit frames to a lean 22px, strip the minimap down to just the essentials, and disable MOST comic based flair (ie... comic popups, afk screen, gamemenu, comic style tooltips and unitframe borders).
> Added font settings for tooltips, loot/roll frames, bags/bank and a dash of others.
> Adjusted a few more pre-existing fonts.
> Updated font config screen.
> Slight style changes to garrison and character windows.
> Fixed layout issue with the installer.
> Fixed an issue preventing the Answering service window from showing.

v5.4.1:
> MANY CHANGES!!!
> New: Custom SVUI Quest Tracker!
> New: Hunter Trap Resources on player frame
> New: Drunk Mode (can you guess how to activate it?)
> New: Castbars and class resources now have 3D effects, soooooo shiny!
> New: Graphics for Paladin resources. (I re-drew the hammer)
> Updated: Chat frames and their ability to be docked and un-docked.
> Updated: How SVUI handles fonts and their settings. Configs now found at /sv->Fonts
> Updated: Aura timers and filtering.
> Updated: Awesome GameMenu now has options for model usage.
> Updated: AFK screen now has options for camera motion.
> Updated: Stat docks now have a wider range of support. Including (drum roll please) Broker_Garrison!!!
> Updated: Addon support (very minor at the moment) for the Addons Details and MasterPlan.
> Fixed: Tooltips for stat dock brokers.
> Fixed: Follower level texts in Garrison Mission UI
> Fixed: Mentalo precision frame levels and positioning. These were causing issues with keeping the frame visible while adjusting.
> Fixed: Monk Brewmaster stagger bar updates properly now.
> Fixed: All known taints have been eradicated!!
> ...probably more but I can't remember what all I did now.....

v5.3.9:
> Many StyleOMatic styles updated
> Skada/Omen/Recount title bars all match now
> DBM updated, now using my classic style bars!!
> NEW: Garrison Building Frame now Styled!
> QuestTracker updated again, should no longer see weird scrolling behavior.
> Several font assignments updated, alert and combat were in need of a change.
> Fixed stack overflow bug from api library
> Version number properly updated this time.

v5.3.29:
> Fixed Skada sizing issue
> Nameplates now show cast text properly
> Changed default settings to enable focustarget and properly align focus AND focustarget buffs and debuffs
> Adjusted the way I am skinning tooltips and elite unitframes. They are scaling much better now.
> QuestTracker should now reliably display all tracked quests and achievements
> FINALLY figured out a way to force bags to properly color quest items ALWAYS!!!!
> Adjusted encounter journal styling. Looks much better now.
> Other misc fixes

v5.3.26:
> More adjustments to draggables
> Fixed achievement tracking
> Increased the scrolling depth of the objectives tracker
> Adjusted MANY MANY checkboxes that had lost their proper appearance
> Fixed SetAlpha overflow in StyleOMatic
> When using the installer, music volume SHOULD now return to its proper value when installation ends
> Reduced the scale of chat whisper icons
> Added LEFT/RIGHT arrow support to the chat editbox as a means to move the cursor into displayed text while using UP/DOWN arrows to parse outbound history.

v5.3.25:
> Final patch for the current aura system, keep in mind that this will be replaced with a completely revised design in the coming weeks.
> Made some changes to draggable frames and their interaction with default "snapping" provided by the game client.

v5.3.21:
> Found and fixed several issues causing auras and aura filters to function improperly
> Aura filters were not recognizing the Player as friendly. Now fixed
> Re-structured the options for unitframe aura types (buffs, debuffs, aurabars) in an effort to make their settings a little more readable.
> Added an option under (/sv)->General->Misc->Save Draggable. This allows you to toggle the saving of draggable frames. Keep in mind that when this feature is enabled, the default frame "snapping" of blizzard frames will not happen. This option will be disabled by default.
> Added a few more error filters
> Fixed threat glow functionality

v5.3.1:
> WorldMap quest log is now attached properly
> StyleOMatic styles are now toggling correctly (including AdiBags)
> Added contribution styles for Omen and adjusted Recount docks to line up properly
> A few styling odds and ends adjusted

v5.3.0:
> Revised the profile system to now mirror all configs used by a particular profile to EACH character that is using the same one. What this means is that if you load ("Copy") a profile to two (or more) characters and make changes on one of them, those changes will be automatically reflected for every other toon using the same profile.
> Fixed BreakStuff to now identify WoD herbs
> Updated alignments and elements on loot/achievement alert frames to now match each other more closely
> Updated some textures in garrison styles
> Garrison follower XP bars are now showing on follower lists.
> Added one more little touch to the AFK screen. It was feeling a little lop-sided.
> Added Error filter options under General->Error Handling
> Credits have been updated showing latest contributions
> Reputation stat popup menu is now alpha sorted
> Revamped SVUI's version management to allow the display of FULL version numbers. This will make identifying your installed version FAR FAR FAR more accurate. (ie.. before I could only output the major.minor segment of the version number, now I can display the whole thing.)
> Let the bass drop

v5.2.99999:
> Small adjustments to loot alert texts
> Mount colored buttons have color again when checked
> Quest dock scrolling weirdness is fixed

v5.2.9999:
> Blocked auras are being blocked properly now
> Monk chi has been fully updated now

v5.2.999:
> PetSpells and MANY other taints have been fixed. Consequently the SpellBinder (Click-to-Cast) feature has been temporarily removed as it was the cause of all remaining taints.
> Fixed issue where StyleOMatic was not saving settings on reload
> Fixed Monk issue generating many lua errors
> Revised most alert frames again (Achievement, Garrison, LootWon ... etc), I REALLY like these new ones :)
> Changed the "Reset Blizzard Anchors" option to force a UI reload. This will prevent any weirdness in frames after it has been completed.
> A few more styles were applied to WorldMap Quests and Quest reward textures in general
> Probably did more stuff but I'm tired and cant remember WTF I just did 2 hours ago

v5.2.9:
> WorldMap-QuestLog issue where the details vanish, has been fixed
> Monk Chi fixed
> nameplate error fixed
> Adjusted some of the newer textures, (more need some love but I will do that later)

v5.2.8:
> Attempted fix for QuestTracker taint
> Many new "Interface" textures
> Changed the Draenor Zone Ability frame to now be draggable instead of movable via the "/sv move" utility. This was also a step towards removing taints regarding this frame.
> Internal improvements

v5.2.7:
> Several taints fixed
> Garrison follower NEW textures
> Stat token issues fixed
> Internal improvements

v5.2.6:
> Misc fixes and updates
> Comic popups working again
> Increase fade delay on dock buttons and panels
> Fixed errors coming from Stats

v5.2.5:
> Revised all Popup, Achievement and Garrison Alert styles. This also cleared an error that started occurring recently
> Adjusted auction house style
> More backend improvements

v5.2.4:
> Critical changes to screen resolution handlers
> Added /sv option to reset draggable blizzard frames

v5.2.3:
> Visual updates to Macro menu, Most checkboxes and many "Inset" type textures
> CraftOMatic - Cooking Mode: Now when enabled it will scan to see if you have the "Pierre" companion and if so it will summon him instead of creating a campfire.
> Lower dock bars will now mouseover fade with their respective dock windows
> Castbar: When crafting, the additive casting feature no longer causes the bar to hide and show in between each creation (this was annoying).
> Made more adjustments to default UI panel positioning, moved many that were intended to be in the upper middle of the screen back where they belong.
> Some draggable windows were not movable, this has been adjusted for many of them. If you discover any that you can't move please post your findings in the comments

v5.2.2:
> Garrison button shipments info should be updating properly now
> Garrison button tooltip now also shows resources
> Garrison styles expanded again
> Aura filtering data is redesigned internally now. You shouldn't notice any changes other than filters being reset for the change.
> Adjusted some missing styles in quest info and LFG/LFR windows

v5.2.19:
> Garrison button errors fixed
> Garrison styles expanded to landing page and missions page
> tooltip stretching fixed
> x-ray specs overlapping fixed
> New code to manage blizzard frames, for multi monitor users this will force default positioning towards the center of the screen for panels that would have otherwise been to the left
> New feature: ALT-Right-Clicking items in your bags (not bank) will mark them with a coin icon. Any marked items will be auto-vendored next time you visit a merchant.

v5.2.18:
> Garrison button now shows shipments and timers
> Garrison styles previously mentioned are now actually working
> /sv move (aka Mentalo) now has a "Grid" option for easier alignments
> Drew some new Minimap blips and replaced a few of the older ones

v5.2.17:
> Added config option for AFK screen (/sv->General->Misc->Fun Stuff)

v5.2.16:
> Garrison button now shows current missions on it's tooltip
> Adjusted some vanity features and added new secret ones (given enough time you WILL discover these)
> Tokens stat now has garrison resources, apexis crystals and the various "Secrets of ~" currencies as well as the three new archaeology fragments
> Adjusted a few more settings to increase performance during model animations

v5.2.12:
> Garrison loading fixed
> Garrison button hearth now using a timer to ensure it is properly set
> Added style for garrison capacitive windows (ie.. work orders)
> Fixed SVUI_Garrison taint
> Comix toggle update

v5.2.09:
> Garrison button now has flashing alerts for garrison events (very basic)
> Party pet and targets are working again
> Added minimap option to use old blip icons
> Fixed several errors tied to plugin enabling/disabling
> adjusted aggro ("!") and combat ("fist") visual elements

v5.2.08:
> Included the previously forgotten change to garrison right-click hearth (my bad yo)
> Slight tweaks to raidframe coloring and more tooltips

v5.2.07:
> fixed dock button position saving for addons
> fixed recount and omen docklet visibility issue
> adjustments for bag slot features
> added some needed tooltips on features such as merchant "Buy full stack"
> Minimap and Worldmap coords now update even in combat

v5.2.04:
> fixed dock button position saving
> fixed recount and omen docklet

v5.2.03:
> NEW(ish): Garrison map icon is now a dock icon (found in the upper left dock), right clicking this will cast the garrison hearth
> Fixed tooltip sizing on NPC healthbars
> More adjustments to bag slots on update

v5.2.01:
> Fixed mac user errors
> Removed tamable indicators from tooltips
> Restyled the garrison minimap button a bit

v5.2: MANY CHANGES!!!
-------------------------------------
Added/Redesigned
-------------------------------------
> Raid frames are now singular, meaning there will no longer be separate frames for sizes 10/15/20/25/40. In the config menu you will only see one category called "Raid".

> Docks have undergone major changes to how they are built and function.
NOTE 1: Before, docklets and dock features were created in static positions (ie... chat tabs on the left, profession tools and henchmen on the right..etc) and the dock holders were essentially just anchored placeholders with little purpose other than a starting point for child elements. Now every aspect of each docking cluster is dynamic and interchangeable.
NOTE 2: Utilizing the new dock system is restricted to internal code at this time. If you have questions please ask me and I will walk you through them.
NOTE 3: I have added an alt-click menu to each dock icon that allows you to re-order its position in it's current dock.
NOTE 4: All movement changes are now being saved and retained per character.

> Dock alerts (ie.. chat edit box and Laborer "End Mode" button) are attractive now ;)

> Micro Menu bar has been relocated to the upper left corner of the screen, mouse over it to show (can be changed in settings)

> Stats have been changed slightly
NOTE 1: The top stat bar is now anchored to the top center of the screen (was top left)
NOTE 2: The top stat bar is also NAKED by default (ie.. no stats showing/assigned). I felt like having too much on screen for new users was confusing.
NOTE 3: Backgrounds are disabled now by default (can still be changed in settings)
NOTE 4: Changed the default stat assignment for the bottom bar to improve asthetics. (Courtesy of Penguinsane)

> Installer updated. Now when making aura layout selections you will see dummy aura icons and bars to help visualize the changes.

> Slightly re-styled tooltips to make them less intrusive by removing the POW graphic from the bottom of the frame. Seemed like too much at times.

> NEW: Round style for minimaps that use the "rotateMinimap" interface option.

> REMOVED: WorldMap movement alpha settings. Blizzard has a built-in function for this now under your Interface options.

-------------------------------------
Fixes
-------------------------------------
> WorldMap issues with elements becoming unclickable are fixed
> WorldMap tooltip issues are fixed
> Bag slot coloring has been revised. Specialty bag colors will now take priority over rarity of the item.
> Garrison map icon is properly anchored now
> Auto-Quest features are working as they should
> Nameplate issues should be resolved
> In combat messages should no longer cause errors
> Auctionhouse styles revised
> Inventory coin icons are working
> Inventory quest icons/borders are working
> Added dock option to change dock button sizes
> Character stats pane issue fixed
> Raid leader tool bugs fixed (if you even noticed them)
> Skada dock issues fixed
Optional Files (1)
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06-29-11 08:29 AM
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Unread 02-18-15, 11:19 AM  
Punkrocker02
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
i got this error as i was installing UI from ingame

sorry for the LONNNGGGGG post but this is what i after installing it from Curse.

Message: Interface\AddOns\SVUI_!Core\setup\installer.lua:847: attempt to index field '?' (a nil value)
Time: 02/18/15 12:14:36
Count: 1
Stack: Interface\AddOns\SVUI_!Core\setup\installer.lua:847: in function `SetPage'
Interface\AddOns\SVUI_!Core\setup\installer.lua:855: in function <Interface\AddOns\SVUI_!Core\setup\installer.lua:852>

Locals: self = SVUI_InstallerFrame {
0 = <userdata>
UpdateBackdrop = <function> defined @Interface\AddOns\SVUI_!Core\system\api.lua:458
Option01 = <unnamed> {
}
Desc3 = <unnamed> {
}
SubTitle = <unnamed> {
}
Desc1 = <unnamed> {
}
Status = <unnamed> {
}
SetBackdropBorderColor = <function> defined =[C]:-1
Option3 = <unnamed> {
}
Panel = <unnamed> {
}
Desc2 = <unnamed> {
}
Next = <unnamed> {
}
Option03 = <unnamed> {
}
Option4 = <unnamed> {
}
SetBackdrop = <function> defined =[C]:-1
PreparePage = <function> defined @Interface\AddOns\SVUI_!Core\setup\installer.lua:720
SetPage = <function> defined @Interface\AddOns\SVUI_!Core\setup\installer.lua:821
Option1 = <unnamed> {
}
Option02 = <unnamed> {
}
SetFrameLevel = <function> defined =[C]:-1
Prev = <unnamed> {
}
SetBackdropColor = <function> defined =[C]:-1
Option2 = <unnamed> {
}
BackdropNeedsUpdate = true
}
newPage = 5
willShowLayout = true
willShowAuras = false
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
Desc3 = "Choose Your Destiny OR Hit Continue"
SubTitle = "Unit Frames Settings"
Desc1 = "You can now choose what primary unitframe style you wish to use."
Desc2 = "This will change the layout of your unitframes (ie.. Player, Target, Pet, Party, Raid ...etc)."
Option1 = <table> {
}
REQUIRED = "UnitFrames"
Option2 = <table> {
}
Option3 = <table> {
}
}
(for control) = "REQUIRED"
option = "REQUIRED"
data = "UnitFrames"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "string"
(*temporary) = "OnClick"
(*temporary) = <function> defined @Interface\AddOns\SVUI_!Core\setup\installer.lua:708
(*temporary) = "attempt to index field '?' (a nil value)"
PageData = <table> {
Desc3 = "Choose Your Destiny OR Hit Continue"
SubTitle = "Unit Frames Settings"
Desc1 = "You can now choose what primary unitframe style you wish to use."
Desc2 = "This will change the layout of your unitframes (ie.. Player, Target, Pet, Party, Raid ...etc)."
Option1 = <table> {
}
REQUIRED = "UnitFrames"
Option2 = <table> {
}
Option3 = <table> {
}
}
MAX_PAGE = 9
SV = <table> {
defaults = <table> {
}
UnregisterUpdate = <function> defined @Interface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Registry.lua:618
HexColor = <function> defined @Interface\AddOns\SVUI_!Core\system\media.lua:534
filterdefaults = <table> {
}
class = "PALADIN"
ResetData = <function> defined @Interface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Registry.lua:1056
AvailableThemes = <table> {
}
NewAnchor = <function> defined @Interface\AddOns\SVUI_!Core\system\layout.lua:1247
BuildGearInfo = <function> defined @Interface\AddOns\SVUI_!Core\system\gear.lua:231
CHAT_MSG_COMBAT_FACTION_CHANGE = <function> defined @Interface\AddOns\SVUI_!Core\system\automations.lua:269
ToastyKombat = <function> defined @Interface\AddOns\SVUI_!Core\system\funstuff.lua:157
___eventframe = <unnamed> {
}
PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\SVUI_!Core\system\core.lua:765
QUEST_PROGRESS = <function> defined @Interface\AddOns\SVUI_!Core\system\automations.lua:340
ConfigurationMode = false
ReLoad = <function> defined @Interface\AddOns\SVUI_!Core\system\core.lua:808
PreLoad = <function> defined @Interface\AddOns\SVUI_!Core\system\core.lua:814
AssignMedia = <function> defined @Interface\AddOns\SVUI_!Core\system\media.lua:801
media = <table> {
}
ImportProfile = <function> defined @Interface\AddOns\SVUI_!Core\system\core.lua:590
Sounds = <table> {
}
db = <table> {
}

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Unread 02-18-15, 09:44 AM  
Munglunch
Premium Member
 
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Premium Member
AddOn Author - Click to view AddOns

Forum posts: 34
File comments: 1968
Uploads: 4
Originally Posted by salinas44
.
I will go back to stable SVI but I'm so ready to play with the new goodies
Thx for the hard work ya do Mung!
Fixed in github version
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Unread 02-18-15, 02:46 AM  
salinas44
A Kobold Labourer

Forum posts: 0
File comments: 31
Uploads: 0
Keep trying the test version and this is what I'm getting.

Message: ...erface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Registry.lua:322: attempt to index field '?' (a nil value)
Time: 02/18/15 02:39:14
Count: 1
Stack: ...erface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Registry.lua:322: in function <...erface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Registry.lua:305>
...erface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Registry.lua:867: in function <...erface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Registry.lua:812>
...erface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Registry.lua:898: in function <...erface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Registry.lua:883>

Locals: (*temporary) = nil
(*temporary) = "Fivevenoms - Default"
(*temporary) = "Kaysersoze"
(*temporary) = "Default"
(*temporary) = "Kaysersoze - Default"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
PROFILE_KEY = "Fivevenoms - Default"
playerName = "Kaysersoze"
SOURCE_KEY = "Default"
PRIVATE_SV = <table> {
SAFEDATA = <table> {
}
Docks = <table> {
}
Mounts = <table> {
}
Anchors = <table> {
}
}
GetSpecialization = <function> defined =[C]:-1
GetSpecializationInfo = <function> defined =[C]:-1
PROFILE_THEME = "Default"
MEDIA_SV = <table> {
profiles = <table> {
}
}


Screen looks like:


I will go back to stable SVI but I'm so ready to play with the new goodies
Thx for the hard work ya do Mung!
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Unread 02-18-15, 01:20 AM  
madde007
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so.... we have 3 different versions at this time?
1. wowinterface download
2. curse download
3. testversion

I use the testversion announced a while ago. Update with curse or newest github version ended up in a mess.
So i stay with my version until mung releases a new stable version.
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Unread 02-18-15, 12:49 AM  
Munglunch
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Originally Posted by Punkrocker02
I can't fine the Svui_!core anywhere.
http://www.curse.com/addons/wow/supervillain-ui
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Unread 02-18-15, 12:45 AM  
Munglunch
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Originally Posted by Zorn_
So when trying to use this, I took out all my old SVUI Folders from the Addons/Interface folder, and just only have the SVUI_Core folder. When I log into WoW, nothing is skinned and I get multiple lua errors. Then after doing the initial setup, still nothing is skinned and I have persistent odd icons from the initial setup just hanging around in the middle of my screen. Any idea whats up? Or are there special steps to take for prior Supervillain users?
These bugs are fixed.
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Unread 02-17-15, 07:54 PM  
Punkrocker02
A Kobold Labourer

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Originally Posted by Zsokorad
Originally Posted by Punkrocker02
Originally Posted by Cromax
Originally Posted by Punkrocker02
Originally Posted by Cromax
disable recount and try again..and renable it and put on primary dock


Like i said it's grey out i can't even click on the arrow. and the primary one saids None and secondary is black out with Recount. Can't do anything.
uninstall recount.. login without it see if its set to none.. logout install recount and then put it on primary
Unistall it and log back in and the secondary where recount was is still Greyed out. I then again install recount and check again and still the same. In the secondary and greyed out.
I had the exact same problem. Apparently, this is the order of actions that result in the "Primary Docklet" and "Secondary Docklet" options getting locked out from making further changes:
1. Recount is the only option, besides None
2. Select Recount for the Secondary Docklet combo-box
3. Select None for the Primary Docklet combo-box
4. Now the Secondary Docket is grey and locked
Here is a workaround to get Recount working properly:
1. Completely log out of WoW

2. Find the following file, where the [ ] denote inserting your own information...
"C:\Program Files (x86)\World of Warcraft\WTF\Account\[Account Name]\[Server Name]\[Character Name]\SavedVariables\SVUI_!Core.lua"
3. Open the file in a text editor. Microsoft's Notepad works, however I suggest using Notepad++ if you have it installed.

4. Press Ctrl+F and in the search field type "embed2". The line that it finds should read as...
["Embed2"] = "Recount",
5. Change the word "Recount" to "None" and save the file.

6. Log back into WoW and when you open the configuration options for SVUI, "Secondary Docklet" will still be greyed out but it will now have "None" selected and you will be able to select "Recount" under "Primary Docklet".
I can't fine the Svui_!core anywhere.
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Unread 02-17-15, 07:28 PM  
Nephistic
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Originally Posted by Munglunch
Important: should you decide to dive into the release on curse, understand that the conversion tool needed to transfer your settings is not available yet. So you will have to start with a default installation.
Is this the new version or is this the version that is not going to be updated anymore?
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Unread 02-17-15, 06:34 PM  
Zorn_
A Murloc Raider

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So when trying to use this, I took out all my old SVUI Folders from the Addons/Interface folder, and just only have the SVUI_Core folder. When I log into WoW, nothing is skinned and I get multiple lua errors. Then after doing the initial setup, still nothing is skinned and I have persistent odd icons from the initial setup just hanging around in the middle of my screen. Any idea whats up? Or are there special steps to take for prior Supervillain users?
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Unread 02-17-15, 02:19 PM  
Munglunch
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Important: should you decide to dive into the release on curse, understand that the conversion tool needed to transfer your settings is not available yet. So you will have to start with a default installation.
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Unread 02-17-15, 11:12 AM  
Cromax
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Originally Posted by Munglunch
Originally Posted by Cromax
svui is on curse HEHE
This is A mistake, DO NOT attempt to use the curse version yet. I have not officially released it yet!
actually this version doesnt have that api error that i had with github version

edit: nvm after i unnistalled svufrom curse andput github version works normally
Last edited by Cromax : 02-17-15 at 12:52 PM.
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Unread 02-17-15, 10:48 AM  
FaolanKing
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Bad Curse Bad! :)

Originally Posted by Munglunch
TESTERS: please continue to use the github version and ticket tracker until further notice. Thanks guys!
Will do Mung... Thanks
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Unread 02-17-15, 10:07 AM  
Munglunch
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TESTERS: please continue to use the github version and ticket tracker until further notice. Thanks guys!
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Unread 02-17-15, 09:49 AM  
Munglunch
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Ok well... Shit! Too many people have already downloaded the curse version for me to pull it now. Thanks Curse! Apparently this is released. FML
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Unread 02-17-15, 09:45 AM  
Munglunch
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Originally Posted by Cromax
svui is on curse HEHE
This is A mistake, DO NOT attempt to use the curse version yet. I have not officially released it yet!
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